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Post by Belmont on Feb 11, 2005 2:31:44 GMT -5
(its been fixed) P.S. PHASE Seishin Used: - Flash Target: - Belmont SP Used: 15 Effect: - Dodge first incoming attack at no PC cost DEFENCE PHASE: Attacking Weapon #1: Ice Kunai (V) Action Taken: dodge Damage Taken: - 0 Resources Spent: - 5 pc's [/color] ..like your one to speak..to fight you? perhaps later when the conditions are less favorable to you ATTACK PHASE:
Weapon Used: Sword Extension [Slash] (V)- Target(s): Seth Damage Dealt: 30 damage Resources Spent: 2 en Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 48/60 PCs: 145/150 SP: 60/90 Vital Jump: 3/4
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
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Post by Seth Valentine on Feb 12, 2005 16:10:17 GMT -5
Raul: Err... well, shit. He tried to dodge out of the way of the two hits, and succeeded with a narrow margin.- Pilot's Seishin Phase:
- Seishin Used: Flash, Iron Wall
- Target: Self
- SP Used: 15, 30
- Effect: First attack is evaded at no extra cost, damage taken x 0.25
- Defensive Phase:
- Attacker: Ryune
- Weapon Used: Dual Sold Cannon
- Weapon Type: (None)
- Weapon Damage: 90 x 4
- Status Effect: None
- Additonal Modifers: Iron Wall
- Action Taken: Flashed, taken x 1, dodged
- Damage Taken: 22.5 ~ 3
- Resources Spent: 42 PCs
- Defensive Phase:
- Attacker: Belmont
- Weapon Used: Sword Extension [Slash]
- Weapon Type: (V)
- Weapon Damage: 30
- Status Effect: None
- Additonal Modifers: Iron Wall, DR -4% (Ki-ai)
- Action Taken: Dodged
- Damage Taken: None
- Resources Spent: 21 PCs
- Transformation and Maintenance Phase:
- Current Form: Hyper Bazooka
- New Form: Beam Saber
- Offensive Phase:
- Target: Belmont, Ryune
- Weapon Used: D-Rifle MAX
- Resources Spent: 8 EN
- Weapon Type: (S)
- Damage Dealt: 80
- Status Effect: None
- Additional Modifiers: +8% Damage (Ki-Ai), Potential level 4
- Total Damage: 346 damage, 173 at Belmont and 173 at Ryune
- Mechanoid Status Report:[/color] [/li][li]EN: 28/40[/color] [/li][li]PCs: 24/150 [/li][li]SP: 25/105 [/li][li]Potential Level: 4 [/li][li]Ki-Ai Counters: 2 [/li][li]Equipped Items: - IS 1 - Grapple Sensor
- IS 2 - Link Combo
- IS 3 - Excellence F Frame
[/li][li]Weapons: - Machine Cannon- 8 damage, 20 rounds
- Distraction Rifle- 25 damage, 10 rounds
- Plasma Sword (M)- 12 damage x 3
- D-Rifle MAX Mode (S)- 80 damage, 8 EN/shot
[/color][/li][/ul]
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Post by Ryune Zoldark on Feb 13, 2005 6:21:59 GMT -5
"Not so cocky anymore, huh?"
Defense Phase:
Attacking Weapon: D-Rifle. Action Taken: Dodge!!! Damag Taken: N/A. Resources Used: 5 PCs.
Overload!
Attack Phase:
Attack Used: Dual Solid Cannon. Target: Seth. Damage Dealt: 90 x 4. Resources Used: 2 rounds of ammunition, 1 overlaod. Status Efect: N/A. Dodge Modifier: N/A.
Statistics: HP: 94/100 EN: 44/45 PC: 145/150 SP: 185/185
- Reloader Cartridge
Weapons: Twin Machine Cannon - 20/20 rounds Magna Assault Rifle - 10/10 rounds Magnum Piledriver – 6/6 rounds Triad Assault Chaingun - 10/10 rounds Dual Solid Cannon - 0/6 round
Overload - 7/10
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Post by MaullarMaullar on Feb 13, 2005 22:01:08 GMT -5
(Seth, your turn is wrong. Because of your Potential, your D-Rifle MAX should be doing 346 damage, not 80. Please fix your turn, and Ryune, your turn might be affected as well.)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
"Um... what?"
ATTACK PHASE:
Weapon Used: Ice Kunai (V) Target(s): Belmont Damage Dealt: 45 Resources Spent: 3 rounds Status Effect: - Modifiers: - [/color] Statistics:
HP: 90/120 EN: 60/60 PCs: 150/150 SP: 200/200 Current Form: Grendizzy
Potential: - Ki-Ai: 1/25
Perishable Items: -Prop tank
Weapons: Hanashi Aite A - 6/6 Hanashi Aite B - 8/8 Ice Kunai - 8/20[/color]
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Post by Belmont on Feb 14, 2005 2:10:56 GMT -5
(its been fixed) P.S. PHASE Seishin Used: - Flash Target: - Belmont SP Used: 15 Effect: - Dodge first incoming attack at no PC cost DEFENCE PHASE: Attacking Weapon #1: Ice Kunai (V) Action Taken: dodge Damage Taken: - 0 Resources Spent: - [/color] ... DEFENCE PHASE: Attacking Weapon #1: D-Rifle MAX Action Taken: dodge Damage Taken: - 0 Resources Spent: - 5 pc's [/color] ATTACK PHASE:
Weapon Used: Sword Extension [shoot]- Target(s): Damage Dealt: 24 damage Resources Spent: 1 en Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 47/60 PCs: 145/150 SP: 45/90 Vital Jump: 4/4
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
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Post by Seth Valentine on Feb 15, 2005 10:26:10 GMT -5
Raul: Erm... aww man. The first hit destroyed the Excellence frame, and the second blew it clean off. As the smoke cleared, a fighter flew straight out of it.Raul: Miss me? - Defensive Phase:
- Attacker: Ryune
- Weapon Used: Dual Sold Cannon
- Weapon Type: (None)
- Weapon Damage: 90 x 4
- Status Effect: None
- Additonal Modifers: Iron Wall
- Action Taken: Flashed, taken x 1, dodged
- Damage Taken: 4
- Resources Spent: None
- Transformation and Maintenance Phase:
- Current Form: Excellence Flyer
- New Form: Excellence Argent Fighter
- Offensive Phase:
[/li][li]Target: Ryune [/li][li]Weapon Used: Beam Shot [/li][li]Resources Spent: 1 round [/li][li]Weapon Type: (B)[/li][li]Damage Dealt: 14 [/li][li]Status Effect: None [/li][li]Additional Modifiers: +8% Damage (Ki-Ai), Potential level 4 [/li][li]Total Damage: 15[/color] - Mechanoid Final Status Report:[/color] [/li][li]EN: 10/10[/color] [/li][li]PCs: 24/150 [/li][li]SP: 25/105 [/li][li]Potential Level: 0 [/li][li]Ki-Ai Counters: 2 [/li][li]Equipped Items: - IS 1 - Grapple Sensor
- IS 2 - Link Combo
IS 3 - Excellence F Frame
[/li][li]Weapons: - Solid Vulcan- 3 damage, 20/20 rounds
- Grenade Attacker (PV)- 4 damage/PC
- Beam Shot (B)- 14 damage, 9/10 rounds
- Solid Beam (B)- 16 damage, 2 EN/shot. AH Mode Only.
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Post by Ryune Zoldark on Feb 16, 2005 4:52:56 GMT -5
"Hmm... Two left... Who to shoot next...?"
Statistics: HP: 94/100 EN: 44/45 PC: 145/150 SP: 185/185
- Reloader Cartridge
Weapons: Twin Machine Cannon - 20/20 rounds Magna Assault Rifle - 10/10 rounds Magnum Piledriver – 6/6 rounds Triad Assault Chaingun - 10/10 rounds Dual Solid Cannon - 0/6 round
Overload - 7/10
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Post by MaullarMaullar on Feb 16, 2005 5:08:20 GMT -5
(Seth, you should still be alive. Separate resolves after your defense phase, meaning that even if you get overkilled, you end up in the unit you separated to with full HP.
Also, Belmont, you didn't specify a target for your attack.)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: Ice Kunai (V) Target(s): Belmont Damage Dealt: 45 Resources Spent: 3 rounds Status Effect: - Modifiers: - [/color] Statistics:
HP: 90/120 EN: 60/60 PCs: 150/150 SP: 200/200 Current Form: Grendizzy
Potential: - Ki-Ai: 1/25
Perishable Items: -Prop tank
Weapons: Hanashi Aite A - 6/6 Hanashi Aite B - 8/8 Ice Kunai - 5/20[/color]
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Post by Belmont on Feb 18, 2005 3:58:22 GMT -5
(I know but when I caught it seith already posted his defence phase so I took it as a lost turn) P.S. PHASE Seishin Used: - F Target: - SP Used: Effect: - DEFENCE PHASE: Attacking Weapon #1: Ice Kunai (V) Action Taken: Vital Jump Damage Taken: - 0 Resources Spent: - 1 en [/color] Under current circumstances I have no other option...left then to attack the tank ATTACK PHASE:
Weapon Used: Sword Extension [shoot]- Target(s): MaullarMaullar Damage Dealt: 24 damage Resources Spent: 1 en Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 45/60 PCs: 145/150 SP: 45/90 Vital Jump: Active
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
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Post by Ryune Zoldark on Mar 11, 2005 10:37:00 GMT -5
(OOC: Sorry for being absent so long. I had thought that Seth was still going to post...)
Statistics: HP: 94/100 EN: 44/45 PC: 145/150 SP: 185/185
- Reloader Cartridge
Weapons: Twin Machine Cannon - 20/20 rounds Magna Assault Rifle - 10/10 rounds Magnum Piledriver – 6/6 rounds Triad Assault Chaingun - 10/10 rounds Dual Solid Cannon - 0/6 round
Overload - 7/10
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Post by MaullarMaullar on Mar 13, 2005 19:29:53 GMT -5
(Seth isn't going to post? Why not?)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Something Action Taken: Take Damage Taken: 9 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: Ice Kunai (V) Target(s): Belmont Damage Dealt: 48 Resources Spent: 3 rounds Status Effect: - Modifiers: - [/color] Statistics:
HP: 81/120 EN: 60/60 PCs: 150/150 SP: 200/200 Current Form: Grendizzy
Potential: - Ki-Ai: 2/25
Perishable Items: -Prop tank
Weapons: Hanashi Aite A - 6/6 Hanashi Aite B - 8/8 Ice Kunai - 2/20[/color]
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Post by Belmont on Mar 27, 2005 5:19:32 GMT -5
(thought this fight was long forgotten about) P.S. PHASE Seishin Used: - Target: - SP Used: Effect: - DEFENCE PHASE: Attacking Weapon #1: Ice Kunai (V) Action Taken: Vital Jump Damage Taken: - 0 Resources Spent: - 1 en [/color] ATTACK PHASE:
Weapon Used: Sword Extension [shoot]- Target(s): MaullarMaullar Damage Dealt: 24 damage Resources Spent: 1 en Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 43/60 PCs: 145/150 SP: 45/90 Vital Jump: Active
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
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