|
Post by Sytax on Feb 2, 2005 16:33:08 GMT -5
Here it comes part one of three.
Gold Frame Stage 1: Escape from Heliopolis
-----------------------------------
You are Rondo Sahaku, an Orb noble intent on seizing control of the neutral nation and spreading its influence across the world with advanced MS technology, spearheaded by the Gundam Astray project. While supervising this project on the colony Heliopolis, ZAFT forces attack and destroy the settlement. Taking the Gold Frame prototype, you make a daring escape from the crumbling colony, but lose your arm in the process. And now an unfortunate ZAFT soldier finds himself in your way...
Player unit: Basic Gold Frame, two Low-Tier items.
Enemy Unit: GINN, classless, one Low-Tier perishable of the GM's choice.
Terrain: Outside Heliopolis colony (Space terrain) PC Limit: 100 Objective: Destroy the GINN
Special: Gold Frame loses its Beam Rifle attack and Anti-Beam Shield. Gold Frame's Beam Saber and Countercut are disabled at the beginning of battle. They may be enabled by disabling the Hyper Bazooka during the Transformation Phase.
---
Deploy away~
|
|
|
Post by Seth Valentine on Feb 2, 2005 18:57:27 GMT -5
Name: Rondo SahakuRank: LieutennantClass: Martian SuccessorFaction: Big FireOccupation: Co-OrdinatorUPs: 001Starting Max SP: 75Maximum SP Cap: 150Skills & Abilities:- Countercut: 2 EN or 5 PCs
- Dodge Cost is 13. Minimum Dodge Cost is 5.
- Image Feedback System Implant: Activates only in a unit with IFS. -Dodge Cost is 7, Countercut: 1 EN or 4 PCs. -In size S or SS units, add an additional Dodge Cost -2 and target's Dodge Cost +3. -Lieutenant: Countershoot. -In Mothership Class units, instead of the above bonuses: Damage Dealt +30%, Target's Dodge Cost +5, and lower the inherent Dodge Cost by 5, then re-lock at the lower value.
- Boson Jump: Dodge all attacks from one attack phase. Charge 1 unit for each enemy attack phase directed wholly or partly at you that is not support defended; charge 1 unit after a turn in which there is no attack directed at you that is not support defended. -Private: Start with 1 use, max 1 use. Charge 7 units to regain one use. -Corporal: Start with 2 uses, max 2 uses. Charge 7 units to regain one use. -Sergeant: Start with 2 uses, max 2 uses. Charge 6 units to regain one use. -Ensign: Start with 3 uses, max 3 uses. Charge 6 units to regain one use. -Lieutenant: Start with 3 uses, max 3 uses. Charge 5 units to regain one use.
- A-Class Jumper: Ignore terrain Dodge Cost penalties. Lieutenant Martian Successors only.
Series of Origin: Martian Successor NadesicoSeishin:1) Hot Blood - Nekketsu Increase all Weapon Damage x 2 for your FIRST ATTACK PHASE. This applies to (X) and other multiple-hit weapons. SP Cost: 40 SP2) Flash - Hirameki The FIRST attack received is automatically dodged at no cost. SP Cost: 15 SP3) Direct Attack - Jyokugeki For your first Attack Phase this turn, your target cannot use Bunshin, Barriers and any other special defensive ability under secondary defenses to evade the attack. Target also cannot be Support Defended by allies. If used in conjunction with (X) weapons, only Support Defense will be disabled. The cancellation of Support Defense other secondary defenses only applies to your attacks. SP Cost: 20 SP4) Resupply - Hokyuu You or one target ally regenerates all EN and ammunition to 100%. SP Cost: 60 SP- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Gundam Astray Gold FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Hyper Bazooka (P)- 40 damage, 4 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Equipment:Perishables:- Repair Kit:
Restores unit's HP to 100%
- Reloader:
Restores unit's ammunition for any weapon to 100%
|
|
|
Post by Sytax on Feb 2, 2005 19:11:12 GMT -5
Zaft Soldier: Unidentifed mobile suit cease and desist all activity and power down. I repeat Unidentifed mobile suit cease and desist all activity and power down. Pilot Name[/color]: ZAFT Soldier Rank[/color]: Private Pilot Class[/color]: Classless Skills & Abilities[/color]: - Dodge cost is 20. Minimum dodge cost is 5. - Countercut: 2 EN or 5 PCs--- GINN[/color][/url] [glow=blue,2,300] Statistics: HP: 30, EN: 10, IS: 4, Move: G, Size: M[/glow] Weapons: Pardus (PGSV)- 2 damage/PC Heavy Sword (M)- 6 damage Heavy Assault Machinegun- 6 damage, 10 rounds
Canis (PG)- 20 damage x 2, 4 rounds Cattus- 25 damage, 8 rounds
Barrus (B)- 25 damage, 2 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Heavy Assault Machinegun 4) During deployment, choose either Canus, Barrus or Cattus, then disable the others.Items[/color]: - Reloader
|
|
|
Post by Sytax on Feb 2, 2005 19:17:02 GMT -5
- Seth Valentine gets the fist blow, followed by Sytax.
- Prone time is 48 hours per person. This isn't the first time so keep it on time.
- Be sure to double, triple, and quadruple check everything!
LETS ROCK!!![/color][/size]
|
|
|
Post by Seth Valentine on Feb 2, 2005 19:58:07 GMT -5
Rondo: Damn. Haven't got much ammo left, but I have to get out... I'll have to put this away then. - Pilot's Seishin Phase:
- Seishin Used: None
- Target: None
- SP Used: None
- Effect: None
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: None
- Weapon Type: (None)
- Weapon Damage: None
- Status Effect: None
- Additonal Modifers: None
- Action Taken: None
- Damage Taken: None
- Resources Spent: None
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Igelstellung
- Resources Spent: 1 round
- Weapon Type: (None)
- Damage Dealt: 3
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 3
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 100/100 [/li][li]SP: 75/75 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 19/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|
|
Post by Sytax on Feb 2, 2005 20:23:59 GMT -5
Zaft Soldier: Incoming enemy fire! What are you doing?! Defense Phase: Attacking weapon:Igelstellung - 3 Damage Action Taken: take Resources used: 3 HPAttack Phase: Target: Seth Valentine Weapon: Cattus - 25 damage Resources used: 1 Round Modifiers: n/aStats: HP: 27/30 EN: 10/10 PCs: 100/100
Ammo: Heavy Assault Machinegun - 6 damage, 10 rounds Cattus - 25 damage, 7 rounds
Item: 1. Reloader
|
|
|
Post by Seth Valentine on Feb 2, 2005 22:04:00 GMT -5
Rondo: Get out of my way or I'll have to destroy you! - Pilot's Seishin Phase:
- Seishin Used: None
- Target: None
- SP Used: None
- Effect: None
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: Cattus
- Weapon Type: (None)
- Weapon Damage: 25
- Status Effect: None
- Additonal Modifers: None
- Action Taken: Dodged
- Damage Taken: None
- Resources Spent: 13 PCs
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Igelstellung
- Resources Spent: 1 round
- Weapon Type: (None)
- Damage Dealt: 3
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 3
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 87/100 [/li][li]SP: 75/75 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 18/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|
|
Post by Sytax on Feb 2, 2005 23:37:22 GMT -5
Zaft Soldier: If you do not cease your attacks I will have to destroy you!! Defense Phase: Attacking weapon:Igelstellung - 3 Damage Action Taken: take Resources used: 3 HPAttack Phase: Target: Seth Valentine Weapon: Cattus - 25 damage Resources used: 1 Round Modifiers: n/aStats: HP: 24/30 EN: 10/10 PCs: 100/100
Ammo: Heavy Assault Machinegun - 6 damage, 10 rounds Cattus - 25 damage, 6 rounds
Item: 1. Reloader
|
|
|
Post by Seth Valentine on Feb 3, 2005 19:16:13 GMT -5
Rondo: If you move out of my way, I'll stop attacking, but until then, take this! - Pilot's Seishin Phase:
- Seishin Used: None
- Target: None
- SP Used: None
- Effect: None
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: Cattus
- Weapon Type: (None)
- Weapon Damage: 25
- Status Effect: None
- Additonal Modifers: None
- Action Taken: Dodged
- Damage Taken: None
- Resources Spent: 13 PCs
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Beam Saber
- Resources Spent: None
- Weapon Type: (BM)
- Damage Dealt: 12
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 12
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 74/100 [/li][li]SP: 75/75 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 17/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|
|
Post by Sytax on Feb 3, 2005 19:34:18 GMT -5
Zaft Soldier: Your unit is in violation of protocol 139 subsection 3b. Cease your activities immediatly or be destroyed. Defense Phase: Attacking weapon:Beam Saber(BM) - 12 damage Action Taken: CC Resources used: 2 ENAttack Phase: Target: Seth Valentine Weapon: Cattus - 25 damage Resources used: 1 Round Modifiers: n/aStats: HP: 24/30 EN: 8/10 PCs: 100/100
Ammo: Heavy Assault Machinegun - 6 damage, 10 rounds Cattus - 25 damage, 5 rounds
Item: 1. Reloader
|
|
|
Post by Seth Valentine on Feb 3, 2005 19:56:28 GMT -5
Rondo: What protocol would that be exactly? And more importantly, should I care? - Pilot's Seishin Phase:
- Seishin Used: None
- Target: None
- SP Used: None
- Effect: None
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: Cattus
- Weapon Type: (None)
- Weapon Damage: 25
- Status Effect: None
- Additonal Modifers: None
- Action Taken: Dodged
- Damage Taken: None
- Resources Spent: 13 PCs
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Beam Saber
- Resources Spent: None
- Weapon Type: (BM)
- Damage Dealt: 12
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 12
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 61/100 [/li][li]SP: 75/75 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 17/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|
|
Post by Sytax on Feb 3, 2005 20:18:06 GMT -5
Zaft Soldier: To hell with this!! Defense Phase: Attacking weapon:Beam Saber(BM) - 12 damage Action Taken: CC Resources used: 2 ENAttack Phase: Target: Seth Valentine Weapon: Cattus - 25 damage Resources used: 1 Round Modifiers: n/aStats: HP: 24/30 EN: 6/10 PCs: 100/100
Ammo: Heavy Assault Machinegun - 6 damage, 10 rounds Cattus - 25 damage, 4 rounds
Item: 1. Reloader
|
|
|
Post by Seth Valentine on Feb 5, 2005 21:02:54 GMT -5
Rondo: Hey, back off! - Pilot's Seishin Phase:
- Seishin Used: Flash
- Target: Self
- SP Used: 15
- Effect: Dodge first attack automatically
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: Cattus
- Weapon Type: (None)
- Weapon Damage: 25
- Status Effect: None
- Additonal Modifers: None
- Action Taken: Dodged
- Damage Taken: Flash
- Resources Spent: None
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Beam Saber
- Resources Spent: None
- Weapon Type: (BM)
- Damage Dealt: 12
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 12
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 61/100 [/li][li]SP: 60/75 [/li][li]Boson Jumps: 3/3 [/li][li]Boson Jump Charges: 0/5 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 17/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|
|
Post by Sytax on Feb 5, 2005 21:16:02 GMT -5
Zaft Soldier: You think you can get away with ignore the situation your in!! Defense Phase: Attacking weapon:Beam Saber(BM) - 12 damage Action Taken: CC Resources used: 2 ENAttack Phase: Target: Seth Valentine Weapon: Cattus - 25 damage Resources used: 1 Round Modifiers: n/aStats: HP: 24/30 EN: 4/10 PCs: 100/100
Ammo: Heavy Assault Machinegun - 6 damage, 10 rounds Cattus - 25 damage, 3 rounds
Item: 1. Reloader
|
|
|
Post by Seth Valentine on Feb 5, 2005 22:00:07 GMT -5
Rondo: No, I think I can get away if I do this though! - Pilot's Seishin Phase:
- Seishin Used: Flash
- Target: Self
- SP Used: 15
- Effect: Dodge first attack automatically
- Defensive Phase:
- Attacker: ZAFT Soldier
- Weapon Used: Cattus
- Weapon Type: (None)
- Weapon Damage: 25
- Status Effect: None
- Additonal Modifers: None
- Action Taken: Boson Jump
- Damage Taken: None
- Resources Spent: None
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: ZAFT Soldier
- Weapon Used: Igelstellung
- Resources Spent: 1 round
- Weapon Type: (None)
- Damage Dealt: 3
- Status Effect: None
- Additional Modifiers: None
- Total Damage: 3
- Mechanoid Status Report:[/color] [/li][li]EN: 20/20[/color] [/li][li]PCs: 61/100 [/li][li]SP: 60/75 [/li][li]Boson Jumps: 2/3 [/li][li]Boson Jump Charges: 0/5 [/li][li]Equipped Items: - IS 1 - Repair Kit
- IS 2 - Reloader
[/li][li]Weapons: - Igelstellung- 3 damage, 16/20 rounds
- Beam Saber (BM)- 10 damage
Beam Rifle (B)- 12 damage, 8 rounds
- Hyper Bazooka (P)- 40 damage, 4/4 rounds
[/color][/li][/ul]
|
|