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Post by Umbaglo on Feb 1, 2005 20:08:40 GMT -5
Red Frame Stage 1: Showdown! Astray VS. Astray----------------------------------- You are Lowe Gule, a Junk Tech who has recently come across a Natural-use MS in the ruins of the destroyed Heliopolis colony. Following the trail of battle, your team descends upon the apparently abandoned and defenseless space station Artemis. However, to your surprise, an old rival appears to keep you from your goal: Gai Murakumo of the Serpent Tail, a ruthless mercenary and owner of the Astray Blue Frame! Player unit: Basic Red Frame, Gerbera Straight and Hi-Energy Ball disabled. One Low-Tier item only. Enemy Unit: Basic Blue Frame, classless. One Low-Tier item of the GM's choice. Terrain: Artemis space station PC Limit: 100 Objective: Reduce Blue Frame to 10% or less HP without destroying it. Special: Blue Frame gains the following attack: ":-\ Smoke Bomb- PARALYZE, 2 rounds" At 50% or less EN, Red Frame's Beam Saber is replaced with " Beam Saber (BM)- 10 damage." At 50% or less EN and 25% or less HP, Red Frame gains the following attack: " Beam Saber Overload (BV)- 14 damage/2 EN." Red Frame Stage 2: Un No's Training----------------------------------- In the middle of the Debris Sea, Lowe comes upon a strange old MS pilot with a penchant for swordplay. This man decides to teach the youngster a thing or two... Player unit: Basic Red Frame, Gerbera Straight and Hi-Energy Ball disabled. Low-Tier items only. Enemy Unit: Un No's GINN, Classless. Equipped with Phase Shift Armor only. Terrain: Debris belt PC Limit: 100 Objective: Deal the finishing blow to Un No using Gerbera Straight Special: Reducing Un No's GINN to 15% or less HP increases the cost of the Gerbera Straight and Tiger Pierce by 1 PC and enables the Gerbera Straight attack for Red Frame. Red Frame Stage 3: Melee Aptitude Test----------------------------------- After arriving at Orb, Lowe and co. are introduced to the team behind the Astray project. In order to test the new generation of mass-produced Astray suits, Lowe is asked to participate in a duel against one with no firearms or beam weaponry. However this will prove to be a challenge, as the M1 is piloted by the elite Coordinator pilot Rondo Sahaku, who Lowe has previously battled in Gold Frame. Player unit: Basic Red Frame, Igelstellung, Beam Saber and Beam Rifle disabled. No items. Enemy Unit: M1 Astray, Coordinator class, Igelstellung, Beam Rifle and Beam Saber disabled. No items. Terrain: Orb testing facility, Onogoro Island PC Limit: 100 Objective: Defeat the M1 Astray. Special: Countershoot is disabled on both units. Both MS gain the following attack: " Punch (M)- 6 damage." M1 Astray gains Nitou-Ryu. M1 Astray may pay 2 EN to negate 8 damage from Hi-Energy Ball. Rondo has 90 SP and the following seishins: Concentrate, Direct Attack, Perserverance Hey, yo! Deploying is the in-thing.
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Post by Danny Ereox on Feb 3, 2005 4:01:04 GMT -5
NewtypeCurrent SP: 88
Maximum SP Cap: 175
Skills & Abilities - Minimum Dodge Cost is 5. - Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Private: Dodge Cost is 9, Target's Dodge Cost +1 Corporal: Dodge Cost is 9, Target's Dodge Cost +2 Sergeant: Dodge Cost is 8, Target's Dodge Cost +3 Ensign: Dodge Cost is 8, Target's Dodge Cost +4 Lieutenant: Dodge Cost is 7, Target's Dodge Cost +5[/i][/color] Countercut: 2 EN or 4 PCsCountershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section.Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).Pressure: Disables the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Private: Usable after 8 turns Corporal: Usable after 7 turns Sergeant: Usable after 6 turns Ensign: Usable after 5 turns Lieutenant: Usable after 4 turnsConversion Cost: 1400 PCsSeries of Origin: Mobile Suit GundamSeinshin 1- Flash, 15 SP, Autododge first attack 2- 3- 4- 5- 6-
[/size] Gundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.Purchasing Cost: bought from berrikCustomize: Gundam Astray Red Frame (Flight Unit), Gundam Astray Red Frame Power LoaderEvolution: Gundam Astray Powered Red FrameITEM:Hybrid Dual SensorDo i play at LT level or at mine rank now Sergeant? And can i use 8?
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Post by Umbaglo on Feb 3, 2005 7:02:53 GMT -5
[As long as you own an 8, of course. And yes, you are LT for this.] Name: Gai Murakumo? Rank: Lieutenant Class: Mobile Suit Pilot Skills & Abilities:Dodge Cost is 20. Minimum Dodge Cost is 5.Countercut: 2 EN or 5 PCsGundam Astray Blue FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 4 rounds Bazooka (P)- 30 damage, 8 rounds Smoke Bomb- PARALYZE, 2 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam RiflePurchasing Cost: 180 PCsItems: 1) Hybrid Dual Sensor
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Post by Umbaglo on Feb 3, 2005 7:03:10 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Danny Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Danny Ereox on Feb 3, 2005 12:51:15 GMT -5
Seinshin Fase seinshin used: effect: SP cost:
Defense fase Weapon/damage: Action Taken: Resources Spent: Damage Taken:
Attack Fase weapon used:Beam Rifle (12) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor + 5 DC (NT powers) Outgoing Damage: 18
Statistic's HP 35/35 EN 20/20 SP(danny) 88/88 SP(8) 30/30 PC: 100/100 Pressure 1/4
Weapons :-/Igelstellung- 3 damage, 20 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor
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Post by Umbaglo on Feb 3, 2005 15:07:47 GMT -5
"Keeping quiet isn't going to save you, Lowe!"
DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle Action Taken: Shield Damage Taken: N/A Resources Spent: 1 shield [/color] ATTACK PHASE:
Weapon Used: Smoke Bomb Target(s): Danny Damage Dealt: PARALYZE Resources Spent: 1 round Modifiers: +3 DC [/color] Statistics:
HP: 35/35 EN: 20/20 Shields: 9/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 Missile Pod 4/4 Bazooka 8/8 Smoke Bomb 1/2 [/color]
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Post by Danny Ereox on Feb 5, 2005 6:13:11 GMT -5
Seinshin Fase seinshin used: Flash effect: autododge attack 1 SP cost: 15
Defense fase Weapon/damage:bomb Action Taken: flash Resources Spent: Damage Taken:
Lowe: It's you that has to be affraid
Attack Fase weapon used:Igelstellung (3) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor) + 5 DC (NT powers) Outgoing Damage: 5
Statistic's HP 35/35 EN 20/20 SP(danny) 73/88 SP(8) 30/30 PC: 100/100 Pressure 2/4
Weapons :-/Igelstellung- 3 damage, 20 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor
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Post by Umbaglo on Feb 5, 2005 7:56:21 GMT -5
"I've seen you do better then that."
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Take Damage Taken: 5 Resources Spent: N/A [/color] ATTACK PHASE:
Weapon Used: Missile Pod Target(s): Danny Damage Dealt: 30 x 2 Resources Spent: 1 round Modifiers: +6 DC [/color] Statistics:
HP: 30/35 EN: 20/20 Shields: 9/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 Missile Pod 3/4 Bazooka 8/8 Smoke Bomb 1/2 [/color]
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Post by Danny Ereox on Feb 5, 2005 9:00:49 GMT -5
Seinshin Fase seinshin used: effect: SP cost:
Defense fase Weapon/damage:Missile * 2 Action Taken: CS Resources Spent:rounds4 igelstellung Damage Taken:
Lowe: Just you wait
Attack Fase weapon used:Igelstellung (3) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor) + 5 DC (NT powers) Outgoing Damage: 5
Statistic's HP 35/35 EN 20/20 SP(danny) 73/88 SP(8) 30/30 PC: 100/100 Pressure 3/4
Weapons :-/Igelstellung- 3 damage, 16 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor[/quote]
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Post by Umbaglo on Feb 5, 2005 9:02:44 GMT -5
"This is pathetic, Lowe!"
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Take Damage Taken: 5 Resources Spent: N/A [/color] ATTACK PHASE:
Weapon Used: Missile Pod Target(s): Danny Damage Dealt: 30 x 2 Resources Spent: 1 round Modifiers: +6 DC [/color] Statistics:
HP: 25/35 EN: 20/20 Shields: 9/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 Missile Pod 2/4 Bazooka 8/8 Smoke Bomb 1/2 [/color]
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Post by Danny Ereox on Feb 5, 2005 9:03:33 GMT -5
Seinshin Fase seinshin used: effect: SP cost:
Defense fase Weapon/damage:Missile * 2 Action Taken: CS Resources Spent:rounds4 igelstellung Damage Taken:
Lowe: Just you wait
Attack Fase weapon used:Igelstellung (3) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor) + 5 DC (NT powers) Outgoing Damage: 5
Statistic's HP 35/35 EN 20/20 SP(danny) 73/88 SP(8) 30/30 PC: 100/100 Pressure 4/4
Weapons :-/Igelstellung- 3 damage, 13 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor
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Post by Umbaglo on Feb 5, 2005 9:05:31 GMT -5
"Can't you do better?"
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Take Damage Taken: 5 Resources Spent: N/A [/color] ATTACK PHASE:
Weapon Used: Missile Pod Target(s): Danny Damage Dealt: 30 x 2 Resources Spent: 1 round Modifiers: +6 DC [/color] Statistics:
HP: 20/35 EN: 20/20 Shields: 9/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 Missile Pod 1/4 Bazooka 8/8 Smoke Bomb 1/2 [/color]
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Post by Danny Ereox on Feb 5, 2005 9:07:23 GMT -5
Seinshin Fase seinshin used: effect: SP cost:
Defense fase Weapon/damage:Missile * 2 Action Taken: CS Resources Spent:rounds4 igelstellung Damage Taken:
[glow=red,2,300]PRESSURE USED[/glow] Attack Fase weapon used:Igelstellung (3) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor) + 5 DC (NT powers) Outgoing Damage: 5
Statistic's HP 35/35 EN 20/20 SP(danny) 73/88 SP(8) 30/30 PC: 100/100 Pressure 0/4
Weapons :-/Igelstellung- 3 damage, 10 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor
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Post by Umbaglo on Feb 5, 2005 9:08:28 GMT -5
"Urk, what is this..."
DEFENSE PHASE:
Attacking Weapon #1: Vulcans Action Taken: Block+Shield Damage Taken: 1 Resources Spent: 1 shield [/color] Statistics:
HP: 19/35 EN: 20/20 Shields: 8/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 Missile Pod 1/4 Bazooka 8/8 Smoke Bomb 1/2 [/color]
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Post by Danny Ereox on Feb 5, 2005 9:10:06 GMT -5
Seinshin Fase seinshin used: effect: SP cost:
Defense fase Weapon/damage: Action Taken: Resources Spent:4 igelstellung Damage Taken:
Lowe: he stopped shooting ..?
Attack Fase weapon used:Igelstellung (3) resources::1 round Special Modifiers: +50 % Damage (hybrid dual sensor) + 3 DC (hybrid dual sensor) + 5 DC (NT powers) Outgoing Damage: 5
Statistic's HP 35/35 EN 20/20 SP(danny) 73/88 SP(8) 30/30 PC: 100/100 Pressure 1/4
Weapons :-/Igelstellung- 3 damage, 9 rounds :-[Beam Saber (BM)- 10 damage x 2 :-/Beam Rifle (B)- 12 damage, 8 rounds
Items Hybrid Dual Sensor
[/quote]
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