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Post by Quattro Bajina on Feb 22, 2005 11:04:33 GMT -5
Blue Frame Stage 2: Red and Blue
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A mysterious employer has hired the Serpent Tail to destroy a trio of prototype Mobile Suits inside the Heliopolis colony. However, once he makes his way inside, Gai Murakumo finds more than he bargained for as he meets up with a scrappy treasure hunter, and his employers turn on him.
Player unit 1: Gai's Moebius (stats below), Low-Tier items
Player unit 2 (change to this on turn 4): Gundam Astray Blue Frame, Low-Tier items (allocate items left over from Moebius)
Enemy Unit 1: Lower Gear (Personal Trooper Pilot, Sergeant), Gundam Astray Red Frame (with 8 active at base stats)
Enemy Units 2 (Replace Lowe on turn 7): EFSF Moebius x 5, no items
Terrain: Ruins of Heliopolis space colony (Space terrain) PC Limit: 100 Objective: Survive for three turns in the Moebius, then survive vor three turns in Blue Frame, THEN destroy all enemy Moebius units. Special: Red Frame loses Gerbera Straight and Hi-Energy Ball.
Gai's Moebius
Statistics: HP: 15, EN: 5, IS: 4, Move: F, Size: S[/color]
Weapons: 1) Vulcan- 1 damage, 20 rounds 3) Gatling Gun (V)- 12 damage, 8 rounds
Inherent Abilities: 1) Usable by anyone. 2) Countershoot: Vulcan, Gatling Gun 3) Dodge Cost -3 4) Moebius may only be used in space.
EFSF Moebius
Statistics: HP: 10, EN: 5, IS: 4, Move: F, Size: S[/color]
Weapons: 1) Vulcan- 1 damage, 20 rounds 2) Missile Launcher (PGV)- 15 damage, 4 rounds 3) Linear Rifle- 10 damage, 10 rounds
Inherent Abilities: 1) Usable by anyone. 2) Countershoot: Vulcan, Linear Rifle 3) Moebius may only be used in space.
Londo, prepare to deploy!
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Post by Londo Bellian on Feb 22, 2005 22:23:18 GMT -5
Name: Londo Bellian IS STILL Gai Murakumo Pilot Class: Rom Stoll wannabe! (Ninja Senshi) Starting Max SP: 93 Skills & Abilities: - Dodge Cost is 10. - Countercut: 1 EN or 4 PCs - Mad Dodging (Bunshin): Dodge 1 attack for free. Allowed ability usage per fight depends on rank. Lieutenant: Can be used 10 times per fight. - Concealment (Stealth): Negate any attack (including status attacks) dealt against you for a whole turn. Has to be charged/recharged to use, and can be only used on yourself (i.e., cannot be used for Support Defense). Lieutenant: Can be used once every 4 turns. Seishins: + Sure Hit = 25SP
Piloting: Gai's Moebius
Statistics: HP: 15, EN: 5, IS: 4, Move: F, Size: S[/color]
Weapons: 1) Vulcan- 1{11} damage, 20 rounds 3) Gatling Gun (V)- 12{22} damage, 8 rounds
Inherent Abilities: 1) Usable by anyone. 2) Countershoot: Vulcan, Gatling Gun 3) Dodge Cost -3 4) Moebius may only be used in space.
Items: > Repair Kit > Repair Kit > Reloader > A-Up (C)
Launch.
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Post by Quattro Bajina on Feb 22, 2005 22:35:56 GMT -5
Pilot: Lower Gear Class: Personal Trooper Pilot Rank: Sergeant Seishins: None Copilot: 8 SP: 30/30 Seishins: Concentrate, Direct Attack, Perseverance, Aid Gundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item).
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Post by Quattro Bajina on Feb 22, 2005 22:37:11 GMT -5
-initiative goes to Londo/Gai -48 hours prone limit, 2 prones max. -Triple check math
BLUE EVENT STAGE TWO, GO!
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Post by Londo Bellian on Feb 23, 2005 0:37:30 GMT -5
Gai: Somebody's in the Red mobile suit? Tough darts for him. ATTACK PHASE:
Weapon Used: Vulcan Target(s): Gundam Astray Red Frame Damage Dealt: {11} damage Resources Spent: 1 Vulcan round[/color] Statistics:HP: 15/15 EN: 5/5 PCs: 100/100 SP: 93/93 Mad Dodging:10/10 Concealment:1/4 turns Perishable Items:> Repair Kit > Repair Kit > Reloader Weapons:A-Up (C) in effect Vulcan- {11} damage, 19/20 rounds Gatling Gun (V)- {22} damage, 8/8 rounds[/color]
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Post by Quattro Bajina on Feb 23, 2005 10:28:07 GMT -5
Turn Counter: 1/7
Lowe: "A custom Moebius? I wonder what he's up to..."
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Vulcans, 11 damage Action Taken: Shield Resource Spent: 1 Shield, 6 HP
Lowe: "But whatever his intentions are... I was here first! You gotta wait in line, buddy!"
Attack Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent:
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent:1 Overload
Statistics: HP: 29/35 EN: 20/20 PC: 100/100
Anti-Beam Shield: 5/6 PT Overload: 5/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds
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Post by Londo Bellian on Feb 24, 2005 0:21:58 GMT -5
Gai: Just like that ZAFT ace, a hothead... DEFENSE PHASE:
Attacking Weapon #1: Beam Saber x4 Action Taken: Dodge x2! Mad Dodging x2!Damage Taken: none Resources Spent: 14PC, 2 instances of Mad Dodging [/color] *outmaneuvers the first two saber swings, then blurs to avoid the other two* Gai: ..... *FUDADADADADADADAT!!!* ATTACK PHASE:
Weapon Used: Vulcan Target(s): Gundam Astyray Red Frame Damage Dealt: {11} damage Resources Spent: 1 Vulcan round[/color] Statistics:HP: 15/15 EN: 5/5 PCs: 86/100 SP: 93/93 Mad Dodging:8/10 Concealment:2/4 turns! Perishable Items:> Repair Kit > Reloader > Reloader Weapons:A-Up (C) in effect Vulcan- {11} damage, 18/20 rounds Gatling Gun (V)- {22} damage, 8/8 rounds [/color]
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Post by Quattro Bajina on Feb 24, 2005 0:23:46 GMT -5
Turn Counter: 2/7
Lowe: "You're fast, I gotta give you that."
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Vulcans, 11 damage Action Taken: Shield Resource Spent: 1 Shield, 6 HP
Lowe: "Let's see how you dodge this one!"
Attack Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent:
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent:1 Overload
Statistics: HP: 23/35 EN: 20/20 PC: 100/100
Anti-Beam Shield: 4/6 PT Overload: 4/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds
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Post by Londo Bellian on Feb 24, 2005 0:30:15 GMT -5
OOC: Oops! You're online! ;D And I thought I could edit my post some more. Okay, Vulcans it was. Gai: Why do I always attract the violent ones?... DEFENSE PHASE:
Attacking Weapon #1: Beam Saber x4 Action Taken: Dodge x2! Mad Dodging x2!Damage Taken: none Resources Spent: 14PC, 2 instances of Mad Dodging [/color] *ZIP! ZIP! FWISH! FWISH!* Gai: Red..... *FUDADADADADADADAT!!!* ATTACK PHASE:
Weapon Used: Gatling Gun Target(s): Gundam Astyray Red Frame Damage Dealt: {22} damage Resources Spent: 1 Gatling Gun round[/color] Statistics:HP: 15/15 EN: 5/5 PCs: 72/100 SP: 93/93 Mad Dodging:6/10 Concealment:3/4 turns!! Perishable Items:> Repair Kit > Reloader > Reloader Weapons:A-Up (C) in effect Vulcan- {11} damage, 18/20 rounds Gatling Gun (V)- {22} damage, 7/8 rounds[/color]
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Post by Quattro Bajina on Feb 24, 2005 0:39:07 GMT -5
OOC: Heh heh. ^^;
Turn Counter: 3/7
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Gatling Gun, 22 damage Action Taken: Dodge Resource Spent: 13 PCs (Auto-Piloting effect)
Lowe: "Osoi! Moratta!"
Attack Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent:
Statistics: HP: 23/35 EN: 20/20 PC: 87/100 SP: 8: 30/30
Anti-Beam Shield: 4/6 PT Overload: 4/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds
Event Phase: 3 turns have passed. Replace player (Gai's) unit with Blue Frame next turn. And oh, you gotta deal with your defense phase first.[/b]
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Post by Londo Bellian on Feb 24, 2005 0:58:32 GMT -5
Gai: ... DEFENSE PHASE:
Attacking Weapon #1: Beam Saber x2 Action Taken: Concealment!Damage Taken: none Resources Spent: none [/color] *evades attacks* Gai: ? Another mobile suit? Blue.....Why not? *ejects from Moebius and gets inside.....* Gai:..... BLAH BLAH BLAH Light in Darkness BLAH BLAH BLAH Justice Amidst Injustice YACKETY YACKETY [glow=red,2,300] SWORD-WOLF!!!!![/glow] etc! etc! Now Piloting... Gundam Astray Blue FrameStatistics: HP: 35, EN: 20, IS: 3, Size: MWeapons: 1) Igelstellung- {13} damage, 20 rounds 2) Missile Launcher (PGSV)- {14} damage/PC 3) Beam Saber (M)- {20} damage 4) Beam Rifle (B)- {22} damage, 8 rounds 5) Missile Pod (PG)- {30} damage x 2, 4 rounds 6) Bazooka (P)- {40} damage, 16 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle*installing A-Up (C)* Gai: YOU DO NOT DESERVE TO KNOW MY NAME! ATTACK PHASE:
Weapon Used: Igelstellung Target(s): Gundam Astray Red Frame Damage Dealt: {13} damage Resources Spent: 1 Igelstellung round[/color] Statistics:HP: 35/35 EN: 20/20 PCs: 72/100 SP: 93/93 Anti-Beam Shield Strength:10/10 Mad Dodging:6/10 Concealment:NOW!!! Perishable Items:> Repair Kit > Reloader (dumped Reloader) Weapons:A-Up (C) in effect Igelstellung- {13} damage, 19/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 4/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Feb 24, 2005 1:34:40 GMT -5
Turn Counter: 4/7
Lowe: "Hm? That Blue Gundam..."
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Igelstellung, 13 damage Action Taken: Block + Shield Resource Spent: 3 Hp, 1 Shield
Lowe: "This could be interesting. Saate, bring it on! Not that I want to know your name that badly, anyways!"
Attack Phase: None, blocking
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Saber (BM), 13 damage x2 Resource Spent: 1 Overload
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Rifle (B), 15 damage Resource Spent: 1 round
Statistics: HP: 20/35 EN: 20/20 PC: 87/100 SP: 8: 30/30
Anti-Beam Shield: 3/6 PT Overload: 2/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 7/8 rounds
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Post by Londo Bellian on Feb 25, 2005 1:40:38 GMT -5
Gai: Heh... DEFENSE PHASE:
Attacking Weapon #1: Beam Saber x2 Action Taken: Countercut x2!Damage Taken: none Resources Spent: 2EN [/color] *TWANG! TWANG!* Attacking Weapon #2: Beam Rifle Action Taken: Dodge!Damage Taken: none Resources Spent: 7PC [/color] *WHOOSH!* Gai: Not this time... ATTACK PHASE:
Weapon Used: Igelstellung Target(s): Gundam Astray Red Frame Damage Dealt: {13} damage Resources Spent: 1 Igelstellung round[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 65/100 SP: 93/93 Anti-Beam Shield Strength:10/10 Mad Dodging:6/10 Concealment:1/4 turns Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 18/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 4/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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Post by Quattro Bajina on Feb 25, 2005 12:43:24 GMT -5
Turn Counter: 5/7
Cue BGM: T.M. Revolution - Zips
Defense Phase: Attacker: Gai Murakumo Attacking Weapon: Igelstellung, 13 damage Action Taken: Block + Shield Resource Spent: 3 Hp, 1 Shield
Lowe: "Come on, bring your bigger stuffs out!"
Attack Phase: None, blocking
Overload Phase: Target: Gai Murakumo Weapon Used: Beam Rifle (B), 15 damage Resource Spent: 1 round
Statistics: HP: 17/35 EN: 20/20 PC: 87/100 SP: 8: 30/30
Anti-Beam Shield: 2/6 PT Overload: 1/6 uses
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 6/8 rounds
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Post by Londo Bellian on Feb 26, 2005 2:55:39 GMT -5
Gai: Forget it... DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle (B) Action Taken: AB Shield!Damage Taken: 15 / 2 - 10 = Nulled! Resources Spent: 1 AB Shield Strength [/color] *beam shot hits shield with a PHEWWW!!!* *ccrk!* Gai: Kuh! I've got bigger fish to fry than you... ATTACK PHASE:
Weapon Used: Igelstellung Target(s): Gundam Astray Red Frame Damage Dealt: {13} damage Resources Spent: 1 Igelstellung round[/color] Statistics:HP: 35/35 EN: 18/20 PCs: 65/100 SP: 93/93 Anti-Beam Shield Strength:9/10 Mad Dodging:6/10 Concealment:2/4 turns! Perishable Items:> Repair Kit > Reloader Weapons:A-Up (C) in effect Igelstellung- {13} damage, 17/20 rounds Missile Launcher (PGSV)- {14} damage/PC Beam Saber (M)- {20} damage Beam Rifle (B)- {22} damage, 8/8 rounds Missile Pod (PG)- {30} damage x 2, 4/4 rounds Bazooka (P)- {40} damage, 16/16 rounds [/color]
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