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Post by Gouf on Oct 19, 2004 6:54:05 GMT -5
Command Wolf ACStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: Long Range Cannon (S)- 15 damage # 2, 10 rounds Bite Fangs (M)- 15 damageInherent Abilities: 1) Zoids; Usable by anyone 2) Smoke Discharger: Next turn, Dodge Cost -3. Usage is based on the Shield formula. 3) Dodge Cost -3Evo Counter (Evolved from Command Wolf) [X] [X]
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Post by Gouf on Oct 19, 2004 6:59:47 GMT -5
Shadow FoxStatistics: HP: 40, EN: 30, IS: 3, Move: G, Size: MWeapons: Electric Net Gun- PARALYZE, 2 rounds Electron Bite Fang (MV)- 8 damage/EN, PARALYZE Hardened Alloy Claws (M)- 15 damage # 2 AP Laser Vulcan (BSV)- 10 damage/EN Strike Laser Claw- 40 damage, 3 EN/attackInherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Countershoot: AP Laser Vulcan 3) Dodge Cost -5 4) Smoke Discharger: Next turn, Dodge Cost -3. Usage is based on the Shield formula. 5) Optical Camouflage (4): Same effect as Stealth 6) AP Laser Vulcan: Ignores target's armor abilities.
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Post by Gouf on Nov 13, 2004 1:46:27 GMT -5
Gojulas the OrgaStatistics: HP: 130, EN: 65, IS: 2, Move: G, Size: LWeapons: Vanova 20mm Gun- 3 damage, 20 rounds Missile Pod (PGSR)- 5 damage/2 PC Anti-Air Beam (BS)- 15 damage, 8 rounds Magser 30mm Beam Cannon (BS)- 8 damage # 4, 6 rounds 76mm Automatic Cannon (SV)- 25 damage, 12 rounds Tail (S)- 35 damage Hyper Fangs - 55 damage, PARALYZE, 3 EN/attack Quadra Rapid Firing Cannon (S)- 30 damage, 8 rounds Long Range Cannon (S)- 45 damage x 2, 6 roundsInherent Abilities: 1) Zoids; Usable by Lieutenants or higher 2) Countershoot: Vanova 20mm Gun, Anti-Air Beam, Magser 30mm Beam Gun, 76mm Automatic Cannon 3) Heavy Zoid: Dodge Cost +5, Damage Received -40%. Cannot equip any armor that reduces damage.Evo Counter (Evolved from Gojulas Gunner) [X] [X] [X]
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Post by Gouf on Nov 13, 2004 4:06:46 GMT -5
GunbusterStatistics: HP: 300, EN: 90, IS: 2 (1), Move: F/G, Size: LLWeapons: Buster Tomahawk (M)- 30 damage Buster Tomahawk Boomerang (PS)- 20 damage x 2 Buster Missile (PGSR)- 6 damage/PC Buster Homerun- 50 damage, 8 rounds Buster Collider - 100 damage, 4 EN/attack Buster Beam (BS)- 120 damage, 5 EN/shot Double Buster Collider- PARALYZE, 200 damage, 10 EN/attack Super Inazuma Kick (S)- DESTROY:L2, 15 EN/attack
MAP Attacks: Homing Laser (D:3)- 50 damage, 3 EN/shot
Combo Attacks: Stoner Homerun- 800 damage, 30 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Inertial Canceller (Barrier) 5) Armor: Damage Received -75% (-25%) 6) Homing Laser: Target's Dodge Cost +5 7) Stoner Homerun: Target's Dodge Cost +10. Requires an allied Shin Getter-1 piloted by a Getter Pilot to execute.Super AM Wars Pilot Slots: 2Chips: - Enhancement Module Chip - Hellrock Armor
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Post by Gouf on Nov 13, 2004 4:24:46 GMT -5
GA-001 Lucky StarStatistics: HP: 50, EN: 40, IS: 2, Move: F, Size: MWeapons: Vulcan- 2 damage, 20 rounds Missile Launcher (PGSV)- 4 damage/PC Beam Gun (B)- 8 damage x 2, 16 rounds Laser Phalanx (S)- 30 damage, 3 EN/shot Medium Railgun- 55 damage, 3 EN/shot
MAP Attacks: Hyper Cannon (I:7)- DESTROY:L2, 999 damage, 15 EN/shot. Angel Wing Mode Only.Inherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Vulcan, Beam Gun, Laser Phalanx 3) Dodge Cost -5 4) Chrono String Engine: EN Regen 5% 5) Energy Shield (Barrier): Negates 15 damage from any source for 1 EN. 6) HALO System (System) 7) Angel Wing Mode
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Post by Gouf on Nov 13, 2004 23:43:37 GMT -5
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Post by Gouf on Nov 17, 2004 19:58:52 GMT -5
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Post by Gouf on Nov 25, 2004 17:55:06 GMT -5
Lion VStatistics: HP: 40, EN: 20, IS: 3, Move: F/G, Size: MWeapons: Vulcan Gun- 4 damage, 20 rounds Assault Blade (M)- 12 damage Railgun- 16 damage, 15 rounds Homing Missile (PG)- 20 damage, 15 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Vulcan Gun, Railgun
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Post by Gouf on Dec 1, 2004 17:42:14 GMT -5
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Post by Gouf on Dec 1, 2004 17:45:47 GMT -5
Big Moth (Normal Mode)Statistics: HP: 50, EN: 20, IS: 2, Move: G, Size: MWeapons: Rocket Launcher (PSV)- 4 damage/PC Quad Anti-Air Pulse Laser (SV)- 6 damage, 20 rounds Melee- 15 damage. Humanoid Mode Only. 200mm AP Cannon- 30 damage, 6 rounds Giant Cannon- 40 damage, 4 rounds Tusk- 40 damage, 3 EN/attack. Animal Mode Only. Requires Bestial Fury.
Combo Attacks: Aggressive Beast Charge- 45 damage x 4, 5 EN/attack. Animal Mode Only. Requires Bestial Fury.Inherent Abilities: 1) Usable by Sergeants or higher 2) Damage Received -20% 3) Bestial Fury 4) Humanoid Mode: Damage Received -0% instead. Enable Melee. 5) Animal Mode: Damage Received -40% instead. Enable Tusk. Requires Bestial Fury activated to use. 6) Aggressive Beast Charge: Requires an allied Eagle Fighter, Land Cougar and Land Lyger all in Animal Mode and Bestial Fury to execute.
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Post by Gouf on Dec 1, 2004 17:50:41 GMT -5
Land Cougar (Normal Mode)Statistics: HP: 35, EN: 15, IS: 3, Move: G, Size: SWeapons: Penta Missile Launcher (PGSV)- 5 damage/PC Melee (M)- 15 damage. Humanoid Mode Only. Accelerated Beam Cannon (BV)- 15 damage/EN Fang (MX)- 10 damage/EN. Requires Bestial Fury.
Combo Attacks: Aggressive Beast Charge- 45 damage x 4, 5 EN/attack. Animal Mode Only. Requires Bestial Fury.Inherent Abilities: 1) Usable by Corporals or higher 2) Dodge Cost -3 3) Bestial Fury 4) Humanoid Mode: Dodge Cost -0 instead. Enable Melee. 5) Animal Mode: Dodge Cost -5 instead. Enable Fang. Requires Bestial Fury activated to use. 6) Aggressive Beast Charge: Requires an allied Eagle Fighter, Big Moth, and Land Lyger all in Animal Mode and Bestial Fury to execute.
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Post by Gouf on Dec 1, 2004 17:53:38 GMT -5
Land Lyger (Normal Mode)Statistics: HP: 35, EN: 15, IS: 3, Move: G, Size: SWeapons: Quad Missile Launcher (PGSV)- 4 damage/PC Melee (M)- 15 damage. Humanoid Mode Only. 105mm Rifle Gun (V)- 15 damage, 12 rounds. Fang (MX)- 10 damage/EN. Animal Mode Only. Requires Bestial Fury.
Combo Attacks: Aggressive Beast Charge- 45 damage x 4, 5 EN/attack. Animal Mode Only. Requires Bestial Fury.Inherent Abilities: 1) Usable by Corporals or higher 2) Dodge Cost -3 3) Bestial Fury 4) Humanoid Mode: Dodge Cost -0 instead. Enable Melee. 5) Animal Mode: Dodge Cost -5 instead. Enable Fang. Requires Bestial Fury activated to use. 6) Aggressive Beast Charge: Requires an allied Eagle Fighter, Big Moth, and Land Cougar all in Animal Mode and Bestial Fury to execute.
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Post by Gouf on Dec 1, 2004 17:57:50 GMT -5
DancougarStatistics: HP: 195 (150), EN: 60, IS: 2, Move: F/G, Size: LWeapons: Pulse Laser- 5 damage, 10 rounds Missile Launcher (PGSV)- 5 damage/PC Dual Cannon Gun (S)- 10 damage x 2, 6 rounds Beam Launcher (B)- 15 damage, 8 rounds Daigun- 15 damage, 12 rounds Tekken (M)- 25 damage Dankuuken- 40 damage, 2 EN/attack Dankuuhou- 85 damage, 5 EN/shot Dankuuhou Formation (S)- 60 damage x 3, 15 EN/shot Aggressive Beast Charge- 45 damage x 4, 25 EN/attack Dankuukougaken (S)- 300 damage, 25 EN/attack
MAP Attacks: Dankuukougaken (I:4)- DESTROY:L2, 30 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Bestial Fury X) Prism Armor (Armor): Damage received -30% X) EN regen 10%Super AM Wars Pilot Slots: 4Purchasing Cost: Not applicable. To acquire this unit, you must have Eagle Fighter, Big Moth, Land Cougar and Land Lyger in your inventory. Dancougar will then be available to use. This is a Combined Unit.Chips: - Prism Armor (from Eagle Fighter) - Nuclear Reactor (Real) (from Eagle Fighter)
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Post by Gouf on Dec 1, 2004 18:15:05 GMT -5
Guarlion CustomStatistics: HP: 70, EN: 45, IS: 2, Move: F/G, Size: MWeapons: Machine Cannon- 12 damage, 20 rounds Divine Arm (M)- 20 damage x 2 Burst Railgun (R)- 40 damage, 10 rounds Sonic Breaker- 55 damage, 3 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Machine Cannon, Burst Railgun 4) Dodge Cost -5 5) SP Canceller 6) Seishin Canceller
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Post by Gouf on Dec 8, 2004 19:55:18 GMT -5
Geno SaurerStatistics: HP: 45, EN: 35, IS: 2, Move: G, Size: MWeapons: Laser Gun (BV)- 8 damage, 10 rounds Wire Claw (M)- 10 damage, PARALYZE Hyper Killer Claw (M)- 12 damage x 2 Long Range Laser (B)- 15 damage x 2, 2 EN/shot Charge Particle Cannon (BS)- 60 damage, 3 EN/shot
MAP Attack: Charge Particle Cannon (BI:2)- 40 damage, 5 EN/shotInherent Abilities: 1) Zoids; Usable by Sergeants or higher 2) Countershoot: Laser Gun, Long Range Laser 3) Damage Received -10%Evo Counter (Geno Breaker) [ ] [ ] [ ]
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