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Post by Kyousuke Sumeragi on Dec 1, 2003 8:44:12 GMT -5
DragonosaurusStatistics: HP: 400, EN: 100, IS: 1, Move: W, Size: LL, Class: BossWeapons: Tentacle (MSX)- 30 damage/EN Supersonic Wave- 75 damage, 2 EN/shot Marine Vortex (SV)- 25 damage/ENInherent Abilities: 1) Dodge Cost is locked at 20 2) HP/EN Regen 25% 3) Damage Received -25% 4) Status Canceller 5) Can only be used in water/sea-based battles
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Post by Kyousuke Sumeragi on Dec 1, 2003 8:47:34 GMT -5
PikudroneStatistics: HP: 400, EN: 50, IS: 1, Move: F/G, Size: L, Class: BossWeapons: Lightning Arrow (SV)- 20 damage/2 EN Claw (M)- 40 damage Big Laser (S)- 100 damage, 3 EN/shot Energy Drain- PARALYZE, Energy Drain 25%, 10 EN/attackInherent Abilities: 1) Dodge cost is 15 2) HP/EN Regen 25% 3) Anti-Matter Body (Armor): Same effects as Status Canceller 4) Beam Absorb 5) Evolution (Mecha Pikudrone): Same effects as Transform
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Post by Kyousuke Sumeragi on Dec 2, 2003 21:51:56 GMT -5
Mecha PikudroneStatistics: HP: 500, EN: 70, IS: 1, Move: F/G, Size: L, Class: BossWeapons: Lightning Arrow (SV)- 20 damage/2 EN Pincer (M)- PARALYZE, 40 damage Big Laser (S)- 100 damage, 3 EN/shot Lightning Wave- PARALYZE, 70 damage, 3 EN/shotInherent Abilities: 1) Dodge Cost is locked at 15 2) HP/EN Regen 25% 3) Damage Received -25% 4) Beam Absorb 5) Status Canceller
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Post by Kyousuke Sumeragi on Dec 2, 2003 21:53:33 GMT -5
GrangenStatistics: HP: 60, EN: 30, IS: 3, Move: F/G, Size: MWeapons: Tentacle Wrap- PARALYZE Boomerang Cutter (PS)- 15 damage x 2 Exploding Ray- 35 damage, 2 EN/shotInherent Abilities: 1) Dodge cost is 20
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Post by Kyousuke Sumeragi on Dec 2, 2003 21:55:10 GMT -5
BongStatistics: HP: 70, EN: 30, IS: 2, Move: G, Size: MWeapons: Small Missile (PGSV)- 5 damage/PC Drill (SV)- 7 damage/EN Quad Machine Gun (S)- 8 damage x 4, 20 rounds Hand Missile (PG)- 10 damage, 10 rounds Pincer Arm (M)- 15 damage Flame Cannon (SV)- 15 damage/EN Exploding Ray- 30 damage, 1 EN/shot Giant Missile (PG)- 70 damage x 2, 1 round Main Cannon (S)- 120 damage, 10 roundsInherent Abilities: 1) Dodge cost is 20 2) Separate: Dodge 1 attack completely; 10 uses
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Post by Kyousuke Sumeragi on Dec 6, 2003 6:09:53 GMT -5
Giru Giru Gan 1Statistics: HP: 200, EN: 60, IS: 2, Move: G, Size: M, Class: BossWeapons: Iron Claw (MSV)- 20 damage/EN Bite (M)- PARALYZE, 25 damage Acid Liquid- 30 damage, 15 rounds Exploding Ray- 30 damage, 1 EN/shotInherent Abilities: 1) Dodge Cost is locked at 15 2) HP/EN Regen 25% 3) Damage Received -50% 4) Paralysis Canceller 5) Metal Digestion: Negate a SINGLE P-type attack and convert it into HP. 6) Evolution (Giru Giru Gan 2): Same effects as Transform 7) Acid Liquid: If attack successfully hits, target unit gains "Damage Received +25%" for the rest of the battle. This effect is stackable and can't be cured in any way except by docking inside a mothership.
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Post by Kyousuke Sumeragi on Dec 6, 2003 6:12:03 GMT -5
Giru Giru Gan 2Statistics: HP: 400, EN: 80, IS: 2, Move: G, Size: M, Class: BossWeapons: Iron Claw (MSV)- 25 damage/EN Bite (M)- PARALYZE, 30 damage Exploding Ray- 40 damage, 1 EN/shot Acid Liquid- 40 damage, 15 roundsInherent Abilities: 1) Dodge Cost is locked at 20 2) HP/EN Regen 25% 3) Damage Received -50% 4) Paralysis Canceller 5) Metal Digestion: Negate a SINGLE P-type attack and convert it into HP. 6) Evolution (Giru Giru Gan 3): Same effects as Transform. 7) Acid Liquid: If attack successfully hits, target unit gains "Damage Received +25%" for the rest of the battle. This effect is stackable and can't be cured in any way except by docking inside a mothership.
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Post by Kyousuke Sumeragi on Dec 6, 2003 6:13:27 GMT -5
Giru Giru Gan 3Statistics: HP: 600, EN: 100, IS: 1, Move: F/G, Size: LL, Class: BossWeapons: Finger Launcher (SV)- 10 damage/EN Iron Claw (MV)- 30 damage x 2/EN Exploding Ray- 50 damage, 2 EN/shot Graviton Wave (S)- PARALYZE, 200 damage, 10 EN/shot Giant Scythe (S)- 100 damage, 2 rounds Tail Whip (S)- 70 damage x 3, 10 EN/attackInherent Abilities: 1) Dodge Cost is locked at 30 2) HP/EN Regen 25% 3) Damage Received -50% 4) Status Canceller 5) Beam Absorb 6) Evolution (Mecha Giru Giru Gan): Same effects as Transform. 7) Graviton Wave: Target's Dodge Cost +5
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Post by Kyousuke Sumeragi on Dec 6, 2003 6:14:42 GMT -5
Mecha Giru Giru GanStatistics: HP: 800, EN: 120, IS: 1, Move: F/G, Size: LL, Class: BossWeapons: Iron Claw (MV)- 50 damage x 2/EN Super Exploding Ray- 150 damage, 5 EN/shot Mega Graviton Wave (S)- PARALYZE, 300 damage, 15 EN/shotInherent Abilities: 1) Dodge Cost is locked at 30 2) HP/EN Regen 25% 3) Damage Received -50% 4) Status Canceller 5) Beam Absorb 6) Atomic Bomb: Automatically activated when Mecha Giru Giru Gan's HP is dropped to 0. All units are targeted with a DESTROY:L2 attack with Dodge Cost +10. This attack can only be dodged manually. 7) Mega Graviton Wave: Target's Dodge Cost +10
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