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Post by Yanbetari on Feb 1, 2005 0:26:56 GMT -5
"Giving up already!" REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)DEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Kou Ken Action: Dodge Cost: 5 DP (10 - 10[Inherent] = 0 >> 5)[/color] ATTACK PHASE: Weapon: Haymaker (MV) Target: Shin J (Rusty) Damage: 494 (30 * 1.25[GF] = 37.5 >> 38 * 11[V] = 494) Cost: 13 EN[/color] Statistics: HP: 240/240 EN: 2/80 DP: 120/150 PC: 100/100 SP(GF): 120/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 0:54:51 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (19) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: ... The Apocalypse Is Nigh For the SR is Dodging Damage: --- Resources Spent: 15 DPCs Item Phase[/color] Item Used:[/color] --- Effect:[/color] --- Attack PhaseWeapon Used:[/color] Mahaku Kou Ken Target:[/color] You! Damage:[/color] (35*Foc*Pot) = 105 damage Modifiers:[/color] --- Resources Spent:[/color] 1 EN Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 95 / 240 EN:[/color] 18 / 80 SP:[/color] 80 / 120 WPC:[/color] 0 / 100 DPC:[/color] 35 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Level 2 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 1, 2005 8:43:23 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)DEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Kou Ken Action: Dodge Cost: 5 DP (10 - 10[Inherent] = 0 >> 5)[/color] ATTACK PHASE: Weapon: Haymaker (MV) Target: Shin J (Rusty) Damage: 114 (30 * 1.25[GF] = 37.5 >> 38 * 3[V] = 114) Cost: 3 EN[/color] Statistics: HP: 240/240 EN: 7/80 DP: 115/150 PC: 100/100 SP(GF): 120/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 14:18:21 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (26) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: Take Damage: 114*Pot*Foc*.6 = 22Resources Spent: HP Item Phase[/color] Item Used:[/color] --- Effect:[/color] --- Attack PhaseWeapon Used:[/color] Mahaku Kou Ken Target:[/color] You! Damage:[/color] (35*Foc*Pot) = 105 damage Modifiers:[/color] --- Resources Spent:[/color] 1 EN Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 73 / 240 EN:[/color] 25 / 80 SP:[/color] 80 / 120 WPC:[/color] 0 / 100 DPC:[/color] 35 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Level 2 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 1, 2005 14:33:48 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)DEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Kou Ken Action: Dodge Cost: 5 DP (10 - 10[Inherent] = 0 >> 5)[/color] ATTACK PHASE: Weapon: Haymaker (MV) Target: Shin J (Rusty) Damage: 380 (30 * 1.25[GF] = 37.5 >> 38 * 10[V] = 380) Cost: 10 EN[/color] Statistics: HP: 240/240 EN: 5/80 DP: 110/150 PC: 100/100 SP(GF): 120/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 14:38:07 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (33) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: Dodge, yo Damage: --- Resources Spent: 15 DPCs Item Phase[/color] Item Used:[/color] --- Effect:[/color] --- Attack PhaseWeapon Used:[/color] Mahaku Mougeki Reppa Target:[/color] You! Damage:[/color] (35*Foc*Pot) and (70*Foc*Pot) = 105 damage x20 melee hits + 210 damage Modifiers:[/color] --- Resources Spent:[/color] 25 EN Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 73 / 240 EN:[/color] 8 / 80 SP:[/color] 80 / 120 WPC:[/color] 0 / 100 DPC:[/color] 20 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Level 2 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 1, 2005 14:49:16 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)SEISHIN PHASE Seishin: Resupply Target: Shin J (Leon) Cost: 60 SP Effect: +100% EN/AmmoDEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Mougeki Reppa (MX) x20 + (V) Action: CC(EN) x10, CC(PC) x10, Dodge x1 Cost: 10 EN, 30 PC, 5 DP (10 - 10[Inherent] = 0 >> 5)[/color] ATTACK PHASE: Weapon: Evil Math!!! (MX) x20 + (V) Target: Shin J (Rusty) Damage: 44 x20 + 88 (35 * 1.25[GF] = 43.75 >> 44 x20, 70 * 1.25[GF] = 87.5 >> 88) Cost: 25 EN[/color] Statistics: HP: 240/240 EN: 45/80 DP: 105/150 PC: 70/100 SP(GF): 60/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 19:14:01 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (16) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: Block! Damage: 44*Pot*Foc*.6 and 88*Pot*Foc*.6 ~ 4, 3 x7, 2 x12 + 5 Resources Spent: 54 HP Item Phase[/color] Item Used:[/color] --- Effect:[/color] --- Attack PhaseWeapon Used:[/color] Mahaku Mougeki Reppa Target:[/color] --- Damage:[/color] --- Modifiers:[/color] --- Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 19 / 240 EN:[/color] 16 / 80 SP:[/color] 80 / 120 WPC:[/color] 0 / 100 DPC:[/color] 20 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Level 4 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 1, 2005 20:02:32 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)ATTACK PHASE: Weapon: Evil Math!!! (MX) x8 + (V) Target: Shin J (Rusty) Damage: 44 x8 + 88 (35 * 1.25[GF] = 43.75 >> 44 x8, 70 * 1.25[GF] = 87.5 >> 88) Cost: 13 EN[/color] Statistics: HP: 240/240 EN: 40/80 DP: 105/150 PC: 70/100 SP(GF): 60/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 20:18:36 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (24) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: Block! Dodge x1! Damage: 44*Pot*Foc*.6 and 88*Pot*Foc*.6 ~ 2 x8 + Dodge! Resources Spent: 16 HP and 15 DPCs Item Phase[/color] Item Used:[/color] Batou's Natural Oil Effect:[/color] Restore Dodge to Full Power... and induce strange effects in Tachikoma units. Attack PhaseWeapon Used:[/color] Mahaku Mougeki Reppa Target:[/color] --- Damage:[/color] --- Modifiers:[/color] --- Resources Spent:[/color] --- Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 3 / 240 EN:[/color] 16 / 80 SP:[/color] 80 / 120 WPC:[/color] 0 / 100 DPC:[/color] 50 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Level 4 * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 1, 2005 20:20:36 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)ATTACK PHASE: Weapon: Evil Math!!! (MX) x3 + (V) Target: Shin J (Rusty) Damage: 44 x3 + 88 (35 * 1.25[GF] = 43.75 >> 44 x3, 70 * 1.25[GF] = 87.5 >> 88) Cost: 8 EN[/color] Statistics: HP: 240/240 EN: 40/80 DP: 105/150 PC: 70/100 SP(GF): 60/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 1, 2005 22:58:50 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (32) Seishin PhaseSeishin Used: Second Breath SP Spent: 40 Target: --- Effect: Full HP Restore, yo! Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: TAKE IT! Damage: 44*Pot*Foc*.6 and 88*Pot*Foc*.6 ~ 13 x2 + 26 Resources Spent: HP Attack PhaseWeapon Used:[/color] Mahaku Kou Ken Target:[/color] You! Damage:[/color] 35*Pot*Foc ~ 53Modifiers:[/color] --- Resources Spent:[/color] 1 EN Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 188 / 240 EN:[/color] 31 / 80 SP:[/color] 40 / 120 WPC:[/color] 0 / 100 DPC:[/color] 50 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural Oil Effects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] --- * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 2, 2005 0:08:23 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)DEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Kou Ken Action: *gasp* TAKE! Damage: 32 (53 * .6[Inherent] = 31.8 >> 32)[/color] ATTACK PHASE: Weapon: Haymaker (MV) Target: Shin J (Rusty) Damage: 190 (30 * 1.25[GF] = 37.5 >> 38 * 5[V] = 190) Cost: 5 EN[/color] Statistics: HP: 208/240 EN: 48/80 DP: 105/150 PC: 70/100 SP(GF): 60/120 Perishable Items: Energy Drink[/color]
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Post by Tavish on Feb 2, 2005 6:03:41 GMT -5
TetsujinRegeneration Phase[/color] EN Regeneration:[/color] +8 (39) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: You! Attacking Weapon: Haymaker Response: Suffer Damage: 190*Foc*.6 ~ 57Resources Spent: HP Attack PhaseWeapon Used:[/color] Mahaku Kou Ken Target:[/color] You! Damage:[/color] 35*Pot*Foc ~ 53Modifiers:[/color] --- Resources Spent:[/color] 1 EN Current Status[/color] Mecha:[/color] Shin Jaldabaoth HP:[/color] 131 / 240 EN:[/color] 38 / 80 SP:[/color] 40 / 120 WPC:[/color] 0 / 100 DPC:[/color] 50 / 50 Weapons:[/color] Kishin Ken (MV)- 30 damage/EN Mahaku Kou Ken- 35 damage, 1 EN/attack Mahaku Gou Shousen (SV)- 35 damage/2 EN Mahaku Mougeki Reppa (MX)- 35 damage/EN + (V) 70 damage/5 EN Items: Batou's Natural OilEffects:[/color] --- Focus:[/color] 25 / 25 Maximum (+50% Damage, -50% Damage Received) Potential:[/color] Inactive * 50% HP and below: Damage Received -25%; Weapon Damage +50%; Activates at 120 * 40% HP and below: Damage Received -35%; Weapon Damage +100%; Activates at 96 * 30% HP and below: Damage Received -50%; Weapon Damage +150%; Activates at 72 * 20% HP and below: Damage Received -65%; Weapon Damage +200%; Activates at 48
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Post by Yanbetari on Feb 2, 2005 8:56:36 GMT -5
REGENERATION PHASE: 10% EN Regenerated: +8 (80 * .1 = 8)DEFENSE PHASE: Attacker: Shin J (Rusty) Weapon: Mahaku Kou Ken Action: *gasp* TAKE! Damage: 32 (53 * .6[Inherent] = 31.8 >> 32)[/color] ATTACK PHASE: Weapon: Haymaker (MV) Target: Shin J (Rusty) Damage: 228 (30 * 1.25[GF] = 37.5 >> 38 * 6[V] = 228) Cost: 6 EN[/color] Statistics: HP: 176/240 EN: 50/80 DP: 105/150 PC: 70/100 SP(GF): 60/120 Perishable Items: Energy Drink[/color]
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