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Post by Quattro Bajina on Feb 26, 2005 23:44:40 GMT -5
OOC: You calculate the Anti-Beam effect after shielding, Londo. So it'll be 15/2 - 10 = 0 damage. Nifty, eh?
Turn Counter: 6/7
Cue BGM: T.M. Revolution - Zips
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Igelstellung, 13 damage Action Taken: Block + Shield Resource Spent: 3 Hp, 1 Shield
Lowe: "Grr... at this rate..."
Attack Phase: None, blocking
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Rifle (B), 15 damage Resource Spent: 1 round
Statistics: HP: 14/35 EN: 20/20 PC: 87/100 SP: 8: 30/30
Anti-Beam Shield: 1/6 PT Overload: 0/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 5/8 rounds
Event Phase: 6 turns have passed. Lowe will be replaced by 5 Moebiuses next turn.
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Post by Londo Bellian on Feb 27, 2005 21:57:44 GMT -5
Gai: It's over... DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle (B) Action Taken: AB Shield!Damage Taken: 15 / 2 - 10 = Nulled! Resources Spent: 1 AB Shield Strength [/color] *beam shot hits shield and dissipates* Gai: Now go on, get out of here! They're coming... *swings saber at the red MS for good measure* ATTACK PHASE:
Weapon Used: Beam Saber (M)Target(s): Gundam Astray Red Frame Damage Dealt: {20} damage Resources Spent: none[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 65/100 SP: 93/93 Anti-Beam Shield Strength:8/10 Mad Dodging:6/10 Concealment:2/4 turns! Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 4/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Feb 27, 2005 22:12:50 GMT -5
Turn Counter: 7/7
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Saber Action Taken: CC Resource Spent: 2 EN
Lowe: "Well, crap... I guess I gotta get going. We'll finish our battle some other time!"
Event Phase: Lowe Retreats. 5 EFSF Moebiiuses appears!
Pilot: EF Pilot Class: Classless Seishins: None
EFSF Moebius x5
Statistics: HP: 10, EN: 5, IS: 4, Move: F, Size: S[/color]
Weapons: 1) Vulcan- 1 damage, 20 rounds 2) Missile Launcher (PGV)- 15 damage, 4 rounds 3) Linear Rifle- 10 damage, 10 rounds
Inherent Abilities: 1) Usable by anyone. 2) Countershoot: Vulcan, Linear Rifle 3) Moebius may only be used in space.
EFSF Officer: "Ignore the Red one! Our target is the Blue Gundam! Bring it down, men!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x5 Resource Spent: 1 round for each
Statistics: Moebius 1: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 9/10 rounds
Moebius 2: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 9/10 rounds
Moebius 3: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 9/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 9/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 9/10 rounds
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Post by Londo Bellian on Mar 2, 2005 3:17:49 GMT -5
OOC: Like, they ALL start at 100PC?! I thought they'd have to SPLIT 100PC, as it's the limit for both sides. HowEVER am I going to whittle those down? Gai: .....Shit. P.S. PHASE Seishin Used: Sure Hit Target: self SP Used: 25SP Effect: TDC+10 [/color] DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x5 Action Taken: Mad Dodging x3!, AB Shield x2!Damage Taken: none x3, 10 / 2 = 5(2) = 10HP Resources Spent: 3 instances of Wild Dodging, 2 AB Shield Strengths [/color] *avoids three shots and shields the next two* Gai: Trouble... *aims at one Moebieus* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 1 (Ace Combat 4? ;D ) Damage Dealt: {30} damage x 2, TDC+10+3( G) Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 25/35 EN: 18/20 PCs: 65/100 SP: 93/93 Anti-Beam Shield Strength:6/10 Mad Dodging:3/10 Concealment:3/4 turns!! Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 3/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Mar 2, 2005 10:17:05 GMT -5
OOC: It's 100 PCs per unit. Also, that Sure Hit should give you +13 DC, since it's a (G) weapon. And this is not a beam attack, so AB Shield don't nullify it. You still take 5 damage (after shielding) per shielded shots. Please fix your post before continuing.
Turn Counter:Doesn't matter anymore
Defense Phase:
Moebius 1: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Dodgex2 Resource Spent: 66 PCs
Moebius 2~5: --
EFSF Officer #1: "That was a close one... this guy's no slouch. Careful, men!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x5 Resource Spent: 1 round for each
Statistics: Moebius 1: HP: 10/10 EN: 5/5 PC: 34/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 8/10 rounds
Moebius 2: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 8/10 rounds
Moebius 3: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 8/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 8/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 8/10 rounds
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Post by Londo Bellian on Mar 9, 2005 0:53:55 GMT -5
OOC: Nonetheless, I'm still in deep doo-doo now. Gai: ..... DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x5 Action Taken: Concealment!Damage Taken: none Resources Spent: none [/color] *Astray Blue vanishes into the darkness* Gai: Die... *aims at previous Moebieus* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 1 (Ace Combat 4? ;D ) Damage Dealt: {30} damage x 2, TDC+3 Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 25/35 EN: 18/20 PCs: 65/100 SP: 93/93 Anti-Beam Shield Strength:6/10 Mad Dodging:3/10 Concealment:NOW!!! Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 3/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Mar 11, 2005 11:02:58 GMT -5
Turn Counter: Doesn't matter anymore
Defense Phase:
Moebius 1: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Goes boom
Moebius 2~5: --
EFSF Officer #1: "Arrrgggh!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x4 Resource Spent: 1 round for each
Statistics: Moebius 1: DEAD
Moebius 2: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 7/10 rounds
Moebius 3: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 7/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 7/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 7/10 rounds
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Post by Londo Bellian on Mar 14, 2005 2:19:25 GMT -5
Gai: ..... P.S. PHASE Seishin Used: Sure Hit Target: self SP Used: 25SP Effect: TDC+10 [/color] DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x4 Action Taken: Dodge!, AB Shield x3!Damage Taken: 15HP Resources Spent: 10PC [/color] *crackle! crackle!* Gai: ..... *unloads at another target* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 2 Damage Dealt: {30} damage x 2, TDC+13 Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 5/35 EN: 18/20 PCs: 55/100 SP: 43/93 Anti-Beam Shield Strength:3/10 Mad Dodging:3/10 Concealment:1/4 turns Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 2/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Mar 14, 2005 10:19:09 GMT -5
OOC: Hey Londo, please update your SP. You have been casting Surehit at least twice and your SP's still at full.
Turn Counter: Doesn't matter anymore
Defense Phase:
Moebius 2: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Dodge Resource SPent: 66 PCs
Moebius 3~5:
EFSF Officer #2: "Fire! Fire!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x4 Resource Spent: 1 round for each
Statistics: Moebius 1: DEAD
Moebius 2: HP: 10/10 EN: 5/5 PC: 34/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 6/10 rounds
Moebius 3: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 6/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 6/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 6/10 rounds
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Post by Londo Bellian on Mar 15, 2005 3:36:05 GMT -5
Gai: ..... DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x4 Action Taken: Dodge x3!, Mad Dodging!Damage Taken: none Resources Spent: 30PC, 1 instance of Mad Dodging [/color] *crackle! crackle!* ITEM PHASE Item Used: Repair Kit Item's Effects: HP (full) [/color] Gai: ..... *unloads at another target* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 2 Damage Dealt: {30} damage x 2, TDC+13 Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 25/100 SP: 43/93 Anti-Beam Shield Strength:3/10 Mad Dodging:2/10 Concealment:2/4 turns Perishable Items:> (empty) > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 1/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color] OOC: It can no longer be won. I'm running out of resources. So I'll just fight until I could fight no more. The 100PC for each Moebius killed it for me. That and my poor choice of class and items, I guess.
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Post by Quattro Bajina on Mar 15, 2005 9:00:39 GMT -5
OOC: I dunno, but I think you can still win this one..
Turn Counter: Doesn't matter anymore
Defense Phase:
Moebius 2: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Take and boom Resource Spent:
Moebius 3~5:
EFSF Officer #2: "Uwaaaaa!!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x3 Resource Spent: 1 round for each
Statistics: Moebius 1: DEAD
Moebius 2: DEAD
Moebius 3: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 5/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 5/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 5/10 rounds
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Post by Londo Bellian on Mar 16, 2005 0:52:04 GMT -5
OOC: I somehow doubt it. But thanks. Gai: ..... P.S. PHASE Seishin Used: Sure Hit Target: self SP Used: 25SP Effect: TDC+10 [/color] DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x4 Action Taken: Dodge x2!, Mad Dodging!Damage Taken: none Resources Spent: 20PC, 1 instance of Mad Dodging [/color] Gai: ..... *unloads at another target* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 3 Damage Dealt: {30} damage x 2, TDC+13 Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 5/100 SP: 18/93 Anti-Beam Shield Strength:3/10 Mad Dodging:1/10 Concealment:3/4 turns!! Perishable Items:> (empty) > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, (empty) Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Mar 16, 2005 9:37:45 GMT -5
Turn Counter: Doesn't matter anymore
Defense Phase:
Moebius 3: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Dodge Resource Spent: 66 PCs
Moebius 4~5: --
EFSF Officer #3: "Ugh... this guy's good, but he's falling apart! Men, over him!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x3 Resource Spent: 1 round for each
Statistics: Moebius 1: DEAD
Moebius 2: DEAD
Moebius 3: HP: 10/10 EN: 5/5 PC: 34/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 4/10 rounds
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 4/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 4/10 rounds
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Post by Londo Bellian on Mar 17, 2005 21:55:21 GMT -5
Gai: ..... DEFENSE PHASE:
Attacking Weapon #1: Linear Gun x3 Action Taken: Concealment!Damage Taken: none Resources Spent: none [/color] Gai: ..... ITEM PHASE: Item Used: Reloader Item's Effects:[/color][/b] ammo refill *unloads at another target* ATTACK PHASE:
Weapon Used: Missile Pod (PG)Target(s): Moebius 3 Damage Dealt: {30} damage x 2, TDC+3 Resources Spent: 1 Missile Pod Ammo[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 5/100 SP: 18/93 Anti-Beam Shield Strength:3/10 Mad Dodging:1/10 Concealment:NOW!!! Perishable Items:> (empty) > (empty) Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 3/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Mar 18, 2005 10:19:48 GMT -5
Defense Phase:
Moebius 3: Attacker: Gai Murakumo Attacking Weapon: Missle x2 Action Taken: Take, go boom
Moebius 4~5: --
EFSF Officer #3: "Uwaaaaaa!!"
Attack Phase (All Moebiuses): Target: Gai Weapon Used: Linear Rifle, 10 damage x2 Resource Spent: 1 round for each
Statistics: Moebius 1: DEAD
Moebius 2: DEAD
Moebius 3: DEAD
Moebius 4: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 3/10 rounds
Moebius 5: HP: 10/10 EN: 5/5 PC: 100/100
Weapons: Vulcan- 1 damage, 20 rounds Missile Launcher (PGV)- 15 damage, 4 rounds Linear Rifle- 10 damage, 3/10 rounds
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