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Post by MaullarMaullar on Mar 2, 2005 21:16:20 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Take Damage Taken: 5 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: Brain Blade (M) Target(s): Gundam F90A Damage Dealt: 24 Resources Spent: - Status Effect: - Modifiers: -
Double Move! Extra Attack: Brain Blade (M), 24 damage[/color]
Statistics:
HP: 8/90 EN: 35/50 PCs: 125/150 SP: 105/150
Bunshin (X): 1/3 Bunshin (Y): 4/5
Advanced Maneuver: 4/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:16:59 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Blade Action Taken: Psychic Overload Damage Taken: N/A Resources Spent: 1 PO [/color] ATTACK PHASE:
Weapon Used: Vulcans Target(s): Maullar Damage Dealt: 5 Resources Spent: 1 round Modifiers: +3 DC [/color] Statistics:
HP: 1/55 EN: 0/30 SP: 25/175 PCs: 14 Psychic Overloads: 5/10
Weapons: Vulcan 27/30 Beam Rifle 0/15 Machine Cannon 0/9 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:18:59 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Bunshin Damage Taken: 0 Resources Spent: 1 bunshin [/color]
ATTACK PHASE:
Weapon Used: Brain Bar (Slash) Target(s): Gundam F90A Damage Dealt: 17 + 31 x 2 Resources Spent: 3 EN Status Effect: - Modifiers: -[/color]
Statistics:
HP: 8/90 EN: 32/50 PCs: 125/150 SP: 105/150
Bunshin (X): 3/3 Bunshin (Y): 0/5
Advanced Maneuver: 5/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:20:42 GMT -5
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 15 Effect: Auto Dodge
DEFENSE PHASE:
Attacking Weapon #1: Blade Action Taken: Flash, dodge Damage Taken: N/A Resources Spent: 14 PCs [/color] ATTACK PHASE:
Weapon Used: Vulcans Target(s): Maullar Damage Dealt: 5 Resources Spent: 1 round Modifiers: +3 DC [/color] Statistics:
HP: 1/55 EN: 0/30 SP: 10/175 PCs: 0 Psychic Overloads: 5/10
Weapons: Vulcan 26/30 Beam Rifle 0/15 Machine Cannon 0/9 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:21:53 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Bunshin Damage Taken: 0 Resources Spent: 1 bunshin [/color]
ATTACK PHASE:
Weapon Used: Brain Blade (M) Target(s): Gundam F90A Damage Dealt: 24 Resources Spent: - Status Effect: - Modifiers: -[/color]
Statistics:
HP: 8/90 EN: 32/50 PCs: 125/150 SP: 105/150
Bunshin (X): 2/3 Bunshin (Y): 1/5
Advanced Maneuver: 6/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:22:45 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Blade Action Taken: Psychic Overload Damage Taken: N/A Resources Spent: 1 PO [/color] ATTACK PHASE:
Weapon Used: Vulcans Target(s): Maullar Damage Dealt: 5 Resources Spent: 1 round Modifiers: +3 DC [/color] Statistics:
HP: 1/55 EN: 0/30 SP: 10/175 PCs: 0 Psychic Overloads: 4/10
Weapons: Vulcan 25/30 Beam Rifle 0/15 Machine Cannon 0/9 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:25:19 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Bunshin Damage Taken: 0 Resources Spent: 1 bunshin [/color]
ATTACK PHASE:
Weapon Used: Brain Blade (M) Target(s): Gundam F90A Damage Dealt: 24 Resources Spent: - Status Effect: - Modifiers: -[/color]
Statistics:
HP: 8/90 EN: 32/50 PCs: 125/150 SP: 105/150
Bunshin (X): 1/3 Bunshin (Y): 2/5
Advanced Maneuver: 7/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:26:29 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Blade Action Taken: Take Damage Taken: Enough Resources Spent: 1 AI [/color] Statistics: Sliced [/color]
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Post by Umbaglo on Mar 2, 2005 21:29:18 GMT -5
Name: Hangar AI #2 Rank: Lieutenant Class: Masoukishin Herald Frame Runner Current Max SP: 200 Maximum SP Cap: 200 Skills & Abilities:Spells: 1) Greater Perseverence 2) Flash 3) Hot Blood 4) Lucky 5) N/A 6) N/A Skills: 1) N/A 2) N/A 3) N/A 4) N/A Dodge Cost is 15. Minimum Dodge Cost is 5.Countercut: 2 EN or 5 PCsOnly ones able to pilot Masoukishins Orbital Frames.Spirit Dependancy Mindflow Reaction Level: Infuses pilot with status upgrades according to rank. Can only be activated in a Masoukishin with Spirit Dependancy Link Orbital Frame with Mindflow System Omega. Activate 1 of the following sub-ability per turn, starting from turn 2 (until all sub-abilities are unlocked): 1. Celerity Private: Dodge Cost -2Corporal: Dodge Cost -4Sergeant: Dodge Cost -6[/b] Ensign: Dodge Cost -8Lieutenant: Dodge Cost -10[/b] 2. Ferocity Private: Attack Damage +20%Corporal: Attack Damage +40%Sergeant: Attack Damage +60%[/b] Ensign: Attack Damage +80%Lieutenant: Attack Damage +100%[/b] 3. Tenacity Private: Damage Received -10%Corporal: Damage Received -20%Sergeant: Damage Received -30%[/b] Ensign: Damage Received -40%Lieutenant: Damage Received -50%[/b] 4. Unlock Potential For all Ranks: Unlock wazas which are 'Sealed' in Masoukishins.Mercurius SuivantStatistics: HP: 145, EN: 50, IS: 2, Size: MWeapons: Beam Saber (BM)- 14 damage Beam Gun (B)- 18 damage, 12 rounds Defensor Net- PARALYZE, 2 EN/attackInherent Abilities:1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Beam Gun 5) Dodge Cost -3 6) Planet Defensors (Barrier)[/color] Purchasing Cost: Not Applicable. To acquire this unit, Mercurius must be used in 3 SimChamber battles. Mercurius Suivant will then replace the original Mercurius.
Hanger Resale Value: 200 PCsPurchasing Cost: 230 PCsItems: 1) Orihalconium 2) Prana Converter
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Post by Umbaglo on Mar 2, 2005 21:29:38 GMT -5
ATTACK PHASE:
Weapon Used: Defensor Net Target(s): Maullar Damage Dealt: PARALYZE Resources Spent: 2 EN Modifiers: N/A [/color] Statistics:
HP: 145/145 EN: 48/50 SP: 200/200 PCs: 100
Weapons: Beam Gun 12/12 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:33:35 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Net Action Taken: Bunshin Damage Taken: 0 Resources Spent: 1 bunshin [/color]
ATTACK PHASE:
Weapon Used: Brain Bar (Shoot) Target(s): Mercurius Suivant Damage Dealt: 31 Resources Spent: 1 EN Status Effect: - Modifiers: -[/color]
Statistics:
HP: 8/90 EN: 31/50 PCs: 125/150 SP: 105/150
Bunshin (X): 0/3 Bunshin (Y): 3/5
Advanced Maneuver: 8/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:37:45 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Brain Bar [Shoot] Action Taken: Planet Defensor Damage Taken: 11 Resources Spent: 1 EN [/color] Unlocked: Tenacity
ATTACK PHASE:
Weapon Used: Beam Gun Target(s): Maullar Damage Dealt: 18 Resources Spent: 1 round Modifiers: N/A [/color] Statistics:
HP: 134/145 EN: 47/50 SP: 200/200 PCs: 100
Weapons: Beam Gun 11/12 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:39:45 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Beam Gun Action Taken: Dodge Damage Taken: 0 Resources Spent: 5 PCs [/color]
ATTACK PHASE:
Weapon Used: Brain Blade (M) Target(s): Mercurius Suivant Damage Dealt: 24 Resources Spent: - Status Effect: - Modifiers: -
Double Move! Extra Attack: Brain Bar (Slash), 17 + 31 x 2, 3 EN[/color]
Statistics:
HP: 8/90 EN: 28/50 PCs: 120/150 SP: 105/150
Bunshin (X): 0/3 Bunshin (Y): 4/5
Advanced Maneuver: 4/10
Guts: On Potential: +10/-10%[/color]
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Post by Umbaglo on Mar 2, 2005 21:42:04 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Brain Bars Action Taken: CC, take, shield last 2 hits Damage Taken: 12 + 11 + 11 Resources Spent: 2 EN, 2 shields [/color] Unlocked: Ferocity
ATTACK PHASE:
Weapon Used: Beam Gun Target(s): Maullar Damage Dealt: 29 Resources Spent: 1 round Modifiers: N/A [/color] Statistics:
HP: 100/145 EN: 45/50 SP: 200/200 PCs: 100
Weapons: Beam Gun 10/12 [/color]
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Post by MaullarMaullar on Mar 2, 2005 21:43:53 GMT -5
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Beam Gun Action Taken: Dodge Damage Taken: 0 Resources Spent: 5 PCs [/color]
ATTACK PHASE:
Weapon Used: Brain Bar (Slash) Target(s): Mercurius Suivant Damage Dealt: 17 + 31 x 2 Resources Spent: 3 EN Status Effect: - Modifiers: -[/color]
Statistics:
HP: 8/90 EN: 25/50 PCs: 115/150 SP: 105/150
Bunshin (X): 3/3 Bunshin (Y): 0/5
Advanced Maneuver: 5/10
Guts: On Potential: +10/-10%[/color]
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