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Post by Umbaglo on Mar 9, 2005 22:46:03 GMT -5
"Can Kouji beat up Umb's mighty AM? Let's see what we've got."
Participants/Mechs: Kabuto Kouji/Gunbuster, Umbaglo/5 units chosen at random from his AM Format: 1v5, wave format Location: Outside the Museum Limit: 150 for the challenger, 100 for each of Umbaglo's units Items: Challenger gets only the items they posted in the BUUAM thread. Umbaglo gets any items he owns Size: Active
"Who will survive? The heat will be on!"
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Post by Julius Firefocht on Mar 10, 2005 10:18:29 GMT -5
Pilot Class: TensaiPilot names: Julius Firefocht Starting Max SP: 105
Current SP: 105
Maximum SP Cap: 210
Skills & Abilities:
- Dodge Cost is 15. Minimum Dodge Cost is 5.
- Countercut: 2 EN or 5 PCs
- Immune against PARALYZE, DESTROY:L1 and DESTROY:L2 attacks.
- Reduced Consumption of PC/EN abilities and weapons based on rank but does NOT affect Dodge Cost and CC Cost: Private: Consumption -10% Corporal: Consumption -20% Sergeant: Consumption -30% Ensign: Consumption -40% Lieutenant: Consumption -50%
- Increased Bonus of PC and UP awards if victorous at the end of a fight based on rank: Private: Bonus x 1.2 Corporal: Bonus x 1.4 Sergeant: Bonus x 1.6 Ensign: Bonus x 1.8 Lieutenant: Bonus x 2.0
Seishins- Greater Perserverance (Starting Seishin) - - - - - --------------------------------------------------------------- GunbusterStatistics: HP: 300, EN: 90, IS: 1, Move: F/G, Size: LLWeapons: Buster Tomahawk (M)- 30 damage Buster Tomahawk Boomerang (PS)- 20 damage x 2 Buster Missile (PGSR)- 6 damage/2 PCs Buster Homerun- 50 damage, 8 rounds Buster Collider - 100 damage, 4 EN/attack Buster Beam (BS)- 120 damage, 5 EN/shot Double Buster Collider- PARALYZE, 200 damage, 10 EN/attack Super Inazuma Kick (S)- DESTROY:L2, 15 EN/attack
MAP Attacks: Homing Laser (D:3)- 50 damage, 3 EN/shot
Combo Attacks: Stoner Homerun- 800 damage, 25 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Inertial Canceller (Barrier) 5) Damage Received -45% 6) Homing Laser: Target's Dodge Cost +5 7) Stoner Homerun: Target's Dodge Cost +10. Requires an allied Shin Getter-1 piloted by a Getter Pilot to execute.Item Slots- Chogokin Z
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Post by Umbaglo on Mar 10, 2005 23:13:02 GMT -5
Name: Hangar AI #1 Rank: Lieutenant Class: Masoukishin Herald Frame Runner Current Max SP: 200 Maximum SP Cap: 200 Skills & Abilities:Spells: 1) Greater Perseverence 2) Flash 3) Hot Blood 4) Lucky 5) N/A 6) N/A Skills: 1) N/A 2) N/A 3) N/A 4) N/A Dodge Cost is 15. Minimum Dodge Cost is 5.Countercut: 2 EN or 5 PCsOnly ones able to pilot Masoukishins Orbital Frames.Spirit Dependancy Mindflow Reaction Level: Infuses pilot with status upgrades according to rank. Can only be activated in a Masoukishin with Spirit Dependancy Link Orbital Frame with Mindflow System Omega. Activate 1 of the following sub-ability per turn, starting from turn 2 (until all sub-abilities are unlocked): 1. Celerity Private: Dodge Cost -2Corporal: Dodge Cost -4Sergeant: Dodge Cost -6[/b] Ensign: Dodge Cost -8Lieutenant: Dodge Cost -10[/b] 2. Ferocity Private: Attack Damage +20%Corporal: Attack Damage +40%Sergeant: Attack Damage +60%[/b] Ensign: Attack Damage +80%Lieutenant: Attack Damage +100%[/b] 3. Tenacity Private: Damage Received -10%Corporal: Damage Received -20%Sergeant: Damage Received -30%[/b] Ensign: Damage Received -40%Lieutenant: Damage Received -50%[/b] 4. Unlock Potential For all Ranks: Unlock wazas which are 'Sealed' in Masoukishins.GunbusterStatistics: HP: 300, EN: 90, IS: 1, Size: LLWeapons: Buster Tomahawk (M)- 30 damage Buster Tomahawk Boomerang (PS)- 20 damage x2 Buster Missile (PGSR)- 6 damage/2 PCs Buster Homerun- 50 damage, 8 rounds Buster Collider- 100 damage, 4 EN/attack Buster Beam (BS)- 120 damage, 5 EN/shot Double Buster Collider- 200 damage, PARALYZE, 10 EN/attack Super Inazuma Kick (S)- DESTROY:L2, 15 EN/attack
MAP Attacks: Homing Laser (D:3)- 50 damage, 5 EN/shot
Combo Attacks: Stoner Homerun- 800 damage, 25 EN/attack Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Inertial Canceller (Barrier) 5) Damage Received -25% 6) Homing Laser: Target's Dodge Cost +5 7) Stoner Homerun: Target's Dodge Cost +10. Requires an allied Shin Getter-1 piloted by a Getter Pilot to execute.Purchasing Cost: Gift from QuattroSuper AM Wars Pilot Slots: 2Items: 1) Prana Converter
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Post by Umbaglo on Mar 10, 2005 23:13:30 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Kouji Prone Time: 24 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Julius Firefocht on Mar 11, 2005 11:32:43 GMT -5
Attack Phase Target: Umb Weapon used: Double Buster Collider Weapon damage: 200 Resources used: 5 EN
Status HP: 300/300 EN: 85/90 PC: 150/150 SP: 105/105
Ammo Buster Homerun: 8/8
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Post by Umbaglo on Mar 11, 2005 13:32:26 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Collider Action Taken: Dodge Damage Taken: N/A Resources Spent: 15 PCs [/color] ATTACK PHASE:
Weapon Used: Buster Tomahawk Boomerang Target(s): Kouji Damage Dealt: 20 x 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 300/300 EN: 90/90 Shields: 10/10 SP: 200/200 PCs: 85
Weapons: Buster Homerun 8/8 [/color]
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Post by Julius Firefocht on Mar 11, 2005 13:39:51 GMT -5
Defense Phase Attacker: Umb Weapon used: Buster Tomahawk Boomerang Weapon damage: 20 x 2 Action taken: Take both Resources used: 22 HP
Attack Phase Target: Umb Weapon used: Buster Collider Weapon damage: 100 Resources used: 2 EN
Status HP: 278/300 EN: 83/90 PC: 150/150 SP: 105/105
Ammo Buster Homerun: 8/8
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Post by Umbaglo on Mar 11, 2005 13:44:30 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Collider Action Taken: Take Damage Taken: 75 Resources Spent: HP [/color] Unlocked: Tenacity
ATTACK PHASE:
Weapon Used: Buster Tomahawk Boomerang Target(s): Kouji Damage Dealt: 20 x 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 225/300 EN: 90/90 Shields: 10/10 SP: 200/200 PCs: 85
Weapons: Buster Homerun 8/8 [/color]
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Post by Julius Firefocht on Mar 11, 2005 14:02:36 GMT -5
Defense Phase Attacker: Umb Weapon used: Buster Tomahawk Boomerang Weapon damage: 20 x 2 Action taken: Take both Resources used: 22 HP
Attack Phase Target: Umb Weapon used: Buster Collider Weapon damage: 100 Resources used: 2 EN
Status HP: 256/300 EN: 81/90 PC: 150/150 SP: 105/105
Shields: 10/10
Ammo Buster Homerun: 8/8
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Post by Umbaglo on Mar 11, 2005 14:05:36 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Collider Action Taken: Take Damage Taken: 53 Resources Spent: HP [/color] Unlocked: Ferocity
ATTACK PHASE:
Weapon Used: Buster Tomahawk Boomerang Target(s): Kouji Damage Dealt: 32 x 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 172/300 EN: 90/90 Shields: 10/10 SP: 200/200 PCs: 85
Weapons: Buster Homerun 8/8 [/color]
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Post by Julius Firefocht on Mar 11, 2005 14:09:42 GMT -5
Defense Phase Attacker: Umb Weapon used: Buster Tomahawk Boomerang Weapon damage: 32 x 2 Action taken: Take one, shield one Resources used: 27 HP, 1 shield
Attack Phase Target: Umb Weapon used: Double Buster Collider Weapon damage: 200 Resources used: 5 EN
Status HP: 229/300 EN: 76/90 PC: 150/150 SP: 105/105
Shields: 9/10
Ammo Buster Homerun: 8/8
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Post by Umbaglo on Mar 11, 2005 14:11:29 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Collider Action Taken: Shield Damage Taken: 53 Resources Spent: HP [/color] Unlocked: Celerity
ATTACK PHASE:
Weapon Used: Buster Tomahawk Boomerang Target(s): Kouji Damage Dealt: 32 x 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 119/300 EN: 90/90 Shields: 9/10 SP: 200/200 PCs: 85
Weapons: Buster Homerun 8/8 [/color]
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Post by Julius Firefocht on Mar 11, 2005 14:37:50 GMT -5
Defense Phase Attacker: Umb Weapon used: Buster Tomahawk Boomerang Weapon damage: 32 x 2 Action taken: Take both Resources used: 35 HP
Attack Phase Target: Umb Weapon used: Buster Collider Weapon damage: 100 Resources used: 2 EN
Status HP: 194/300 EN: 74/90 PC: 150/150 SP: 105/105
Shields: 9/10
Ammo Buster Homerun: 8/8
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Post by Umbaglo on Mar 11, 2005 14:50:33 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Collider Action Taken: Shield Damage Taken: 26 Resources Spent: HP [/color] ATTACK PHASE:
Weapon Used: Buster Tomahawk Boomerang Target(s): Kouji Damage Dealt: 32 x 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 93/300 EN: 90/90 Shields: 8/10 SP: 200/200 PCs: 85
Weapons: Buster Homerun 8/8 [/color]
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Post by Julius Firefocht on Mar 12, 2005 0:02:02 GMT -5
Defense Phase Attacker: Umb Weapon used: Buster Tomahawk Boomerang Weapon damage: 32 x 2 Action taken: Take one, shield one Resources used: 27 HP
Attack Phase Target: Umb Weapon used: Buster Collider Weapon damage: 100 Resources used: 2 EN
Status HP: 167/300 EN: 72/90 PC: 150/150 SP: 105/105
Shields: 8/10
Ammo Buster Homerun: 8/8
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