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Post by Sagara Sanosuke on Sept 16, 2004 13:22:31 GMT -5
Nerokerubina OFStatistics:[/b] [/li][li]HP: 125 [/li][li]EN: 75 [/li][li]IS: 2 [/li][li]Move: F [/li][li]Size: L [/li][li]Class: Hi-Tier[/color] Weapons:
[/li][li] Guilty Charge- 10 damage x 2, 3 EN/attack [/li][li] Punisher (SV)- 15 damage x 2/2 EN MAP Attacks:[/li][li] Punisher (I:10)- 150 damage, 25 EN/shot[/color] Inherent Abilities:
[/li][li] Orbital Frame; Usable by anyone [/li][li] EN Regen 5%[/li][li] Hellrock Armor (Damage Received -75%) [/li][li] Energy Shield S (Barrier)[/li][li] Mindflow System Alpha (System)[/color]
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Post by Sagara Sanosuke on Sept 22, 2004 15:30:26 GMT -5
Anubis OF Statistics:[/b] [/li][li]HP: 50 [/li][li]EN: 20 [/li][li]IS: 2 [/li][li]Move: F/G [/li][li]Size: M[/color] Weapons:
[/li][li] Homing Beacon (V)- 5 damage/EN [/li][li] Shot- 8 damage, 1 EN/shot [/li][li] Staff (M)- 10 damage [/li][li] Grab (M)- PARALYZE, 1 EN/attack, Sustained Paralysis 1:10[/li][li] Angel Laser (SX)- 3 damage/EN [/li][li] MetaPhalanx (SV)- 5 damage/EN [/li][li] Bloodstone (V)- 8 damage/EN [/li][li] Hand Beam- 10 damage, 1 EN/attack [/li][li] Spearhead- 20 damage, 2 EN/attack [/li][li] Staff Combo (SV)- 15 damage/2 EN [/li][li] Resonance (S)- PARALYZE, 5 EN/attack [/li][li] Wings of Anubis (PGSX)- 5 damage/EN MAP Attacks:[/li][li] Halberd (I:3)- 20 damage, 5 EN/shot[/color] Inherent Abilities:
[/li][li] Orbital Frame; Usable by anyone [/li][li] Countercut [/li][li] Countershoot: Shot [/li][li] EN Regen 5%[/li][li] Energy Shield (Barrier)[/li][li] ANUBIS (Sidekick)[/li][li] Self-Destruct[/li][li] Floating Mines: 2 rounds. Same effects as Space Mines but can be used in any terrain. [/li][li] Hand Beam: Cannot be blocked or negated by barriers. [/li][li] Homing Beacon: Target's Dodge Cost +5 [/li][li] Armor Plate x2 (+20HP)[/color] ANUBIS (Sidekick)
Class: Sidekick UPs: 00 Currect SP: 30 SP Cap: 100 Seishins:
[/li][li] Snipe [/li][li] Concentrate [/li][li] Direct Attack [/li][li] Great Effort[/color] Evo:
[/li][li] Blazing Salvo (Lost) [/li][li] Anubis is cool! ^^ So is Strike but not as cool (App only) [/li][li] [/li][li] [/li][li] [/size][/color]
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Post by Sagara Sanosuke on Sept 30, 2004 17:47:07 GMT -5
Duel GundamStatistics:[/b] [/li][li]HP: 40 [/li][li]EN: 20 [/li][li]IS: 3 [/li][li]Move: G [/li][li]Size: M[/color] Weapons:[/li][li] Igelstellung- 3 damage, 25 rounds [/li][li] Beam Saber (BM)- 12 damage [/li][li] 57mm Hi-Energy Beam Rifle (B)- 12 damage, 10 rounds [/li][li] 175mm Grenade Launcher (P)- 20 damage, 8 rounds [/li][li] Bazooka (P)- 30 damage, 10 rounds[/color] Inherent Abilities:[/li][li] Usable by Corporals or higher [/li][li] Anti-Beam Shield [/li][li] Countercut [/li][li] Countershoot: Igelstellung, 57mm Hi-Energy Beam Rifle [/li][li] Phase Shift Armor[/li][li] Hellrock Armor (Damage Reduction -25%) [/li][li] Ammo Capacity Augmentation[/color] Given from Regris~~~~ Duel Gundam Assault ShroudStatistics:[/b] [/li][li]HP: 50 [/li][li]EN: 25 [/li][li]IS: 2 [/li][li]Move: G [/li][li]Size: M[/color] Weapons:[/li][li] Igelstellung- 3 damage, 25 rounds [/li][li] 220mm Five Pack Missile Pod (PGSV)- 4 damage/PC [/li][li] Beam Saber (BM)- 12 damage [/li][li] 57mm Hi-Energy Beam Rifle (B)- 14 damage, 10 rounds [/li][li] Shiva- 25 damage, 15 rounds [/li][li] Bazooka (P)- 30 damage, 10 rounds [/li][li] 175mm Grenade Launcher (P)- 40 damage, 8 rounds [/li][li] All-Out Attack- DESTROY:L1, 1 round[/color] Inherent Abilities:[/li][li] Usable by Sergeants or higher [/li][li] Anti-Beam Shield [/li][li] Countercut [/li][li] Countershoot: Igelstellung, 57mm Hi-Energy Rifle [/li][li] Phase Shift Armor[/li][li] Separate (Duel Gundam)[/li][li] Hellrock Armor (Damage Reduction -25%) [/li][li] Ammo Capacity Augmentation[/color] Obtained by Installing Assault Shroud onto Duel Gundam
Evo:
[/li][li] Yey for Evolving! (Lost) [/li][li] [/li][li] [/color] [/li][li]Must obtain Blitz and Buster Gundam aswell as IWSP pack.[/color][/size]
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Post by Sagara Sanosuke on Oct 1, 2004 10:52:13 GMT -5
Date Purchased: 1 October 2004 Items:
Perishables: None
Installables: Assault Shroud
Others: None
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Post by Sagara Sanosuke on Oct 2, 2004 16:00:55 GMT -5
Date Purchased: 2 October 2004 Items:
Perishables: OVA's Croquette
Installables: A-UP Unit (S)
Others: None
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Post by Sagara Sanosuke on Oct 3, 2004 6:22:30 GMT -5
GyanStatistics: HP: 45, EN: 20, Move: G, IS: 2, Size: MWeapons: Beam Saber (BMX)- 10 damage/EN Missile Launcher (PG)- 15 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Shield: Missile Launcher, Space Mines 3) Countercut 4) Space Mines: 4 roundsGiven by Aslan in 'Monthly dealout' in Commlink
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Post by Sagara Sanosuke on Oct 4, 2004 10:41:41 GMT -5
Date Purchased: 4 October 2004 Items:
Perishables: OVA's Croquette
Installables: Quadra Tesla Drive
Others: None
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Post by Sagara Sanosuke on Oct 5, 2004 13:41:18 GMT -5
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Post by Sagara Sanosuke on Oct 25, 2004 8:50:37 GMT -5
Blitz GundamStatistics:[/b] HP: 45, EN: 30, Move: G, IS: 2, Size: M[/color] Weapons: Beam Saber (BM)- 12 damage 50mm Hi-Energy Beam Rifle (B)- 14 damage, 8 rounds Gleipnir (P)- 15 damage, PARALYZE, 1 EN/attack HKP Lancer Dart (SX)- 40 damage, 3 rounds [/color] Inherent Abilities:1) Usable by Sergeants or higher 2) Anti-Beam Shield: Beam Saber, 50mm Hi-Energy Beam Rifle, HKP Lancer Dart 3) Countercut: Beam Saber 4) Countershoot: 50mm Hi-Energy Beam Rifle 5) Phase Shift Armor (Armor)6) Mirage Colloid (4)7) HKP Lancer Dart: Target's Dodge Cost +5.[/color] Evo:
[/li][li]Must obtain Buster Gundam and IWSP pack [/li][li]Participate in 3 SC matches with Duel Gundam Assault Shroud[/size][/color]
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Post by Sagara Sanosuke on Oct 25, 2004 8:55:31 GMT -5
Buster GundamStatistics:[/b] HP: 60, EN: 35, Move: G, IS: 2, Size: M[/color] Weapons: 220mm Six Pack Missile Pod (PGSV)- 4 damage/PC 94mm Hi-Energy Concentrated Rifle (B)- 25 damage, 1 EN/shot 350mm Gun Launcher (S)- 40 damage, 15 rounds Super High Impulse Long Range Sniper Rifle (B)- 60 damage, 3 EN/shot. Usable when chosen in Weapon Dock Mode. Sub-Light Velocity Projectile Gun Launcher (SV)- 20 damage/EN. Consumes one 350mm Gun Launcher round when used. Usable when chosen in Weapon Dock Mode. MAP Attacks: Super High Impulse Long Range Sniper Rifle (BI:3)- 50 damage, 5 EN/shot. Usable when chosen in Weapon Dock Mode.[/color] ]Inherent Abilities:1) Usable by Sergeants or higher 2) Countershoot: 94mm Hi-Energy Concentrated Rifle, 350mm Gun Launcher, Sub-Light Velocity Projectile Gun Launcher 3) Phase Shift Armor4) Weapon Dock Mode: Disable 350mm Gun Launcher and 94mm Hi-Energy Concentrated Rifle and enable either Super High Impulse Long Range Sniper Rifle or Sub-Light Velocity Projectile Gun Launcher. Can only be performed during the Transformation Phase. 5) Super High Impulse Long Range Sniper Rifle: Target's Dodge Cost +7. 6) Sub-Light Velocity Projectile Gun Launcher: Negate target's armor effects.[/color] Evo:
[/li][li]Must obtain Blitz Gundam and IWSP pack [/li][li]Must participate in 3 SC matches with Duel Gundam Assault Shroud[/color][/size]
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Post by Sagara Sanosuke on Oct 25, 2004 9:05:20 GMT -5
Date Purchased: 4 October 2004 Items:
Perishables: None
Installables: None
Others: Integrated Weapons Striker Pack
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Post by Sagara Sanosuke on Oct 25, 2004 9:31:17 GMT -5
Name:[/color] Legato BluesummersAge:[/color] UnknownRank:[/b] LieutenantClass: PsychodriverSignature Unit: Legato's Private AstranagunUP's: 06Starting Max SP: 100Maximum SP Cap: 175Skills & Abilities:
- Dodge Cost is 12. - Countercut: 2 EN or 6 PCs
- Psychic Overload: Negate all damage dealt against you for 1 turn. Does NOT negate status attacks. Allowed ability usage depends on rank. Private: Usable 2 times per fight. Requires 5 turns to charge between uses. Corporal: Usable 4 times per fight. Requires 4 turns to charge between uses. Sergeant: Usable 6 times per fight. Requires 3 turns to charge between uses. Ensign: Usable 8 times per fight. Requires 2 turns to charge between uses. Lieutenant: Usable 10 times per fight. Requires 1 turn to charge between uses.
- Only ones able to activate the Nendou Field.
- Nendou Field: The protective powers of this barrier depend on your rank: Private: Nendou Field protects against 10 damage.[/i] Corporal: Nendou Field protects against 12 damage.[/i] Sergeant: Nendou Field protects against 15 damage.[/i] Ensign: Nendou Field protects against 17 damage.[/i] Lieutenant: Nendou Field protects against 20 damage.[/i][/color] Series of Origin: Chouki Taisen SRX (c/o Banpresto)Seishins: 1.- Direct Attack 2.- Flash
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Post by Sagara Sanosuke on Oct 25, 2004 14:29:38 GMT -5
Name:[/color] Gen. RizviAge:[/color] UnknownRank:[/b] LieutenantClass: TensaiSignature Unit: Shinsei Rahxephon Version X (Not yet Aquitred)UP's: 90Starting Max SP: 105Maximum SP Cap: 210Skills & Abilities:
- Dodge Cost is 15.
- Countercut: 2 EN or 5 PCs
- Immune against PARALYZE, DESTROY:L1 and DESTROY:L2 abilities of certain weapons.
- Reduced Consumption of PC/EN abilities and weapons. This is based by rank and does NOT affect Dodge Cost and CC Cost: Private: Consumption -10% Corporal: Consumption -20% Sergeant: Consumption -30% Ensign: Consumption -40% Lieutenant: Consumption -50%
- Increased Bonus of PC and UP awards if victorous at the end of a fight. This is based on rank: Private: Bonus x 1.2 Corporal: Bonus x 1.4 Sergeant: Bonus x 1.6 Ensign: Bonus x 1.8 Lieutenant: Bonus x 2.0Series of Origin: Pretty much everywhere Seishins: 1.- Snipe Attack
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Post by Sagara Sanosuke on Oct 26, 2004 15:18:09 GMT -5
~*Space Reserved for Justice Gundam*~
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Post by Sagara Sanosuke on Oct 28, 2004 13:47:57 GMT -5
Black FrameStatistics:[/b] [/li][li]HP: 25 [/li][li]EN: 15 [/li][li]IS: 2 [/li][li]Move: F/G [/li][li]Size: M[/color] Weapons:
[/li][li] Tear Bullet- 10 damage, 1 EN/shot [/li][li] Rusty Cutter (M)- 20 damage [/li][li] Venom Rain (SX)- 5 damage/EN[/color] Inherent Abilities:
[/li][li] Orbital Frame; Usable by anyone [/li][li] Countercut [/li][li] Countershoot: Tear Bullet [/li][li] EN Regen 5%[/li][li] Energy Shield S (Barrier)[/li][li] Mindflow system Alpha (System)[/color] Evo:
[/li][li] 5 Way Destruction! (2nd) [/li][li] [/li][li] [/li][li] [/li][li] [/color][/size]
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