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Post by tiffac on Nov 20, 2002 3:06:06 GMT -5
This is my baby!!! ;D Mobile Fighter Zaku I KaiStatistics: HP: 25, EN: 10, IS: 3Callsign: Viper 1Weapons: 1) Tackle- 5 damage 2) 105mm Machine Gun- 6 damage, 10 rounds 3) 240mm Bazooka (P)- 20 damage, 4 roundsInherent Abilities: 1) Usable by anyone. 2) Bunshin: Dodge one attack completely for 1 EN. 3) HGCCP: Regenerate 25% of max EN per post.Note: 30 pts each for Bushin and Regen EN abilities._______________________ Edit: Darn! they change the stipulation for countershot and here I thought I can make a Mobile Fighter do some chopping with projectiles. lolz! ;D tiffac still poses like Bruce Lee with his Zaku I Kai
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Post by Alenby on Nov 20, 2002 17:18:44 GMT -5
That reminds me...I haven't showed my Bunny GM yet have I? ;D Alenby's Bunny-Eared Assault Custom GMStatistics: HP: 30, EN: 15, IS: 4Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Bunny Blade (Beam Saber) (M)- 6 damage 3) Beam Spray Barrel (Beam Spray Gun) (BS)- 6 damage x 3, 5 rounds 4) Gatling Gun (V)- 8 damage, 12 roundsInherent Abilities: 1) Usable by anyone. 2) Bunny Armor (Shield) 3) Bunny Blade (Countercut) 4) Bunny Ears: Dodge one attack completely for 1EN.Customize Points Distribution (Total=50/50)[/b] -15Pts: Gatling Gun -30Pts: Bunshin -5Pts: +5EN
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Post by Demi-JIJI on Nov 20, 2002 20:24:57 GMT -5
This is what happens when a Super Robot otaku gets to make his own mech.
Adio's Super Robot GM Deluxe
Statistics: HP: 40, EN: 10, IS: 4
Weapons: 1) Adio Shoot (Vulcan) - 2 damage, 20 rounds 2) Adio Blade (Beam Saber) (M) - 6 damage 3) Adio Ray (Beam Spray Gun) (BS) 6 damage x 3, 5 rounds 4) Adio Cannon (180mm Nullfied Recoil Cannon) (V) - 12 damage, 8 rounds 5) Adio Commit Attack (Hyper Bazooka) (P) - 25 damage, 4 rounds
Inherent Abilities: 1) Usable by anyone. 2) Shield 3) Countercut 4) Adio Spirit Shield (I-Field) (Barrier): Negate 20 (B)-type damage. 1 EN/use
50 Point Distribution: 1) 180mm Nullfied Recoil Cannon (V) - 12 damage, 8 rounds :: 15pts 2) Hyper Bazooka :: 10pts 3) I-Field :: 15pts 4) + 10HP :: 10pts
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Post by tiffac on Nov 21, 2002 2:47:28 GMT -5
This is my Rambo GM! ;D Master Grade GM KaiStatistics: HP: 30, EN: 10, IS: 4Callsign: Panzer 1Weapons: 1) Vulcan - 2 damage, 20 rounds 2) Beam Saber (M) - 6 damage 3) Beam Spray Gun (BS) 6 damage x 3, 5 rounds 4) 100mm Machine Gun - 6 damage, 10 rounds 5) Gatling Gun (V) - 8 damage, 12 6) 180mm Nullfied Recoil Cannon (V) - 12 damage, 8 rounds 7) Hyper Bazooka (P) - 25 damage, 4 rounds Inherent Abilities: 1) Usable by anyone. 2) Shield 3) CountercutNote:
10 pts 100mm Machine Gun 10 pts Hyper Bazooka 15 pts Gatling Gun 15 pts 180mm Nullfied Recoil Cannon ______________________________ Yeah! the OG set up fever has gotten to me. I need a vaccine against it. lolz! Note: I need someone to paint the GM Kai sprite Green like Zeon colors anyone?
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Post by PerimtrMan on Nov 21, 2002 5:32:39 GMT -5
GM Custom Grade
Statistics: HP: 32, EN: 13, IS: 4
Weapons: 1) Vulcan - 2 damage, 20 rounds 2) Beam Saber (M) - 6 damage 3) Beam Spray Gun (BS) 6 damage x 3, 5 rounds 4) Gatling Gun (V) - 8 damage, 12 rounds
Inherent Abilities: 1) Usable by anyone. 2) Shield 3) Countercut 4) Nano Skin: Regenerate 25% of max HP per pos
bought a GM and then used it to evolve to get a dress up cost me 160 PC, 40 less.
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Post by HeeroX on Nov 24, 2002 13:16:52 GMT -5
Here is mine. Spyder Gundam(Customized from Wing Zero) Statistics: HP:50,EN:50,IS:4Weapons: 1)Excel Rifle Buster Mode(BS)-100 damage, 5 EN per round 2)Excel Rifle Beam Rifle(B)-12 damage, 12 rounds 3)Hyper Beam Saber(M)-23 damage 4)Spyder Web(P)-5 damage 5)Spyder Funnel(PSX)(B)-50 damage,1 EN per target(useable by newtypes/enhanced humans only) 6)Spyder Hyper Attack(S)-220 damage,10 EN per target(uses half of all ammo,useable by NT/EH only)Inherent abilities: 1) Useable by anyone 2)Shield 3)Countercut 4)Mirage System-dodge 1 attack completly for 1 EN
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Post by Mafty Navue Erin on Nov 24, 2002 13:27:08 GMT -5
HeeroX, I believe the custom mechs we're referring to are the ones from the GM and Zaku dressups, not something from your imagination.
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Post by Gouf on Nov 24, 2002 22:53:14 GMT -5
Here's my little Zaku. Zaku GuardianStatistics: HP: 25, EN: 22, IS: 3Weapons: 1) Tackle- 5 damage 2) Heat Hawk (M)- 6 damage 3) 105mm Machine Gun- 6 damage, 10 rounds 4) Beam Rifle (B)- 6 damage, 10 rounds 5) 240mm Bazooka (P)- 20 damage, 4 roundsInherent Abilities:1) Usable by anyone. 2) Shield 3) Countercut 4) I-Field (Barrier)
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Post by Justine Chafroise on Nov 24, 2002 23:05:46 GMT -5
My 2nd GM!
RGM-79SP-H GM Sniper II Kai (Mark Green Custom)
Statistics: HP: 30, EN: 10, IS: 4[/color]
Weapons: 1) 60mm Vulcan- 2 damage, 20 rounds 2) Beam Sabre (M)- 6 damage 3) Beam Spray Gun (BS)- 6 damage X 3, 5 rounds 4) Beam Smart Gun (B)- 20 damage, 4 EN.
Inherent Abilities: 1) Usable by anyone. 2) Shield 3) Countercut 4) Beam Smart Gun: Target's dodge cost +5. 5) HGCCP: Regenerate 25% of max EN per post
GM Dress Up Boutique (50 points) 1. Beam Smart Gun (B)- 20 damage, 4 EN. Target's Dodge Cost +5 (20 points) 2. HGCCP: Regenerate 25% of max EN per post. (30 points)
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Post by Groufiste LaCrane on Dec 3, 2002 3:06:54 GMT -5
Here are some Transformers inspired customs that I'll be using in the SCW. They are also my Super Robot GM and Zaku that I said I would make too. Don't take them too lightly they're hehe...more than meets the eye.
GM Convoy "Optimus Prime"
Statistics: HP: 50, EN: 20, IS: 4
Weapons: 1) Small Hand Gun - 2 damage, 20 rounds 2) Beam Axe (M) - 6 damage 3) Multiple Shot Convoy Rifle (BS) 6 damage x 3, 5 rounds 4) Convoy Rifle (B)- 20 damage, 4 EN.
Inherent Abilities: 1) Usable by anyone. 2) Transector Armor (Shield) 3) Countercut 4) Autobot Matrix of Leadership: Convoy Rifle's Target dodge cost +5
Points: 20 for Beam Smart Gun 20 for HP 10 for EN
and
Mega Zaku "Megatron"
Statistics: HP: 50, EN: 17, IS: 3
Weapons: 1) Beam Hammer Fist - 5 damage 2) Beam Saber (M) - 6 damage 3) Small Hand Gun - 6 damage, 10 rounds 4) Gun Mode Blast (P)- 20 damage, 4 rounds 5) Fusion Cannon (B)- 30 damage, 3 EN
Inherent Abilities: 1) Usable by anyone. 2) Countercut
Points: 8 for beam saber 20 for MBC 25 for HP 7 for EN
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Post by Halo on Dec 3, 2002 8:22:44 GMT -5
Hi all heres my first custom mech (my only mech actually)
GM Custom Mech-Halo01 Skeleton purchased at 200 PCs Statistics: HP: 30, EN: 20, IS: 4
Weapons: 1) Vulcan - 2 damage, 20 rounds 2) Beam Saber (M) - 6 damage 3) Beam Spray Gun (BS) 6 damage x 3, 5 rounds 4) 100mm Machine Gun - 6 damage, 10 rounds 5) Funnel (PX): 14 damage/EN. Requires NT/EH ability
Inherent Abilities: 1) Usable by anyone. 2) Shield 3) Countercut
Modifications: -30 points: +Funnel -10 points: +100mm Machine Gun -10 points: +10 EN
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Post by Shin on Dec 3, 2002 18:45:01 GMT -5
I guess It's about time to reveal the designs I was thinking up since Daba annouced this little custom promo ZakuKaiser (Owned: 50 + 75 for upgrade)
Statistics: HP: 25 (35), EN: 10 (12), IS: 3(4)
Weapons: 1) Tackle- 5 damage 2) Zaku Blade (M) - 6 damage 3) Zaku Blaster - 6 damage, 10 rounds 4) Zaku Smasher Punch (P)- 20 damage, 4 rounds
Inherent Abilities: 1) Usable by anyone. 2) Counter Cut 3) Nano Skin: Regenerate 25% of max HP per post
+1 IS ::: 10 points
Twin Heat Swords (M) - 6 damage ::: 8 points (with this, the ability to countercut)
+10 HP ::: 10 points
+2 EN ::: 2 points
Nano Skin: Regenerate 25% of max HP per post ::: 30 points Zaku Griever (Owned: 50 + 75 for upgrade)
Statistics: HP: 25, EN: 10, IS: 3
Weapons: 1) Tackle- 5 damage 2) 105mm Machine Gun- 6 damage, 10 rounds 3) 240mm Bazooka (P)- 20 damage, 4 rounds
Inherent Abilities: 1) Usable by anyone. 2) Bunshin 3) HGCCP: Regenerate 25% of max EN per post
Bunshin: Dodge one attack completely. Use depends on HP. (0-49: 1 EN, 50-100: 2 EN, ...) ::: 30 points
HGCCP: Regenerate 25% of max EN per post ::: 30 pointsThey may be simple in design but they are very effective if you think about it Edit: the new name of my armor Zaku is now ZakuKaiser this name was suggested to me by Ryusei thanks for the cool name ^_^ and the sprite was made by Alenby thanks for that as well ^_^
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Post by Mafty Navue Erin on Dec 4, 2002 9:36:24 GMT -5
...and I see the HGCCP + Bunshin combo seems VERY popular.
Just a little announcement though. GM and Zaku dressups *might* be ending soon, so for those who want customized GM's and Zaku's, go get one now.
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Post by Alenby on Dec 4, 2002 17:54:43 GMT -5
Yet another GM that doesn't look like a GM. GM-01A~! (Tural has the Beam Coated GM-02A~!) GM-01A, Normal Colors GM-01A, Night Raid ColorsStatistics: HP: 40, EN: 10, IS: 4Weapons: 1) Chest Vulcan- 2 damage, 20 rounds 2) Beam Katal Saber (M)- 6 damage 3) Beam Splash Rifle (BS)- 6 damage X 3, 5 rounds 4) Linear Atomic Cannon (S)- DESTROY, 50 PCs/shotInherent Abilities: 1) Usable by anyone. 2) Shield 3) CountercutCustomize Points Distribution (Total=50/50)[/b] -40Pts: Atomic Bazooka -10Pts: HP+10
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Post by PerimtrMan on Dec 5, 2002 4:10:22 GMT -5
Zaku I Custom Grade
Statistics: HP: 32, EN: 10, IS: 3
Weapons: 1) Tackle- 5 damage 2) Standard Heat Hawk (M) - 6 damage 3) 105mm Machine Gun- 6 damage, 10 rounds 4) 240mm Bazooka (P)- 20 damage, 4 rounds
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Shield 4) Nano Skin: Regenerate 25% of max HP per post
Purchasing Costs: 75 PC
I did it like the GM buy a Zaku I first then evolve it to this customize one. Although it was just 5 less... 145 of 150 total.
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