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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:02:18 GMT -5
Mod Corner:MARKINGS: PASSED
DATE/TIME: Nov 27th, 2004, 07:08amChecker: Rurounin MaoAll is clear and oooohhh prettty pictures :
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:10:00 GMT -5
Main Pilot Class [/color][/size][/center]
_________________________ | Pilot Class: |
[/color][/td][td] Psychodriver[/td][/tr][tr][td] Pilot Name(s):[/color][/td][td] Frost Winterheim, Crystal Winters, August Winters[/td][/tr][tr][td] Current Max SP:[/color][/td][td] 130[/td][/tr][tr][td] Max SP Cap:[/color][/td][td] 175[/td][/tr][tr][td] Dodge Cost:[/color][/td][td] 12 PCs Minimum Dodge Cost is 5[/td][/tr][tr][td] Countercut Cost:[/color][/td][td] 2 EN or 6 PCs[/td][/tr][tr][td] Psychic Overload:[/color][/td][td] 10 uses, 1 turn to charge[/td][/tr][tr][td] Nendou Field:[/color][/td][td] reduce up to 20 damage per attack[/td][/tr][/table] [/li][li] Flash [Hirameki] (15 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Greater Perseverance [Dokonjou] (40 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Concentrate [Shuuchuu] (15 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Raid (60 SP)[/color][/tr][/td] [tr][td] [/li][li] Resist [Fukutsu] (20 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Miracle (100 SP)[/color][/tr][/td] [/table][/size] Sub-Character Pilot Class [/color][/size][/center]
_________________________ | Pilot Class: |
[/color][/td][td] Tensai[/td][/tr][tr][td] Pilot Name(s):[/color][/td][td] Vincent T. Nightblink, Kintaro Oe[/td][/tr][tr][td] Current Max SP:[/color][/td][td] 105[/td][/tr][tr][td] Max SP Cap:[/color][/td][td] 210[/td][/tr][tr][td] Dodge Cost:[/color][/td][td] 15 PCs Minimum Dodge Cost is 5[/td][/tr][tr][td] Countercut Cost:[/color][/td][td] 2 EN or 5 PCs[/td][/tr][tr][td] Status Immunity:[/color][/td][td] immune to PARALYZE, DESTROY: L1, and DESTROY: L2 abilties of certain weapons[/td][/tr][tr][td] Reduced Consumption:[/color][/td][td] consumption -50%[/td][/tr][tr][td] Increased Bonus:[/color][/td][td] PC and UP wins x 2.0[/td][/tr][/table] Seishin: S.P.: 105/105 1. ?.?.?.? 2. Greater Perseverance 3. ?.?.?.? 4. ?.?.?.? 5. ?.?.?.? 6. ?.?.?.?_________________________ | Pilot Class: |
[/color][/td][td] Valkyrie Pilot[/td][/tr][tr][td] Pilot Name(s):[/color][/td][td] <unavailable>[/td][/tr][tr][td] Current Max SP:[/color][/td][td] 75[/td][/tr][tr][td] Max SP Cap:[/color][/td][td] 150[/td][/tr][tr][td] Dodge Cost:[/color][/td][td] 5 PCs Minimum Dodge Cost is 5[/td][/tr][tr][td] Countercut Cost:[/color][/td][td] 3 EN or 7 PCs[/td][/tr][tr][td] Evasive Maneuver:[/color][/td][td] dodge all incoming attacks this turn, cannot attack, repair, resupply or use Lock-On, 4 turns to charge[/td][/tr][tr][td] Lock-On:[/color][/td][td] cannot attack, repair, resupply this turn, next turn target's DC +10, cannot be used with (X) attacks, 5 turns to charge[/td][/tr][tr][td] Countershoot:[/color][/td][td] shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon; the cost for using this skill depends on the cost used for the weapon[/td][/tr][tr][td] Anima Spiritia:[/color][/td][td] choose whether to use this ability when deploying; deactivate all weapons, Lock-On, Countershoot and Countercut for this battle; may use the Sound Energy System and Sound Booster[/td][/tr][tr][td] Song EN:[/color][/td][td] 150 EN[/td][/tr][/table] Seishin: S.P.: 75/75 1. ?.?.?.? 2. ?.?.?.? 3. ?.?.?.? 4. Flash (10 SP) 5. ?.?.?.? 6. ?.?.?.?_________________________ | Pilot Class: |
[/color][/td][td] G.E.N.E. Berserker Pilot[/td][/tr][tr][td] Pilot Name(s):[/color][/td][td] Grift Geiger[/td][/tr][tr][td] Current Max SP:[/color][/td][td] 110[/td][/tr][tr][td] Max SP Cap:[/color][/td][td] 220[/td][/tr] [tr][td] Dodge Cost:[/color][/td][td] 25 PCs Minimum Dodge Cost is 16[/td][/tr][tr][td] Countercut Cost:[/color][/td][td] 2 EN or 6 PCs[/td][/tr][tr][td] Rage Element:[/color][/td][td] -50% HP and below: Damage Received -25%; Weapon Damage +50%
| -40% HP and below: Damage Received -35%; Weapon Damage +100% instead
| -30% HP and below: Damage Received -50%; Weapon Damage +150% instead
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[/td] [tr][td]-20% HP and below: Damage Received -65%; Weapon Damage +200% instead[/tr][/td][/table][/td][/tr][tr][td] Kiai:[/color][/td][td] gain a Kiai counter for every hit that fails to kill you, each Kiai counter grants -2% damage received and +2% damage dealt. Maximum counters is 25. You can also pay 4% of Max PCs to add a Kiai counter during the Seishin Phase.[/td][/tr] [tr][td] Overwhelm:[/color][/td][td] In a team battle, Weapon Damage +25% for yourself and one target ally provided that the ally attacks the same target as you do. This is disabled if that player does not attack. Requires you to be Lieutenant rank to execute. Summons are not affected.[/td][/tr] [tr][td] Spacer Cross:[/color][/td][td] Can switch Spacers during Transformation Phase. Spacer must be in player's AM, unused in any other matches. HP/EN/PC/Item is carried over (by percentage, round down). In case of SAMW battles, this ability can only be used as long as player has a subclass to assign to a Spacer. (One subclass per spacer only.) Take note of SP usage per subclass. Usable in Grendizer only.
[/td][/tr] [tr][td] G.E.N.E. Resistance:[/color][/td][td] Automatically negate a PARALYZE or DESTROY:L1 attack directed at you. Negation of DESTROY:L2 attacks requires twice the normal cost. 10 uses.[/td][/tr] [/table] Seishin: S.P.: 110/110 1. ?.?.?.? 2. ?.?.?.? 3. ?.?.?.? 4. Greater Perseverance (40 SP) 5. ?.?.?.? 6. ?.?.?.?_________________________ | Pilot Class: |
[/color][/td][td] Newtype Pilot[/td][/tr][tr][td] Pilot Name(s):[/color][/td][td] Akimoto Masato[/td][/tr][tr][td] Current Max SP:[/color][/td][td] 90[/td][/tr][tr][td] Max SP Cap:[/color][/td][td] 175[/td][/tr][tr][td] Newtype Ability Level:[/color][/td][td] Dodge cost is 7 PCs (Target's DC +5) Minimum Dodge Cost is 5[/td][/tr][tr][td] Countercut Cost:[/color][/td][td] 2 EN or 4 PCs[/td][/tr][tr][td] Psyco Wave:[/color][/td][td] only ones able to execute weapons/abilities requiring Newtype/Enhanced Human pilot classes[/td][/tr][tr][td] Pressure:[/color][/td][td] negate attack phase of single target for one turn, requires charging; 4 turns to charge before use, can only be used during the attack phase[/td][/tr][tr][td] Countershoot:[/color][/td][td] shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon; the cost for using this skill depends on the cost used for the weapon[/td][/tr][/table] [/li][li] Flash [Hirameki] (15 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Resupply [Hokyuu] (60 SP)[/color][/i][/tr][/td] [tr][td] [/li][li] Direct Attack [Jyokugeki] (20 SP)[/b][/color][/tr][/td] [tr][td] [/li][li] Sure Hit [Hichuu] (25 SP)[/color][/i][/tr][/td] [tr][td] [/li][li] Great Effort [Doryoku] (20 SP)[/color][/i][/tr][/td] [tr][td] [/li][li] Miracle [Kiseki] (100 SP)[/i][/color][/tr][/td] [/table] * * * * * Faction:[/b] <none>[/b] Other Affiliations: LOLZ Entertainment, Akatsuki Firsts:- first Fortegigas - first Mazinkaiser (Scrander On) - first Shinsei Rahxephon [/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:10:34 GMT -5
Winterheim Armament Research Labs: Modules
[/color][/td][/tr] [tr][td]______________________________[/td][/tr] [tr][td] Gunner Module:[/color][/td][td] Converts Huckebein Mk. III to Huckebein Gunner[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Boxer Module:[/color][/td][td] Converts Huckebein Mk. III to Huckebein Boxer[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] FA Dendoh Armor Parts:[/color][/td][td] Converts Gear Fighter Dendoh to FA Dendoh[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Nu Gundam HWS Parts:[/color][/td][td] Converts Nu Gundam to Nu Gundam HWS[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] FA ZZ Armor Parts:[/color][/td][td] Converts ZZ Gundam to FA ZZ Gundam[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Valkyrie Sound Booster:[/color][/td][td] Converts VF-17T Nightmare Kai to VF-17T Nightmare Kai SB[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Red Astray Power Loader:[/color][/td][td] Makes Gundam Astray Red Frame (Power Loader) available for use[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Red Astray Flight Pack:[/color][/td][td] Converts Astray Red Frame to Astray Red Frame (Flight Pack)[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Excellence Frames:[/color][/td][td] Converts Excellence AF to Excellence S, C, G, F, D[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1 each[/td][/tr][tr][td] Gao Machines:[/color][/td][td] Converts Gaigar to GGG during Final Fusion[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Stealth Gao II:[/color][/td][td] With Drill Gao and Liner Gao, converts Gaigar to Star GGG during Final Fusion[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Customize Module[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][/table] [/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:11:07 GMT -5
Winterheim Armament Research Labs: Other Installables
[/color][/td][/tr] [tr][td]______________________________[/td][/tr] [tr][td] Grapple Sensor:[/color][/td][td] All Type weapons: Damage +50%, Target's Dodge Cost +3 and Target's Countercut Cost x 1.50 for non (X)-Type weapons.[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Other[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr] [tr][td] High-Performance Targeter:[/color][/td][td] All weapons gain: Target's Dodge Cost +5[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] -[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr] [tr][td] Hybrid Dual Sensor:[/color][/td][td] All Type weapons: Damage +50%, Target's Dodge Cost +3, and Target's Countercut Cost x 1.50 for non-(X)-Type weapons.[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] -[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr] [tr][td] Multi Sensor:[/color][/td][td] All Type weapons: Damage +50%, Target's Dodge Cost +5, and Target's Countercut Cost x 1.50 for non-(X)-Type weapons, All non- Type weapons: Damage +25%, and Target's Countercut Cost x1.25 for non-(X)-Type weapons[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] -[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr] [tr][td] T-LINK Sensor:[/color][/td][td] All Psychodriver-exclusive attacks: Damage +25%, Target's Dodge Cost +5, and Target's Countercut Cost x 1.50 for non-(X)-Type weapons.[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] -[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr] [tr][td] W/V-Up Units:[/color][/td][/tr][tr][td] A-Up Unit (S):[/color][/td][td] increases installed unit's HP +25 and EN +15[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] A-Up Unit (C):[/color][/td][td] increases all of installed unit's weapon damage +10[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 3[/td][/tr][tr][td] A-Up Unit (SC) Unit:[/color][/td][td] +25 HP, +15 EN, +10 weapon damage to all weapons[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Output Generators:[/color][/td][/tr][tr][td] <something> Generator:[/color][/td][td] increases installed unit's EN +20[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Armors and Barriers:[/color][/td][/tr][tr][td] Chogokin Nu Z:[/color][/td][td] Damage received -40%[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] External Armor[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][tr][td] Propulsion Drives:[/color][/td][/tr][tr][td] Dual Tesla Drive:[/color][/td][td] Dodge Cost -10[/td][/tr][tr][td][/td][td] Type: Installable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 1[/td][/tr][/table] [/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:11:44 GMT -5
Perishables [/color][/size]
______________________________ | Repair Kit: |
[/color][/td][td] restores unit's HP to 100%[/td][/tr][tr][td][/td][td] Type: Perishable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 8[/td][/tr][tr][td] Reloader:[/color][/td][td] restores all of unit's weapon ammo to 100%[/td][/tr][tr][td][/td][td] Type: Perishable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 10[/td][/tr][tr][td] Propellant Tank:[/color][/td][td] restores unit's EN to 100%[/td][/tr][tr][td][/td][td] Type: Perishable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 6[/td][/tr][tr][td] Hyper Denchi:[/color][/td][td] restores unit's EN to 100%[/td][/tr][tr][td][/td][td] Type: Perishable[/color][/td][/tr][tr][td][/td][td] Class:[/color] Stackable[/td][/tr][tr][td][/td][td] Status:[/color] Standby[/color][/td][/tr][tr][td][/td][td] Quantity:[/color] 5[/td][/tr][/table] [/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:12:15 GMT -5
High Tier Items, Sidekicks and Chips [/color][/size][/center]
[/color][/td] [td] Quantity[/color][/td] [td] Function[/color][/td][/tr] [tr][td]____________________[/td][td]_______________[/td][td]________[/td][/tr] [tr][td] Psychic Generator[/td] [td] Installable[/td] [td] 1 [/td] [td] Gives installed unit Nendou Field[/td][/tr] [tr][td] Pink Haro[/td] [td] High-Tier Sidekick[/td] [td] 1 [/td] [td] Overrides all pilot exclusive abilities (check DABA for restrictions)[/td][/tr] [tr][td] Yellow Haro[/td] [td] Sidekick[/td] [td] 1 [/td] [td] Locks dodge cost at 5, x0.5 to weapon damage[/td][/tr] [tr][td] Hachi/8[/td] [td] Sidekick[/td] [td] 1 [/td] [td] Improves pilot dodge cost (see below for auto-piloting)[/td][/tr] [/table] Pink Haro[/color][/td] [td] 30/30[/td][/tr] [tr][td] Seishins (4/4):[/td][/tr] [tr][td] Concentrate[/td][/tr] [tr][td] Trust[/td][/tr] [tr][td] Friendship[/td][/tr] [tr][td] Bless[/td][/tr] [/table] Yellow Haro[/color][/td] [td] 50/50[/td][/tr] [tr][td] Seishins (4/4):[/td][/tr] [tr][td] Flash[/td][/tr] [tr][td] Lucky[/td][/tr] [tr][td] Snipe Attack[/td][/tr] [tr][td] Vanishing Body[/td][/tr] [/table] 8 Type: Sidekick Function: Auto-Piloting (1) Auto-Piloting (2)[/color][/td] [td] 30/30[/td][/tr] [tr][td] Seishins (4/4):[/td][/tr] [tr][td] Aid[/td][/tr] [tr][td] Perseverance[/td][/tr] [tr][td] Concentrate[/td][/tr] [tr][td] Direct Attack[/td][/tr] [/table] High Tier Chips | Chip Name | Installation Upgrade | Quantity |
[/color][/td][td] Installed[/color][/td][/tr] [tr][td] Daba Chip[/td] [td] +50% HP and EN, +25% damage to all weapons[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Silmaril Chip[/td] [td] +50% HP and EN, +1 IS[/color][/td][td] 3 [/color][/td] [td] 3 [/color][/td][/tr] [tr][td] Ice Chip[/td] [td] +25% damage to all weapons and stats[/color][/td] [td] 4 [/color][/td] [td] 4 [/color][/td][/tr] [tr][/tr] [tr][td] Regular Chips[/color][/td][/tr] [tr][td] Chip Name[/td][td] Installation Upgrade[/td][td] Quantity[/color][/td][td] Installed[/color][/td][/tr] [tr][td] Module Enhancement Chip[/td] [td] adds 1 IS to installed unit[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Ammo Capacity Augmentation[/td] [td] +25% ammo to all rounded weapons[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Assault Boost Chip[/td] [td] +25% damage to all weapons[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Prism Armor[/td] [td] adds (Armor): Damage received -30% and +30% HP[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Hellrock Armor[/td] [td] +50% to damage received and converts to armor[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Nuclear Reactor (Real)[/td] [td] unit gains EN Regen: 10%[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Armor Plate[/td] [td] +10 HP[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [tr][td] Output Boost[/td] [td] +10 EN[/color][/td] [td] 2 [/color][/td] [td] 2 [/color][/td][/tr] [/table] [/color][/td][/tr] [tr][td] Chip Name[/td][td] Unit(s) Installed[/color][/td][/tr] [tr][td] Daba Chip[/td] [td] Astranagun, R-1[/td][/tr] [tr][td] Ice Chip[/td] [td] Astranagun, Nightingale, Hi Nu Gundam, Ryuouki[/td][/tr] [tr][td] Silmaril Chip[/td] [td] Astranagun, Hi Nu Gundam, Ryuouki[/td][/tr] [tr][td] Module Enhancement Chip[/td] [td] Mahanaxar, Valcion[/td][/tr] [tr][td] Ammo Capacity Augmentation[/td] [td] R-1, Hi-Nu Gundam[/td][/tr] [tr][td] Assault Boost Chip[/td] [td] Astranagun, R-1[/td][/tr] [tr][td] Prism Armor[/td] [td] Astranagun, R-1[/td][/tr] [tr][td] Hellrock Armor[/td] [td] Thrudgelmir, Shinsei Rahxephon[/td][/tr] [tr][td] Nuclear Reactor (Real):[/td] [td] Gaia Gear, Shinsei Rahxephon[/td][/tr] [tr][td] Armor Plate[/td] [td] R-1[/td][/tr] [tr][td] Output Boost[/td] [td] Gaia Gear[/td][/tr] [/table][/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:13:14 GMT -5
<under construction>
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:13:42 GMT -5
[/color][/td][td] 172[/td] [/tr] [tr] [td] Valkyrie:[/color][/td][td] 56[/td] [/tr] [tr] [td] Grendizer:[/color][/td][td] 0[/td] [/tr] [tr] [td] Newtype:[/color][/td][td] 1[/td] [/tr] [/table] Pilot Class | UPs Spent | SP Gained | _______________ | _______________ | _______________ | Psychodriver | 170 UPs | 17 SP | Psychodriver | 100 UPs | 10 SP | Psychodriver | 150 UPs | 15 SP | Newtype | 120 UPs | 12 SP | Newtype | 270 UPs | 27 SP |
[/color][/td] [td] Cost[/td] [td] Pilot Class[/color][/td] [/tr] [tr] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [/tr] [tr] [td]Flash[/td] [td]100 UPs[/td] [td]Psychodriver[/td] [/tr] [tr] [td]Concentrate[/td] [td]150 UPs[/td] [td]Psychodriver[/td] [/tr] [tr] [td]Direct Attack[/td] [td]200 UPs[/td] [td]Newtype[/td] [/tr] [tr] [td]Resist[/td] [td]150 UPs[/td] [td]Psychodriver[/td] [/tr] [/table] Battles:
Parallel Assimilator: Contructors' Duel: 20 Calvinball 2: 20 HAGANE Field Training: 15 Testing Partners: 15 Testing Partners #2: 15
Simulation Chamber: 2v2 That Needs A Better Name: 40 TS4F - Phase One: 36 Clash of the Puny: 36 Kira's Finest Hour: 36 TS4F - Phase Two: 36 TS4F - Final Phase: 36 Mazin Powaa~! 001: 24 Mazin Powaa~! 002: 36 Too Fast, Too Furious Admin Powaa~!: 24 Mazin Powaa~! 003: 20 Mazin Powaa~! 004: 20 Quest For Uruz 001: 20 Mazin Powaa~! 005: 24 Old School vs New School: 20 Rah's Awakening: First Chapter: 24 Rah's Awakening: Second Chapter: 24 Dawn of the Nu: 001: 30 for Psychodriver and 30 for Newtype Dawn of the Nu: 002: 30 for Psychodriver and 30 for Newtype Dawn of the Nu: 003: 36 for Psychodriver and 36 for Newtype Sazabi Spam Surprise: Fight 001: 24 for Psychodriver and 24 for Newtype Rah's Awakening: Third Chapter: 20 for Psychodriver Dawn of the Nu: 004: 36 for Newtype Sazabi Spam Surprise: Fight 002: 40 for Newtype Sazabi Spam Surprise: Fight 003: 48 for Newtype and 48 for Psychodriver Sazabi Spam Surprise: Fight 004: 40 for Newtype Team Effort Series #16: 36 for NT, VP and PD Dawn of the Nu: 005: 30 for Newtype Testing Partners 5: 15 for NT and PD The Red Horn Chronicles: 1st Chapter: 20 for NT and PD Passion's Descent: First Encounter: 40 for Tensai Passion's Descent: Unnecessary Interruptions: 92 for Tensai Passion's Descent: Unwanted Reunions: 40 for Tensai Going Astray: 36 for Newtype Ground Zero: Enter Grift: 40 UPs for Yuusha
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:14:20 GMT -5
Winterheim War Chronicles: Simulation Chamber [/size][/b] [/color][/td] [td] Unit Used[/color][/td] [td] Allies[/color][/td] [td] Opponents[/color][/td] [td] Result[/color][/td] [/tr] [tr] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [/tr] [tr] [td]2v2 That Needs...[/td] [td]Deathscythe[/td] [td]Garrod[/td] [td]Eis and Aslan[/td] [td] Lost[/td] [/tr] [tr] [td]Kira's Finest...[/td] [td]RX-78-2 Gundam[/td] [td]none[/td] [td]Kira[/td] [td] Won[/td] [/tr] [tr] [td]Clash of the...[/td] [td]Tornado[/td] [td]none[/td] [td]Solo and Aslan[/td] [td] Won[/td] [/tr] [tr] [td]TS4F - 01[/td] [td]Ganadoure[/td] [td]Quattro[/td] [td]Blaine and Trigger[/td] [td] Won[/td] [/tr] [tr] [td]TS4F - 02[/td] [td]Strega[/td] [td]Mao[/td] [td]Akaii and JnK[/td] [td] Won[/td] [/tr] [tr] [td]TS4F - 03[/td] [td]Ganadoure[/td] [td]Aslan[/td] [td]Talain and Blaine[/td] [td] Won[/td] [/tr] [tr] [td]Too Fast...[/td] [td]Wildbilger[/td] [td]none[/td] [td]Talain[/td] [td] Lost[/td] [/tr] [tr] [td]Mazin Powaa...[/td] [td]Mazinkaiser[/td] [td]none[/td] [td]Umbaglo[/td] [td] Won[/td] [/tr] [tr] [td]Mazin Powaa...[/td] [td]Mazinkaiser[/td] [td]none[/td] [td]Umbaglo[/td] [td] Won[/td] [/tr] [tr] [td]Mazin Powaa...[/td] [td]Mazinkaiser[/td] [td]none[/td] [td]Quattro[/td] [td] Lost[/td] [/tr] [tr] [td]Mazin Powaa...[/td] [td]Mazinkaiser[/td] [td]none[/td] [td]JnK[/td] [td] Won[/td] [/tr] [tr] [td]Mazin Powaa...[/td] [td]Mazinkaiser[/td] [td]none[/td] [td]Tilus[/td] [td] Lost[/td] [/tr] [tr] [td]Old School...[/td] [td]RX-78-2 Gundam[/td] [td]none[/td] [td]Kira[/td] [td] Lost[/td] [/tr] [tr] [td]Rah's Aw...01[/td] [td]Rahxephon[/td] [td]none[/td] [td]Tarbis[/td] [td] Won[/td] [/tr] [tr] [td]Rah's Aw...01[/td] [td]Rahxephon[/td] [td]none[/td] [td]Tarbis[/td] [td] Won[/td] [/tr] [tr] [td]Rah's Aw...03[/td] [td]Rahxephon[/td] [td]none[/td] [td]Tarbis[/td] [td] Lost[/td] [/tr] [tr] [td]Dawn...01[/td] [td]Nu HWS, R-1[/td] [td]none[/td] [td]Rayearth[/td] [td] Lost[/td] [/tr] [tr] [td]Dawn...02[/td] [td]Nu HWS, Paladine[/td] [td]none[/td] [td]Maullar[/td] [td] Lost[/td] [/tr] [tr] [td]Dawn...03[/td] [td]Nu HWS, Norse Rei[/td] [td]none[/td] [td]Naruto[/td] [td] Won[/td] [/tr] [tr] [td]Dawn...04[/td] [td]Nu HWS[/td] [td]none[/td] [td]Rayearth[/td] [td] Won[/td] [/tr] [tr] [td]Sazabi...01[/td] [td]Sazabi, Mazinkaiser[/td] [td]none[/td] [td]Kira[/td] [td] Won[/td] [/tr] [tr] [td]Sazabi...02[/td] [td]Sazabi[/td] [td]none[/td] [td]Quattro[/td] [td] Lost[/td] [/tr] [tr] [td]Sazabi...03[/td] [td]Sazabi, Norse Rei[/td] [td]none[/td] [td]Rayearth[/td] [td] Won[/td] [/tr] [tr] [td]Sazabi...04[/td] [td]Sazabi[/td] [td]none[/td] [td]Aslan[/td] [td] Lost[/td] [/tr] [tr] [td]Dawn...05[/td] [td]Nu Gundam HWS[/td] [td]none[/td] [td]Ryune[/td] [td] Lost[/td] [/tr] [tr] [td]Team...#16[/td] [td]X1, V-17T, PT Dressup[/td] [td]none[/td] [td]Umbaglo[/td] [td] Won[/td] [/tr] [tr] [td]Sazabi...05[/td] [td]Sazabi[/td] [td]none[/td] [td]Danny Ereox[/td] [td] Won[/td] [/tr] [tr] [td]The Red Horn...1[/td] [td]Alteisen, Norse Rei[/td] [td]none[/td] [td]Quattro[/td] [td] Lost[/td] [/tr] [tr] [td]Passion...1[/td] [td]Granzon[/td] [td]none[/td] [td]Kai Terra[/td] [td] Lost[/td] [/tr] [tr] [td]Passion...2[/td] [td]Granzon[/td] [td]none[/td] [td]Seth[/td] [td] Won[/td] [/tr] [tr] [td]Passion...3[/td] [td]Granzon[/td] [td]none[/td] [td]Ryune[/td] [td] Lost[/td] [/tr] [tr] [td]Ground Zero: 1[/td] [td]SGGG[/td] [td]none[/td] [td]Ryune[/td] [td] Lost[/td] [/tr] [tr] [td]Going Astray[/td] [td]Gundam Proto 1[/td] [td]Maullar[/td] [td]Umb, Quattro[/td] [td] Won[/td] [/tr] [/table]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 2:14:55 GMT -5
Winterheim War Chronicles: Parallel Assimilator [/color][/size] [/color][/td] [td] Unit Used[/color][/td] [td] Allies[/color][/td] [td] Opponents[/color][/td] [td] Result[/color][/td] [/tr] [tr] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [td]_______________[/td] [/tr] [tr] [td]Calvinball 2[/td] [td]White Judecca[/td] [td]Aslan[/td] [td]Mao and Akaii[/td] [td] Lost[/td] [/tr] [tr] [td]Constructor's...[/td] [td]Geshie Dressup[/td] [td]none[/td] [td]Ryune[/td] [td] Lost[/td] [/tr] [tr] [td]HAGANE...[/td] [td]Turn-X[/td] [td]Tetsuya[/td] [td]pidrin, Ryune, Aslan[/td] [td] Lost[/td] [/tr] [tr] [td]Zeonic Training[/td] [td]Dovenwolf[/td] [td]lots~[/td] [td]lost~[/td] [td] Lost[/td] [/tr] [tr] [td]Testing...[/td] [td]Solitude, Shiva[/td] [td]none[/td] [td]Umbaglo, Maullar[/td] [td] Lost[/td] [/tr] [tr] [td]Ghosts of...[/td] [td]Zaku III Kai[/td] [td]none[/td] [td]Akaii[/td] [td] Lost[/td] [/tr] [tr] [td]Testing...5[/td] [td]WZC, Norse Rei[/td] [td]none[/td] [td]Danny[/td] [td] Won[/td] [/tr] [/table]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 20:56:57 GMT -5
| <unavailable> |
[/color][/td][/tr][tr][td] Pilot:[/color][/td][td] Frost Winterheim[/td][/tr][tr][td] Acquisition:[/color][/td][td] <confidential>[/td][/tr][tr][td] Availability:[/color][/td][td] Exclusive[/td][/tr][tr][td] Location:[/color][/td][td] Mahanaxar[/td][/tr][tr][td] Status:[/color][/td][td] On Standby[/td][/tr][tr][td] Battle Record:[/color][/td][td] W: 0, L: 0[/td][/tr][/table] Frost Winterheim's Astranagun DeiStatistics: HP: 970 EN: 500 IS: 2 Size: M Class: Boss Category: Aerogator Units Augmentations: Daba, Ice, Silmaril, Assault Boost, Prism ArmorWeapons: Photon Vulcan- 26 damage, 20 rounds Z. O. Sword (M)- 79 damage x 2, 4 EN T-Link Feathers (V)- 61 damage/3 EN Gun Familliar (SX)- 44 damage/3 EN Axion Cannon- DESTROY:L2, 35 EN/shot Infinity Cylinder- DESTROY:L3, 80 EN/shot
MAP Attacks: Attracter Shower (I:3)- 210 damage, 80 ENInherent Abilities: 1) Usable by Frost Winterheim only 2) Countercut 3) Countershoot: Photon Vulcan 4) HP/EN Regen 25% 5) Nendou Curtain (Barrier): Negate 25 damage as per Nendou Field S. For an extra 2 EN per attack, negate an additional 10 damage. 6) Orihalconium (Armor): Damage Received -30% 7) Bunshin (2/4) 8) Infinity Cylinder: Target's Dodge Cost +10Purchasing Costs: n/a[/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 21:04:05 GMT -5
<unavailable> | <unavailable> |
[/color][/td][/tr][tr][td] Pilot:[/color][/td][td] <n/a>[/td][/tr][tr][td] Acquisition:[/color][/td][td] <confidential>[/td][/tr][tr][td] Availability:[/color][/td][td] Exclusive[/td][/tr][tr][td] Location:[/color][/td][td] Mahanaxar[/td][/tr][tr][td] Status:[/color][/td][td] On Standby[/td][/tr][tr][td] Battle Record:[/color][/td][td] W: 0, L: 0[/td][/tr][/table] Màhanaxar, "Ring of Doom"Unit Information:<start transmission> Originally a Helmholtz personally acquired by Frost Winterheim, Mahanaxar was then brought Earth. Using a specific force field and certain stealth technologies from W.A.R. labs, the Winterheim engineers immersed the large mothership into the Pacific Ocean and was modified underwater. Further information with regards to how this was done are known to specific people in the Winterheim Team, primarily Frost Winterheim.<end transmission>[/color] WBF-001 MahanaxarStatistics: HP: 1560 EN: 200 IS: 2 Size: LL Class: Boss Category: Aerogator Units Augmentation: Module Enhancement, Prism ArmorWeapons: Heavencrest Vulcan (SV)- 15 damage, 40 rounds Stalactic "Judgement" Shower (PSX)- 25 damage/PC "Prophecy" Slave Cannon (SV)- 30 damage/3 EN Hellsong (S)- DESTROY: L2, 30 EN/shotInherent Abilities: 1) Usable by Frost Winterhim only 2) Mothership Class (30) 3) Heavy Construction 4) Super Huge Class 5) Countershoot: Vulcan Phalanx 6) HP/EN Regen 25% 7) Gravity Territory (Barrier) 8) Heavensong Plating (Armor): Damage Received -30% 9) Summon: Doom Slave x 4 (Stats in Hanger)Purchasing Cost: n/aSuper AM Wars Pilot Slots: 5 MegillotStatistics: HP: 20 EN: 10 IS: 4 Size: S Class: Boss Summon Category: Aerogator Units Augmentation: noneWeapons: Vulcan Cannon- 2 damage, 20 rounds Missile (PGV)- 5 damage, 10 rounds Circle Laser (S)- 8 damage, 1 EN/shot Assault (M)- 12 damageInherent Abilities: 1) Dodge Cost is 10 2) HP Regen 10%Purchasing Cost: Not applicable. This is an AI and summon unit.[/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 21:19:43 GMT -5
<unavailable> | <unavailable> |
[/color][/td][/tr][tr][td] Pilot:[/color][/td][td] <n/a>[/td][/tr][tr][td] Acquisition:[/color][/td][td] <confidential>[/td][/tr][tr][td] Availability:[/color][/td][td] Exclusive[/td][/tr][tr][td] Location:[/color][/td][td] Mahanaxar[/td][/tr][tr][td] Status:[/color][/td][td] On Standby[/td][/tr][tr][td] Battle Record:[/color][/td][td] W: 0, L: 0[/td][/tr][/table] Valaraukar, "Demons of Might"Unit Information:<start transmission> Valaraukar or Demons of Might was a prototype construct of the Gray Geshpenst. Personally modified by Kintaro Oe within the confines of Mahanxar, Valaraukar was refitted with three arbitrary nodes that produce the mothership's barrier as well as fire successive beams towards external hostile entities. The Valaraukar is Kintaro Oe's brainchild having finished reading the Silmarillion. The original Vital Guarder system was then remodelled into something similar to the novel's Balrog. Sylvia and Erin, the mothership's suffixes were also reprogrammed by Kintaro Oe from the original Maya. The two entities present within the mothership's suffixes were based on a "nurture" program developed by Kintaro from Winterheim Team's Ganadoure's Father Program. It takes two sides: one is the nurturing and merciful side of a mother and the other is merciless side of a mother when her "children" are in danger... Sylvia and Erin communicate with Kintaro alone. The programming is so complex that the mothership has allowed these two suffixes to manifest themselves physically within the mothership and within a 500 meter distance from the surface of the mothership's hull.<end transmission>[/color] WBF-002 ValaraukarStatistics: HP: 700 EN: 120 IS: 1 Move: F Size: LL Class: Boss Category: Inifinite Ryvius Units Augmentation: noneWeapons: "Hellburst" Schneider- 60 damage, 2 EN/attack "Hellcrash" Praetor Missiles- 100 damage, 20 rounds "Hellscream" Particle Cannons (X)- 100 damage/10 EN Belegurth (SV)- 20 damage/ENInherent Abilities: 1) Usable by Kintaro Oe only 2) Mothership Class (30) 3) Heavy Construction 4) HP/EN Regen 25% 5) Blackhole Perimeter (Barrier) 6) Sylvia and Erin (Sidekick) 7) Arcane Spawning Pool (Balrog): Pay half of your remaining EN. Summon Balrog x 1 (stats in hanger). Balrog's remaining EN is equal to the amount of EN paid to summon it. When Balrog is unsummoned, restore remaining amount of EN on Balrog to Valaraukar. 8) "Hellcrash" Praetor Missiles: "Hellcrash" Praetor Missiles is disabled on Valaraukar and its ammo is carried over when Balrog is summoned. If Balrog is destroyed, disable "Hellcrash" Praetor Missiles on Valaraukar permanently. 9) "Hellscream" Particle Cannons: Resource Cost cannot be modified in any way.Purchasing Cost: 3000 PCsSuper AM Wars Pilot Slots: 5Arcane Summon "Balrog"Statistics: HP: 300 EN: 60 IS: 0 Size: L Class: Boss Summon Category: Inifinite Ryvius Units Augmentation: noneWeapons: Deathwhip (MS)- 40 damage Balrog Hellwhip (V)- 40 damage/EN "Hellcrash" Praetor Missiles- 100 damage, 20 rounds Blackhole (SV)- 25 damage/ENInherent Abilities: 1) Dodge Cost is 10 2) HP Regen 25% 3) Gravity Territory (Barrier) 4) Arcane Offspring: May support defend Valaraukar. Cannot be resummoned if destroyed. Disable Wraith (Sidekick) on Valaraukar for the rest of the battle if this unit is destroyed. 5) "Hellcrash" Praetor Missiles: Ammo is carried over to Valaraukar if Balrog is unsummoned.Purchasing Cost: Not applicable. This is a summon unit. To summon this unit, perform Arcane Spawning Pool in Valaraukar. Arcane Summon "Balrog" will be usable in that battle only.[/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 21:25:09 GMT -5
<unavailable> | <unavailable> |
[/color][/td][/tr][tr][td] Pilot:[/color][/td][td] <n/a>[/td][/tr][tr][td] Acquisition:[/color][/td][td] <confidential>[/td][/tr][tr][td] Availability:[/color][/td][td] Exclusive[/td][/tr][tr][td] Location:[/color][/td][td] Mahanaxar[/td][/tr][tr][td] Status:[/color][/td][td] On Standby[/td][/tr][tr][td] Battle Record:[/color][/td][td] W: 0, L: 0[/td][/tr][/table] Ra CailumStatistics: HP: 420 EN: 120 IS: 2 Size: LL Class: Normal Mothership Category: Char's Counterattack Units Augmentation: noneWeapons: 180mm Machine Cannon (V)- 15 damage, 20 rounds Multi Missile Launcher (PGSV)- 20 damage/PC Sub Mega Particle Cannon (B)- 60 damage, 20 rounds Main Mega Particle Cannon (BS)- 100 damage, 20 rounds Tactical Nuclear Missile- DESTROY:L1, 3 rounds
MAP Attacks: Hyper Mega Particle Cannon (BI:5)- 120 damage, 20 EN/attack Strategic Nuclear Missile (PI:7)- DESTROY:L2 damage, 1 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Heavy Construction 4) Minovsky Interference 5) Countershoot: 180mm Machine Cannon 6) Tactical Nuclear Missile or Strategic Nuclear Missile: Can only be reloaded in a Mothership.Purchasing Cost: 850 PCsSuper AM Wars Pilot Slots: 5[/size]
<unavailable> | <unavailable> |
[/color][/td][/tr][tr][td] Pilot:[/color][/td][td] <n/a>[/td][/tr][tr][td] Acquisition:[/color][/td][td] <confidential>[/td][/tr][tr][td] Availability:[/color][/td][td] Exclusive[/td][/tr][tr][td] Location:[/color][/td][td] Mahanaxar[/td][/tr][tr][td] Status:[/color][/td][td] On Standby[/td][/tr][tr][td] Battle Record:[/color][/td][td] W: 0, L: 0[/td][/tr][/table] Mother VanguardStatistics: HP: 380 EN: 60 IS: 2 Size: LL Class: Normal Mothership Category: Crossbone Gundam Units Augmentation: noneWeapons: Anti-Air Laser Cannons (BSV)- 20 damage/EN Missile Launcher (PGSV)- 3 damage/PC Mast Mega Particle Cannon (BS)- 30 damage x 2, 8 rounds Mega Particle Cannon (BS)- 90 damage, 20 rounds Totsugeki (B)- 200 damage, 10 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (25) 3) Minovsky Interference 4) Beam Coating (Barrier) 5) Beam Shield 6) Countershoot: Anti-Air Laser Cannons 7) Summon: Zondo Gei x 4, or Flint x 3 (stats in Hangar; Requires purchase of at least 1 Flint to summon Flints) 8) Totsugeki: Target's Dodge Cost +5Purchasing Cost: 1050 PCsSuper AM Wars Pilot Slots: 5[/size]
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Post by Frost Winterheim [In Suit] on Dec 9, 2004 21:28:53 GMT -5
<under construction>
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