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Post by Ryune Zoldark on Feb 4, 2005 5:14:13 GMT -5
(Note: GINN does not have a shield... My mistake, really... hereby fixing my statistics as necesarry...)
Attack Phase:
Attack Used: Cattus. Target: Astray. Damage Dealt: 25. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: N/A.
Statistics:
HP: 10/30 EN: 8/10 PC: 40/100
- Repair Kit
Weapons: Heavy Assault Machinegun - 10/10 rounds Cattus - 2/8 rounds
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Post by minibahamut on Feb 4, 2005 15:30:02 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: Astray Effect: dodge! SP Cost: 15[/size]
DEFENSE PHASE:
Incoming: Cattus Action: Flashed! Damage: 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Igelstellung Target: GINN Damage: 14 (3 * 4 * 1.16) Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 4/75 EN: 20/20 PCs: 100/100 SP: 87/117 Current Form: Beam Saber Items: Gundarium Beta, Mother's Stew Ki-Ai: 4 counters - 16% Potential: Damage Received -50%; Weapon Damage +300% Weapons: Igelstellung 18/20 Hyper Bazooka 4/4
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Post by Ryune Zoldark on Feb 5, 2005 10:52:13 GMT -5
Defense Phase:
Attacking Weapon: Igelstellung. Action Taken: Dodge. Damage Taken: N/A. Resources Used: 20 PCs...
Repair Kit Used!
Attack Phase:
Attack Used: Cattus. Target: Astray. Damage Dealt: 25. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: N/A.
Statistics:
HP: 30/30 EN: 8/10 PC: 20/100
Weapons: Heavy Assault Machinegun - 10/10 rounds Cattus - 1/8 rounds
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Post by minibahamut on Feb 6, 2005 0:46:31 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: Astray Effect: dodge! SP Cost: 15[/size]
DEFENSE PHASE:
Incoming: Cattus Action: Flashed! Damage: 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Igelstellung Target: GINN Damage: 14 (3 * 4 * 1.16) Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 4/75 EN: 20/20 PCs: 100/100 SP: 72/117 Current Form: Beam Saber Items: Gundarium Beta, Mother's Stew Ki-Ai: 4 counters - 16% Potential: Damage Received -50%; Weapon Damage +300% Weapons: Igelstellung 17/20 Hyper Bazooka 4/4
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Post by Ryune Zoldark on Feb 9, 2005 6:38:16 GMT -5
Defense Phase:
Attacking Weapon: Igelstellung. Action Taken: take... Damage Taken: 14. Resources Used: N/A...
Attack Phase:
Attack Used: Cattus. Target: Astray. Damage Dealt: 25. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: N/A.
Statistics:
HP: 16/30 EN: 8/10 PC: 20/100
Weapons: Heavy Assault Machinegun - 10/10 rounds Cattus - 0/8 rounds
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Post by minibahamut on Feb 9, 2005 21:36:28 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: Astray Effect: dodge! SP Cost: 15[/size]
*Is that the best your machine can do!*
DEFENSE PHASE:
Incoming: Cattus Action: Flashed! Damage: 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Igelstellung Target: GINN Damage: 14 (3 * 4 * 1.16) Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 4/75 EN: 20/20 PCs: 100/100 SP: 57/117 Current Form: Beam Saber Items: Gundarium Beta, Mother's Stew Ki-Ai: 4 counters - 16% Potential: Damage Received -50%; Weapon Damage +300% Weapons: Igelstellung 16/20 Hyper Bazooka 4/4
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Post by Ryune Zoldark on Feb 10, 2005 2:23:56 GMT -5
Defense Phase:
Attacking Weapon: Igelstellung. Action Taken: take... Damage Taken: 14. Resources Used: N/A...
"If those higher-ups gave me a Gundam instead of a GINN you wouldn't be so cocky..."
Attack Phase:
Attack Used: Machine Gun Target: Astray. Damage Dealt: 6. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: N/A.
Statistics:
HP: 2/30 EN: 8/10 PC: 20/100
Weapons: Heavy Assault Machinegun - 9/10 rounds Cattus - 0/8 rounds
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Post by minibahamut on Feb 11, 2005 4:36:10 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: Astray Effect: dodge! SP Cost: 15[/size]
DEFENSE PHASE:
Incoming: Machine Gun Action: Flashed! Damage: 0 Resources Spent: [/size]
"You dare to insult me, DIE!"
ATTACK PHASE:
Weapon Used: Igelstellung Target: GINN Damage: 14 (3 * 4 * 1.16) Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 4/75 EN: 20/20 PCs: 100/100 SP: 42/117 Current Form: Beam Saber Items: Gundarium Beta, Mother's Stew Ki-Ai: 4 counters - 16% Potential: Damage Received -50%; Weapon Damage +300% Weapons: Igelstellung 15/20 Hyper Bazooka 4/4
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Post by Ryune Zoldark on Feb 11, 2005 5:33:16 GMT -5
Defense Phase:
Attacking Weapon: Igelstellung. Action Taken: dodge... Damage Taken: 0. Resources Used: my last PCs...
"Not that fast..."
Attack Phase:
Attack Used: Machine Gun Target: Astray. Damage Dealt: 6. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: N/A.
Statistics:
HP: 2/30 EN: 8/10 PC: 0/100
Weapons: Heavy Assault Machinegun - 8/10 rounds Cattus - 0/8 rounds
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Post by minibahamut on Feb 11, 2005 19:24:51 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: Astray Effect: dodge! SP Cost: 15[/size]
DEFENSE PHASE:
Incoming: Machine Gun Action: Flashed! Damage: 0 Resources Spent: [/size]
"I've had enough of you, get out of my way now!"
ATTACK PHASE:
Weapon Used: Igelstellung Target: GINN Damage: 14 (3 * 4 * 1.16) Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 4/75 EN: 20/20 PCs: 100/100 SP: 27/117 Current Form: Beam Saber Items: Gundarium Beta, Mother's Stew Ki-Ai: 4 counters - 16% Potential: Damage Received -50%; Weapon Damage +300% Weapons: Igelstellung 14/20 Hyper Bazooka 4/4
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Post by Ryune Zoldark on Feb 13, 2005 6:24:10 GMT -5
"Bugger..."
Defense Phase:
Attacking Weapon: Igelstellung. Action Taken: die...
Statistics:
HP: 0/30 EN: 8/10 PC: 0/100
Weapons: Heavy Assault Machinegun - 8/10 rounds Cattus - 0/8 rounds
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Post by Ryune Zoldark on Feb 14, 2005 4:50:25 GMT -5
Gold Frame Stage 2: Giga-Float
-----------------------------------
When Heliopolis was destroyed, two civilians found the remains of the Blue Frame and Red Frame units. They have since been a thorn in Rondo's side, and this mission will be no different. The Earth Federation has begun construction on a floating mass driver in the middle of the sea, and in order to protect the value of Orb's mass drivers high after most in the rest of the world have been destroyed, you have set out to bring this project to a halt with the newly customized Gold Frame Amatsu. Unfortunately, the other Astrays are protecting it...
Player unit: Gold Frame Amatsu, all non-System items allowed.
Enemy Unit: Red Frame, Lowe Gear [Classless Pilot], no items. Giga-Float, AI Unit (stats below).
Enemy Reinforcements (Turn 4): Blue Frame, Gai Murakumo [Classless Pilot], no items.
Terrain: Giga-Float (Sea terrain) PC Limit: 100 Objective: Reduce the Giga-Float's HP to 50% or lower.
Special: Gold Frame Amatsu begins battle with Anti-Beam Shield disabled and 4 charges on Mirage Colloid. Enable Anti-Beam Shield once Mirage Colloid is used. Gold Frame Amatsu's Maga-No-Ikutachi is disabled for the entire battle. Red Frame has access to 8 with its base seishin and SP pool. Blue Frame gains the following ability and attack: [/li][li]Scale System: Dodge Cost is 5 in sea terrain [/li][li]:-\ Supercavitating Torpedoes (PGSV)- 5 damage/PC, Target's Dodge Cost +5 in sea terrain.
Giga-Float
Statistics: HP: 300, EN: 50, IS: 0, Class: AI
Weapons: None
Inherent Abilities: 1) Can not dodge or block. 2) Heavy Installation (Armor): Damage Reduction (-40%)
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Post by minibahamut on Feb 17, 2005 2:13:56 GMT -5
Rondo Sahaku LT rank Getter Pilot Current Max SP: 117 Skills & Abilities: - Dodge Cost is 26. Minimum Dodge Cost is 15. - Countercut: 2 EN or 7 PCs Seishins: 1) Greater Perserverence Effect: User recovers all HP. Statistics: SP Cost: 40 SP 2)Flash Effect: The FIRST attack received is automatically dodged at no cost: SP Cost: 15 SP Gundam Astray Gold Frame AmatsuStatistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Ikutachi (M)- 10% EN Drain, 2 EN/attack Maga no Shirahoko (P)- 20 damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 45 damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart disabled until Mirage Colloid used 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities.Items: Purple Haro (CowboyJohnny) 30 SP: Concentrate, DA, Great Effort, Hot Blood Shuffle Monshou (Ebanis) All Attack damage x2
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Post by Ryune Zoldark on Feb 17, 2005 6:27:13 GMT -5
Lowe GearSkills & Abilities:- Dodge Cost is 20. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCsGundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.Giga-FloatStatistics: HP: 300, EN: 50, IS: 0, Class: AIWeapons: NoneInherent Abilities: 1) Can not dodge or block. 2) Heavy Installation (Armor): Damage Reduction (-40%)
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Post by Ryune Zoldark on Feb 19, 2005 2:01:18 GMT -5
Prone limit is still 48 hours... You can make your move, minibahamut...
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