|
Post by Blaine Kodos on Feb 10, 2005 6:55:21 GMT -5
Dertah noted the massive force which had gathered and radioed in to the bridge. His message was answered by an Ensign he had never cared to learn the name of."Sir....?""Send in... everyone.""What do you mean, 'everyone'?""EEEEEEEEEEEEEEEEEEEEEEEEEVERYOOOOOOOOOOOOOOOOOOOOOONE!!"Dertah's response echoed through the bridge, despite coming in through the comm-link. Wide-eyed in sheer terror at his irate commanding officer, the Ensign slammed his fist on the panel before him, striking the button that called for an all-units scramble.
On the surface of the ship, troops poured out like a river. These were also in varying sizes and shapes, warriors captured and replicated from previous conquests. They were all brainless, created only to kill.Mizuchi x 2
Statistics:HP: 80, EN: 40, IS: 3, Move: G, Size: S[/color] Weapons: Suiryukeri (M)- 16 damage # 3 Inzanken (PV)- 24 damage/PC, 10 rounds Zousatsujin- 50 damage, 2 EN/attackInherent Abilities: 1) Dodge Cost is 10 2) CountercutStats (A): HP: 80/80 EN: 40/40 PC: 100/100
Stats (B): HP: 80/80 EN: 40/40 PC: 100/100 Discus Beast Deki Deki x 2
Statistics:HP: 80, EN: 30, IS: 3, Size: M[/color] Weapons: Vegatron Beam- 40 damage, 2 EN/shot Shield Boomerang (P)- 20 damage x 2 Slice Shield (M)- 30 damageInherent Abilities: 1) Dodge Cost is 15 2) Shield 3) CountercutStats (A): HP: 80/80 EN: 30/30 PC: 100/100 Shield: 10/10
Stats (B): HP: 80/80 EN: 30/30 PC: 100/100 Shield: 10/10 Mechasaurus Moba x 2Statistics: HP: 65, EN: 25, IS: 3, Size: LWeapons: Melee (M)- 15 damage Beam Tentacle (BM)- PARALYZE, 20 damage, 1 EN/attack Flame Bomb- 25 damage, 10 roundsInherent Abilities: 1) Dodge cost is 10Stats (A): HP: 65/65 EN: 25/25 PC: 100/100
Stats (B): HP: 65/65 EN: 25/25 PC: 100/100 Grangen x 2Statistics: HP: 60, EN: 30, IS: 3, Move: F/G, Size: MWeapons: Tentacle Wrap- PARALYZE Boomerang Cutter (PS)- 15 damage x 2 Exploding Ray- 35 damage, 2 EN/shotInherent Abilities: 1) Dodge cost is 20Stats (A): HP: 60/60 EN: 30/30 PC: 100/100
Stats (B): HP: 60/60 EN: 30/30 PC: 100/100 Einst Knochen x 2Statistics: HP: 50, EN: 15, IS: 4, Move: F/G, Size: MWeapons: Gewinnen Energie- EN Drain 10%, 2 rounds Affinhal (PV)- 2 damage/PC Queen Arm (M)- 20 damage Schnicknagel (P)- 25 damage, 30 roundsInherent Abilities: 1) Dodge Cost is 10 2) HP Regen 10%Stats (A): HP: 50/50 EN: 15/15 PC: 100/100
Stats (B): HP: 50/50 EN: 15/15 PC: 100/100 Fuuha x 2Stats: HP: 50, EN: 30, IS: 2, Move: G/H, Size: SSWeapons: Seneiren (MS)- 8 damage x 2, (Aff:Wind) Fuuranmaru (M)- 12 damage, (Aff:Wind) Midare Sarigama (MSX)- 15 damage/EN, (Aff:Wind) Fuujin no Jutsu- 30 damage, 1 EN/attack, (Aff:Wind) Fuujinki no Jutsu (S)- 55 damage, 2 EN/attack, (Aff:Wind)Inherent Abilities 1) Dodge Cost is 7 2) Countercut 3) Affinity: WindStats (A): HP: 50/50 EN: 30/30 PC: 100/100
Stats (B): HP: 50/50 EN: 30/30 PC: 100/100 Magma Beast Demon x 2
Statistics:HP: 120, EN: 50, IS: 2, Move: F/G, Size: L[/color] Weapons: Mini Missile (PG)- 15 damage, 8 rounds Corona Barrier (V)- 20 damage/EN Drill Breast (S)- 60 damage, 8 rounds Scimitar (M)- 40 damageInherent Abilities: 1) Dodge Cost is 15 2) Countercut 3) Damage Received -25%Stats (A): HP: 120/120 EN: 50/50 PC: 100/100
Stats (B): HP: 120/120 EN: 50/50 PC: 100/100 Battle Robot Dolly x 2
Statistics:HP: 70, EN: 30, IS: 2, Move: F/G, Size: L[/color] Weapons: Spin Attack (MSV)- 15 damage/EN Missile (PGV)- 15 damage/PC Laser (SV)- 20 damage/2 ENInherent Abilities: 1) Dodge cost is 15 2) Flight Mode: Dodge Cost is 10 and Move: F instead. Disable Missile.Stats (A): HP: 70/70 EN: 30/30 PC: 100/100
Stats (B): HP: 70/70 EN: 30/30 PC: 100/100 Mecha Bakuryu Ki x 2
Statistics:HP: 80, EN: 30, IS: 3, Size: M[/color] Weapons: Kaiten Toge (M)- 30 damage Exploding Ray- 40 damage, 1 EN/shotInherent Abilities: 1) Dodge Cost is 20 2) Damage Received -30%Stats (A): HP: 80/80 EN: 30/30 PC: 100/100
Stats (B): HP: 80/80 EN: 30/30 PC: 100/100 Battle Beast Grosden x 2
Statistics:HP: 70, EN: 30, IS: 3, Size: M[/color] Weapons: Acid Liquid- 10 damage, 15 rounds Exploding Ray- 35 damage, 2 EN/shot Rolling Attack (M)- 30 damageInherent Abilities: 1) Dodge Cost is 15 2) Damage Received -10% 3) Acid Liquid Special: If attack hits successfully, target receives the status ailment, "Damage Received +25%". This effect is stackable and can't be cured in any way except by docking inside a mothership.Stats (A): HP: 70/70 EN: 30/30 PC: 100/100
Stats (B): HP: 70/70 EN: 30/30 PC: 100/100
|
|
|
Post by Blaine Kodos on Feb 12, 2005 1:57:03 GMT -5
"Let's get things started!"-Prone limit is 48 hours. Post beyond this without plausible cause and you will be Proned. Prone once, and all of those attacks will circle around for a second run. Prone twice, and you will be ejected from combat. - Double, triple, and quadruple check your math. I cannot stress this enough. Failure to do so will result in a visit from the Shin Getter Akuma. Remember, it knows where you live. - Keep it interesting, and fight to the best of your ability. - This is the moment you've all been waiting for! The fate of our planet lies on your shoulders! Players have the initiative, then Garret, then the Brothers, then Wave 1. Posting out of order is not wise. Know your enemy and know yourself. "VALIANT FIGHT! VIOLENT FIGHT!! SUPER EXCITING FIGHT!!!"
|
|
|
Post by Tavish on Feb 12, 2005 3:09:14 GMT -5
Robo"Analysis shows... the commander units are nearly impossible to read! Their power level is much higher than my unit. Most attacks will have limited effect. Scanning... registering multiple enemies!" Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: --- Attacking Weapon: --- Response: --- Damage: --- Resources Spent: --- Transformation Phase[/color] Current Form:[/color] Grendizer New Form:[/color] --- Attack Phase"This attack will do nothing... to the primary targets!" "However... I cannot leave the secondary targets alone either! Grendizer! Give me your best! Space Thunder!" Thus computed, the mecha assumed an aggressive stance upon the mothership, one foot forward as lightning crackled along the machine's horns and lashed forth in a vicious chain before the heroes, before dissipating as the onslaught began. Weapon Used:[/color] Space Thunder (SV)Target:[/color] All enemies! Damage:[/color] PARALYZEModifiers:[/color] --- Resources Spent:[/color] 5 EN Current Status[/color] Mecha:[/color] Grendizer Form:[/color] Grendizer HP:[/color] 200 / 200 EN:[/color] 55 / 60 Robo's SP:[/color] 120 / 120 PC:[/color] 150 / 150 Weapons:[/color] Melt Shower (BV)- 8 damage/EN. Spacer mode only. Spin Saucer (P)- 14 damage x 2, 6 rounds. Spacer mode only. Spin Drill (P)- 16 damage x 2, 8 rounds. Spacer mode only. Hand Beam (V)- 15 damage, 20 rounds Shoulder Boomerang (PS)- 15 damage x 2, 1 EN/attack Screw Crusher Punch (PS)- 35 damage x 2, 2 EN/attack Hanjuryoku Storm- 80 damage, 4 EN/attack Space Thunder- 120 damage, 5 EN/shot Double Harken (MX)- 25 damage/EN Double Harken Storm- 80 damage + 25 damage x 2, 5 EN/attack Spacer Tornado (V)- 30 damage/EN. Spacer Mode Only Combo Attacks: Final Dynamic Special (S)- DESTROY:L3, 30 EN/attack, Requires Grendizer Pilot Class to execute. Items: Orihalconium, Bio Relations System Effects:[/color] --- Focus:[/color] 0 / 25 Potential:[/color] * 50% HP and below: Damage Received -25%; Weapon Damage +50% * 40% HP and below: Damage Received -35%; Weapon Damage +100% * 30% HP and below: Damage Received -50%; Weapon Damage +150% * 20% HP and below: Damage Received -65%; Weapon Damage +200%
|
|
|
Post by Avitar Diggs on Feb 12, 2005 21:40:07 GMT -5
Avitar: Alright, let's hit em' hard!
SWE: Don't get too excited...
Attack: Used: Super Inazuma Kick (S) Targets: All Enemies Dmg: DESTROY: L2 Mods: TDC +5 Used: 15 EN
Stats: HP: 150/150 EN: 75/90 Avitar's SP: 141/141 SWE'S SP: 99/99 PC: 150/150
Pressure: (x)( )( )( )
Weapons: Buster Tomahawk (M) - 30 damage Buster Tomahawk Boomerang (PS) - 20 damage x 2 Buster Missile (PGSV) - 6 damage/PC Buster Homerun - 50 damage, 8 rounds Buster Collider - 100 damage, 4 EN/attack Buster Beam (BS) - 120 damage, 5 EN/shot Double Buster Collider - PARALYZE, 200 damage, 10 EN/attack Super Inazuma Kick (S) - DESTROY:L2, 15 EN/attack
MAP Attacks: Homing Laser (D:3) - 50 damage, 3 EN/shot
Combo Attacks: Stoner Homerun - 400 damage, 30 EN/attack
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Inertial Canceller (Barrier) 5) Damage Received -25% 6) Homing Laser: Target's Dodge Cost +5 7) Stoner Homerun: Target's Dodge Cost +10. Requires an allied Shin Getter-1 piloted by a Getter Pilot to execute.
|
|
|
Post by Umbaglo on Feb 12, 2005 21:40:51 GMT -5
REGENERATION PHASE: HP Regenerated: 190 EN Regenerated: 30
P.S. PHASE Seishin Used: Lucky, Aid Target: Self SP Used: 40 (Aidemoi), 35 (Umbaglo) Effect: Double PCs, Double UPs
"I'm really sick of you upstaging me in MY ships, Andran."
"Psh, what do you really bring to them? I'm the only one of us who can use it to it's fullest."
"Like you'd really know."
"Um, guys? A whole lot of small units are approaching us, and there's 2 really big ones behind them."
"Let off a gravity wave, hit them all. Let's try to get some of their attention for now, and let the rest of our allies go for the big guns."
"Excuse me, who's the captain here?"
"I am. Aidemoi, fire."
"Compris."
ATTACK PHASE:
Weapon Used: Gravity Wave Target(s): All AI drones Damage Dealt: 30 each Resources Spent: 30 EN Modifiers: N/A [/color] Statistics:
HP: 760/760 EN: 90/120 SP (Andran): 230/230 SP (Umbaglo): 115/150 SP (Hilene): 175/175 SP (Aidemoi): 160/200 SP (Charles): 175/175 SP (Maya): 100/100 PCs: 150 Ki-Ai: 0/25 (+/- 0% Damage)
Perishable Items: 1) Mother's Stew 2) Key of Victory
Weapons: 14-Linked Bulge Cannon 20/20 [/color]
|
|
|
Post by Radius on Feb 13, 2005 5:21:57 GMT -5
Special: Getter Potential Taken!
EN Regen: 30 EN Regenerated
Defense Phase: Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Washu: Hmm... I could've sworn I saw these guys somewhere else...
Attack Phase: Weapons Used: Mega Graviton Wave Target: Grangen 1, Grangen 2, Battle Robot Dolly 1, Battle Robot Dolly 2 Damage Dealt: 25 x 6, 25 x 6, 25 x 9, 25 x 9 Mods: - Resources Spent: 30 EN
Status:
HP: 400/400 EN: 90/120 SP: 165/165 PC: 150/150
Potential: Off
Weapons: Armor Breaker: 3/3 Jam Grenade: 3/3 Cross Smasher: 20/20 Black Hole Cluster: 8/8 Big Bang Wave: 5/5
|
|
|
Post by Rooster on Feb 13, 2005 10:42:43 GMT -5
(Roleplay) <Shinobu> Rooster, they're interrupting our training! <Rooster> New plan, Shinobu... blow them up! * Shinobu sweatdrops. (Regeneration) HP: +0 (0%) EN: +50 (100%) Repair: +0 (Seishin)
Seishin Used: Miracle (100:Tori) Target: Self (Defence) Attacked By: -- Action Taken: -- Resources Spent: -- (Transformation/Maintenance) Current Form: Dendoh! New Form: Dendoh Phoenix Aile!
Dendoh PA
Statistics: HP: 70, EN: 50, IS: 2, Size: M, Class: High-Tier
Weapons: Gouwan Funsai (M)- 20 damage, 1 EN/attack Hadou Ryuujin Geki (SV)- 15 damage/EN Shippuu Sanren Geki (M)- 30 damage x 3, 3 EN/attack Bakusai Chourakka- 90 damage, 5 EN/attack Aile Blade (M)- 100 damage x 2, 10 EN/attack Data Weapon SA- 250 damage, 15 EN/attack Phoenix Aile FA (V)- 19 damage/EN. Expend all but 1 EN.
MAP Attacks: Senkou Raijin Geki (I:5)- 100 damage, PARALYZE, 20 EN/attack
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Hyper Plasma Drive 4) Infinite Layer: EN Regen 100% 5) File Load Data Weapon 6) Drive Install 7) Phoenix Aile FA: Target's Dodge Cost +5
Purchasing Cost: N/A. To transform into this unit, the following conditions must be met: 1) All Data Weapons must be in your inventory. 2) Gear Fighter Dendoh requires 5 Evo Points. Dendoh PA will then be available to use.
Super AM Wars Pilot Slots: 2
Tori Donations: 5 EN to Tavish, 15 EN to Avitar (Attack) Weapon Used: Hadou Ryuujin Geki Target(s): Mechasaurus Moba x 2, Grangen x 2, Einst Knochen x 2 Effect: (SV) 15 * 5 (75) to Each Notes: 30 EN Spent (Status) HP: 70/70 EN: 0/50 PCs: 150/150 Rooster SP: 200/200 -Iron Wall -Flash Shinobu SP: 155/155 -Flash -Resist Tori SP: 100/100 -Miracle Bio-Relation System: Not Calibrated
Bunshin: 10/10 Stealth: 1/4 (Weapons) Gouwan Funsai (M)- 20 damage, 1 EN/attack Hadou Ryuujin Geki (SV)- 15 damage/EN Shippuu Sanren Geki (M)- 30 damage x 3, 3 EN/attack Bakusai Chourakka- 90 damage, 5 EN/attack Aile Blade (M)- 100 damage x 2, 10 EN/attack Data Weapon SA- 250 damage, 15 EN/attack Phoenix Aile FA (V)- 19 damage/EN. Expend all but 1 EN.
MAP Attacks: Senkou Raijin Geki (I:5)- 100 damage, PARALYZE, 20 EN/attack
|
|
|
Post by Imban on Feb 13, 2005 14:41:09 GMT -5
Varius surveyed the huge crowd of aliens in front of him, a bit annoyed that Imban had sent him on what seemed like an obvious suicide mission.
"...quite an army! Let's start getting rid of some of it!"
Attack Phase Attack Used: Tenkuushinken Bakuretsu Kuuten (S) Targets: both Grangens Damage Dealt: 75 to each Modifiers: - Resources Spent: 4 EN
Statistics
Kenryu
HP: 50/50 EN: 66/70 PC: 150/150 SP: 150/150 SP (Haro): 30/30 Shields: 10/10 Pile Formation: 3 Rounds Remain
Kiai: 0/25 Potential: None
|
|
|
Post by Arad Baranga on Feb 13, 2005 15:33:17 GMT -5
SEISHIN PHASE (Remy):
Seishin Used: Sure Hit Target: Self Effect: TDC +10 for first attack SP Cost: 25[/size] DEFENSE PHASE:
Incoming: Action: Damage: Resources Spent: [/size] <Shingo> That's a lot of aliens... <Killer> Nothing we can't handle, right? <Remy> Yeah, let's finish them off as quickly as possible so we can fix this TV problem. ATTACK PHASE :
Weapon Used: Go-Flasher Special (D:8) Target: First 8 enemies Damage: 200 damage, If hit, target's charge abilities are all reset to 0 as if that unit has just deployed (this includes pilot, unit and item abilities). Also, any special enhancement ability (be it pilot, unit or item) is also disabled for a single turn if this attack connects. This attack is considered DESTROY:L3 if it connects on an AI controlled unit, or a Summon Unit. Resources Spent: 15 EN Modifiers: Target's Dodge Cost +15[/size] Statistics:
HP: 150/150 EN: 55/70 PCs: 150/150 SP (Shingo): 210/210 SP (Killer): 130/130 SP (Remy): 80/105 SP (OVA): 30/30
Weapons:
-Space Bazooka: 6/6
|
|
|
Post by Yanbetari on Feb 13, 2005 18:32:16 GMT -5
"Aha! Quite the force, eh? I guess they heard about Magical Sucessor Nadeshiko! But even being outnumbered 20 to 1 won't stop me, right Ken?" "It's closer to 2 to 1 actually." "Huh? But I can see at least 20 evil aliens." "Yeah, but we've got help." Ken says, pointing out the window. "What!? Help!? Darn those glory hogs, trying to interfere with my amazing rescue of the planet Earth!" "Who's the glory hog here?" Dosen replied through the radio. "If you ask me, you sh-OW!" Nadeshiko kicked the control panel hard. "Keep quiet! There's no time for talk! We've got to show them what we can do! CHARGE!" "Right!" Fero responded, as the suit raced forth, it's right hand drawn back. It slammed a sharp right jab at the center of one of the uglier invaders, then followed up with a left hook, that sent Fero spinning. Carrying it's momentum, it spun through a back heel kick, followed by a sharp flip kick, and twisting end over end, finished with a devestating right to send the enemy flying, before dropping back and flexing intimidatingly. "Oh, yeah! Who's bad?" "..." REGENERATION PHASE: 25% HP Regenerated: +50 (200 * .25 = 50)ATTACK PHASE: Weapon: Burning Claw Combo (X) x5 Target: Battle Beast Grosden A (AI) Damage: 75 x5 (60 * 1.25[PT] = 75) Cost: 20 EN (4 x5)[/color] Statistics: HP: 200/200 EN: 60/80 PC: 150/150 SP(PT): 110/110 SP(NT): 90/90 SP(Pink): 30/30 Current Form: Tenrousei Fero Vengance: 10/10 Intimidate: Inactive - 0/4 Fury: Charging - 1/4 Weapons: Hound Vulcan: 20/20 Flame Wave: 3/3 Vermillion Star: 1/1[/color]
|
|
|
Post by MISTER TIBBS on Feb 13, 2005 19:41:42 GMT -5
"Hmph. How little you think of us to assume we'd flee at the sight of your army. I think not!"
REGENERATION PHASE: EN: 9 HP: 28[/size]
*Zengar's eyes shone with intensity, as he reached into the air with his mecha. A streak of light screamed through the battlefield, and into the Daizengar's free hand, revealing it to be another sword.*
"I will not waste my time with the likes of these lower grunts."
*Zengar flung the swords fowards while holding on to the ends of their hilts. The hilts lengthed greatly, and the handguard flipped open. Zengar then crossed the blades across Daizengar's chest, as they grew to their gigantic Zankantou forms.*
"You! This is my swordsmanship!"
ATTACK PHASE: Weapon Used: Ougi Zankantou: Jigoku Nibai Giri Target: Elder Brother Dertah Damage: DESTROY:L3 Resources Spent: 23 Modifiers: None[/size]
"CHEEEEEEESUUUUUUUUUUTOOOOOOOOOOOOOO!"
Statistics: HP: 275/275 EN: 67/90 PCs: 150/150 SP: 210/210 Items: Space Gren Alloy, Solar Panel Weapons: Zankantou Denkousekka- 50 damage, 2 EN/attack Zankantou Daisharin (P)- 65 damage Neo Chakram Shooter (P)- 20 damage # 4, PARALYZE, 4 EN/attack G-Impact Stake- 100 damage, 4 rounds Dynamic Knuckle- 50 damage x 2, 4 EN/attack Zankantou Raikougiri- 90 damage x 2, 8 EN/attack General Blaster (S)- 150 damage, 10 EN/attack Ougi Zankantou: Jigoku Nibai Giri- DESTROY:L3, 45 EN/attack
|
|
|
Post by CowboyJohnny on Feb 14, 2005 2:25:12 GMT -5
"Hey there," Kim said in a low, slightly sultry tone. "Hold still for a minute and I'll patch you up some."
MAINTENANCE PHASE: Action: Repair Target: Grungast Nishiki
10 PCs paid: V-MAX System activated Blue Haro: Fortune set to (S)
Statistics HP: 25/25 EN: 10/10 PCs: 140/150 SP: 140/140 SP (Blue Haro): 60/60
Fortune: S Bunshins: 2 Bunshin recharge: 0/5 Stealth: 1/4 Boson Jumps: 3 Boson Jump recharge: 0/5
V-MAX System ON
Perishables: -Gekigangar Doll
|
|
|
Post by Kira Yamato on Feb 14, 2005 10:48:54 GMT -5
PS Phase: Seishin: Great Effort Cost: 20SP Effect: Double UP Gained
REGEN Phase: EN: +6EN
ATK Phase: Weapon: Dankuukougaken (S, 300) Target: Grangen #1 (60), Grangen #2 (60), Battle Beast Grosden #1 (70), Battle Beast Grosden #2 (70), Mechasaurus Moba (40) Cost: 13EN
Stats: HP: 150/150 EN: 047/060 PC: 150/150 SP: 110/110 (TE) SP: 150/170 (CO) SP: 135/135 (YU) SP: 095/095 (NT)
|
|
|
Post by Seth Valentine on Feb 14, 2005 15:32:21 GMT -5
As Seth, Genichiro and Saburota arrived, they noticed that a small army of other Super Robots had shown up, at the sight of which Seth immediately began screaming like a little schoolgirl. After a bit of convincing, he calmed down, and focused on what could be happening. Then, the enemy forces appeared, and the time came to attack."What should I do, guys?" "I say we take out one of the ringleaders first." Saburota stated."Okay... how do I do that?" "Come on, kid, you've watched enough Super Robot anime!" "Err... like this?" - Resource Regeneration Phase:- HP Regenerated: 12
- EN Regenerated: 13
- Pilot's Seishin Phase:
- Seishin Used: None
- Target: None
- SP Used: None
- Effect: None
- Defensive Phase:
- Attacker: None
- Weapon Used: None
- Weapon Type: (None)
- Weapon Damage: None
- Status Effect: None
- Additonal Modifers: None
- Action Taken: None
- Damage Taken: None
- Resources Spent: None
- Transformation and Maintenance Phase:
- Current Form: Shin Getter-1
- New Form: Shin Getter-1
- Offensive Phase:
- Target: Elder Brother Dertah
- Weapon Used: Getter Final Crush
- Resources Spent: 30 EN
- Weapon Type: (None)
- Damage Dealt: None
- Status Effect: DESTROY L:2
- Additional Modifiers: None
- Total Damage: DESTROY L:2
- Mechanoid Status Report:[/color] [/li][li]EN: 100/130[/color] [/li][li]PCs: 150/150 [/li][li]Seth G's SP: 105/105 [/li][li]Genichiro's SP: 75/75 [/li][li]Saburota's SP: 100/100 [/li][li]Open Gets: 20/20 [/li][li]Potential Level: 0 [/li][li]Ki-Ai Counters: 0 [/li][li]Boson Jump: 3/3 [/li][li]Boson Jump Charges: 0/5 [/li][li]Current Form: Shin Getter-1 [/li][li]Equipped Items: - IS 1 - Bio-Relation System
- IS 2 - Giga Generator
[/li][li]Weapons: - Tomahawk Lancer (P)- 25 damage
- Getter Scythe (MSV)- 8 damage/PC
- Head Getter Beam- 30 damage, 1 EN/attack
- Getter Tomahawk (M)- 50 damage
- Torso Getter Beam (V)- 25 damage/3 EN
- Shin Shine Spark- 120 damage, 10 EN/attack. Requires Getter Pilot Class to execute.
- Shin Getter Change Attack - 75 damage x 3, 20 EN/attack. Requires Getter Pilot Class to execute.
- Stoner Sunshine- 250 damage, 25 EN/shot. Requires Getter Pilot Class to execute.
- Getter Final Crush- DESTROY:L2, 30 EN/attack. Requires Getter Pilot Class to execute.
Combo Attacks: - Final Getter Beam (S)- 500 damage, 10 EN/attack, Barrier Pierce
- Stoner Homerun- 800 damage, 25 EN/attack. Requires Getter Pilot Class to execute.
- Final Getter Tomahawk- DESTROY:L2, 30 EN/attack.
- Stoner Sun Shine Spark- DESTROY:L2, 30 EN/shot. Requires Getter Pilot Class to execute.
- Final Dynamic Special (S)- DESTROY:L3, 30 EN/attack. Requires Getter Pilot Class to execute.
[/color][/li][/ul]
|
|
|
Post by Blaine Kodos on Feb 16, 2005 12:51:13 GMT -5
|
|