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Post by Shadow00X on Jan 20, 2005 23:35:06 GMT -5
Seishin Phase: Seishin: Hot Blood, Concentrate Effect: 2x Damage, +5 TDC -5 DC SP Used: 55
Defence Phase: Attacker: None Weapon/damage: None Action: None Resources used: None Damage taken: None
Attack Phase: Target: Gundam Amiro Type Weapon: Prominence Rifle(B) [80 Damage/2 EN] Resources Used: 2 EN Special Modifiers: 6.09375x (Grapple, Multi, Pilot Inherent, Hot Blood, Ally Synchro), +15 DC (Hi Performance Targeter, Grapple Sensor, Multi Sensor, Concentrate) Outgoing Damage: 80 * 1.3 * 1.25 * 1.5 * 2 *1.25 = 487.5 = 488 Damage
Stats: HP:65/65 EN:36/40 SP:50/160 PC:150/150
Ammo: Machine Gun: 25/25 Chanbera Spear: 7/8 Beam Revolver: 25/25
Status: Yuusha no Chikara DORMANT
Items: High Performance Targeter Grapple Sensor Hybrid Dual Sensor Multi Sensor
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Post by Radius on Jan 20, 2005 23:39:44 GMT -5
Regen Phase: HP Regenerated: 10%
Defense Phase: Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Kimiko: Heh, interesting.
Attack Phase: Weapons Used: Hurricane Target: Gundam Amiro Type Damage Dealt: 198 x 2 Mods: + 3 DC Resources Spent: 1 round
Overload Phase #8: Weapons Used: Hurricane Target: Gundam Amiro Type Damage Dealt: 198 x 2 Mods: + 3 DC Resources Spent: 1 round
Overload Phase #9: Weapons Used: Hurricane Target: Gundam Amiro Type Damage Dealt: 198 x 2 Mods: + 3 DC Resources Spent: 1 round
Overload Phase #10: Weapons Used: Hurricane Target: Gundam Amiro Type Damage Dealt: 198 x 2 Mods: + 3 DC Resources Spent: 1 round
Status:
HP: 95/95 EN: 60/60 SP: 125/150 PC: 150/150
Overloads: 0/10
Weapons: Freeze: 15/15 Tornado: 0/15 Twister: 0/15 Hurricane: 1/5
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Post by Quattro Bajina on Jan 21, 2005 14:58:41 GMT -5
---Amiro---
Seishin Phase: Raid Used
Defense Phase: Attacker: Maullar, Shadow, Radius Attacking Weapon: Catapult Kick, 643 damage; Prominence Rifle, 488 damage; Hurricane, 198 damage x8 Action Taken: Flash (from Raid), Dodgex9 Resource Spent: 45 PCs
"Osoku yo! Deyaaa!!"
Attack Phase: Target: Shadow, Radius Weapon Used: Fin Funnel (BSX), 200 damage x3 to each, DC+15 Resource Spent: 18 EN
Statistics: HP: 180/180 EN: 62/80 PC: 105/150 SP: 90/150
Pressure: 1/4
Weapons: Beam Rifle (B)- 15 damage x 2, 8/8 rounds Gundam Hammer (BMS)- 40 damage Z-Plus Blastoff- 50 damage, 2 EN/attack Final Shooting (BSV)- 15 damage/EN Nu Gundam Boxing (M)- 35 damage x 2, 2 EN/attack Nu Gundam I-Field- PARALYZE, 70 damage, 6 EN/attack Fin Funnel (BSX)- 50 damage/3 EN. Requires NT/EH to execute.
Items: -Dual Tesla Drive -Shuffle Union Crest
Seishins: Flash, Concentrate, Direct Attack, Snipe Attack, Hot Blood, Raid
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Post by MaullarMaullar on Jan 21, 2005 17:09:03 GMT -5
SP - 5 (Uranus System)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
SUPPORT DEFENSE (Radius): Attacking: 200 x 3 Action: G-Territory Damage: 45, Potential Level 3, 31, Potential Level 4, 17 Resources: 3 EN, some HP
"All right, now I'm mad!"
ATTACK PHASE:
Weapon Used: Twin Vulcan Target(s): Amiro Damage Dealt: 45 x 2 Resources Spent: 1 round Status Effect: - Modifiers: +7 TDC [/color] Statistics:
HP: 10/265 EN: 36/45 PCs: 150/150 SP: 155/200
Potential: Level 4 Ki-Ai: 9/25
Weapons: Twin Vulcan - 19/20 Graviton Rifle - 12/12[/color]
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Post by Radius on Jan 21, 2005 18:41:14 GMT -5
Regen Phase: HP Regenerated: 10%
Defense Phase: SD'ed Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Attack Phase: Weapons Used: Hurricane Target: Gundam Amiro Type Damage Dealt: 198 x 2 Mods: + 3 DC Resources Spent: 1 round
Status:
HP: 95/95 EN: 60/60 SP: 125/150 PC: 150/150
Overloads: 0/10
Weapons: Freeze: 15/15 Tornado: 0/15 Twister: 0/15 Hurricane: 0/5
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Post by Shadow00X on Jan 21, 2005 22:44:12 GMT -5
Seishin Phase: Seishin: Flash Effect: Auto Dodge SP Used: 10
Defence Phase: Attacker: Amiro Weapon/damage: Fin Funnel Action: Flash, Take, Block Resources used: None Damage taken: 200 * .7 * .25 = 35, 200 * .7 * .25 * .5 = 17.5 = 18
Special Phase: Yuusha no Chikara ACTIVATED
Attack Phase: Target: Gundam Amiro Type Weapon: Prominence Rifle(B) [80 Damage/2 EN] Resources Used: 2 EN Special Modifiers: 6.09375x (Grapple, Multi, Pilot Inherent, Hot Blood, Ally Synchro), +15 DC (Hi Performance Targeter, Grapple Sensor, Multi Sensor, Concentrate) Outgoing Damage: 80 * 1.3 * 1.25 * 1.5 * 2 *1.25 = 487.5 = 488 Damage
Stats: HP:12/65 EN:36/40 SP:50/160 PC:150/150
Ammo: Machine Gun: 25/25 Chanbera Spear: 7/8 Beam Revolver: 25/25
Status: Yuusha no Chikara ACTIVE
Items: High Performance Targeter Grapple Sensor Hybrid Dual Sensor Multi Sensor
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Post by Quattro Bajina on Jan 22, 2005 12:24:50 GMT -5
---Amiro---
Seishin Phase: Direct Attack Used
Defense Phase: Attacker: Maullar, Radius Attacking Weapon: Twin Vulcan, 45 damage x2; Hurricane, 198 damage x2 Action Taken: Block x2, Dodge Hurricanes Resource Spent: 32 HP, 10 PCs
"Rear! You're going down!"
Attack Phase: Target: Maullar Weapon Used: Nu Gundam I-Field, PARALYZE, DC+5, Direct Attack in effect Resource Spent: 6 EN
Statistics: HP: 148/180 EN: 56/80 PC: 95/150 SP: 70/150
Pressure: 2/4
Weapons: Beam Rifle (B)- 15 damage x 2, 8/8 rounds Gundam Hammer (BMS)- 40 damage Z-Plus Blastoff- 50 damage, 2 EN/attack Final Shooting (BSV)- 15 damage/EN Nu Gundam Boxing (M)- 35 damage x 2, 2 EN/attack Nu Gundam I-Field- PARALYZE, 70 damage, 6 EN/attack Fin Funnel (BSX)- 50 damage/3 EN. Requires NT/EH to execute.
Items: -Dual Tesla Drive -Shuffle Union Crest
Seishins: Flash, Concentrate, Direct Attack, Snipe Attack, Hot Blood, Raid
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Post by Radius on Jan 23, 2005 15:21:18 GMT -5
Regen Phase: HP Regenerated: 10%
Seishin Phase: Seishin Cast: Sure Hit Seishin Effect: Target's DC +10 SP Cost: 25
Defense Phase: SD'ed Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Attack Phase: Weapons Used: Tsunami Target: Gundam Amiro Type Damage Dealt: DESTROY:L1 Mods: + 13 DC Resources Spent: 10 EN
Status:
HP: 95/95 EN: 50/60 SP: 100/150 PC: 150/150
Overloads: 0/10
Weapons: Freeze: 15/15 Tornado: 0/15 Twister: 0/15 Hurricane: 0/5
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Post by MaullarMaullar on Jan 23, 2005 17:00:57 GMT -5
SP - 5 (Uranus System)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Nu Gundam I-Field Action Taken: Dodge Damage Taken: 0 Resources Spent: 25 + 5 - 3 - 7 = 20 PCs [/color]
"I don't think so!"
ATTACK PHASE:
Weapon Used: Twin Vulcan Target(s): Amiro Damage Dealt: 45 x 2 Resources Spent: 1 round Status Effect: - Modifiers: +7 TDC [/color] Statistics:
HP: 10/265 EN: 36/45 PCs: 130/150 SP: 150/200
Potential: Level 4 Ki-Ai: 9/25
Weapons: Twin Vulcan - 18/20 Graviton Rifle - 12/12[/color]
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Post by Shadow00X on Jan 23, 2005 19:49:26 GMT -5
Defence Phase: Attacker: None Weapon/damage: None Action: None Resources used: None Damage taken: None
Special Phase: Yuusha no Chikara ACTIVATED
Attack Phase: Target: Gundam Amiro Type Weapon: Prominence Rifle(B) [80 Damage/2 EN] Resources Used: 2 EN Special Modifiers: 2.4375x (Grapple, Multi, Pilot Inherent), +10 DC (Hi Performance Targeter, Grapple Sensor, Multi Sensor) Outgoing Damage: 80 * 1.3 * 1.25 * 1.5 = 195 Damage
Stats: HP:12/65 EN:34/40 SP:50/160 PC:150/150
Ammo: Machine Gun: 25/25 Chanbera Spear: 7/8 Beam Revolver: 25/25
Status: Yuusha no Chikara ACTIVE
Items: High Performance Targeter Grapple Sensor Hybrid Dual Sensor Multi Sensor
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Post by Quattro Bajina on Jan 23, 2005 20:04:31 GMT -5
---Amiro---
Seishin Phase: Concentrate, Direct Attack Used
Defense Phase: Attacker: Radius, Maullar, Shadow Attacking Weapon: Tsunami, DESTROY:L1; Twin VUlcan, 45x2; Prominence Rifle (B), 195 damage Action Taken: Dodge, Block, Block, Dodge Resource Spent: 32 HP, 10 PCs
"Grrr... How can I miss it? Let's see if your luck holds, Rear!"
Attack Phase: Target: Maullar Weapon Used: Nu Gundam I-Field, PARALYZE, DC+10, Direct Attack in effect Resource Spent: 6 EN
Statistics: HP: 116/180 EN: 50/80 PC: 85/150 SP: 55/150
Pressure: 3/4
Weapons: Beam Rifle (B)- 15 damage x 2, 8/8 rounds Gundam Hammer (BMS)- 40 damage Z-Plus Blastoff- 50 damage, 2 EN/attack Final Shooting (BSV)- 15 damage/EN Nu Gundam Boxing (M)- 35 damage x 2, 2 EN/attack Nu Gundam I-Field- PARALYZE, 70 damage, 6 EN/attack Fin Funnel (BSX)- 50 damage/3 EN. Requires NT/EH to execute.
Items: -Dual Tesla Drive -Shuffle Union Crest
Seishins: Flash, Concentrate, Direct Attack, Snipe Attack, Hot Blood, Raid
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Post by MaullarMaullar on Jan 23, 2005 20:22:56 GMT -5
SP - 5 (Uranus System)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Nu Gundam I-Field Action Taken: Dodge Damage Taken: 0 Resources Spent: 25 + 10 - 3 - 7 = 25 PCs [/color]
"Shoot..."
Repair: Self
ATTACK PHASE:
Weapon Used: Twin Vulcan Target(s): Amiro Damage Dealt: 45 x 2 Resources Spent: 1 round Status Effect: - Modifiers: +7 TDC
[/color][/s] Statistics:
HP: 10/265 EN: 36/45 PCs: 105/150 SP: 145/200
Potential: Level 4 Ki-Ai: 9/25
Weapons: Twin Vulcan - 18/20 Graviton Rifle - 12/12[/color]
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Post by Radius on Jan 25, 2005 10:54:15 GMT -5
Regen Phase: HP Regenerated: 10%
Seishin Phase: Seishin Cast: Sure Hit Seishin Effect: Target's DC +10 SP Cost: 25
Defense Phase: SD'ed Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Kimiko: ...Dammit! Hold still!
Attack Phase: Weapons Used: Tsunami Target: Gundam Amiro Type Damage Dealt: DESTROY:L1 Mods: + 13 DC Resources Spent: 10 EN
Status:
HP: 95/95 EN: 40/60 SP: 75/150 PC: 150/150
Overloads: 0/10
Weapons: Freeze: 15/15 Tornado: 0/15 Twister: 0/15 Hurricane: 0/5
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Post by Shadow00X on Jan 25, 2005 15:29:34 GMT -5
Defence Phase: Attacker: None Weapon/damage: None Action: None Resources used: None Damage taken: None
Special Phase: Yuusha no Chikara ACTIVATED
Attack Phase: Target: Gundam Amiro Type Weapon: Prominence Rifle(B) [80 Damage/2 EN] Resources Used: 2 EN Special Modifiers: 2.4375x (Grapple, Multi, Pilot Inherent), +10 DC (Hi Performance Targeter, Grapple Sensor, Multi Sensor) Outgoing Damage: 80 * 1.3 * 1.25 * 1.5 = 195 Damage
Stats: HP:12/65 EN:32/40 SP:50/160 PC:150/150
Ammo: Machine Gun: 25/25 Chanbera Spear: 7/8 Beam Revolver: 25/25
Status: Yuusha no Chikara ACTIVE
Items: High Performance Targeter Grapple Sensor Hybrid Dual Sensor Multi Sensor
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Post by Quattro Bajina on Jan 25, 2005 20:20:20 GMT -5
---Amiro---
Seishin Phase: Concentrate Used
Defense Phase: Attacker: Maullar, Shadow Attacking Weapon: Tsunami, DESTROY:L1; Prominence Rifle (B), 195 damage Action Taken: Dodgex2 Resource Spent: 10 PCs
"Moratta!"
Attack Phase: Target: Shadow, Radius Weapon Used: Fin Funnel (BSX), 100 damage x3 to each, DC+10 Resource Spent: 18 EN
Statistics: HP: 116/180 EN: 32/80 PC: 75/150 SP: 40/150
Pressure: 4/4
Weapons: Beam Rifle (B)- 15 damage x 2, 8/8 rounds Gundam Hammer (BMS)- 40 damage Z-Plus Blastoff- 50 damage, 2 EN/attack Final Shooting (BSV)- 15 damage/EN Nu Gundam Boxing (M)- 35 damage x 2, 2 EN/attack Nu Gundam I-Field- PARALYZE, 70 damage, 6 EN/attack Fin Funnel (BSX)- 50 damage/3 EN. Requires NT/EH to execute.
Items: -Dual Tesla Drive -Shuffle Union Crest
Seishins: Flash, Concentrate, Direct Attack, Snipe Attack, Hot Blood, Raid
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