|
Post by Umbaglo on Mar 22, 2005 15:30:25 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Cannon Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 41/90 EN: 0/35 SP: 75/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 22, 2005 22:49:55 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 8/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 22, 2005 22:51:06 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 36/90 EN: 0/35 SP: 60/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 22, 2005 23:04:26 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 7/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 22, 2005 23:15:36 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 31/90 EN: 0/35 SP: 45/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 22, 2005 23:23:43 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 6/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 22, 2005 23:29:11 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 26/90 EN: 0/35 SP: 30/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 23, 2005 19:23:03 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 5/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 23, 2005 19:23:47 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 21/90 EN: 0/35 SP: 15/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 23, 2005 19:25:00 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 4/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 23, 2005 19:25:38 GMT -5
REGENERATION PHASE: HP Degenerated: 5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto dodge
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Flash Damage Taken: N/A Resources Spent: 15 SP [/color] ATTACK PHASE:
Weapon Used: Kick Target(s): Mecha Damage Dealt: 15 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 16/90 EN: 0/35 SP: 0/200 PCs: 0 Move: H Current Form: Walker Mode, Limiter Off
Weapons: Tod Rifle 0/20 [/color]
|
|
|
Post by Mechalomaniac on Mar 23, 2005 19:26:20 GMT -5
Defense Phase:
Attacking Weapons: Kick Action Taken: G-Wall Damage Taken: 0 Resources Spent: 1 ENAttack Phase:
Weapon Used: Tail Target: Tod Damage Dealt: 38 Resources Spent: None Modifiers: NoneStatus:
HP: 30/90 EN: 3/60 PCs: 4/150 SP: 0/180
Items: G-Wall Generator
Weapons: Beam Vulcan (BSV)- 4 damage/EN Killer Claws (M)- 15 damage # 2 Bite Fang (MV)- 20 damage/PC Tail (S)- 30 damage Ray Charge Particle Cannon (BS)- 130 damage, 7 EN/shot
MAP Attack: Ray Charge Particle Cannon (BI:3)- 120 damage, 15 EN/shot
|
|
|
Post by Umbaglo on Mar 23, 2005 19:27:45 GMT -5
REGENERATION PHASE: HP Degenerated: 5
DEFENSE PHASE:
Attacking Weapon #1: Tail Action Taken: Take Damage Taken: Enough Resources Spent: 1 AI [/color] Statistics: Tailed [/color]
|
|
|
Post by Umbaglo on Mar 23, 2005 19:32:01 GMT -5
Name: Hangar AI #3 Rank: Lieutenant Class: Mazinger Pilot
Current Max SP: 230
Maximum SP Cap: 230
Skills & Abilities:
Spells: 1) Greater Perseverence 2) Flash 3) Iron Wall 4) Substitute 5) Belief 6) N/A
Skills: 1) Concentration Lv2 2) N/A 3) N/A
Dodge Cost is 27. Minimum Dodge Cost is 17. Countercut: 3 EN or 8 PCs
Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP and below: Damage Received -45%; Weapon Damage +25% -40% HP and below: Damage Received -55%; Weapon Damage +50% instead -30% HP and below: Damage Received -65%; Weapon Damage +75% instead -20% HP and below: Damage Received -75%; Weapon Damage +100% instead
Mazin Power: - Usable in units with inherent ability Mazin Power only. - After four turns, damage received -30%, weapon power +30%. - when active, blocking negates PARALYZE attacks at the cost of 10% of max EN, DESTROY:L1 attacks for 25% of max HP, DESTROY:L2 attacks for 40% of max HP. Ignore ability if cost cannot be paid.
Kiai: - Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase.
Turn-A Flat
Statistics: HP: 160, EN: 45, IS: 2, Move: G, Size: M
Weapons: [F] Tackle- 12 damage. Drop Mode Only. [F] Heat Edge (M)- 14 damage [+] Box Missile Launcher (PGSR)- 5 damage/2 PCs [+] Box Beam Rifle (B)- 16 damage, 10 rounds [H] Mustache Boomerang (PS)- 20 damage x 2 [+] Box Bazooka (P)- 30 damage, 6 rounds [+] Sonic Weapon (SV)- 30 damage/EN
Inherent Abilities: 1) Usable by Sergeants or higher 2) Countershoot: Box Beam Rifle 3) Nano Skin (Armor) 4) Sonic Shield (Barrier) 5) Drop Mode: Dodge Cost -5 and Move: F only. Only Tackle is enabled.
Evolution Cost: 2 (FLAT Kai)
Hanger Resale Value: 260 PCs
Items: 1) Orihalconium 2) A-Up (SC)
|
|
|
Post by Umbaglo on Mar 23, 2005 19:32:17 GMT -5
REGENERATION PHASE: HP Regenerated: 40
ATTACK PHASE:
Weapon Used: Heat Edge Target(s): Mecha Damage Dealt: 24 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 160/160 EN: 45/45 SP: 230/230 PCs: 100 Move: G Ki-Ai: 0/25 (+/- 0% Damage) Current Form: MS Mode
Weapons: Box Beam Rifle 10/10 Box Bazooka 6/6 [/color]
|
|