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Post by Teniquette Zezernan on Aug 28, 2002 3:59:42 GMT -5
The Hangar Updates Bulletin
Current Hangar Status: Frozen
This thread will be used to inform SimChamber participants of any significant mecha updates. Since units are changed constantly, it is imperative to check this thread constantly, or at least double-check your own unit just before you engage in a SimChamber battle.
When an update has been made, the updater will post his/her updates that he/she made in a new post in the thread, usually in their own colors for easy recognition (so if there are any queries regarding an update, look for who posted it and ask that individual).
Thank you for your time.
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Post by Beanoverse on Sept 25, 2002 4:31:07 GMT -5
- Grungeist has been changed to its more accurate name Grungast. Astronagun has been changed to its more accurate name Astranagun. Pellzein Rihikite has been changed to its more accurate name Pellzein Richt.
- Jegan's Grenade has been changed to (PSV), to match with the White Dingo GM's.
- All the Aestivalis frames except for Gunner now have the Countercut ability.
- Tobikage now has Stealth, which works similar to Gundam Spiegel's Stealth.
- Dancougar now has Bestial Fury... again. Roar.
- Alteisen, Weissritter and their evolved forms have weapon stat changes to reflect its SRWI and Auction stats.
- Shin Getter 1 had its Getter Final Crush made cheaper to benefit Getter Pilots using the mech.
- Gundam Ez8 has been upgraded to balance up with the new One Year War units. The O has also been upgraded. Xi Gundam and Penelope has been modified.
- All Core Fighters now can separate at will and not only limited to separate when the main unit is destroyed. Units previously not able to do so are all the Crossbone Gundams and V2 Gundam.
- Nerf baseball bats abound, as we beat down Gundam Ez8's 180mm Cannon down to 15 damage. Consequently, we're slashing down the price of the Ez8 back to normal. Enjoy.
- Raideen gets a general power upgrade, with some attacks changing. Goagun Tabane Uchi is now PSX: PC-based attack, while God Alpha is promoted to having PARALYZE status.
- Kenryu and Baikanfu also got power upgrades. God Hand Smash is now promoted to (V) status.
- GM Blue Destiny Unit-1 now is restricted from space usage, like Gundam Ez8.
- Efreet Kai has been modified. It is restricted from space usage, but got a stat boost and a cheaper price tag. GM Blue Destiny Unit-1 now has Chest Vulcan.
- Käempfer has been changed to its more accurate name Kämpfer.
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Post by Beanoverse on Oct 18, 2002 20:42:34 GMT -5
- Boss Borot has an additional attack. Some weapons are tuned up.
- Major Updates. Hi-Nu Gundam, Major CCA units and GP-01Fb have been heavily modified. Many units have their prices readjusted according to their new updates and also the new pricing scheme. Sectors covered: Aura Battlers - Gundam ZZ units (6/10/02)
- X-Aestivalis changed to give it more 'value'.
- Vaisager and Soulgain weapons changed/pumped up slightly.
- Zaku III now has an extra weapon as per G-Generation F stats: Kyokentsuki Beam Rifle.
- The Big RR Readjustment Phase 1: Zeta Gundam and Hyaku-Shiki is 'normalized' with recent units.
- The Big RR Readjustment Phase 2: LOE Masoukishins got a Major Upgrade. I might release this so that anyone can use it but lock some weapons for MH only. Stay tuned.
- After searching for more info, The-O is confirmed to be lack of a standard I-Field Generator. Its stats have been updated accordingly.
- The Big RR Readjustment Phase 3: Valcione R had its stats tuned up to normalize with the Masoukishins. Z Gundam and Dovenwolf have been upgraded heavily. Will look at ZZ Gundam units next.
- ZZ Gundam, Full Armor ZZ Gundam, S Gundam, Ex-S Gundam and Gundam Mk V have been upgraded heavily, as per the readjustment.
- R-Gun Powered's Twin Magna Rifle is found not to be a (B) weapon. Its respective modifier has been removed.
- Mazinger Z and Great Mazinger have been tuned up slightly, to make room for Mazinkaiser. Coming soon to a hangar near you.
- Aura Giri and Hyper Aura Giri tuned down to make way for the damage modifiers of the new pilot sub-ability.
- The O's Hidden Arms is now a (MX) attack.
- Prices for Vertigo, Gundam Leopard and Gundam Airmaster have been changed. Gundam Leopard Destroy and Gundam Airmaster Burst are no longer replacement type units.
- VF-11B now has the Countercut ability. All the main Macross and Macross Plus units have been updated with the new Hangar Sheet Format.
- Prices for Crossbone Gundam X-3 has been changed. Divinidad has been upgraded.
- The Gundam Wing Dual Story: G-UNIT units have been heavily modified.
- Val Varo and Neue Ziel have been upgraded. Neue Ziel now has Hidden Beam Sabres as weapons. GP-03D Dendrobium has been renamed to its more accurate name GP-03 Dendrobium.
- Both Kenryu and Baikanfu have been tuned up.
- GaoGaiGar's Protect Shade has doubled in EN cost, but has gained the ability to reflect B-type attacks back at the attacker. Happy?
- Apparently, someone forgot to mention that R-2 Powered has a shield. Shield has been added, and those responsible will be sacked when he gets back from exams.
- Mods for the Alpha Gaiden Original Units. Removed (S) from Sledgelmir's Zankantou. Instead, it gets a 'Target's Dodge Cost +5'. The same is applied for Belgelmir's Six Slab.
- Small mods for Pellzein. Removed (S) from Mapuitachi. Added 'Target's Dodge Cost +10' to Mapuieguri.
- Char's Customize Zaku II now has the Kick attack, as per G-Gen stats.
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Post by Teniquette Zezernan on Nov 4, 2002 13:59:14 GMT -5
- VF-1A Super, VF-1J Super, and VF-1S Super all got Reaction Bomb tuneups. They are now (SX), and now have 4 rounds. Joy.
- The SRW64 mecha now do not require consecutive matches to evolve into their stronger forms. Actually, it was supposed to be this way in the beginning, but I'm gonna have to sack someone again for changing this from under our noses.
- Zufield has its name changed to its more accurate one Zuphiroude.
- All Psycho Gundams have their names changed to their more accurate ones Psyco Gundam, for their Psycommu parts.
- Gouf is now restricted from space usage, since it is a ground unit like the Efreet series.
- Strike Gundam has been modded to include the Phase Shift Armor.
- Gouf Custom is also now restricted from space usage, like the original Gouf.
- The system for Kenryu to Baikanfu transformation has changed.
- The GM Rifle for GM Custom has been modified as per its more accurate function.
- Nols Rei's Angel Whisper changed to a (SV) attack.
- Shin Getter has been tuned up massively, however, the price also went up.
- Daitarn-3 tuned up. New attack added.
- Sword Strike Gundam now has its Shield ability.
- All main Gundam Wing units have been modded. All of the Gundams got an extra IS.
- Shin Getter's EN got boosted due to Mazinkaiser's release.
- All Getters have been heavily modified.
- Great Mazinger & Mazinger Z: its wazas now require you to be a Mazinger Pilot to use it.
- All Mazinger HP adjusted to make way for Grendizer, coming soon to a hangar near you.
- Giant Robo's Attack Power tuned up.
- Zoan and Zodiac have been upgraded.
- Zaku II High Mobility Test Type has been modded to its more accurate weapons. Zaku II F2-Type has been upgraded with stats from the anime and G-Gen F.
- Space Ark's Missile Launcher has been changed from (PS) to (PSV). Its Mega Particle Cannon now uses rounds instead of EN, like La Kairam.
- Soleil is now cheaper in price.
- Mother Vanguard has been upgraded. Its Anti-Air Laser Cannons is now (BSV).
- Major Update: All battleships have received their new format upgrades.
- After some pondering, Zaku II High Mobility Test Type have been moved back to the Zaku sector. Although there is only one that was used by Aina, it was not customized fully for her personal use.
- La Kairam has been upgraded.
- Nadesico has been upgraded to due the release of Nadesico Y-Unit; it has Laser Cannon in its list now.
- I hope you like seeing Ghosts, 'cause the Macross now has the ability to summon two Ghost X-9s. This should balance everything out, hopefully.
- The Macross has also been modified in mode switching.
- Ghost X-9s have been restricted to Macross summon units only, so you can save your battle PCs. Thank you, come again.
- Musai and Musai Kai are now restricted to only space usage.
- Tallgeese's Dober Gun is no longer is a (B) type. Its price went up a little as well.
- Antenora, White Judecca and Black Judecca tuned up. However, Black Judecca now has a Nendou Field instead, to correspond to Alpha stats. Sorry, Schwarz.
- Want some hammer love? GaoGaiGar's attack list has two new additions: a Kick attack and Goldion Hammer. Plasma Hold has been kicked up a notch as well.
- Apparently, due to some more b*tching from some people, GaoGaiGar's Protect Shade is now 15 EN/use.
- GaoGaiGar has Countercut now, since it used the Dividing Driver as a weapon once. Also, the price has been boosted up.
- Sledgelmir, Belgelmir tuned up as a placeholder for OG units, coming soon to a hangar near you. Their price also went up as well.
- Geshpenst RR's Neutron Rifle is now a typeless attack. w00t.
- GaoGaiGar has become a Lt. ranked Super Robot... well, it's actually a Yuusha, but still.
- Countercut for GaoGaiGar is disabled after you use Dividing Driver, so think before you go jackhammering time/space to create that Fighting Field to isolate your opponent.
- Countercut is removed from Gaogaigar completely. Ask Alk why.
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Post by Beanoverse on Dec 16, 2002 3:55:20 GMT -5
- Hellmoss has its name changed to its more accurate German one Helmholtz. Megirod also has its name changed to its more accurate Hebrew one Megillot.
- Gelgoog Jaeger has its name changed to its more accurate German one Gelgoog Jäger.
- Granveil now has the Bunshin ability.
- Giant Beam Sabre has been changed from (SX) to (S) for corrections.
- Grendizer's Melt Shower is a corrosive liquid attack, so the (B) modifier has been removed.
- Changes for Hückebein Gunner: Rip Missiles are a map attack in Alpha, so it's been changed from (PSV) to (SV), damage boosted and limited to one round. All Fang Slashers on the Hückebeins now consume 2 EN instead of 1 EN.
- Two of Soulgain's attack names have changed.
- Two of Vaisager's attack names have changed. Yay.
- Grendizer's Melt Shower is a B-type attack in SRW Impact, so the (B) modifier has been added back.
- Gundam Mk II's spread bazooka is a mass shot of pellets, and starts spreading before the enemy can countercut it. Therefore, its (PSV) and Super Gundam's are now (SV). Super Gundam also doesn't use its shield in this mode, so it's removed in the Hangar stats as well.
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Post by Teniquette Zezernan on Jan 9, 2003 15:29:53 GMT -5
- Aside from getting a new mod for this section of the SimChamber, the VF-11B Thunderbolt's Reaction Bombs are now just (SX). Joy.
- Grendizer's Double Harken has been modified. Take a look.
- Grendizer's Space Thunder has been modified again, and boosted for Grendizer Pilots. Remember, it's not BOTH damage and paralysis, boys and girls.- Cloudsabre and Impulse 7's weapons are upgraded. CS Rifle (Impulse 7's CS launcher renamed) now does 8 damage, CS Launcher does 10 damage per attack, Mega Launcher does 25 damage x 2, and Cloudstream Attack does 35 damage per attack. Both units' Wrist Vulcans also got the (S) mark. Enjoy~
- Cloudsabre and Impulse 7 with new dodge cost modifiers. Remember, these aint cumulative. Each dodge cost modifier has its respective mode.
- Wing Gundam and Wing Gundam Zero each have an added weapon and its Buster Rifles modified. Wing Zero's MA Mode been correctly renamed and made into an Ensign-level unit.
- Ex-S's Reflector INCOM changed from (PSX) to (BSX) to reflect its nature in G-Gen Neo, and its dodge cost modifier removed.
- EZ-8's 180mm Cannon downgraded. Go look.
- Nero Trainer's Beam Rifle been nerfed.
- GM Custom's GM Rifle now a (V)- 8 damage, 20 rounds weapon.
- Zeta Gundam's Beam Rifle upgraded and Grenade Launcher added.
- All Valkyrie's Fighter Mode now has Dodge Cost -10, Gerwalk Mode, Dodge Cost -5. Xi and Penelope's Dodge Cost modifiers now -10.
- Ex-S's Reflector Incom reverted back to old stats because of SRW4 stats. Can't go against SRW.
- the Valkyrie's HP values were edited so as to compensate for added DC modifiers as well as to reflect their stats in Alpha
- Altron gets its missing weapon, the Twin Beam Cannon. Sandrock's main weapons are now correctly renamed as Shotels.- Just some small edits for the VF-1 Valkyrie series Variable Fighters. Take a look.
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Post by Mafty Navue Erin on Feb 15, 2003 11:55:56 GMT -5
- Valkyrie HP's have been increased by a margin, and in exchange, almost all of their rank requirements went up. Take a look for specifics.
- Nu Gundam, Sazabi and Nu Gundam HWS have been modified.
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Post by Mafty Navue Erin on Mar 2, 2003 1:12:07 GMT -5
- Launcher and Sword Strike made into Sergeant mechs.
- Moebius Zero's name changed to its CORRECT spelling, Gunbarrel weapon modified, and relegated to space-only use. Joy.
- Reworded some stuff on Aegis, Blitz, Buster, and Duel Gundam (including Assault Shroud).
- Hi-Nu Gundam's beam rifle has been modified.
- All units are undergoing a price revamp. This is good for you penny-pinchers out there... all 5 of you. So far, the following sections have been revamped: Dancougar units, Geshpenst units, Hathaway the Idiot's Flash units, SRW A Original units, SRX units, Gundam F91 units, SRWAG originals, the Layzner, Daitarn-3, and the V2 Gundam. The next set will come in a few hours; I have to go eat.
- Next set of unit price revamps! Kenryu / Baikanfu (No, you won't see Jet or Drill in there), the fugly G-UNIT mecha, Daimos, Gingasenpuu Braiger, Dangaioh, the Crossbone Gundams, Voltes V, Raideen, the SRW 64 mecha, the two Guest mecha, the SRW Alpha original mecha, the Neo Getter, the Nadesico: POS... err, POD units, the Gundam Silhouette F91 unit, Shin Getter & Black Getter, Getter G, Gundam F90, and the White Dingo GM. Alkaiser has to go out and eat dinner now, so don't expect the next set until a few hours later.
- On top of all that, "Valross" has been switched with its more accurate, better translated, and cooler-sounding name, "Vairose."
- And now to the next set! Turn-A Gundam (don't you just love mustaches?), the Excellence AF, the Masoukishin, Giant Robo, Mazinger-Z, Great Mazinger, the Blue Destiny units, Combattler V, the 08th MS Team units, the EVAs, the Gundam Sentinel mecha, Gundam ZZ mecha, the Heavy Metals, the Macross Plus mecha, Sengoku Majin GoShogun, Macross mecha, Gundam X mecha, Mazinkaiser, Zakus, Yuushao GaoGaiGar, Grendizer, and the Misc. Macross units. The rest I'll get to after some sleep.
- And here's the last set! Gunbuster ~Top o Nerae!~, Gundam 0080, Sunrise Eiyuutan, Gundam 0083, SEED, the Grungast and Huckie mecha, CCA, 0079 (both sections... why separate them is beyond me), Nadesico, SRWOG originals, the Mobile Fighters, and Z Gundam. That should be it. And with that, you can now buy stuff from the hangar again. Yay.
- While on SEED, I boosted Aile Strike's rank up to Sgt., to match with the other frames.
- Neue Ziel has Countercut, for all 4 of you slaphappy green MA fans.
- Gelgoog Marine's Knuckle Shield is disabled when shield usage is depleted. Whoever didn't include that the first time around gets a smack in the face with a potato sack full of bricks.
- Removed the whole "Disable Countercut" bullshit from Wildraputier (it's Biltoraptor, dammit! BILTORAPTOR!), because it's redundant and pretty damn obvious that you can't CC if you don't have a melee weapon.
- Gelgoog's "Beam Naginata" is NOT a beam naginata. It's a Double Beam Saber, for Christ's sakes.
- Just a note on selling stuff back to the Hangar: The selling price is ALWAYS half of the purchasing cost. Other than that, you can charge however much you want to people in the SC, as long as you charge at least 25% of the purchasing cost. Thank you.
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Post by Teniquette Zezernan on Apr 8, 2003 12:29:08 GMT -5
- SOODO SUTRAIKU GAANDAAAAMM!!!'s Rocket Anchor gets disabled when shield usage is depleted.- On another note, all SEED mecha now have *gasp* PRICES! Yes, folks, you can BUY a SEED mecha.
- Aegis Gundam can now deal damage with the MA's claw attack. Scratch that paint job, boy!
- Just some quick rewording on Phoenix Gundam's Feather Funnels.
- Granzon's rule on getting Neo Granzon was edited to show that it need not be 10 consecutive battles. Just 10 battles. period.
- Gespenst Mk II R and S get changes. Go look.
- Guess what? All three Psyco Gundams have been modified. And by the boldface, it's a somewhat significant mod.
- Neue Ziel also took a trip to the Nerf Factory, and got the crap beat out of it. In other words, it's modified.
- Guess what? Psyco Gundam mk. III just got modded again, after I realized I forgot to add something.
- Kapool gained a melee attack. Scratch that paint job, boy!
- GM Sniper II got tweaked a little bit.
- Rasveyt also got modified, and it was just released, too. Amazing, huh?
- Weibritter FINALLY gets its Oxtan Launcher W Type.
- Epyon gets its Hyper Beam Sword Full Output upgraded. Epyon SC Custom gets another IS.
- Ashgrive's Splash Breaker gets (SX) treatment, and in return, its rank requirement went up.
- Britova's missiles "balanced" against its previous cheesy ammo load. People like to abuse things, no?
- Cosmetic changes to the Hückebein 009's weapon list because somebody can't count to 5
- Name change for ZZ Gundam's Core Fighter. It's the NEO Core Fighter, not Core Fighter (ZZ)... not to be confused with Neo Gundam's Core Fighter.
- Small name change to the Stark Jegan's nuke.
- Gundams Airmaster, Leopard, and Leopard Destroy each get one new weapon. Rock.
- Nemo III's Beam Cannon's cost been increased. After all, it's a mass production unit.
-Heavyarms Kai, Leopard and Leopard Destroy been upgraded.
Special Guest update by Ryusei. Corrected error that said "Ram attack Crane mode only" on EnRyu when it's a Fire Engine.
- F91's weapons been modified. Go look.
- Just some cosmetic changes to Grungast Sanshiki's stats.
- F90V's, Silhouette Gundam's, and Silhouette Gundam Kai's VSBRs modified in conjunction with F91's. Go look.
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Post by Gouf on May 1, 2003 0:37:01 GMT -5
- Texas Mack's Mack Revolver has been changed to typeless.
- Zodiac's Giant Beam Sabers just became slower. Dodge Cost modifier removed. The thing shouldn't be able to move that fast anyway, given its size.
- Nadesico Y-Unit's Transposi... oh, the kick attack just got upped in cost. Cheap spread kick attack with 10% energy regen? I don't THINK so.
- Once again, Texas Macks weapons have been modified. New attack strength's, new order and a weapon added.
- Cosmetic changes to the Alterion. Just removed some spacing and the like.
- Grungust Reishiki and Sanshiki edited. Go look.
- Cosmetic changes to Getter Queen. Nothing really edited.
- Apparently, the wording on Refuel for both the Galva and Bluegar implied that you could Refuel yourself. I just changed the wording around so that it complies with all other Refueling mecha.
- Alt gets a slight upgrade.
- Biltobreaker's Victim Beak boosted up... and it was just released, too.
- Stark becomes the more correct Stag. Take a guess which unit?
- All the GM's except the Blue Destiny GM have been moved to a GM unit's thread.
- The Gundam Aesculapius has a PX System added.
- Vigna Ghina has been modified. Zambot 3 is now usable by anyone.
- Silhouette Gundam's and Silhouette Gundam Kai's Heavy Machine Guns are now round-based. Beam Spray Gun on Silhouette Gundam has been modified as well.
- Crossbone Gundam X-1 and X-2 had some of their weapons modified; namely, the Beam Zanber, Heat Dagger, and Brand Marker.
- All Crossbone Gundams have a dodge cost modifier now. Yay.
- Hückebein's Micro Missiles also got modified as well. Joy.
- Kapool from Turn-A Gundam can now be used in space.
- Hi-Nu. Hyper Mega Bazooka Launcher. Nuff said.
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Post by Teniquette Zezernan on May 27, 2003 0:18:30 GMT -5
This announcement regards users of customized Zakus and customized GMs.
- All GMs (standard and customized) have a modified Beam Spray Gun. Check the GM in the GM thread for more information.
- The Tackle attack on all Zakus (Zaku I and customized Zakus) is considered a melee attack. Y'know, with the (M) mark.
This message has been brought to you by the letter "B."
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Post by Teniquette Zezernan on Jun 4, 2003 7:19:43 GMT -5
- Debiru GAANDAAM!!!'s summons has been clarified: It can now summon up to 5 Gundam Heads.
- TECHNICALITY HAMMER~~!!! All VF-1s dodge mods now are TERRAIN-based! Please check them, and adjust them accordingly in your AM, if applicable.
- BIG FUGGIN' GUN OF DEATH~~~!!! Hikaru here. The lord of GMs, Ideon, has now been released. Enjoy. Though why announce that here when this thread is only for modifications is beyond me.
- Gundam X's Satellite Cannon now requires a Newtype or Enhanced Human to fire. Boom.
- Did some major retooling with Ideon's format. Now it looks neater and coherent.
- Added the names of the Variable Fighters to the VF-1 series. And dammit, they're all Variable Fighters, not Valkyries! Only the VF-1 series are called Valkyries... with the exception of the Sound Force's Variable Fighters.
- Added "default" modes for mecha with more than 2 transformations, such as... well, the Variable Fighters. Some are Battroids in humanoid form, and some are Soldiers in humanoid form. Macross is inconsistent like that.
- Changed the VA-3M Invader's name to its correct name, the Invader Variant.
- Invader Variant has become a full-fledged sea battle unit, complete with a set dodge cost in water terrain. Also, it gets a nifty punch attack to help differentiate the difference between Gerwalk and Fighter modes.
- Small mod to the Invader Variant. Not like anyone owns one, at least.
- Major update to Daimos, complete with a new attack. Enjoy.
- Bunshin stripped from Granveil, as it was a pilot ability in LoE only (hence, the only game where Granveil actually bunshined).
- WaDom has a Punch attack added.
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Post by Gouf on Jul 7, 2003 1:22:43 GMT -5
- Rick Dias now has 40 HP.
- Reworded some stuff on the Bug, so it doesn't look as contrived.
- Boosted Dangaioh's Chouryousha Mechanism to 50%, instead of the piddly 25% damage increase. Now it's somewhat USEFUL.
- Reworded some stuff on the Sunrise Eiyuutan mecha, so they look just like any other mecha.
- Reworded some more stuff, this time on the Guest mecha, again, getting rid of some typos and whatnot.
- W Gundam Ver. Ka added to the rewording stuff too, but only for one weapon. Joy.
- Did a TINY bit of rewording on the God Haro. You can't actually pilot a summon unit, y'know.
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Post by Gouf on Aug 1, 2003 22:21:00 GMT -5
- Daughtress Neo has Beam Cutter weapon added.
- Doubt anyone has already bought one, but the MP Nu Gundam's Beam Spray Gun has been changed to match with the GM's Beam Spray Gun, since it IS the same weapon.
- Lowered the rank requirement for the standard Alps class battleship. Yay.
- Reworded some crap on hte MP Nu Gundam.
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Post by Aslan Cross on Aug 23, 2003 17:18:01 GMT -5
Merk here. From here on my updates will be in White. Watch out for a lot of updates and new releases as we reopen.
[/li][li]August 24, 2003, 6:17 AM, GMT+8-Aile Strike Gundam has its terrain restriction removed. In the series, that thing can be used in both the atmosphere and space.[/color]
Osu, ora Ryu. Mine will be in Blue. Expect some hanger magic to happen soon.
[/li][li]August 28, 2003, 7:09 PM, GMT+8-Wing Vulcans have now been added to the Wing Gundam Zero's Neo Bird Mode. The Machinecannons have also been modified, as per SRWD stats. [/color]
[/li][li]September 11, 2003, 10:03 PM, GMT+8-Translation OC-ness kicking in. Aulgelmir and Sledgelmir have been renamed with their accurate Norse Mythology names, Aurgelmir and Thrudgelmir.. Aurgelmir's "Imil Arm" attack renamed to the accurate Norse "Ymir." Archangel's attacks have also been given their proper names. Also changed some of Epyon's weapons names to be more accurate to SRWD stats.[/color]
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