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Post by Tristan on Feb 6, 2005 3:38:45 GMT -5
Defense Phase: > Hostile Aggressors: Gai! > Incoming Weaponry: (M) 18 x 2 > Percuasionary Measures: Dodge Twice > Expected Results of Attack: Dodge Twice > Expended Resources: 10 PC
Seed Mode Active!
Attack Phase > Current Weapon: Homing Supply Station Rubble > Current Weapon Output Level: (PG) 108 x 2 > Locked-On Targets: Supply Base > Probability of Success: +13 TDC, 1.5x to CC > Resources Expended: 1 round
Diagnostics:
> Unit Status > Current Frame Durability: 18 > Maximium Frame Durability: 90 > Current Reactor Output: 0 > Maximium Reactor Output: 40
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 0/0) > Pilots HeartBeat: Normal (PC: 60/100)
> Current Ammunition Count[/b] > Heavy Assault Machinegun: 0/20 rounds > Canis: 7/8 rounds > Cattus: 0/8 rounds [/size]
Supply Station: 0/40 HP, -75% damage received. SUPPLY BASE IS DESTROYED
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Post by Rooster on Feb 6, 2005 6:30:30 GMT -5
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Post by Tristan on Feb 6, 2005 7:02:57 GMT -5
Alright! Enough of this, onto the next round! Deploy accordingly!
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Post by Rooster on Feb 6, 2005 7:26:31 GMT -5
NAME: Shinobu CLASS: Ninja Senshi SP: 155 (Max 185)
Skills & Abilities:
Dodge Cost: 10. Minimum Dodge Cost: 5 Countercut: 1 EN or 4 PCs
- Bunshin: Dodge 1 attack for free. Allowed ability usage per fight depends on rank. --Can be used 10 times per fight.
- Stealth: Negate any attack (including status attacks) dealt against you for a whole turn. Has to be charged/recharged to use, and can be only used on yourself (i.e., cannot be used for Support Defense). --Can be used once every 4 turns.
Senshin -Resist (20 SP) -Flash (15 SP)
Gai's Moebius
Statistics: HP: 15, EN: 5 45, IS: 4, Move: F, Size: S[/color] -A-Up Unit (C) -Tesla Drive -Hi Performance Targetter -Hi Performance Targetter
Weapons: 1) Vulcan- 1 11 damage, 20 rounds 3) Gatling Gun (V)- 12 22 damage, 8 rounds
Inherent Abilities: 1) Usable by anyone. 2) Countershoot: Vulcan, Gatling Gun 3) Dodge Cost -3 4) Moebius may only be used in space.
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Post by Tristan on Feb 7, 2005 4:39:58 GMT -5
Personal Trooper PilotStarting Max SP: 93 Maximum SP Cap: 185 Skills & Abilities:- Dodge Cost is 15. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Sergeant: Usable 6 times in a fight- Attacker: Weapon Damage +25% Gundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 4 damage, 20 rounds Beam Saber (BM)- 13 damage x 2 Beam Rifle (B)- 15 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick)
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Post by Rooster on Feb 7, 2005 6:38:58 GMT -5
(Seishin)
Seishin Used: Flash(10) Target: Self
(Defence) Attacked By: -- Action Taken: -- Resources Spent: --
(Attack) Weapon Used: Gatling Gun Target(s): Red Frame Effect: 44 damage Notes: 2 rounds
(Status) HP: 15/15 EN: 5/5 PCs: 100/100 SP: 155/155
Bunshin: 10/10 Stealth: 1/4
Turn: 1 Current Unit: Teh Suckwagon
(Weapons) 1) Vulcan- 1 11 damage 3) Gatling Gun (V)- 12 22 damage
(Ammunition) [20] Vulcan [06] Gatling Gun
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Post by Tristan on Feb 7, 2005 19:17:51 GMT -5
P.S Phase: > Seishin used: Concentrate > Brain Wave Irregularity: -5 to DC, +5 to Enemy Dodge Cost > Situational Change: 15 SP (Hachi)
Defense Phase: > Hostile Aggressors: Moebius > Incoming Weaponry: 44 damage > Percuasionary Measures: Evasion > Expected Results of Attack: 13-5=8+10=18 > Expended Resources: 18 PC
Attack Phase > Current Weapon: Beam Sabre Rapid Iajutsu > Current Weapon Output Level: (M) 13 x 14 > Locked-On Targets: Gai's Moebius > Probability of Success: +5 to TDC to the first 2 > Resources Expended: 6 overloads
Diagnostics:
> Unit Status > Current Frame Durability: 35 > Maximium Frame Durability: 35 > Current Reactor Output: 20 > Maximium Reactor Output: 20
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 210/210) > Hachi Capacity: 100% (SP: 15/30) > Pilots HeartBeat: Normal (PC: 82/100)
> Current Ammunition Count[/b] > Igelstellung: 20/20 rounds > Beam Rifle: 8/8 rounds > Overloads: 0/6 rounds [/size]
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Post by Rooster on Feb 7, 2005 20:32:33 GMT -5
(Seishin) Seishin Used: Flash(15), Resist(20) Target: Self
(Defence) Attacked By: Red Frame Action Taken: Flash, Resist, Take, Dodge x 11 Resources Spent: SP, HP, 55 PCs
(Attack) Weapon Used: Gatling Gun Target(s): Red Frame Effect: 44 damage Notes: 2 rounds
(Status) HP: 1/15 EN: 5/5 PCs: 45/100 SP: 120/155
Bunshin: 10/10 Stealth: 2/4
Turn: 2 Current Unit: Teh Suckwagon
(Weapons) 1) Vulcan- 1 11 damage 3) Gatling Gun (V)- 12 22 damage
(Ammunition) [20] Vulcan [04] Gatling Gun
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Post by Tristan on Feb 7, 2005 20:39:52 GMT -5
P.S Phase: > Seishin used: Concentrate > Brain Wave Irregularity: -5 to DC, +5 to Enemy Dodge Cost > Situational Change: 15 SP (Hachi)
Defense Phase: > Hostile Aggressors: Moebius > Incoming Weaponry: 44 damage > Percuasionary Measures: Evasion > Expected Results of Attack: 13-5=8+10=18 > Expended Resources: 18 PC
Attack Phase > Current Weapon: Beam Sabre > Current Weapon Output Level: (M) 13 x 2 > Locked-On Targets: Gai's Moebius > Probability of Success: +5 to dodge cost > Resources Expended: None
Diagnostics:
> Unit Status > Current Frame Durability: 35 > Maximium Frame Durability: 35 > Current Reactor Output: 20 > Maximium Reactor Output: 20
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 210/210) > Hachi Capacity: 100% (SP: 0/30) > Pilots HeartBeat: Normal (PC: 64/100)
> Current Ammunition Count[/b] > Igelstellung: 20/20 rounds > Beam Rifle: 8/8 rounds > Overloads: 0/6 rounds [/size]
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Post by Rooster on Feb 7, 2005 20:51:09 GMT -5
(Seishin) Seishin Used: Flash (15) Target: Self
(Defence) Attacked By: Red Frame Action Taken: Flash, Dodge Resources Spent: SP, 5 PCs
(Attack) Weapon Used: Gatling Gun Target(s): Red Frame Effect: 44 damage Notes: 2 rounds
(Status) HP: 1/15 EN: 5/5 PCs: 40/100 SP: 105/155
Bunshin: 10/10 Stealth: 3/4
Turn: 3 Current Unit: Teh Suckwagon
(Weapons) 1) Vulcan- 1 11 damage 3) Gatling Gun (V)- 12 22 damage
(Ammunition) [20] Vulcan [02] Gatling Gun
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Post by Tristan on Feb 7, 2005 21:01:12 GMT -5
Defense Phase: > Hostile Aggressors: Moebius > Incoming Weaponry: 44 damage > Percuasionary Measures: Evasion > Expected Results of Attack: 13+10=23 > Expended Resources: 23 PC
Attack Phase > Current Weapon: Beam Sabre > Current Weapon Output Level: (M) 13 x 2 > Locked-On Targets: Gai's Moebius > Probability of Success: None > Resources Expended: None
Diagnostics:
> Unit Status > Current Frame Durability: 35 > Maximium Frame Durability: 35 > Current Reactor Output: 20 > Maximium Reactor Output: 20
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 210/210) > Hachi Capacity: 100% (SP: 0/30) > Pilots HeartBeat: Normal (PC: 41/100)
> Current Ammunition Count[/b] > Igelstellung: 20/20 rounds > Beam Rifle: 8/8 rounds > Overloads: 0/6 rounds [/size]
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Post by Rooster on Feb 7, 2005 21:27:05 GMT -5
(Seishin)
Seishin Used: Flash (15) Target: Self (Defence) Attacked By: Red Frame Action Taken: Stealth Resources Spent: None (Maintenance) Transformation: Change Gundam-2... Ninja On! Gundam Astray Blue FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: M- A-Up Unit (C) - Hi Performance Targetter - Hi Performance Targetter Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 4 rounds Bazooka (P)- 30 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle(Attack) Weapon Used: Beam Rifle Target(s): Red Frame Effect: (B) 22 Notes: 1 Round (Status) HP: 35/35 EN: 20/20 PCs: 40/100 SP: 105/155
Anti-Beam Shields: 10 Bunshin: 10/10 Stealth: 0/4
Turn: 4 Current Unit: Blue Frame (Weapons) Igelstellung- 13 damage, 20 rounds Missile Launcher (PGSR)- 16 damage/2 PC Beam Saber (BM)- 20 damage Beam Rifle (B)- 22 damage, 8 rounds Missile Pod (PG)- 40 damage x 2, 4 rounds Bazooka (P)- 40 damage, 8 rounds (Ammunition)[20] Igelstellung [07] Beam Rifle [04] Missile Pod [08] Bazooka
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Post by Tristan on Feb 7, 2005 21:41:07 GMT -5
Defense Phase: > Hostile Aggressors: Astray > Incoming Weaponry: (B) 22 damage > Percuasionary Measures: Acceptance > Expected Results of Attack: Anti Beam Shield: 22/2=11-10=1 > Expended Resources: 1 HP, 1 Shield
Attack Phase > Current Weapon: Beam Sabre > Current Weapon Output Level: (M) 13 damage x 2 > Locked-On Targets: Gai's Moebius > Probability of Success: None > Resources Expended: None
Diagnostics:
> Unit Status > Current Frame Durability: 34 > Maximium Frame Durability: 35 > Current Reactor Output: 20 > Maximium Reactor Output: 20
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 0/0) > Hachi Capacity: 100% (SP: 0/30) > Pilots HeartBeat: Normal (PC: 41/100)
> Current Ammunition Count[/b] > Igelstellung: 20/20 rounds > Beam Rifle: 8/8 rounds > Overloads: 0/6 rounds > Shields: 5/6 rounds [/size]
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Post by Rooster on Feb 7, 2005 22:27:21 GMT -5
(Seishin)
Seishin Used: Flash (15) Target: Self (Defence) Attacked By: Red Frame Action Taken: CC x 2 Resources Spent: 2 EN (Attack) Weapon Used: Igelstellung Target(s): Red Frame Effect: 13 Notes: 1 Round (Status) HP: 35/35 EN: 18/20 PCs: 40/100 SP: 105/155
Anti-Beam Shields: 10 Bunshin: 10/10 Stealth: 1/4
Turn: 5 Current Unit: Blue Frame (Weapons) Igelstellung- 13 damage, 20 rounds Missile Launcher (PGSR)- 16 damage/2 PC Beam Saber (BM)- 20 damage Beam Rifle (B)- 22 damage, 8 rounds Missile Pod (PG)- 40 damage x 2, 4 rounds Bazooka (P)- 40 damage, 8 rounds (Ammunition)[19] Igelstellung [07] Beam Rifle [04] Missile Pod [08] Bazooka
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Post by Tristan on Feb 8, 2005 0:15:19 GMT -5
Defense Phase: > Hostile Aggressors: Astray > Incoming Weaponry: 13 damage > Percuasionary Measures: Acceptance > Expected Results of Attack: Anti Beam Shield: 13/6.5=7 HP > Expended Resources: 7 HP, 1 Shield
Attack Phase > Current Weapon: Beam Sabre > Current Weapon Output Level: (M) 13 damage x 2 > Locked-On Targets: Gai's Moebius > Probability of Success: None > Resources Expended: None
Diagnostics:
> Unit Status > Current Frame Durability: 27 > Maximium Frame Durability: 35 > Current Reactor Output: 20 > Maximium Reactor Output: 20
> Barrier Status > Barrier Type: None > Current Barrier Output: Nominal
> Pilots Vitals > Mental Capacity: 100% (SP: 0/0) > Hachi Capacity: 100% (SP: 0/30) > Pilots HeartBeat: Normal (PC: 41/100)
> Current Ammunition Count[/b] > Igelstellung: 20/20 rounds > Beam Rifle: 8/8 rounds > Overloads: 0/6 rounds > Shields: 4/6 rounds [/size]
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