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Post by Rooster on Oct 19, 2004 3:58:11 GMT -5
JaohmStatistics: HP: 40, EN: 20, IS: 3, Move: F/G, Size: MWeapons: Caloric Missile (PG)- 6 damage, 8 rounds Death Cutter (M)- 8 damage Linear Railgun- 25 damage, 10 rounds Beam Cannon (B)- 30 damage, 1 EN/shot Hyper Railgun- 40 damage, 4 rounds Tsumi to Batsu- 80 damage, 4 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Linear Railgun, Beam Cannon 4) Element: Wind 5) Lesser Spirit Dependancy Link 6) Snipe: Hyper Rail Gun (+8) 7) Tsumi to Batsu: Target's Dodge Cost +5Purchasing Cost: None (Regris' 9/30 Giveaway)
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Post by Rooster on Oct 19, 2004 5:18:23 GMT -5
Gundam HeavyarmsEvolution to Heavyarms Kai: [X] [X] [X] [X] [X] Fight History: A Shot In The Dark [Bonus] Rumble in the...grass?! Project Tomarrow I was so much cooler in @2 (Purchased) Gundam Heavyarms KaiStatistics: HP: 65, EN: 30, IS: 2, Move: G, Size: MWeapons: Vulcan- 5 damage, 20 30 rounds Machine Cannon (V)- 8 damage, 10 15 rounds Chest Gatling Gun- 8 damage # 2, 8 12 rounds Army Knife (M)- 14 damage Shoulder Homing Missiles (PGR), 20 damage, 10 15 rounds Double Beam Gatling Gun (BSV)- 12 damage x 2/EN Full Open Attack (S)- DESTROY:L1, 1 2 rounds
MAP Attacks: Micro Missiles (PI:2)- 40 damage, 3 5 rounds Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Machine Cannon, Chest Gatling Gun, Double Beam Gatling Gun 5) Self-DestructInstalled Chips: Ammo Enhancement Chip [x2] Purchasing Costs: Not Applicable. To acquire this unit, Gundam Heavyarms must be used in 5 SimChamber battles. Gundam Heavyarms Kai will then replace Gundam Heavyarms.
Hanger Resale Value: 125 PCs
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Post by Rooster on Oct 25, 2004 2:55:20 GMT -5
Gundam Astray Gold Frame -> Gundam Astray Gold Frame Amatsu -> Gundam Astray Gold Frame Amatsu Mina Normal Fights: [X] [X] [X] [X] [X] Fight With Blitz Gundam: [X] Fight History: [Bonus] Ultimate Grunt Battle [Bonus] Astraycon '04, Monday: Closing Ceremonies Astraycon '04, Tuesday: The Drive Home Grunting With Effort Battle of the Suck Blitz Gundam Fight Purchased Evolution to Gold Frame Amatsu Mina: [X] [X] [X] Fight History: [Bonus] Golden Opportunity Don't People Tire of Astrays? Astray Dog Strut Gundam Astray Gold Frame Amatsu MinaStatistics: HP: 80, EN: 50, IS: 2 3, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Ikutachi- 25% EN Drain, 2 EN/attack Maga no Shirahoko- 20 damage x 2, 2 EN/attack Tsumu no Hatachi- 25 damage, 1 EN/attack Totsuka no Tsurugi (BM)- 25 damage x 2, 1 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 50 damage, 3 rounds Inherent Abilities: 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -7 6) Phase Shift Armor (Armor): Damage Received -25% (Hellrock) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities10) Nuclear Reactor: EN Regen 10% Installed Chips: Enhancement Module Chip, Hellrock Armor, Nuclear Reactor (Real) Purchasing Cost: Not Applicable. To acquire this unit, participate in a total of 3 SimChamber battles with the Gundam Astray Gold Frame Amatsu. Gundam Astray Gold Frame Amatsu Mina will then replace Gundam Astray Gold Frame Amatsu.
Hangar Resale Value: 400 PCs
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Post by Rooster on Nov 9, 2004 18:13:39 GMT -5
TobikageStatistics: HP: 40 52, EN: 60, IS: 1 2, Move: F/G, Size: S, Class: Hi-TierWeapons: Battle-Shot Haken Gun (V)- 10 damage, 10 rounds Shuriken (PSX)- 6 damage/PC Makibishi Launcher (SV)- 15 damage/2 PC Katana (M)- 20 damage Beam Bow Gun (BV)- 25 damage/EN Bunshin Sappou (X)- 20 damage/EN
MAP Attacks: Makibishi Launcher (I:3)- 50 damage, 4 rounds
Combo Attacks: Zanzou Sappou (SX)- 25 damage/2 ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Battle-Shot Haken Gun, Shuriken 4) Ninja Densetsu 5) Camouflage (4): Same effects as Stealth 6) Bunshin (3/5) 7) Zanzou Sappou: Target's Dodge Cost +1 per every 3 EN spent. Requires an allied Zerokage to execute.8) Ninjutsu Energy: EN Regen 10%9) Black Armor (Armor): Damage Received -30% Installed Chips: Prism Armor Chip, Module Enhancement Chip, Nuclear Reactor Chip Purchasing Costs: 900 PCs
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Post by Rooster on Nov 9, 2004 18:14:58 GMT -5
VX-17B Prototype Statistics: HP: 40, EN: 40, IS: 4, Size: M Weapons: Vulcan- 2 damage, 20 rounds/CS Punch (M)- 6 damage Roshe Saber (BM)- 35 x 2 damage Quad Missile Launcher (PGS)- 10 damage x 4, 8 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Gravity Wall Vanishing Trooper Option: [ ] [ ] [ ] [ ] [ ] Purchasing Cost: 800 PCs VX-17B Final Statistics: HP: 60, EN: 45, IS: 4, Size: M Weapons: Vulcan- 2 damage, 20 rounds/CS Punch (M)- 6 damage Roshe Saber (BM)- 35 x 2 damage Quad Missile Launcher (PGS)- 10 damage x 4, 8 rounds Black Hole Cannon- DESTROY:L2, 8 EN/shot Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Gravity Territory 4) Bunshin 800 PCs -> 155 Points 25 EN (25) 2 IS (20) Vanishing Trooper (20) Roshe Saber (50) (Extra Hit) Quad Missiles (25) G-Wall (15)
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Post by Rooster on Nov 19, 2004 18:13:02 GMT -5
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Post by Rooster on Nov 22, 2004 5:19:20 GMT -5
Sobek Mark IIIStatistics: HP: 45, EN: 25, IS: 3, Size: MWeapons: 60mm Vulcans- 2 damage, 20 rounds Beam Tonfa (M)- 20 damage x 2 Mega Particle Gun (B)- 20 damage x 2, 2 EN/shot Tri-Blade (PSX)- 10 damage/3 PCs G-Blast Knuckle (M)- 100 damage, 2 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: 60mm Vulcans, Mega Particle Gun 4) EMF Shield (Barrier) 5) Magnet Coating: Dodge Cost -3 6) Summon Bugs: Parent Bug x 2 7) G-Blast Knuckle: Target's Countercut Cost x 3Gundam Dress-Up Inherent Abilities: Gundam Double-Fake: All (M) Weapon Damage x 2 100 Points: -5: HP +5 -10: EN +10 -10: IS -10: Magnet Coating -10: EMF Shield -15: Summon Bugs -15: Beam Tonfa -20: Mega Particle Gun -5: Tri-BladePurchased from Gouf for 750 PCs Parent BugStatistics: HP: 5, EN: 5, IS: 0, Size: S, Class: SummonWeapons: Laser- 1 damage High Speed Chainsaw (V)- 5 damage/EN Mini Bug (PSX)- 3 damage/PC All-Out Attack- 30 damage, 1 round Self-Destruct- 70 damageInherent Abilities: 1) Dodge Cost is 10 2) Self Destruct: Can only be used 2 turns after summoning. Destroy this unit if this attack is used.Purchasing Costs: Not applicable. This is a summon unit.
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Post by Rooster on Nov 22, 2004 5:23:16 GMT -5
Zaku MarinerStatistics: HP: 30, EN: 15, IS: 4, Move: W/G, Size: MWeapons: SUBROC Launcher (P)- 6 damage x 2, 20 rounds Spray Missile Gun (P)- 10 damage x 3, 8 rounds Magnet Harken (M)- 15 damage, PARALYZEInherent Abilities: 1) Usable by anyone 2) Dodge Cost is 5 in sea-based battles. 3) Zaku Mariner cannot be used in space.Purchasing Cost: 70 PCs x 4(Four of these total owned)
(Retheme of above unit) Mermaid(Respectively, Tirgata, Derceto, Salacia and Pelagia) Statistics: HP: 30, EN: 15, IS: 4, Move: W/G, Size: MWeapons: Water Boomerang (P)- 6 damage x 2, 20 rounds Piranha Swarm (P)- 10 damage x 3, 8 rounds Mermaid's Kiss (M)- 15 damage, PARALYZEInherent Abilities: 1) Usable by anyone 2) Dodge Cost is 5 in sea-based battles. 3) Mermaids cannot breathe in space.
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Post by Rooster on Nov 22, 2004 5:25:33 GMT -5
MercuriusStatistics: HP: 50, EN: 40, IS: 2, Move: G, Size: MWeapons: Beam Sword (BM)- 10 damage Beam Gun (B)- 15 damage, 12 roundsInherent Abilities:1) Usable by Sergeants or higher 2) Shield: Beam Sword 3) Countercut: Beam Sword 4) Countershoot: Beam Gun 5) Planet Defensors (Barrier)[/color] Purchasing Cost: 230 PCsEvolution to Mercurius Suivant [X] [ ] [ ]
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Post by Rooster on Nov 22, 2004 5:29:50 GMT -5
VayeateStatistics: HP: 50, EN: 40, IS: 2, Move: G, Size: MWeapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) EN Regen 25% 3) Countershoot: Beam CannonPurchasing Cost: 230 PCsEvolution: Vayeate Suivant [X] [ ] [ ]
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Post by Rooster on Nov 22, 2004 5:49:11 GMT -5
NorseFight History: Power to the People Evolution to Norse Rei: SC Fights: [X] 70 PCs Paid: [X] Norse ReiCost to be Added: 800 PCs Paid. Norse ValkyrieStatistics: HP: 45, EN: 30, IS: 2, Move: F/G, Size: MWeapons: NoneInherent Abilities: 1) Usable by Sergeants or higher. 2) Element: Wind/Water 3) Spirit Dependancy Link 4) Sound Energy System 5) Sound Booster 6) Repair 7) ResupplyPurchasing Cost: Acquire 5 Evo Points with Norse Rei. Norse Valkyrie will then replace Norse Rei.
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Post by Rooster on Nov 22, 2004 5:49:28 GMT -5
DiabloStatistics: HP: 50, EN: 25, IS: 3, Move: G, Size: MWeapons: Missile (PG)- 5 damage, 8 rounds Plasma Sword (BM)- 10 damage Linear Railgun- 25 damage, 10 rounds Hyper Railgun- 40 damage, 4 rounds Midori no Poyou- 45 damage, 2 EN/shot Tsurugi no Mai (MX)- 10 damage/EN Kurumiwari Ningyou (V)- PARALYZE, 30 damage/2 ENInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Linear Railgun 4) HP Regen 10% 5) Element: Earth 6) Lesser Spirit Dependancy Link 7) Snipe: Hyper Rail Gun (+8)Purchasing Cost: 380 PCs
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Post by Rooster on Nov 22, 2004 5:49:46 GMT -5
Din ForceStatistics: HP: 40, EN: 30, IS: 3, Move: G, Size: MWeapons: Plasma Sword (BM)- 8 damage Twin Cannon (S)- 30 damage x 2, 5 rounds Mega Beam Cannon (B)- 40 damage, 6 rounds Grand Napalm- 60 damage, 4 rounds Tei Kau Kon (V)- 20 damage/ENInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Twin Cannon, Mega Beam Cannon 4) Element: Fire 5) Lesser Spirit Dependancy Link 6) Tei Kau Kon: Target's Dodge Cost +5Purchasing Cost: 310 PCs
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Post by Rooster on Nov 22, 2004 5:50:01 GMT -5
FalkStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: Missile (PG)- 10 damage, 10 rounds Plasma Sword (BM)- 8 damage Sonic Blast- 20 damage, 1 EN/shot Tatsumaki (V)- PARALYZE, 6 damage/EN Sword of Damocles- 70 damage, 4 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Element: Water 4) Lesser Spirit Dependancy Link 5) Repair 6) Sword of Damocles: Target's Dodge Cost +5Purchasing Cost: 320 PCs
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Post by Rooster on Nov 22, 2004 5:50:24 GMT -5
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