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Post by Ryune Zoldark on Feb 11, 2005 19:27:08 GMT -5
"Oh yeah!?"
Defense Phase:
Attacking Weapon: Sword. Action Taken: Cut. Damage Taken: N/A. Resources Used: 16 PCs
Attack Phase:
Attack Used: Bazooka (P). Target: Lowe. Damage Dealt: 45. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +3, Countercut cost x1.5.
Statistics: HP: 35/35 EN: 2/20 PC: 84/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 6 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Tavish on Feb 11, 2005 22:55:47 GMT -5
Masked CrusaderSeishin PhaseSeishin Used: SP Spent: --- Target: --- Effect: --- Defense Phase"I'm only beginning to fight!" Attack #1: Mercenary (Blue Frame) Attacking Weapon: Bazooka Response: Countercut Damage: --- Resources Spent: 9 PCs Attack Phase"And you'll go down long before I do!" The barrage did not stop as the Astray simply sheared through the enemy's attacks and sliced away. Weapon Used:[/color] Beam Saber Target:[/color] The Mercenary (Blue Frame) Damage:[/color] 10*1.5*Foc*Pot = 40.5 ~ 41Modifiers:[/color] +3 DC, *1.5 CC Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Astray Red Frame HP:[/color] 8 / 35 EN:[/color] 11 / 20 SP:[/color] 120 / 120 PC:[/color] 73 / 100 Weapons:[/color] Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Beam Saber Overload (BV) - 14 damage/2 EN, Disabled Shields: 6 / 10 Anti-Beam Items: Grapple Sensor Effects:[/color] --- Focus:[/color] 4 / 25 Potential:[/color] Inactive * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 17 HP * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 14 HP * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 10 HP * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 7 HP
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Post by Ryune Zoldark on Feb 13, 2005 6:22:24 GMT -5
"We'll have to see about that!"
Defense Phase:
Attacking Weapon: Sword. Action Taken: Cut. Damage Taken: N/A. Resources Used: 16 PCs
Attack Phase:
Attack Used: Bazooka (P). Target: Lowe. Damage Dealt: 45. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +3, Countercut cost x1.5.
Statistics: HP: 35/35 EN: 2/20 PC: 68/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 5 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Tavish on Feb 13, 2005 12:28:57 GMT -5
Masked Crusader( Fixed an error on my part. Modified instead of quoted. ) Seishin PhaseSeishin Used: Ghost Step SP Spent: 15 Target: --- Effect: Dodge first attack received! Defense PhaseMoving smoothly past the bazooka, the shot simply gliding by, the Red Frame drew closer into the Blue, glowering... Attack #1: Mercenary (Blue Frame) Attacking Weapon: Bazooka Response: Flash Damage: --- Resources Spent: --- Attack Phase"Begone!" Weapon Used:[/color] Beam Saber Target:[/color] The Mercenary (Blue Frame) Damage:[/color] 10*1.5*Foc*Pot = 40.5 ~ 41Modifiers:[/color] +3 DC, *1.5 CC Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Astray Red Frame HP:[/color] 8 / 35 EN:[/color] 11 / 20 SP:[/color] 105 / 120 PC:[/color] 73 / 100 Weapons:[/color] Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Beam Saber Overload (BV) - 14 damage/2 EN, Disabled Shields: 6 / 10 Anti-Beam Items: Grapple Sensor Effects:[/color] --- Focus:[/color] 4 / 25 Potential:[/color] Inactive * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 17 HP * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 14 HP * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 10 HP * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 7 HP
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Post by Ryune Zoldark on Feb 14, 2005 4:48:25 GMT -5
"How did he do that!?"
Defense Phase:
Attacking Weapon: Sword. Action Taken: Cut. Damage Taken: N/A. Resources Used: 16 PCs
Attack Phase:
Attack Used: Bazooka (P). Target: Lowe. Damage Dealt: 45. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +3, Countercut cost x1.5.
Statistics: HP: 35/35 EN: 2/20 PC: 52/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 4 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Tavish on Feb 14, 2005 5:53:58 GMT -5
Masked CrusaderSeishin PhaseSeishin Used: Ghost Step SP Spent: 15 Target: --- Effect: Dodge first attack received! Defense PhaseAttack #1: Mercenary (Blue Frame) Attacking Weapon: Bazooka Response: Flash Damage: --- Resources Spent: --- Attack Phase"Get used to it!" Weapon Used:[/color] Beam Saber Target:[/color] The Mercenary (Blue Frame) Damage:[/color] 10*1.5*Foc*Pot = 40.5 ~ 41Modifiers:[/color] +3 DC, *1.5 CC Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Astray Red Frame HP:[/color] 8 / 35 EN:[/color] 11 / 20 SP:[/color] 90 / 120 PC:[/color] 73 / 100 Weapons:[/color] Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Beam Saber Overload (BV) - 14 damage/2 EN, Disabled Shields: 6 / 10 Anti-Beam Items: Grapple Sensor Effects:[/color] --- Focus:[/color] 4 / 25 Potential:[/color] Level 3 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 17 HP * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 14 HP * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 10 HP * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 7 HP
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Post by Ryune Zoldark on Feb 15, 2005 4:58:24 GMT -5
"Damn..."
Defense Phase:
Attacking Weapon: Sword. Action Taken: Cut. Damage Taken: N/A. Resources Used: 16 PCs
Attack Phase:
Attack Used: Bazooka (P). Target: Lowe. Damage Dealt: 45. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +3, Countercut cost x1.5.
Statistics: HP: 35/35 EN: 2/20 PC: 36/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 3 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Tavish on Feb 15, 2005 6:42:04 GMT -5
Masked CrusaderSeishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: Mercenary (Blue Frame) Attacking Weapon: Bazooka Response: Countercut Damage: --- Resources Spent: 9 PCs Attack Phase"Hmph!" Weapon Used:[/color] Beam Saber Target:[/color] The Mercenary (Blue Frame) Damage:[/color] 10*1.5*Foc*Pot = 40.5 ~ 41Modifiers:[/color] +3 DC, *1.5 CC Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Astray Red Frame HP:[/color] 8 / 35 EN:[/color] 11 / 20 SP:[/color] 90 / 120 PC:[/color] 64 / 100 Weapons:[/color] Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Beam Saber Overload (BV) - 14 damage/2 EN, Disabled Shields: 6 / 10 Anti-Beam Items: Grapple Sensor Effects:[/color] --- Focus:[/color] 4 / 25 Potential:[/color] Level 3 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 17 HP * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 14 HP * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 10 HP * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 7 HP
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Post by Ryune Zoldark on Feb 16, 2005 4:53:50 GMT -5
"Rats..."
Defense Phase:
Attacking Weapon: Sword. Action Taken: Cut. Damage Taken: N/A. Resources Used: 16 PCs
Attack Phase:
Attack Used: Bazooka (P). Target: Lowe. Damage Dealt: 45. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +3, Countercut cost x1.5.
Statistics: HP: 35/35 EN: 2/20 PC: 20/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 2 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Tavish on Feb 16, 2005 6:21:25 GMT -5
Masked CrusaderSeishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: Mercenary (Blue Frame) Attacking Weapon: Bazooka Response: Countercut Damage: --- Resources Spent: 3 EN "This suit is running low on energy..." Attack Phase"So... I shall have to finish you now!" The mecha drew the shining "blade" back, the beam flaring brightly as the remaining available energy, funneled into the saber generator, began to overload the weapon... before moving to cleave the enemy Mobile Suit in two. "Hissatsu! Chou Biimu Ken!" Weapon Used:[/color] Beam Saber Overload (BV)Target:[/color] The Mercenary (Blue Frame) Damage:[/color] 14*1.5*Foc*Pot ~ 57 x4 = 228 damage! Modifiers:[/color] +3 DC, *1.5 CC Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Astray Red Frame HP:[/color] 8 / 35 EN:[/color] 0 / 20 SP:[/color] 90 / 120 PC:[/color] 64 / 100 Weapons:[/color] Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Beam Saber Overload (BV) - 14 damage/2 EN, Enabled! Shields: 6 / 10 Anti-Beam Items: Grapple Sensor Effects:[/color] --- Focus:[/color] 4 / 25 Potential:[/color] Level 3 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 17 HP * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 14 HP * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 10 HP * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 7 HP
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Post by Ryune Zoldark on Feb 17, 2005 6:11:18 GMT -5
Defense Phase:
There is NO way possible to survive...
Umm... Tavish, you failed the objective which is to "Reduce Blue Frame to less than 10% HP WITHOUT destroying it..."
Statistics: HP: 0/35 EN: 2/20 PC: 20/100
Weapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 0 rounds Bazooka (P)- 30 damage, 2 rounds Smoke Bomb- PARALYZE, 2 rounds
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Post by Ryune Zoldark on Feb 21, 2005 5:00:22 GMT -5
It's unfortunate for you to fail in the first part of th eevent... This event is hereby over for TAvish. Better luck next time.
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