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Post by Daba Mylord on Sept 2, 2002 5:48:46 GMT -5
Martian Successor
Starting Max SP: 75
Maximum SP Cap: 150
Skills & Abilities:
- Dodge Cost is 13. Minimum Dodge Cost is 5. - Countercut: 2 EN or 5 PCs
- Nanomachine Implant: Activates only in a unit with IFS. Dodge Cost is 7, Countercut: 1 EN or 4 PCs. In size S or SS units, add an additional Dodge Cost -2 and target's Dodge Cost +3. Lieutenant: Countershoot. In Mothership Class units, instead of the above bonuses: damage dealt +30%, target's Dodge Cost +5, and lower DC by 5 then re-lock at the lower value.
- Boson Jump: Dodge all attacks from one attack phase. Charge 1 unit for each enemy attack phase directed wholly or partly at you that is not support defended; charge 1 unit after a turn in which there is no attack directed at you that is not support defended. Private: Start with 1 use, max 1 use. Charge 7 units to regain one use. Corporal: Start with 2 uses, max 2 uses. Charge 7 units to regain one use. Sergeant: Start with 2 uses, max 2 uses. Charge 6 units to regain one use. Ensign: Start with 3 uses, max 3 uses. Charge 6 units to regain one use. Lieutenant: Start with 3 uses, max 3 uses. Charge 5 units to regain one use.
- A-Class Jumper: Ignore terrain Dodge Cost penalties. Lieutenant Martian Successors only.
Conversion Cost: 1300 PCs
Series of Origin: Martian Successor Nadesico
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