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Post by WesleyGibson on Jul 18, 2004 18:54:19 GMT -5
Gundam VirsagoStatistics: HP: 70, EN: 30, IS: 2, Move: F/G, Size: MWeapons: Vulcan Gun- 3 damage, 20 rounds Beam Saber (BM)- 8 damage Strike Claw (M)- 10 damage x 2 Strike Shooter (BSR)- 5 damage, 20 rounds Claw Beam Cannon (B)- 15 damage x 2, 2 EN/shot Mega Sonic Cannon- DESTROY:L1, 5 EN/shot
Combo Attacks: Frost Combination PARALYZE, 2 EN + (BMR)- 20 damage/EN
MAP Attacks: Mega Sonic Cannon (I:4)- 999 damage, 10 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Vulcan Gun, Strike Shooter, Claw Beam Cannon 4) Frost Combination: Target's Dodge Cost +5. Requires an allied Gundam Ashtaron to execute.Purchasing Cost: 450 PCs[x][x][x][][] 1: Brother against Brother 2: Tural's Comeback Bash(ing) 3: Blizzard and Blaze
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Post by WesleyGibson on Jul 20, 2004 10:56:34 GMT -5
Blue Haro
Function:
Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool.
Starting Max SP: 30, Maximum SP Cap: 100
Seishins (4/4): - Lucky - Hope - Awaken - Great Effort
Fortune: - Choose a weapon type. Auto-Dodge 1 in 5 single attacks of the chosen type. This effect lasts until the end of battle. Weapon types are either M, B, P, G, S, X, V or typeless.
Prosperity: - Gain 1 PC/attack for making a successful hit on the enemy whether the enemy received damage or not. (The attack has to HIT the opponent. Dodging does not count). - Gain 20 PCs for making a successful kill to an enemy. - PCs gained via Blue Haro will be credited at the end of the match, win or lose. This is applicable for all type of fights. - Maximum PCs gained via Blue Haro is 50% of the PC Limit of the fight. Therefore, if the PC Limit of the fight is 150, the maximum PCs allowed to be gained via Blue Haro is 75.
Item Statistics: Type: Installable Class: Sidekick
Cost: 4000 PC
Battle History: 1: 100 UPs from Haro Reward 2: Brother against Brother (48) 3: Jaldabaoth VS Great Mazinger! SHOWDOWN (40) 4: No Loss All Gain 2 (72) 5: Tural's Comeback Bash(ing) (40)
Spent UPs: -300 for 30 More SP (Max = 60)
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Post by WesleyGibson on Jul 20, 2004 11:00:24 GMT -5
Angel Haro
Function:
Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool.
Starting Max SP: 30, Maximum SP Cap: 100, Current SP: 40
Seishins (4/4): - Hope - Spirit - Awaken - Resurrection
Divine Protection: - When HP is 75% or below, EN Regen 10%, Regenerate HP to 100% ONCE at the beginning of your next turn. - When HP is 50% or below, DC can't be affected by non-allied effects. Regenerate HP to 100% ONCE at the beginning of your next turn. - When HP is 25% or below, Barrier Cost is free. Regenerate HP to 100% ONCE at the beginning of your next turn. - The above abilities only take effect at prescribed HP levels.
Note: You get a maximum of 3 HP regens. If your HP drops from 100% to 20%, then the FIRST regeneration takes effect. If it drops to 20% again the turn after, the SECOND regeneration takes effect, and finally the last one takes effect once more after when HP drops below the prescribed level. The effects do NOT overlap.
Item Statistics: Type: Installable Class: High-Tier Sidekick
Cost: 6500 PC Battle History: 1: Gained 100 UPs (Cake vs Hagane Faction Fight)
Spent UPs: 100 for 10 more SP.
Total UPs: 0
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Post by WesleyGibson on Jul 20, 2004 19:35:53 GMT -5
Tensai
Starting Max SP: 210
Maximum SP Cap: 210
Skills & Abilities:
- Dodge Cost is 15.
- Countercut: 2 EN or 5 PCs
- Immune against KICK, PARALYZE & DESTROY abilities of certain weapons.
- Reduced Consumption of PC/EN abilities and weapons. This is based by rank and does NOT affect Dodge Cost and CC Cost: Private: Consumption -10% Corporal: Consumption -20% Sergeant: Consumption -30% Ensign: Consumption -40% Lieutenant: Consumption -50%
- Increased Bonus of PC and UP awards if victorous at the end of a fight. This is based on rank: Private: Bonus x 1.2 Corporal: Bonus x 1.4 Sergeant: Bonus x 1.6 Ensign: Bonus x 1.8 Lieutenant: Bonus x 2.0
Pilot Skills: - Concentrate (Lvl 1) -N/A -N/A -N/A
Conversion Cost: 1400 PCs
Free Seishin: Greater Perseverence
UPs: 2952 Gained 8- Tural's Comeback Bash(ing) Gained 144- Medius Goes To Town Gained 96- Wesley vs Alanna: Blood Fued Gained 48- Blizzard and Blaze Gained 96- Dreams of Darkness Dreams of Light Gained 96- Taco Bell Revisited Gained 48- Sixth Inning, 1 strike, 3 balls Gained 144- Points all Around Gained 144- Knight's Accension Gained 66- King of Braves Dao Die Dar Gained 40- Stardust Fallout #6 Gained 96- Stardust Fallout #5 Gained 20- High Octaine Granzonosity Gained 48- Masouki Field Testing #1 Gained 48- Masouki Field Testing #3 Gained 12- High Octaine Granzonosity Gained 48- Revenge on Ogre Gained 60- Gotta Beat Him There Gained 240- ETS event Gained 72- Titans of Spam Gained 144- Shuu Not You? Gained 72- Insert Title Here Gained 12- Evo Frenzy 4 Gained 30- TGIF Gained 20- Broken Fight with imban Gained 96- 3 vs 3 Rumble Gained 144- Masoukishin Crushing Gained 144- Stone of Tears Gained 188- More Beatzor Downzor (Rest sent to Tori) Gained 144- Always with the Threes 1 Gained 144- Always with the Threes 3 Gained 12- Super Fast Evo Frenzy #5 Gained 72- Offense Vs Defense Gained 144- Debut of a Genius Gained 144- A bunch of UPs Gained 96- Titans of Spam, Mega Spam Gained 96- Samw Surprise Gained 144- The Boss is mightier than the sword Gained 144- Work of a Genius 1 Gained 400- Shin Borot Kaiser Gained 144- Work of a Genius 4 Gained 288- Holy Hand Grenade Gained 80 - Someone Will Actually Fight it? Gained 216- Kenryu for You Gained 60- No Ta Stipend Fight Gained 1000 - Gold Astray Event Gained 60 - How thick can you get? Gained 72- Bergie Rides Again! Gained 144- Night-In-Gale Gained 96- Strike Quickly Gained 144- F-Ninety-Fun
Spent: 1800 -1050 More SP -150 Resist -150 Concentrate -600 Resupply -200 Direct Attack -300 Iron Wall -500 (Overwrote Concentrate with Great Effort) -1100 (Overwrote Great Effort with Miracle) -400 (Concentrate Pilot Skill) -600 (Concentrate Pilot Skill Level 2) -800 (Concentrate Pilot Skill Level 3) -300 (First level of Potential)
Total: 298
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Post by WesleyGibson on Jul 26, 2004 19:35:42 GMT -5
Mass Produced GreatStatistics: HP: 100, EN: 40, IS: 3, Move: G, Size: MWeapons: Navel Missile (PV)- 4 damage/PC Great Typhoon (V)- 6 damage/EN Great Boomerang (PS)- 8 damage x 2 Scrander Cutter- 15 damage Mazinger Blade (M)- 20 damage Back Spin Kick (M)- 25 damage Knee Impulse Kick- 35 damage, 1 EN/attack Atomic Punch (P)- 40 damage Drill Pressure Punch (P)- 55 damage, 1 EN/attack Breast Burn (S)- 80 damage, 4 EN/shot Thunder Break (S)- 130 damage, 10 EN/shot
Combo Attacks: Double Lightning Buster (S)- 250 damage, 12 EN/shot. Requires Mazinger Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Chogokin Nu-Z (Armor) 4) Mazin Power 5) Double Lightning Buster: Target's Dodge Cost +5. Requires an allied Grendizer, Great Mazinger (any variant), or Black Great to execute.Omake Requirement: 5 Evo Points (any Great Mazinger type excluding Mass Produced Great)
Hangar Resale Value: 200 PCsHangar Resale Value: 200 PCs [x][x][x][][] 1: More Dynamic Than A Movie 2: Wesley vs Alanna: Blood Fued 3: Points All Around 4: 5:
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Post by WesleyGibson on Aug 7, 2004 19:13:49 GMT -5
Medius Locus (3rd Form)Statistics: HP: 600, EN: 200, IS: 1, Move: F/G, Size: L, Class: BossWeapons: Rampage MX- PARALYZE, 200 damage, 5 EN/attack Inlargement MX (SV)- 70 damage/3 ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Lasmunanium: HP Regen 10% 3) Damage Received -35% 4) TE Sphere (Barrier) 5) AI1 Manual Override (Sidekick): During deployment, choose whether to activate this ability or not for the rest of the battle for no cost. 6) Summon: Sinistra x 4 or Dextera x 4 (stats in Hangar) 7) Rampage MX: Target's Dodge Cost +10Purchasing Costs: Not applicable. To acquire this unit, participate in a total of 3 SimChamber battles with Medius Locus (2nd Form). Medius Locus (3rd Form) will then replace the original Medius Locus (2nd).
Hangar Resale Value: 1000 PCs[x][x][x][x][x] 1: Medius goes to town 2: Medius Cosmos 3: I love a challenge 4: Extreme Evo 5: Blizzard and Blaze [x][x][x] 1: Indestructable Object vs Summoning Thingy 2: Chicken Medius 3: Insert Title Here 3
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Post by WesleyGibson on Aug 8, 2004 11:31:32 GMT -5
TelgumStatistics: HP: 30, EN: 10, IS: 4, Size: S, Class: Summon Weapons: :-/Oval Missile (PGV)- 3 damage/PC Dead Roller (M)- 14 damage Inherent Abilities: 1) Dodge Cost is 15 Purchasing Costs: Not applicable. This is an AI unit. FlonseStatistics: HP: 40, EN: 20, IS: 4, Size: M, Class: Summon Weapons: Oval Missile (PGV)- 3 damage/PC Davan Tazer- 18 damage, 2 EN/shot Inherent Abilities: 1) Dodge Cost is 10 Purchasing Costs: Not applicable. This is an AI unit.
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Post by WesleyGibson on Aug 9, 2004 15:38:48 GMT -5
Weißritter Kai Statistics: HP: 65, EN: 35, IS: 2, Size: M, Class: Hi-Tier Weapons: 1) Split Missiles (PSV)- 4 damage/PC 2) Plasma Cutter (M)- 12 damage 3) Triple Beam Cannon (BS)- 8 damage x 3, 10 rounds 4) Oxtan Launcher E-Type (B)- 40 damage, 1 EN/shot 5) Oxtan Launcher B-Type (SX)- 15 damage/2 PCs 6) Oxtan Launcher W-Type (SV)- 30 damage/PC, 3 rounds Combo Attacks: 1) Rampage Ghost (V)- 50 damage/EN 2) Rampage Ghost [AR] (V)- 60 damage/EN
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Triple Beam Cannon 4) Tesla Drive: Dodge Cost -7 5) AB Field (Barrier) 6) Rampage Ghost : Target's Dodge Cost +10. Negates Barrier abilities. Requires an allied Alteisen or Alteisen Kai to execute. 7) Rampage Ghost [AR]: Target's Dodge Cost +10. Negates Barrier abilities. Requires an allied Alteisen Riese to execute.
Replacement Cost: 250 PCs
[x][x][x] 1: Dreams of Darkness, Dreams of Light 2: Points All Around 3: Knight's Accension
Rein Weißritter
Statistics: HP: 80, EN: 70, IS: 2, Size: M, Class: Hi-Tier
Weapons: Split Missiles (PSV)- 5 damage/PC Triple Beam Cannon (BS)- 15 damage x 3, 10 rounds Howling Launcher E (B)- 50 damage, 1 EN/shot Howling Launcher B (SX)- 20 damage/PC Howling Launcher X (S)- 120 damage, 10 EN/shot Howling Launcher X (S)- DESTROY, 15 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Triple Beam Cannon 3) HP Regen 25% 4) Einst-Modified Frame: Dodge Cost -10. Negative Dodge Cost modifiers towards you are capped at +5 5) AB Field (Barrier) 6) Howling Launcher X: Target's Dodge Cost +5
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Post by WesleyGibson on Aug 9, 2004 22:41:12 GMT -5
Ball x 4 Statistics: HP: 10, EN: 5, IS: 4 Weapons: Tackle- 4 damage 180mm Nullified Recoil Cannon (V)- 12 damage, 8 rounds Inherent Abilities: 1) Usable by anyone. 2) Dodge Cost is 10 3) Ball can be used only in space. Balls 1-3 each have 1 fight
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Post by WesleyGibson on Aug 11, 2004 15:03:52 GMT -5
Gundam Dressup Goes here
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Post by WesleyGibson on Aug 13, 2004 9:23:39 GMT -5
Yellow Haro
Function:
Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool.
Starting Max SP: 50, Maximum SP Cap: 100
Seishins (4/4): - Flash - Lucky - Snipe Attack - Vanishing Body
Cowardice: - All weapon damage x 0.5 - Dodge Cost is locked at 5
Item Statistics: Type: Installable Class: Sidekick
Cost: 4000 PC (bought from signal for 1500)
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Post by WesleyGibson on Aug 21, 2004 16:29:08 GMT -5
The-O Statistics: HP: 150, EN: 60, IS: 2, Class: Hi-Tier Weapons: Beam Sword (BM)- 20 damage x 3 Beam Rifle (BSV)- 15 damage, 20 rounds Beam Rifle (B)- 40 damage, 20 rounds Hidden Arms (BMX)- 20 damage/EN. Requires NT/EH to execute. Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Damage Received -50% 4) Biosensor (System) Purchasing Cost: 600 PCs Evo Counter [x][x][x][x][] 1: O-NO#1 2: O-NO#4 3: O-NO#3 4: O-NO#2 Titania (Not Availible Yet) Statistics: HP: 180, EN: 75, IS: 2, Size: M, Class: Hi-Tier Weapons: Beam Saber (BM)- 20 damage x 4 Beam Rifle (B)- 40 damage, 20 rounds Hidden Arms (BMX)- 25 damage/EN. Requires NT/EH to execute. Funnel (BSX)- 16 damage/EN. Requires NT/EH to execute. Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Beam Rifle, Funnel 4) Biosensor (System) 5) Hi-Level Funnel (Funnel) Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with The-O. Titania will then replace the original The-O.
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Post by WesleyGibson on Sept 12, 2004 21:22:27 GMT -5
GP-02A Physalis Statistics: HP: 100, EN: 30, IS: 2, Size: M Weapons: :-/Vulcan- 2 damage, 20 rounds Hyper Beam Saber (M)- 30 damage Beam Bazooka (BS)- 70 damage, 3 EN/shot MAP Attacks: Atomic Bazooka (I:8)- DESTROY, 1 round. Rounds Locked Inherent Abilities: 1) Usable by Lieutenants or higher 2) Heavy Shield: Atomic Bazooka 3) Countercut 4) Countershoot: Vulcan, Beam Bazooka 5) Summon: Dra-C x 2 (stats in hanger) 6) Atomic Bazooka: Dodge Cost +5. Rounds can only be reloaded by docking within a mothership. 7) During deployment, choose either Beam Bazooka or Atomic Bazooka, then disable the other. Counter to GP-02A (Operation Stardust) [x][x][x][x][x][x][x][x][x][x] 1: Stardust Fallout #9 2: A Soldiers Battle #4 3: Stardust Fallout #4 4: Stardust Fallout #1 5: Stardust Fallout #3 6: Stardust Fallout #8 7: Stardust Fallout #2 8: Stardust Fallout #7 9: Stardust Fallout #6 10: Stardust Fallout #5
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Post by WesleyGibson on Sept 28, 2004 7:42:23 GMT -5
Mass Produced Great
Statistics: HP: 100, EN: 40, IS: 3, Size: M
Weapons: 1) Navel Missile (PV)- 4 damage/PC 2) Great Typhoon (V)- 6 damage/EN 3) Great Boomerang (PS)- 8 damage x 2 4) Scrander Cutter- 15 damage 5) Mazinger Blade (M)- 20 damage 6) Back Spin Kick (M)- 25 damage 7) Knee Impulse Kick- 35 damage, 1 EN/attack 8) Atomic Punch (P)- 40 damage 9) Drill Pressure Punch (P)- 55 damage, 1 EN/attack 10) Breast Burn (S)- 80 damage, 4 EN/shot 11) Thunder Break (S)- 130 damage, 10 EN/shot
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Chogokin Nu-Z (Armor)
Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with any Great Mazinger type (except for Mass Produced Great). Mass Produced Great will then be available to use.
Hangar Resale Value: 200 PCs
Given To Maullar
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Post by WesleyGibson on Sept 28, 2004 22:22:16 GMT -5
GP-00B Blossom
Statistics: HP: 40, EN: 20, IS: 3, Size: M
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Beam Gun (B)- 6 damage, 20 rounds 3) Beam Saber (M)- 8 damage 4) Long Range Beam Rifle (B)- 25 damage, 10 rounds
Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Gun, Long Range Beam Rifle 5) Dodge Cost -5 6) Disk Radome: Target's Dodge Cost +3 7) Core Block System (FF-XII-Bst Core Fighter II): All ammo (except Vulcan) is carried over when separating. 8) Snipe: Long Range Beam Rifle (+10)
FF-XII-Bst Core Fighter II
Statistics: HP: 15, EN: 10, IS: 3, Size: S
Weapons: 1) Vulcan- 1 damage, 20 rounds 2) Beam Gun (B)- 3 damage, 8 rounds 3) Long Range Beam Rifle (B)- 25 damage, 10 rounds
Inherent Abilities: 1) Dodge Cost is 5 2) Countershoot: Vulcan, Beam Gun, Long Range Beam Rifle 3) Disk Radome: Target's Dodge Cost +3 4) Snipe: Long Range Beam Rifle (+10)
Sold to Soloista for 500 PCs
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