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Post by Aslan Cross on Sept 19, 2003 18:40:26 GMT -5
[/li][li]September 20, 2003, 7:31 AM, GMT+8-Archangel now has its Anti-Beam Flare ability. The price went up, too. [/color]
[/li][li]September 20, 2003, 3:24 PM, GMT+8-Lotsa new units. SRWD stuff, as well as Daizengar, and Big-O. Black Getter has been heavily modified.[/color]
[/li][li]September 20, 2003, 1:08 AM, GMT -8- The process of the new (G) label is slowly being added. Too massive of a list to list here, so if everyone can just do their parts and check the latest hangar stats of any units you may have that has a "missile" weapon. Or, you can just wait until we're finished with the entire hangar, and THEN check when I say it's done. Please, no comments until it's finished.[/color]
[/li][li]September 20, 2003, 11:31 PM, GMT -8- Ok. Now, the NEW (G) tags have been stuck on RR units. If you have a RR mech that has missiles, check the hangar for the most up-to-date stats. Any complaints, questions, or queries as to why something is/is not (G) tagged, please direct to me (Kaiser99) or Gouf via PM.[/color]
[/li][li]September 21, 2003, 10:45 PM, GMT -8- Another big update for the Black Getter! Values adjusted, names changed. Hopefully this is closer to the "true" Black Getter. Any complaints or queries, contact me via PM.[/color]
[/li][li]September 21, 2003, 11:00 PM, GMT -8- The Heavyarms Gundam's Machine Cannon loses it's (V) tag and instead passes it on to it's bigger brother, the Heavyarms Kai, to make it more consistent with the other Wing Gundam upgrades. Complaints, questions, queries? Look up.[/color]
[/li][li]September 22, 2003, 11:32 PM, GMT -8- Even though no one has gotten one yet, the Gundam Heavyarms Custom has been modded slightly. Those homing missiles ARE "guided" after all, so the new (G) tag has been added.[/color]
[/li][li]September 23, 2003, 5:31 PM, GMT+8- Gundam Deathscythe and Gundam Deathscythe Hell have been significantly modified. All three forms of Deathscythe now have Hyper Jammer (as they should), and Deathscythe Hell now has Active Cloak. Deathscythe's price has gone up to 220. [/color] [/li][li]September 23, 2003, 3:30 PM, GMT -8- ALL WING GUNDAM UNITS LOSE SELF DESTRUCT AS AN ATTACK!!! They didn't have them in SRW games, they were seishin spells, which we got now. So the attacks have been booted. Any questions, complaints, or queries, just PM me please.[/color]
[/li][li]September 23, 2003, 6:15 PM, GMT -8- Black Getter's bunshin has been changed to it's more accurate function and not a renamed Open Get. And of course, this makes DC *that* much more hard to kill. Yay us.[/color]
[/li][li]September 24, 2003, 11:11 PM, GMT+8- Some minor name changes on Neo Texas Mack. (Gave the name to its horse. I know "Posture King" sounds ridiculous, but that's anime names for ya.) [/color]
[/li][li]September 23, 2003, 10:05 PM, GMT -8- A Endless Waltz mech being editted? Goodness, this was not expected! Wing Gundam Zero Custom's Twin Buster Rifle's EN cost has been changed. Check the hangar. Not that anyone has one to change yet anyways.[/color]
[/li][li]September 23, 2003, 10:25 PM, GMT -8- Ashura Temple's cost has been raised to 500 PCs. It's that good of a Heavy Metal.[/color]
[/li][li]September 24, 2003, 11:50 PM, GMT -8- Upon further review, the Gundam Deathscythe does NOT gain it's Hyper Jammer ability until it upgrades into the Gundam Deathscythe Hell, so it now has been replaced with a REGULAR Jammer instead. Cost has dropped back down to 200 PCs.[/color][/s]
[/li][li]September 26, 2003, 12:50 AM, GMT -8- Upon even FURTHER review, the Gundam Deathscythe has been proven to have the bunshin ability in SRW Alpha. So, once again it gets the Hyper Jammer ability. Yay.[/color]
[/li][li]September 27, 2003, 11:05 PM, GMT -8- Gundam GP-02A's and Stark Jegan's nuclear weapons have been modified. Check them out! Any questions, complaints, or queries, just PM me please.[/color]
[/li][li]September 28, 2003, 12:45 PM, GMT -8- The newly released Full Armored Thunderbolt has been modded. It's got a new attack and a shield to match it's SRW D stats more closely, and the stats have been adjusted as well. As a result, the YF-19, YF-21, and the VF-11B now have their shields as well.[/color]
[/li][li]September 28, 2003, 12:50 PM, GMT -8- As a result of having shields, the YF-19 and YF-21's cost has been increased by 30 PCs, while the VF-11B has been increased by 10. Pinpoint barriers with shields can make a HUGE difference.[/color]
[/li][li]September 29, 2003, 7:50 PM, GMT -8- Tallgeese III's Heat Rod now gains the PARALYSIS inherent ability, just like the Epyon! It's Replacement Cost has went up a bit as well. Check it out.[/color]
[/li][li]September 30, 2003, 9:30 PM, GMT -8- The Nu Gundam, Nu Gundam HWS, MP Nu Gundam, and Hi Nu Gundam's Beam Cannon, the Jagd Doga's Mega Particle Cannon, and the Jegan's Missiles are now disabled once shield usage has been deplete. Com'on, if the thing where the weapon is stored blows up, so should the weapon itself, right?[/color]
[/li][li]September 30, 2003, 10:30 PM, GMT -8- R-Series has been HEAVILY modified. Cost have been increased as well. Take a look!.[/color]
[/li][li]September 30, 2003, 10:35 PM, GMT -8- Boost Rifle has been modifed BOARD-WIDE! So if your mech has a Boost Rifle (Gespenst Dress-Ups included), it is now like this:
Boosted Rifle- 30 damage, 7 rounds. (Inherent) Snipe: Pay 5 PCs. For Boosted Rifle only, Target's Dodge Cost +8.[/color]
[/li][li]September 30, 2003, 11:20 PM, GMT -8- Super Robot nerfin' time! The Black Getter's Tomahawk drops down from x 5 to x 3. The Mazinger Z loses it's countercut (you don't countercut missiles with a blade that's on your ARM!!!). Their costs have dropped slightly as a result. Once again, any questions, complaints, or queries, just PM me.[/color]
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Post by Justine Chafroise on Sept 21, 2003 1:53:28 GMT -5
Ok! This is one of those MASSIVE, VERY IMPORTANT updates!
For all the various RR mechs, a lot of the missile attacks now have a new weapon type on them, which is (G), for Guided. This type is used specifically for the Jammer mech ability:
Jammer: Negates all (G)-Type attacks dealt against you from any source.
Now it's more accurate, and we don't have the issue of the Laz Angriv redirecting a Atomic Smasher Punch without doing anything!
And of course, the following mechs are the ones affected:
[/li][li]Laz Angriv [/li][li]Ashsaver [/li][li]Dragonar Type-3 [/li][li]Cavalier Type-0 [/li][li]Dragonar Lifter-3 [/li][li]Dragonar-3 Custom [/li][li]Dragoon[/color]
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Post by Justine Chafroise on Oct 2, 2003 3:34:24 GMT -5
[/li][li]October 2, 2003, 1:20 AM, GMT -8- A new month, and a new update thread. The Freedom, Justice, Forbidden, Calamity, and Raider Gundams' costs have been raised. A great ass defense and the power to lay the smack down demands a higher price than that.[/color] [/li][li]October 2, 2003, 1:20 AM, GMT -8- Forbidden Gundam get's its Close Combat Mode, and the Eckzahn" 88mm Railgun and "Hresvelgr" Plasma Induction Cannon become usable only in this mode.[/color] [/li][li]October 2, 2003, 8:50 PM, GMT -8- With the addition of vulcans and a shield, SEED's Strike Dagger is now a bonafide-GM copy! GM POWAA!![/color] [/li][li]October 2, 2003, 8:55 PM, GMT -8- Calamity Gundam gets a slight tweak, consisting of a shield and a slight adjustment of EN consumption and purchasing cost.[/color] [/li][li]October 2, 2003, 9:10 PM, GMT -8- I kick myself for missing this one earlier. The Sazabi's missiles are now disabled once the shield goes kaput.[/color] [/li][li]October 2, 2003, 10:30 PM, GMT -8- Fortgigas's bunshining cost has been corrected to 5 EN as opposed to 4 (200 HP = 5 EN, not 4). The requirements to obtain it have also been adjusted. Take a look![/color] [/li][li]October 2, 2003, 10:50 PM, GMT -8- Jean Chevalier and Dea Blanche Neige's requirements for obtainment have also been changed to a more "normal" method.[/color] [/li][li]October 2, 2003, 11:15 PM, GMT -8- Freedom Gundam and Justice Gundam have been HEAVILY modified to balance them more. Cost has went back down as a result.[/color] [/li][li]October 3, 2003, 11:30 PM, GMT -8- Nu Gundam, Nu Gundam HWS, Hi-Nu Gundam, MP Nu Gundam, and Jagd Doga's repective missile attacks are ALSO disabled once the shield goes kaput. Dunno how I missed these... thanks Zengar! [/color] [/li][li]October 4, 2003, 12:50 PM, GMT -8- With the addition of the G-Core Fighter, the S Gundam and Ex-S Gundam will change into the G-Core Fighter if it blows up or the pilot separates. Celebration time.[/color] [/li][li]October 4, 2003, 1:05 PM, GMT -8- The Aegis Gundam's "Scylla" Cannon has now been bumped up to 5 EN to match the Calamity's. Same weapon, same damage, same cost. Simple to understand, no?[/color] [/li][li]October 4, 2003, 1:05 PM, GMT -8- For no real reason at all, the various SEED units who's weapons names were included with the stats are now gone. A 'Superduper-hyper-delicious-30mm CIWS' is still a 30mm vulcan people. For those who would LIKE to have the names listed for their AMs, please use www.mahq.net as a reference.[/color]
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Post by Justine Chafroise on Oct 2, 2003 23:42:43 GMT -5
[glow=red,2,300]GM CUSTOMIZATION 2.0 IS NOW OPEN!![/glow] [/li][li]This new GM Customization overrides all existing ones. If you own a GM customization from the previous dress up of old, please redo the unit with the new customization.
[/li][li]Due to a hangar-mod mistake, the Targeting Scope turned out to be something that was not feasable for the cost, so it has been taken out. Hey, hangar mods are human too ya know.[/color]
[/li][li]The GM Customization 2.0 is undergoing upgrades and de-bugging. Look for the GM Customization 2.1 soon.[/color]
[glow=red,2,300]Gespenst Mk II Customization 2.0 has been opened![/glow] Well...maybe it's more like 1.5...
[/li][li]Repair/Refuel Modules have also been reworded. Please adjust accordingly.[/color]
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Post by Eis Attacker! Ver.W on Oct 14, 2003 5:31:30 GMT -5
Greetings Earthlings~! How do you do? From here on, if you see any updates in orange, you'll know it's from Eis. [/li][li]October 14, 2003 -S Gundam and Ex-S Gundam gets ALICE System. S Gundam's price increased. -ZZ Gundam and Full Armor ZZ Gundam gets Biosensor. Price of ZZ Gundam increased. -Nu Gundam and Nu Gundam HWS gets Psycoframe. Nu's Price increased. -Gundam F-91 gets Biocomputer. Price increased. -V2 Gundam and all its forms gets Beam Wing and V2 Gundam's price increased. -Hi-Nu Gundam gets Psycoframe. - By the way, details for the new systems (except for the Bio Compy) in above mechas will be kept on the stats until they get posted up on the System thread in the Rules section.[/li][li]October 14, 2003 -Added Psycoframe to Sazabi and Nightingale. Sazabi's price increased of course. -And also added Biosensor to the Z Gundam as that was the first MS to get that. Again, price has gone up. -The following also got a Biosensor and a price increase: Z II, The-O[/color] GM Customization 3.0!! Please update your GM Skeletons accordingly using the new stats.Geshpenst Customization 2.0![/b] Geshpenst Dressup's Customize Points limit has been increased to 90 points. Please update accordingly.Gundam Customization 1.0![/b] Now you can make your very very own super duper cool Gundam! Go get one NOW for the super cheap price of 400PCs!!! ^_^Zengar: Greetings to all! Boku's update color will be Purple. But that's not all! [/li][li]October 14, 2003 - all of the SPT's Lasered Rifle has been edited based on Neo SRW. From the former 'Lasered Rifle (B)- 15 damage, 1 EN/shot', it is now 'Lasered Rifle- 20 damage, 8 rounds'. Pls edit those who have SPT Mechas. Thank you. [/color] [/li][li]October 15, 2003 -Corrected attack names in Crossbone X3 (specifically, Muramasa Blaster... not Murasama Blaster) [/li][li]October 15, 2003 -Quin Mantha now has Biosensor as per GGen NEO stats. -Alpha Aziel and Jagd Doga also has Psycoframe as per GGen NEO stats -Phoenix Gundam gets Nano Skin armor and a Beam Rifle as per GGen NEO stats. -Knight Gundam gets Double Thrust as per NEO stats. -Debut of the Astray Gundams to the Hanger~ -Gundam Ashtaron's Scissors Beam Cannon can now be used in MA Mode, as it should've been. [/li][li]October 17, 2003 -Psyco Gundam Mk-II finally gets its floating head when it blows up! -Johnbull Gundam gets Snipe ability. -Matador Gundam makes its appearance in the Mobile Fighter thread.[/color] [/li][li]October 17, 2003 - New units for the Gundam: 0079 Principality of Zeon! = Dom = Rick Dom = Gelgoog High Mobility Type = Gelgoog Cannon[/color] October 17, 2003 -More Mobile Fighters! Rising Gundam, Mermaid Gundam, Gundam Heaven's Sword, Walter Gundam, Grand Gundam and Grand Master Gundam! -Nobel Gundam gets a Berserker Mode (it's a system class by the way) -Dragon Gundam and Bolt Gundam corrected and upgraded.
October 17, 2003 -I'll also add Psyco Gundam Mk-II heads to my updates now~ -The Archangel's Positron Blaster Cannon isn't a beam weapon, it's anti-matter! (B) tag has been taken off~ -I forgot to mention that the regular frameless Strike Gundam gets an extra weapon: Bazooka.
October 18, 2003 -GINN gets a 500mm Recoilless Cannon but now requires choosing weapons before a battle. -CGUE's Dodge Cost reduced to -3. -Aegis Gundam's Beam Saber changed to Quad Beam Saber and its Claw can only paralyze. -Freedom Gundam gets a slight upgrade. -Justice Gundam has been modified. -Duel Gundam Assault Shroud gets All-Out Attack and can now seperate. -Raider Gundam gets a cosmetic change in one of its weapons. -Buster Gundam gets a cosmetic change in one of its weapons. -Blitz Gundam's Beam Rifle is laser based, and its (B) tag has been taken off. Trikeros Lancer Dart is now called HKP Lancer Dart. -Astray Gold Frame Amatsu's weapons modified according to Blitz Gundam's changes.Oct. 19 2003 Greeting to all! I've just unleashed the Hangar Magic that Beano-sama has taught me. Here are the ffg. units/series: = Dom has now a combo attack! = Rick Dom II = Dom Tropen = Gerbera Tetra = Duel Gundam receives its Bazooka weapon (the one that the Gold Frame used to escape Heliopolis) = New Guest Units~! Long Barrel Beam Cannons are now 1 round based. While the Driver cannons are upgraded = New G-Generation Mechas! October 19, 2003 -Guess I'll do some of my own Hanger Magic too~! (Observation-of-Beano style of course) XD -Even more Gundam Fighters! -Gundam Hazel from Advance of Zeta arrives! -GM Sniper III from Advance of Zeta is in GM section -Yes, more G-Generation mechas -Added FAZZ to Gundam Sentinel -More Jupitoris MS for Crossbone Gundam -G-Falcon for Gundam X -Guntank R44 for F-91 -Zaku III Final Type and Buggy Doga for Double-Fake -Dra-C for 0083 -Tobikage, Alteisen and Weissritter converted from auction to regular unit status and had their IS amount reduced. -PX Mode Attack is now called PX Overdrive -EXAM Attack added to Blue Destiny units! -Gundam Aesculapius gets PX Overdrive, as it did in G Generation.October 20, 2003 Here's another dosage of Hangar Magic!! XD XD (thank you very much Beano-sama for teaching me this. ) - Virsago CBN and Ashtaron HB are now released - Almost all of the Auction Units are now placed on their respective series, except for the SC-Customs - Nightingale loses it's ability 'Only usable in space' as in SRW D and G-gen game it is usable on the earth - New Giren's Greed Unit series! Sieg Zeon! - Hyper Aura Giri~~~!! New Aura Battler Units!! - Original Grungust get's it Ichishiki Bakurenda like in the enemy Grungust you faced in OG. Found some info in the web that it has that attack. - Zwauth gets the ability 'Regenerate 10% HP/post' as in SRW 4, it has that ability. - Super Bosborot appears in Mazinger units! October 20, 2003 -Forget to mention Master Gundam got a shield as per G Generation (and Battle Assault 2 but that doesn't really count) where it uses the mantle as defense.
October 20, 2003 -Turn-X given Countercut because it was able to use its Shining Finger manipulator to parry Turn-A's beam saber. -Added more Machine Robo units, completing the main goody goody cast from Machine Robo~! -Added the main Ninja Senshi units. You can only get Juuma, Kaima and Kuuma if you're a Ninja Senshi! Also note Romina's Elshank and Ilbola's Skeleton. -Zerokage? No it's not here yet *wink* ^_^
-Einst Summon units fixed. Now they're just summon units and doesn't mention anything about the non-existant Einst classes. Wonder when they'll ever be used though? =P -Mobile Fighters and Misc G Gundam units threads are now merged. All mobile fighters will have the "Mobile Fighter" tag in front of the rank requirement for piloting a unit. Non-mobile fighters like Butler Fenceman and Devil Gundam will not have the tag of course. -Also forgot to mention that Kenryu/Baikanfu can now do a Combo Attack with Blue Jet. -Einst Glied's Haelstrom is also turned from SX to BSV as per SRWI where it was a strong single shot beam weapon (yet it doesn't look like one) -_- -Einst Eisen's Quadratmine is now SV instead of SX as well (it works like Alt Eisen's Square Claymore) -Einst Glied's barrier gets upgraded to an I-Field. -Einst Regisseur's stats increased. -Other minor increase in all Einst unit stats excepting Pellzein's Einst Familiars. -Added Tonfa to Kuroshishi as it was seen used during Beam Katana and Ninja Sappou's animation.
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Post by Kyousuke Sumeragi on Oct 23, 2003 3:50:50 GMT -5
October 23, 2003 = Huckebein EX is heavily mod = Pellzein Richt can now summon other units = Duel Assault Shroud gets the bazooka too = More SPT mechas! = Trider G7 appears. = And Valcion gets EN Regen and Waikyoku field, but cost went up = Jadg Doga gets it's Beam Assault Rifle = Zanspine's IS is now 2. It's deadly if it's 3. ^^; = Promo units have now prices and are now buyable. = SC Customs are now removed October 23, 2003 -Starting from now, the lil heads will be semi-random mini characters~ -Psyco Mk-II moved to Z Gundam thread as that's when it actually first debuted, piloted by the unstable Rozamia Badam. -Random word errata on lots of units. -Following units have lil map icons on them: Alteisen, Alteisen Riese, Weißritter, Rein Weißritter, Pellzein Richt, G-Falcon, Freeden.
October 24, 2003 -Blue Jet's Tsubamegaeshi is now x 2 damage as it was used like a boomerang in the game.October 25, 2003 - Zakarl and Enhanced Layzner is now up! Layzner Mk-II will be coming once I've gotten it. - Moebius Zero's Linear Gun is fixed and loses it's (B) - La Kairum's price increases and gains 4 Nukes! It's IS is increase as well.
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Post by Aslan Cross on Oct 26, 2003 1:47:14 GMT -5
[/li][li]October 26, 2003, 2:43 PM, GMT +8. Excellence Gunner had its Guidance Mines nerfed. Excellence Flyer got its Plasma Sword of Evil nerfed too. [/color] October 27, 2003 = Valcion's Big Bang Wave is now 30 EN per shot = Alteisen and Weissritter, as well as their evolve are heavily mod = Layzner Mk-II kicks in with V-MAXIMUM. "Rei... V-MAXIMUM, hadou!!" - Eiji = Shin Dragon arrives in the hangar.
[/li][li]October 28, 2003, 7:55 PM, GMT +8. H?Ekebein Trombe and Grungust Reishiki now have their mythical combo attack, Tatsumaki Zankantou. [/color]
[/li][li]October 30, 2003, 11:30 PM, GMT +8. Alteisen and Alteisen Riese get updates. [/color] Nov. 1 2003 = Valcion Kai stats is up. = Masou Kishins and Valshione-R gains 'Regenerate 10% of total HP/post' ability like in the LoE game. = Granvel's Pulse laser loses (B)-tag = Diablo and Jaohm is mod by alittle and price is increase = Duraxyll heavily mod into a defensive one as like in the game and gains 'Regenerate 10% of total HP/post' ability like in the LoE game and loses it's DKP immunity as well as Beam Absorb. = New LoE units! = God Mars appears! = Robot Jr. appears. = Grungust's Keitoragouken is weakened alittle but EN is dropped to 1 = Shin Getters and Shin Dragons are modNov. 2 2003 = Zamzeed's Hp regen is up to 25% = Cybuster get's mod and gains Laplace Computer but has it's price increase. Many thanx to Berrik for the ability of the Laplace Comp.Nov. 4 2003 = Big-O's gets his O Thunder as Trigger has suggested. = Gyan Kreuger, the counterpart of Gelgoog Jaeger is released on Giren's Greed. Nov. 10 2003 = Zaku Dress-up Up! Sieg Zeon!! = Kaempher's Shotgun is mod = Super Gndam gains G-Flyer mode = Ruina mechas are up.
[/li][li]November 10, 2003, 10:36 PM, GMT +8. H?Ekebein EX is now a LT mech, to be more consistent with the original H?Ekebein stats. Expect more editions to this mech. [/color] November 11, 2003 Just thought I'd do something with the one day I have on this computer. -Black Serena is now renamed as Black Salena as that's its official name (plus the romanization matches this one instead of Serena.)Novermber 12, 2003 = Doros and Gwazine arrives in Zeon 0079 thread = Rewloola arrives in CCA thread = More G-Gen mechas. November 14, 2003 -More cosmetic changes (and quality control for the units on the first page)...see if you can catch them... Ufufufufu~~November 15, 2003 - New EFSF units on 8th MS Team and Gundam X! - Ez8 stats are mod, price is up by 20 PCs. - GoShogun is heavily mod - Daimos is heavily mod - Voltes V gains some weapons - Daugthress Neo is heavily mod. It should be stronger than the Daughtresses and Jenices - added some forgotten ability about the Knuckle Shield and Sheild Gatling gun on the Zaku-Dress-ups. November 18, 2003 -Fixed some wordings of Matador Gundam's "Red Flag Come On!" and Nether Gundam's Windmill Mode -Fixed wording of Gundam Head's summon requirement.
By the way just in case anyone doesn't know for the current version of the Gundam Dressup, all stats, upgrades, abilities, etc on the Gundam Skeletons do NOT carry over to the Core Fighter for the Core Block System.November 18, 2003 - Antenora's Draupunil Ring now renamed as Draupnir Ring, based on the Norse god Odin's ring.
November 19, 2003 - Konig Monster's Rail Cannons have the (S) tag removed from them. Those things shouldn't be as strong as nukes anyway.
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Post by Aslan Cross on Nov 19, 2003 8:08:36 GMT -5
[/li][li]November 19, 2003, 9:07 PM, GMT +8. Some of the R-series attacks are now Psychodriver-specific. (SRX gets some of its attacks turned class-specific as well.) After all, those attacks do require Psychodriver powers in SRW. [/color]
[/li][li]November 20, 2003, 9:07 PM, GMT +8. Xeku Zwei gets its snipe ability tuned up.[/color]
[/li][li]November 21, 2003, 9:51 PM, GMT +8. Tallgeese II receives a little tune-up. [/color] November 22, 2003 - Zaku II J has gained the ability 'Cannot be used in Space' as it's really a ground combat use MS November 22, 2003 -Please welcome G4 and G5 to the hanger~! Brought to you by Bandai in their newest sim Gundam game, Meguri ai sora~! Errmm... well, enjoy~ -Zetaplus A2, Zetaplus C1[bst] and Ex-S[bst] appears in the hanger as well. FAZZ also gets a price increase and minor weapon stat change. -Elbud's EWAC modified to match Zaku Dressup's EWAC stats. November 23, 2003 -Please welcome REON Gundam! Double Fin-Funnel Nu also makes an appearance! -Leanhorse Jr docks at the SC~! -Hi-Nu's IS is reduced to 2. -Added REON, Zeonic Front & Meguri Ai Sora themes to Gundam Dressup~!November 24, 2003 - Belphegol's name is fix into "Belphegor" - applied Magnet Coating for Nt-1, Nt-1 FA and G-3 - new SD Gundam G-next units! - and more Zakus!! - Hyukebein EX and Grungust Kai are now separate units from the original ones. and has a price of 2000 PCsNovember 25, 2003 - Scalpulum and it's S version is modified. It's Heavy Crash is now a typeless attack with 5 EN cost. - Lady Zaku's Spread Beam Gun gets an EN cost to avoid cheese. - Mazinger and Getter Combos inputted! - Aestivalis, 0G and Aerial get's their combo attacks. PoD version will be released on my next online. - Aestivalis Lunar Frame released! - Big O upgraded, price increase by 200 - Freedom and Justice Meteors released! - Gear Senshis appears! November 25, 2003 -Gundam Dressup gains the new Lost War Chronicles theme. Have fun with Combo Attacks~!
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Post by Eis Attacker! Ver.W on Nov 27, 2003 4:33:37 GMT -5
November 27, 2003 -Welcome some new Dangaioh units along with Good Thunder, GoShogun's battlehip~! -Archangel gets Laminate Armor! Price increased~ -SRW Impact units get their Combo Attacks~! -Gundam G04 & G05 receives [bst] versions~! November 28, 2003 -Clarified Gundam Dressup's Combo Attack requirements. -GM Dressup now also has EWAC. -Due to the F90 theme ability, Gundam Dressup will not have EWAC (for now) -Crossbone Gundam X-1, X-2 & X-3 have been fixed. Please update accordingly. -DC mods to Flint's Flexible Thrusters -Elgolea's Diona summons weakened -Mother Vanguard gains two new attacks as per @2~ -GP-03S gains a new weapon as per @2~ -Ryujinki, Ryuouki and Kououki have arrived! -The Ryuouki and Kououki in @ Units and @2 Units threads are the same. -Ryukouou/Kouryuou's acquire requirements have changed! For those who already have one, you get a Ryuouki and Kououki for FREE!
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Post by Shuu on Nov 28, 2003 22:30:07 GMT -5
Here's my upgrade log. No fancy colors or anything yet, but check back to this post regularly for changed things.
November 27th, 2003
-Wild Shrike's Cold Metal Sword has been changed to a x 2 / double hit weapon to accurately reflect its status in Alpha 2.
- Added in a new attack for Crossbone Gundam X-1; it's chain beam Zanber attack from @2.
- Added in a new attack for Crossbone Gundam X-3; similar to X-1's, it's the chain Muramasa Blaster. Happy dicing, folks.
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Post by Kyousuke Sumeragi on Nov 29, 2003 3:35:36 GMT -5
Zengar here! Here's for today's update! - AI units Mechasaurus are strengthened - Ryu Oh Ki and Kou Oh Ki gains to attacks, that was forgotten namely, Rastaban Beam and Sonic Shout. - SD G-Gen got more mechas. November 30, 2003 - GP03D gets it's 'DC -10' ability!December 1, 2003 - EVA-03 Released! - More AI Units!
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Post by Eis Attacker! Ver.W on Dec 1, 2003 20:55:56 GMT -5
December 1, 2003
New Units>>
[/li][li]GaoGaiGar units rebalanced and re-released following its @2 persona. Please update your stats accordingly. [/li][li]Carrying hopes on silver wings. The green light glows for peace. The Brave Express Might Gaine, arriving on time! Unit Mods>> [/li][li]Super Dias gets a Clay Bazooka. [/li][li]Shining, God, Master, Nobel, Rising, Maxter, Rose, Dragon, Bolt, and the Shuffle Alliance get their combo attacks. Only missing ones are the one for Kowloon Gundam and God/Master's Tenkyouken. [/li][li]Gundam X's Satellite Cannon can now be used by anyone. [/li][li]Gundam X and DX gets Double Satellite Cannon combo attack. [/li][li]Wildbilger & Wildfalken gets their combo attack, Twin Bird Strike. [/li][li]Daitarn-3 & Zambot 3 gets their combo attack, Sun/Moon Attack. [/li][li]EVA-01 & EVA-02 gets their Synchro combo attack a la anime~ [/li][li]EVA-00 Kai's Self Destruct Attack has been modded. [/li][li]Valsione-R's LoE attack, Mebius Jade, has been added back on.[/color]
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Post by Eis Attacker! Ver.W on Dec 2, 2003 17:34:47 GMT -5
Well... I figure you can look at the post for the date now~
New Units>>
[/li][li]Nil Unit Mods>> [/li][li]Might Gaine & Black Might Gaine gets their combo attack~! [/li][li]Great Might Gaine gets 2 IS [/li][li]Goldy Marg's price dropped to 400 PCs [/li][li]Alteisen & Weibritter's prices went up to 450 and their rank requirements also went up to Ensign.[/color] December 03, 2003 - NEW SR ENEMY MOTHERSHIPS! - New AI mechas - Fortress Demonika is now a mothership - Greaterkin II gains Shield, it really has as of SRW F/Final
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Post by Eis Attacker! Ver.W on Dec 2, 2003 23:47:18 GMT -5
Nya~
New Units>>
[/li][li]Inspector units from SRW3~! [/li][li]Wizoll & Nagazadd~! [/li][li]The Dark God of LoE has arrived~! It's over 1km tall! Unit Mods>> [/li][li]Wizoll Kai's acquirement cost changed due to Wizoll's debut.[/color]
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Post by Eis Attacker! Ver.W on Dec 3, 2003 19:57:02 GMT -5
New Units>> ZZ Gundam: Mega Rider, Bawoo (Green), Bawoo (Red), Bawoo Attacker Crossbone Gundam: Battler, Pezu Battler, Abijo Gaiking: Gaiking, Gaiking(FO), Daikuumaryu, Bazolar, Skylar, Nessar G-Unit: Gundam Burnlepius, Vayeate Shuivan, Mercurius Shuivan. W Gundam: Virgo, Virgo II, Virgo III, Taurus MD Silhouette F-91: Vigna Zirah Gundam F90: F90 Unit-2, F90 Marine, F9 Hover, and most Oldsmobile Army MS G Generation: Zaku 50 Brain Powered: Gran Cher, Brain Gundam SEED: Cosmo Grasper & variants, Duel Gundam Tyrant Unit Mods>> Crossbone Gundam: Crossbone X-1, Crossbone X-2, Totouga, Quabaze & Elbud.
Gundam 0083>> GP-02A gets a Beam variant of its Atomic Bazooka as per @2.
G-Unit>> Gundam Aesculapius' Rapid Shot is replaced with Accelerate Sub Machinegun and also gains Hyper Jammer.
W Gundam>> Vayeate's Beam Cannon usage has been changed so it can simulate shooting beams of varying power.
Gundam ZZ>> Bolinoak Samaan gets tweaked, and so does Hi-Zack Custom. Both gets extra weapons too.
Gundam F90>> All units have been modded
Gundam SEED>> Strike Gundam IWSP gets Beam Sabers (from the Aile Pack of the IWSP.)
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