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Post by Blaine Kodos on Nov 25, 2004 17:54:16 GMT -5
RyuKouOhDesignated Pilot: None (yet)Statistics: HP: 200, EN: 80, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Scale Vulcan- 15 damage, 20 rounds Rastaban Beam- 25 damage, 1 EN/shot Dragon Knuckle (P)- 45 damage Mountain Pressure (S)- 70 damage, 3 rounds Magma Vasarl- 90 damage, 4 EN/shot Ryuou Hazan Ken- 200 damage, 8 EN/attack Ryuou Hazan Ken: Geki Rin Dan- DESTROY:L2, 15 EN/attack Ryuou Hazan Ken: Tenma Koufuku Zan (X)- 60 damage/4 EN
MAP Attacks: Baraifuu (D:3)- DESTROY:L2, 1 roundInherent Abilities: 1) Usable by Lieutenants or higher. 2) Countercut 3) HP Regen 25%, EN Regen 10% 4) Nendou Field (Barrier) 5) Switch Transformation: Transform to Kouryuoh. All current stats (HP/EN/PC/Item) will be carried over. 6) Psychic Feedback (Nuclear Reactor) KouRyuOhDesignated Pilot: None (yet)Statistics: HP: 200, EN: 80, IS: 2, Size: L, Class: Hi-TierWeapons: Fang Missile (PGSV)- 10 damage/PC Sanshiki Bakurendan (M)- 35 damage Random Spike (V)- 20 damage/EN Tiger Knuckle (P)- 45 damage Variable Drill- 50 damage, PARALYZE, 3 EN/attack Sonic Javelin- 65 damage, PARALYZE, 5 EN/attack Tyrant Break- 160 damage, 6 EN/attack Tyrant Over Break- DESTROY:L2, 12 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher. 2) HP Regen 25%, EN Regen 10% 3) Nendou Field (Barrier) 4) Bunshin 5) Switch Transformation: Transform to Ryukouoh. All current stats (HP/EN/PC/Item) will be carried over. 6) Psychic Feedback (Nuclear Reactor)Combat History: None
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Post by Blaine Kodos on Dec 6, 2004 23:03:17 GMT -5
GespenstDesignated Pilot: Bernard CressStatistics: HP: 35, EN: 15, IS: 4, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage M90 Machine Gun- 8 damage, 10 rounds Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Beam Coating (Barrier)Combat History: NoneEvolution Data: 5 matches: Gespenst Hero Senki-Type [Replace] 10 matches (S): Gespenst S (Aerogator Ver.) [Replace] Gespenst SStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage Blaster Cannon- 15 damage, 6 rounds Smash Beam- 35 damage, 2 EN/attackInherent Abilities: 1) Usable by anyone 2) Countercut 3) AB Field (Barrier) 4) Damage Received -10% Gespenst RStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons Weapon Breaker- Attack Break, 2 rounds Split Missiles (PGSV)- 1 damage/PC Neo Plasma Cutter (BM)- 8 damage Neutron Beam- 25 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Neutron Beam 4) Enhanced Thrusters: Dodge Cost -3 5) Beam Coating (Barrier)
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Post by Blaine Kodos on Dec 6, 2004 23:10:50 GMT -5
Gespenst (HS)Designated Pilot: None (yet)Statistics: HP: 35, EN: 15, IS: 4, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage M90 Machine Gun- 8 damage, 10 rounds Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Beam Coating (Barrier)Combat History: 1. Damage, Inc: First Session 2. Damage, Inc: Second SessionEvolution Data: 5 matches: Gespenst Hero Senki-Type [Replace] 10 matches (S): Gespenst S (Aerogator Ver.) [Replace] Gespenst (HS) SStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage Blaster Cannon- 15 damage, 6 rounds Smash Beam- 35 damage, 2 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) AB Field (Barrier) 4) Damage Received -10% Gespenst (HS) RStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons Weapon Breaker- Attack Break, 2 rounds Split Missiles (PGSV)- 1 damage/PC Neo Plasma Cutter (BM)- 8 damage Neutron Beam- 25 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Neutron Beam 4) Enhanced Thrusters: Dodge Cost -3 5) Beam Coating (Barrier)
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Post by Blaine Kodos on Dec 6, 2004 23:14:59 GMT -5
Gespenst (AE)Designated Pilot: None (yet)Statistics: HP: 35, EN: 15, IS: 4, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage M90 Machine Gun- 8 damage, 10 rounds Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Beam Coating (Barrier)Combat History: 1. Damage, Inc: First Session (S) 2. Damage, Inc: Second Session (S)Evolution Data: 5 matches: Gespenst Hero Senki-Type [Replace] 10 matches (S): Gespenst S (Aerogator Ver.) [Replace] Gespenst (AE) SStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage Blaster Cannon- 15 damage, 6 rounds Smash Beam- 35 damage, 2 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) AB Field (Barrier) 4) Damage Received -10% Gespenst (AE) RStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons Weapon Breaker- Attack Break, 2 rounds Split Missiles (PGSV)- 1 damage/PC Neo Plasma Cutter (BM)- 8 damage Neutron Beam- 25 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Neutron Beam 4) Enhanced Thrusters: Dodge Cost -3 5) Beam Coating (Barrier)
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Post by Blaine Kodos on Dec 6, 2004 23:22:07 GMT -5
Gespenst (XN)Designated Pilot: None (yet)Statistics: HP: 35, EN: 15, IS: 4, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage M90 Machine Gun- 8 damage, 10 rounds Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Beam Coating (Barrier)Combat History: 1. Damage, Inc: First Session (R) 2. Damage, Inc: Second Session (R)Evolution Data: 5 matches: Gespenst Hero Senki-Type [Replace] 10 matches (S): Gespenst S (Aerogator Ver.) [Replace] Gespenst (XN) SStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons Split Missiles (PGSV)- 1 damage/PC Plasma Cutter (BM)- 7 damage Blaster Cannon- 15 damage, 6 rounds Smash Beam- 35 damage, 2 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) AB Field (Barrier) 4) Damage Received -10% Gespenst (XN) RStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons Weapon Breaker- Attack Break, 2 rounds Split Missiles (PGSV)- 1 damage/PC Neo Plasma Cutter (BM)- 87 damage Neutron Beam- 25 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Neutron Beam 4) Enhanced Thrusters: Dodge Cost -3 5) Beam Coating (Barrier)
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Post by Blaine Kodos on Dec 15, 2004 17:50:54 GMT -5
Getter RekkaDesignated Pilot: Tama KakayuStatistics: HP: 70, EN: 60, IS: 2, Size: LWeapons: En Ka Tou (M)- 13 damage Hana Ranbu (M)- 20 damage x 2 Nitou Hana Ranbu- 40 damage, 2 EN/attack Awase Kaza Guruma (P)- 35 damage, 5 rounds Zan Ma Kou (S)- 80 damage, 5 EN/shot. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Getter-Zen 4) Open Get 5) Change to Getter Shitten 6) Change to Getter KongouGetter ShittenDesignated Pilot: Chimei KusabanaStatistics: HP: 70, EN: 60, IS: 2, Size: LWeapons: Sengoku Bai (V)- 10 damage/EN Shippuu Bai (S)- 50 damage, 3 EN/shot Ja Sen Kou- 25 damage Getter Kage Bunshin (SV)- 40 damage/2 EN. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Dodge Cost -5 3) Getter-Zen 4) Burrow 5) Open Get 6) Getter Bunshin: Dodge 1 attack completely. Use shield usage formula. 7) Change to Getter Rekka 8) Change to Getter KongouGetter KongouDesignated Pilot: Rinn SeitsaStatistics: HP: 70, EN: 60, IS: 2, Size: LWeapons: Totsugeki (M)- 30 damage Ha Gan Shou (M)- 50 damage, 1 EN/attack Ooba Shuriken (P)- 35 damage x 2, 6 rounds Shura Bakurai- 60 damage, 3 EN/attack, 5 rounds. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Getter-Zen 3) Dodge Cost +5 4) Damage Received -25% 5) Teleport: Trade places with an ally for the next defense Phase. Use summon formula. Requires Getter pilot Class to execute. 6) Open Get 7) Change to Getter Rekka 8) Change to Getter ShittenCombat History: None
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Post by Blaine Kodos on Dec 15, 2004 18:03:21 GMT -5
Getter GouDesignated Pilot: Gou IchimonjiStatistics: HP: 70, EN: 50, IS: 2, Size: LWeapons: Leg Blade (M)- 20 damage Handy Missile Cannon (PGV)- 10 damage/PC Knuckle Bomber (M)- 30 damage MagForce Thunder (S)- 70 damage, 6 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Plasma Generator: Getter Gou is not affected by Getter-Zen generator EN regeneration. 3) Open Get 4) Change to Getter Kei 5) Change to Getter GaiGetter KeiDesignated Pilot: Kei SaotomeStatistics: HP: 70, EN: 50, IS: 2, Size: LWeapons: String Attack (V)- 8 damage/EN Breast Bomber (P)- 35 damage, 5 rounds Tornado Attack (SV)- 12 damage/ENInherent Abilities: 1) Usable by Ensigns or higher 2) Dodge cost -5 3) Plasma Generator: Getter Kei is not affected by Getter-Zen generator EN regeneration. 4) Open Get 5) Getter Kei Vision: Dodge 1 attack completely. Use shield usage formula. 6) Change to Getter Gou 7) Change to Getter GaiGetter GaiDesignated Pilot: Gai DaifouStatistics: HP: 70, EN: 50, IS: 2, Size: LWeapons: Harpoon Cannon- 20 damage x 2, 8 rounds Breast Beam (B)- 30 Damage 2EN/Attack Impact Cannon (P)- 50 damage, 5 rounds Spin Tornado Attack (V)- 8 damage/ENInherent Abilities: 1) Usable by Ensigns or higher 2) Dodge Cost +5 3) Damage Received -25% 4) Plasma Generator: Getter Gai is not affected by Getter-Zen generator EN regeneration. 5) Open Get 6) Change to Getter Gou 7) Change to Getter KeiCombat History: NoneSuper Getter GouDesignated Pilot: Gou IchimonjiStatistics: HP: 70, EN: 50, IS: 2, Size: LWeapons: Leg Blade (M)- 25 damage Handy Missile Cannon (PGV)- 20 damage/2 PC Knuckle Bomber (M)- 35 damage MagForce Thunder (S)- 100 damage, 8 EN/attack Sword Tomahawk- 70 damage x 2, 10 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Plasma Generator: Super Getter Gou is not affected by Getter-Zen generator EN regeneration. 4) Open Get 5) Change to Getter Kei 6) Change to Getter Gai
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Post by Blaine Kodos on Dec 15, 2004 18:23:28 GMT -5
Getter DragonDesignated Pilot: Ryouma NagareStatistics: HP: 80, EN: 40, IS: 3, Size: LWeapons: Getter Razor (M)- 14 damage Double Tomahawk Boomerang (PS)- 8 damage x 4 Double Tomahawk (M)- 20 damage x 2 Getter Laser Cannon- 40 damage, 8 rounds Getter Beam- 60 damage, 4 EN/shot Shine Spark- 100 damage, 10 EN/shot. Requires Getter Pilot Class to execute. Getter Change Attack- 60 damage x 3, 15 EN/attack. Requires Getter Pilot Class to execute.
Combo Attacks: Double Getter Tomahawk (MS)- 20 damage x 2, 4 EN/attack Double Getter Beam (S)- 50 damage x 2, 8 EN/shot Triple Getter Beam (S)- 75 damage x 3, 12 EN/shot Stoner Sun Shine Spark- DESTROY:L2, 30 EN/shot. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Open Get 4) Change to Getter Liger 5) Change to Getter Poseidon 6) Double Getter Tomahawk: Requires an allied Getter-Q or Getter-1 to execute. 7) Double Getter Beam: Requires an allied Getter-Q or Getter-1 to execute. 8) Triple Getter Beam: Requires an allied Getter-Q and Getter-1 to execute. 9) Stoner Sun Shine Spark: Target's Dodge Cost +10, Requires an allied Shin Getter-1 to execute. Getter LigerDesignated Pilot: Jin HaytatoStatistics: HP: 80, EN: 40, IS: 3, Size: LWeapons: Drill Arm (V)- 10 damage/EN Liger Missile (P)- 20 damage, 8 rounds Chain Attack- 40 damage Getter Change Attack- 60 damage x 3, 15 EN/attack. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Dodge Cost -5 3) Open Get 4) Mach Special: Dodge a single attack; 10 uses 5) Burrow 6) Change to Getter Dragon 7) Change to Getter Poseidon Getter PoseidonDesignated Pilot: Kuruma BenkeiStatistics: HP: 80, EN: 40, IS: 3, Size: LWeapons: Punch (M)- 30 damage Strong Missile (PG)- 40 damage, 6 rounds Getter Cyclone (S)- PARALYZE, 60 damage, 3 EN/shot Daisetsusan Oroshi (V)- 10 damage/EN. Requires Getter Pilot Class to execute. Finger Net (P)- PARALYZE Getter Change Attack- 60 damage x 3, 15 EN/attack. Requires Getter Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Dodge Cost +5 3) Damage received -25% 4) Open Get 5) Change to Getter Dragon 6) Change to Getter LigerCombat History: NoneEvolution Data: 8 matches: Shin Getter Dragon [Replace]
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Post by Blaine Kodos on Dec 15, 2004 18:42:45 GMT -5
Gundam Astray Red FrameDesignated Pilot: Blaine KodosStatistics: HP: 45, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently. 7) Rinn's Tinkering (Armor Plate)Combat History: NoneEvolution Data: 5 matches: Gundam Astray Powered Red Frame [Replace] Gundam Astray Red Frame (Flight Unit)Statistics: HP: 55, EN: 30, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN BuCUE Head (BMX)- 10 damage/2 EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield and BuCUE Head Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) Flight Pack: Dodge Cost -7 in atmospheric terrain. Dodge Cost -5 in space. 6) 8 (Sidekick): Can only be used if you own 8 (the item). 7) BuCUE Head: Can only be used if you also own a BuCUE Tactical Recon Type 8) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield and BuCUE Head permanently. 9) Rinn's Tinkering (Armor Plate)Gundam Astray Red Frame (Power Loader)Statistics: HP: 130, EN: 60, IS: 1, Move: G, Size: LWeapons: Igelstellung- 3 damage, 20 rounds 150 Gerbera Straight - 150 damage, 8 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung 4) Dodge Cost +5 5) Damage Received -10% 6) 8 (Sidekick): Can only be used if you own 8 (the item). 7) Separate (Gundam Astray Red Frame) 8) Rinn's Tinkering (Armor Plate)
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Post by Blaine Kodos on Dec 19, 2004 15:04:28 GMT -5
Unnou's Customized GINNDesignated Pilot: Blaine KodosStatistics: HP: 40, EN: 10, IS: 4, Move: G, Size: MWeapons: Gerbera Straight & Tiger Pierce (X)- 23 damage/2 PCInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Nitou-Ryu 4) Bushido Armor (Armor): Damage recieved -30% 5) Bushido Spirit (Prism Armor) 6) Flawless Strike (Assault Boost)Combat History: None
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Post by Blaine Kodos on Jan 3, 2005 2:34:08 GMT -5
Red Knight GundamDesignated Pilot: White Knight LeoStatistics: HP: 40, EN: 20, IS: 4, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Broadsword (M)- 6 damage x 2 Beam Rifle (B)- 13 damage, 8 rounds Justice Lance (P)- 30 damage, 8 roundsInherent Abilities: 1) Usable by anyone 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Armor of Justice (Armor)Combat History: NoneEvolution Data: 3 matches: Red Knight Gundam w/ Full Justice Arsenal [Frame]Red Knight Gundam w/ Wings of JusticeStatistics: HP: 45, EN: 25, IS: 3, Move: F/G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Broadsword (M)- 6 damage x 2 Broadsword: 2-Handed (BM)- 12 damage x 2 Beam Rifle (B)- 13 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Dodge Cost -5 6) Armor of Justice (Armor)Red Knight Gundam w/ Sword of JusticeStatistics: HP: 45, EN: 30, IS: 3, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Broadsword (M)- 6 damage x 2 Hidden Boomerang: Throw (BP)- 12 damage x 2 Hidden Boomerang: Ensnare (P)- 15 damage, PARALYZE, 1 EN/attack Sword of Justice (B)- 40 damage, 2 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Hidden Boomerang: Throw, Hidden Boomerang: Ensnare 3) Countercut 4) Countershoot: Vulcan 5) Armor of Justice (Armor)Red Knight Gundam w/ Blazing Justice CannonStatistics: HP: 45, EN: 35, IS: 3, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Broadsword (M)- 6 damage x 2 Super Vulcan (V)- 13 damage, 10 rounds Justice Blaster (S)- 20 damage x 2, 4 rounds Blazing Justice Cannon (BS)- 60 damage, 3 EN/shot
MAP Attacks: Blazing Justice Cannon (BI:3)- 45 damage, 5 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Vulcan, Super Vulcan, Justice Blasters, Blazing Justice Cannon 4) Armor of Justice (Armor)Original Stats:Strike Rogue + frames
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Post by Blaine Kodos on Jan 4, 2005 16:37:42 GMT -5
Blaine's Custom Zaku IIDesignated Pilot: Blaine KodosStatistics: HP: 70, EN: 40, IS: 2, Move: G, Size: MWeapons: Shoulder Missile Pod (GSV)- 8 damage/PC Toe Beam (B)- 8 damage Melee (MR)- 10 damage/2 PCs Zaku Spike (MS)- 6 damage x 2 Beam Saber (BM)- 15 damage Shoulder Tackle (MV)- 20 damage/EN Beam Gun Gatling (B)- 15 damage, 2 EN + (V) 8 damage, 15 rounds Giant Heat Hawk [Slash] (M)- 25 damage x 2, 3 EN Giant Heat Hawk [Throw] (PS)- 15 damage x 3, 3 EN Chest Beam Cannon (BV)- 15 damage/EN Heat Pile (V)- PARALYZE, 30 damage, 3 EN/attack Mega Slash- 50 damage, 3 EN/attack Mega Smash- 90 damage, 5 EN/attack Zaku Slaughter (X)- 10 damage/EN, requires Offense Mode.
MAP Weapons: Chest Beam Cannon (BI:3)- 60 damage, 15 ENInherent Abilities: 1) Usable by Lieutenant or higher 2) Countercut 3) Offense Mode 4) Damage Recieved -25% 5) Giant Heat Hawk: Target's Countercut Cost x2 6) Mega Smash: Gain Beam Coating (Barrier) effect for a single turn for all attacks in the next attack phase from a single opponent for no cost.Combat History: None
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Post by Blaine Kodos on Jan 20, 2005 16:07:21 GMT -5
Doan's Customized Zaku IIDesignated Pilot: Chimei KusabanaStatistics: HP: 40, EN: 15, IS: 3, Move: G, Size: MWeapons: Heat Hawk (M)- 8 damage 120mm Machinegun- 8 damage, 10 rounds 240mm Bazooka (P)- 30 damage, 4 rounds Kick Combo- 10 damage x 2, 1 EN/attack. Requires Super Mode. Throw Rock- 30 damage, 2 EN/attack. Requires Super Mode.Inherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: 120mm Machinegun 5) Super Mode 6) Bunshin (2/6)Combat History: None
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Post by Blaine Kodos on Feb 27, 2005 12:20:57 GMT -5
ZZ GundamDesignated Pilot: Blaine KodosStatistics: HP: 60, EN: 40, IS: 2, Move: G, Size: MWeapons: Double Vulcan- 2 damage # 2, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PCs Beam Gun (B)- 10 damage, 8 rounds Hyper Beam Saber (BV)- 20 damage/EN Double Beam Rifle (B)- 30 damage, 16 rounds Hi-Mega Cannon (BS)- 120 damage, 10 EN/shot Hi-Mega Cannon Full Power- DESTROY:L2, 25 EN/shot. Requires NT/EH to execute.
MAP Attacks: Hi-Mega Cannon (BI:3)- 90 damage, 20 EN/shot
Combo Attacks; Double Mega Launcher (BS)- 80 damage x 2, 10 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Shield: MS Mode Only 3) Countercut: Hyper Beam Saber 4) Countershoot: Double Vulcan, Beam Gun, Double Beam Rifle 5) Beam Coating (Barrier) 6) Biosensor (System) 7) G-Fortress Mode: Dodge Cost -5 and Move: F only. Only Missile, Beam Gun and Double Beam Rifle are enabled. 8) Core Block System (Neo Core Fighter) 9) Double Mega Launcher: Requires an allied Z Gundam to executeCombat History: None Neo Core FighterStatistics: HP: 10, EN: 10, IS: 2, Move: F, Size: SWeapons: Micro Missile Launcher (PGR)- 2 damage, 20 roundsInherent Abilities: 1) Dodge Cost is 5 Full Armor ZZ GundamStatistics: HP: 90, EN: 60, IS: 1, Move: G, Size: MWeapons: Double Vulcan- 2 damage # 2, 20 rounds Missile Launcher (PGSR)- 8 damage/2 PCs Spray Missile Launcher (SR)- 8 damage/2 PCs, 1 round Double Cannon (B)- 10 damage x 2, 10 rounds Hyper Beam Saber (BV)- 25 damage/EN Double Beam Rifle (B)- 40 damage, 16 rounds Missile All-Out Attack (GS)- 150 damage, 1 round Hi-Mega Cannon (BS)- 150 damage, 10 EN/shot Hyper Mega Cannon (BS)- 180 damage, 2 rounds Hi-Mega Cannon Full Power- DESTROY:L2, 25 EN/shot. Requires NT/EH to execute.
MAP Attacks: Hi-Mega Cannon (BI:3)- 120 damage, 20 EN/shot Hyper Mega Cannon (BI:5)- 150 damage, 1 round
Combo Attacks; Double Mega Launcher (BS)- 80 damage x 2, 10 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut: Hyper Beam Saber 4) Countershoot: Double Vulcan, Double Cannon, Double Beam Rifle 5) Damage Received -10% 6) Beam Coating (Barrier) 7) Biosensor (System) 8) Separate (ZZ Gundam) 9) Double Mega Launcher: Requires an allied Z Gundam to execute
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Post by Blaine Kodos on Mar 9, 2005 23:02:16 GMT -5
Gundam Astray Powered Red FrameDesignated Pilot: Blaine KodosStatistics: HP: 60, EN: 40, IS: 2, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Gerbera Straight (X)- 18 damage/2 PC 150 Gerbera Straight- 150 damage, 8 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung 4) Dodge Cost -5 5) Damage Received -10% 6) 8 (Sidekick): Can only be used if you own 8 (the item).Combat History: NoneEvolution Data: 5 matches: Kasarelia's Custom Powered Red Frame [Replace] 5 matches: Unnou's Customized GINN [Omake]
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