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Post by Umbaglo on Mar 4, 2005 0:06:06 GMT -5
P.S. PHASE Seishin Used: Concentrate Target: Self SP Used: 15 Effect: +/- 5 DC
DEFENSE PHASE:
Attacking Weapon #1: Beam Rifles Action Taken: Dodge Damage Taken: N/A Resources Spent: 25 PCs [/color] ATTACK PHASE:
Weapon Used: Houen Suiou Zan Target(s): Yanbetari, G-Bits Damage Dealt: 54 + 328 to Yan, 54 to each G-Bit Resources Spent: 20 EN Modifiers: +5 DC [/color] Statistics:
HP: 1/75 EN: 25/45 SP: 105/180 PCs: 55 Super Mode: ACTIVE [/color]
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Post by Yanbetari on Mar 4, 2005 0:13:42 GMT -5
SEISHIN PHASE Seishin: Concentrate Target: X Divider (?) Cost: 15 SP Effect: -5 DC, +5 TDCDEFENSE PHASE (X Divider): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) + (S) Action: Dodge x2 Cost: 10 PC (7 + 5[Concentrate] - 5[Inhernet] - 5[Concentrate] = 2 >> 5 x2)[/color] DEFENSE PHASE (GX-Bit A): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) Action: Take + Die Cost: 1 GX-Bit[/color] DEFENSE PHASE (GX-Bit B): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) Action: Take + Die Cost: 1 GX-Bit[/color] DEFENSE PHASE (GX-Bit C): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) Action: Take + Die Cost: 1 GX-Bit[/color] DEFENSE PHASE (GX-Bit D): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) Action: Take + Die Cost: 1 GX-Bit[/color] DEFENSE PHASE (GX-Bit E): Attacker: Musha Godmaru (AI-1) Weapon: Houen Suiou Zan (S) Action: Take + Die Cost: 1 GX-Bit[/color] SUMMON PHASE: Flash System Activation - Summon GX-Bit x5ATTACK PHASE (X Divider): Weapon: Vulcans Target: Musha Godmaru (AI-1) Damage: 2 damage Modifiers: +10 DC (+5[NT] + +5[Concentrate] = +10) Cost: 1 Round[/color] Statistics (X Divider): HP: 95/95 EN: 29/35 PC: 95/150 SP (NT): 90/105 Shield: 10/10 Pressure: Charging - 2/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 4/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 12/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 12/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 12/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 12/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 12/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 0:16:54 GMT -5
P.S. PHASE Seishin Used: Concentrate Target: Self SP Used: 15 Effect: +/- 5 DC
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Dodge Damage Taken: N/A Resources Spent: 7 PCs [/color] ATTACK PHASE:
Weapon Used: Neppatou & Bakurettou (M) Target(s): Yanbetari Damage Dealt: 28 + 49 x 2 Resources Spent: N/A Modifiers: *1.875 CC Cost, +5 DC [/color] Statistics:
HP: 1/75 EN: 25/45 SP: 90/180 PCs: 48 Super Mode: ACTIVE [/color]
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Post by Yanbetari on Mar 4, 2005 0:21:16 GMT -5
DEFENSE PHASE: Attacker: Musha Godmaru (AI-1) Weapon: Neppatou & Bakurettou (M) + (M) x2 Action: Block + G-Wall, Block + Shield + G-Wall Damage: 0 (28 * .5[Block] - 15[G-Wall] = -1 >> 0, 49 * .5[Block] * .5[Shield] - 15[G-Wall] = -2.75 >> 0 x2 Cost: 2 Shields, 3 EN[/color] ATTACK PHASE (X Divider): Blocking - No Attack[/color] ATTACK PHASE (GX-Bit A): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit B): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit C): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit D): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit E): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] Statistics (X Divider): HP: 95/95 EN: 26/35 PC: 95/150 SP (NT): 90/105 Shield: 8/10 Pressure: Charging - 3/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 4/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 11/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 11/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 11/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 11/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 11/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 0:22:44 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Dodge Damage Taken: N/A Resources Spent: 25 PCs [/color] ATTACK PHASE:
Weapon Used: Neppatou & Bakurettou (M) Target(s): Yanbetari Damage Dealt: 28 + 49 x 2 Resources Spent: N/A Modifiers: *1.875 CC Cost [/color] Statistics:
HP: 1/75 EN: 25/45 SP: 90/180 PCs: 13 Super Mode: ACTIVE [/color]
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Post by Yanbetari on Mar 4, 2005 0:30:05 GMT -5
DEFENSE PHASE: Attacker: Musha Godmaru (AI-1) Weapon: Neppatou & Bakurettou (M) + (M) x2 Action: Block + G-Wall, Block + Shield + G-Wall Damage: 0 (28 * .5[Block] - 15[G-Wall] = -1 >> 0, 49 * .5[Block] * .5[Shield] - 15[G-Wall] = -2.75 >> 0 x2 Cost: 2 Shields, 3 EN[/color] ATTACK PHASE (X Divider): Blocking - No Attack[/color] ATTACK PHASE (GX-Bit A): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit B): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit C): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit D): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit E): Weapon: Machine Cannon Target: Musha Godmaru (AI-1) Damage: 8 damage Cost: 1 Round[/color] Statistics (X Divider): HP: 95/95 EN: 23/35 PC: 95/150 SP (NT): 90/105 Shield: 6/10 Pressure: Ready - 4/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 4/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 10/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 10/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 10/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 10/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 10/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 0:34:22 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Take Damage Taken: Enough Resources Spent: 1 AI [/color] Statistics: Holed [/color]
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Post by Umbaglo on Mar 4, 2005 0:39:15 GMT -5
Name: Hangar AI #2 Rank: Lieutenant Class: Mazinger Pilot Current Max SP: 230 Maximum SP Cap: 230 Skills & Abilities:Spells: 1) Greater Perseverence 2) Flash 3) Iron Wall 4) Substitute 5) Belief 6) N/A Skills: 1) Concentration Lv2 2) N/A 3) N/A Dodge Cost is 27. Minimum Dodge Cost is 17.Countercut: 3 EN or 8 PCs Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP and below: Damage Received -45%; Weapon Damage +25% -40% HP and below: Damage Received -55%; Weapon Damage +50% instead -30% HP and below: Damage Received -65%; Weapon Damage +75% instead -20% HP and below: Damage Received -75%; Weapon Damage +100% instead Mazin Power: - Usable in units with inherent ability Mazin Power only. - After four turns, damage received -30%, weapon power +30%. - when active, blocking negates PARALYZE attacks at the cost of 10% of max EN, DESTROY:L1 attacks for 25% of max HP, DESTROY:L2 attacks for 40% of max HP. Ignore ability if cost cannot be paid. Kiai:- Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase. Crossbone Gundam X-1 KaiStatistics: HP: 60, EN: 70, IS: 2, Move: F/G, Size: MWeapons: Vulcan Gun- 3 damage, 20 rounds Screw Whip (MV)- 6 damage, PARALYZE/EN Heat Dagger (X)- 10 damage, 2 rounds Brand Marker (BM)- 12 damage x 2 Beam Saber (BM)- 14 damage x 2 Zanbuster (B)- 25 damage, 8 rounds Beam Zanber (B)- 50 damage, 3 EN/use Beam Zanber: Renzoku Kougeki (BX)- 20 damage/2 ENInherent Abilities: 1) Usable by Ensigns or higher. 2) Beam Shield: Brand Marker 3) Countercut 4) Countershoot: Vulcan Gun, Zanbuster 5) Flexible Thrusters: Dodge Cost -5 6) A.B.C. Mantle 7) Core Block System (X-1 Core Fighter)Purchasing Cost: Not applicable. To acquire this unit, Crossbone Gundam X-1 must be used in 5 SimChamber battles. Crossbone Gundam X-1 Kai will then replace the original Crossbone Gundam X-1.
Hanger Resale Value: 170 PCsItems: 1) Mega Generator 2) Grapple Sensor
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Post by Umbaglo on Mar 4, 2005 0:39:34 GMT -5
ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Yanbetari Damage Dealt: 21 x 2 Resources Spent: N?A Modifiers: +3 DC, *1.5 CC Cost [/color] Statistics:
HP: 60/60 EN: 70/70 Shields: 10/10 SP: 230/230 PCs: 100 Ki-Ai: 0/25 (+/- 0% Damage)
Weapons: Vulcan Gun 20/20 Heat Dagger 2/2 Zanbuster 8/8 [/color]
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Post by Yanbetari on Mar 4, 2005 0:51:56 GMT -5
DEFENSE PHASE: Attacker: Crossbone X-1 Kai (AI-2) Weapon: Beam Saber (BM) x2 Action: Block + G-Wall x2 Damage: 0 (21 * .5[Block] - 15[G-Wall] = -4.5 >> 0 x2) Cost: 2 EN[/color] ATTACK PHASE (X Divider): Pressure used on Crossbone X-1 Kai (AI-2) Blocking - No Attack[/color] ATTACK PHASE (GX-Bit A): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit B): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit C): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit D): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit E): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] Statistics (X Divider): HP: 95/95 EN: 21/35 PC: 95/150 SP (NT): 90/105 Shield: 6/10 Pressure: Used - 0/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 4/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 9/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 9/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 9/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 9/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 9/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 0:54:19 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Machine Cannons Action Taken: Block Damage Taken: 4 + 4 + 4 + 4 + 4 Resources Spent: [/color] Statistics:
HP: 40/60 EN: 70/70 Shields: 10/10 SP: 230/230 PCs: 100 Ki-Ai: 5/25 (+/- 10% Damage)
Weapons: Vulcan Gun 20/20 Heat Dagger 2/2 Zanbuster 8/8 [/color]
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Post by Yanbetari on Mar 4, 2005 0:55:57 GMT -5
ATTACK PHASE (X Divider): Weapon: Hyper Bazooka (P) Target: Crossbone X-1 Kai (AI-2) Damage: 30 damage Modifiers: +5 DC [NT] Cost: 1 Round[/color] ATTACK PHASE (GX-Bit A): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit B): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit C): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit D): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit E): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] Statistics (X Divider): HP: 95/95 EN: 21/35 PC: 95/150 SP (NT): 90/105 Shield: 6/10 Pressure: Charging - 1/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 3/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 8/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 8/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 8/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 8/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 8/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 1:06:14 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Take Damage Taken: 27 Potential Level 3 + 2 Potential Level 4 + 2 + 2 + 2 + 2 Resources Spent: HP [/color] ATTACK PHASE:
Weapon Used: Beam Zanber: Renzoku Kougeki Target(s): Yanbetari Damage Dealt: 73 * 8 Resources Spent: 16 EN Modifiers: +3 DC [/color] Statistics:
HP: 3/60 EN: 54/70 Shields: 10/10 SP: 230/230 PCs: 100 Ki-Ai: 11/25 (+/- 22% Damage)
Weapons: Vulcan Gun 20/20 Heat Dagger 2/2 Zanbuster 8/8 [/color]
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Post by Yanbetari on Mar 4, 2005 11:19:25 GMT -5
SEISHIN PHASE Seishin: Flash Target: X Divider (?) Cost: 15 SP Effect: Autododge x1DEFENSE PHASE: Attacker: Crossbone X-1 Kai (AI-2) Weapon: Beam Zanber: Renzoku Kougeki (BX) x8 Action: Flash, Block + Shield + G-Wall x5, Dodge x2 Damage: 15 (73 * .5[Block] * .5[Shield] - 15[G-Wall] = 3.25 >> 3 x5) Cost: 5 Shields, 5 EN, 10 PC (7 + 3[Grapple] - 5[Inherent] = 5 x2)[/color] ATTACK PHASE (X Divider): Blocking - No Attack[/color] ATTACK PHASE (GX-Bit A): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit B): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit C): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit D): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] ATTACK PHASE (GX-Bit E): Weapon: Machine Cannon Target: Crossbone X-1 Kai (AI-2) Damage: 8 damage Cost: 1 Round[/color] Statistics (X Divider): HP: 80/95 EN: 16/35 PC: 85/150 SP (NT): 75/105 Shield: 1/10 Pressure: Charging - 2/4 Weapons: Vulcan: 19/20 Chest Launcher: 8/8 Beam Machine Gun: 7/10 Hyper Bazooka: 3/4 X Grenade: 2/2[/color] Statistics (GX-Bit A): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 7/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit B): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 7/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit C): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 7/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit D): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 7/12 Beam Rifle: 10/10[/color] Statistics (GX-Bit E): HP: 20/20 EN: 10/10 Weapons: Machine Cannon: 7/12 Beam Rifle: 10/10[/color]
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Post by Umbaglo on Mar 4, 2005 13:45:29 GMT -5
P.S. PHASE Seishin Used: Greater Perseverence Target: Self SP Used: 32 Effect: Full HP
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Take Damage Taken: 6 + 6 + 6 + 6 + 6 Potential Level 1 Resources Spent: HP [/color] ATTACK PHASE:
Weapon Used: Beam Saber (BM) Target(s): Yanbetari Damage Dealt: 35 * 2 Resources Spent: N?A Modifiers: +3 DC, *1.5 CC Cost [/color] Statistics:
HP: 30/60 EN: 54/70 Shields: 10/10 SP: 198/230 PCs: 100 Ki-Ai: 16/25 (+/- 32% Damage)
Weapons: Vulcan Gun 20/20 Heat Dagger 2/2 Zanbuster 8/8 [/color]
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