|
Post by Mechalomaniac on Jan 6, 2005 21:48:29 GMT -5
Ayato Kamina has just fled Tokyo Jupiter with his friend Asahina. Considered a fugitive and unable to go back to TERRA, Ayato has been on the run with Asahina. Suddenly in the city, a Dolem appears. Ayato has gone to fight with RahXephon, promising Asahina he would return.
Participants/Units: Arkady (RahXephon) vs. Mechalomaniac (Vibrato) Format: 1v1 Event Match Location: City Terrain PC Limit: 150 Items: No High-Tier for either Side Goal: Destroy the Dolem Special: Whoops, forgot to stip this before. Arkady can deploy at Lieutenant rank.
Go to it Arkady
|
|
|
Post by Arkady on Jan 6, 2005 23:52:02 GMT -5
Gundam Fighter Starting Max SP: 90 Current Max SP: 90 Maximum SP Cap: 180 Skills & Abilities: - Dodge Cost is 10 Min dodge cost is 5 - Countercut: 1 EN or 3 PCs - Only ones able to pilot Mobile Fighters. - Super/Hyper Mode Activation Unit must have the Super/Hyper Mode ability to be able to activate. To activate at Turn 1, pay 30% of your total allocated PC Limit. To activate at Turn 2, pay 20% of your total allocated PC Limit. To activate at Turn 3, pay 10% of your total allocated PC Limit. You can choose to activate at Turn 4 or thereafter for no cost. Super/Hyper Mode is automatically activated when your HP drops below 50%. (Super Mode: Weapon Damage +25%, Damage Received -25%, Dodge Cost -3, all (M) attacks gain: Target's Countercut Cost x1.25 (Hyper Mode: Weapon Damage +50%, Damage Received -50%, Dodge Cost -5, all (M) attacks gain: Target's Countercut Cost x1.5 Martial Arts Mastery: Gains Countercut ability in any unit as long as it has at least one (M) attack. -Type Weapon Damage +25% Seishin: Iron Wall Effect: All damage you receive this turn is reduced by 75%. Statistics: SP Cost: 30 SP ----------------------------------------------------------------------- Flash Effect: The FIRST attack received is automatically dodged at no cost. Statistics: SP Cost: 10 SP Alternate Name: Hirameki RahxephonStatistics: HP: 90, EN: 75, IS: 2, Move: F/G, Size: LWeapons: Melee (MV)- 10(13) damage/PC Transparent Light (V)- 15 damage/EN, Shield Pierce Sword of Light (M)- 20(25) damage x 3 Light Bow- 60 damage, 3 EN/shot Voice (S)- 150 damage, 10 EN/attack, Sound Attack. Only when Composer is activated.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Sound Barrier (Barrier) 5) Composer (System)Items: IS1: Blue Haro (Blue Haros auto-dodge is set for V) IS2: Propellent tank
|
|
|
Post by Mechalomaniac on Jan 6, 2005 23:58:51 GMT -5
MulianMaximum SP Cap: 120 Seishin Set: Resist, Iron Wall Skills & Abilities:- Dodge Cost is 25. Minimum Dodge Cost is 20.- Countercut: 3 EN or 8 PCs Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP and below: Damage Received -20%; Weapon Damage +25% -40% HP and below: Damage Received -30%; Weapon Damage +50% instead -30% HP and below: Damage Received -40%; Weapon Damage +75% instead -20% HP and below: Damage Received -50%; Weapon Damage +100% instead VibratoStatistics: HP: 450, EN: 80, IS: 1, Size: LL, Class: BossWeapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PCInherent Abilities: 1) Dodge Cost is 25 2) Sound Barrier (Barrier)Items: Chogokin Nu Z
|
|
|
Post by Mechalomaniac on Jan 6, 2005 23:59:41 GMT -5
Prone Limit: 48 Hours Initiative: Arkady
Go to it.
|
|
|
Post by Arkady on Jan 7, 2005 0:15:29 GMT -5
Ayato: How do those damn things keep finding me! After laying low all this time....looks like I have no choice Asahina you stay here.
Ashahina: NO NO please stay here what if you get hurt, I couldn't take it.........being alone again. (begins to cry)
Ayato: Don't worry I will come back for you I promise!
Seishin Phase Seishin Used: Great Effort Target: Ayato SP Used:20 (Blue Haro) Effect: x2 ups
Ayato: No longer will you continue to hurt those that I care about, I will protect her. I will protect them all!
Attack Phase:
Weapon Used: Sword of Light Target: Dolem Damage Dealt: 25 x3 Resources Spent: none Modifiers: none
Status:
HP: 90/90 EN: 75/75 PCs: 150/150 SP: 90/90 Shields: 10
Items: IS1 Blue Haro IS2 Propellent tank
|
|
|
Post by Mechalomaniac on Jan 7, 2005 0:20:21 GMT -5
Defense Phase:
Attacking Weapons: Sword of Light Action Taken: Take Damage Taken: 45 Resources Spent: 45 HPAttack Phase:
Weapon Used: Sound Attack (SV) Target: RahXephon Damage Dealt: 80 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 405/450 EN: 78/80 PCs: 150/150 SP: 120/120 Potential: Inactive
Items: Chogokin Nu-Z
Weapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PC
|
|
|
Post by Arkady on Jan 7, 2005 0:34:17 GMT -5
Seishin Phase Seishin Used: Flash Target: Ayato SP Used:10 (Ayato) Effect: Dodge
Ayato: No chance!
Defense Phase:
Attacking Weapons: Sound attack Action Taken: Flashed Damage Taken: 0 Resources Spent: 10 sp
Attack Phase:
Weapon Used: Sword of Light Target: Dolem Damage Dealt: 25 x3 Resources Spent: none Modifiers: none
Status:
HP: 90/90 EN: 75/75 PCs: 150/150 SP: 80/90 Shields: 10
Turns tell Composer System 3 Attacks tell free dodge 4
Items: IS1 Blue Haro IS2 Propellent tank[/quote]
|
|
|
Post by Mechalomaniac on Jan 7, 2005 0:39:44 GMT -5
Defense Phase:
Attacking Weapons: Sword of Light Action Taken: Take Damage Taken: 45 Resources Spent: 45 HPAs the sword hits the Dolem, the lights in the surrounding area begin to flicker.Attack Phase:
Weapon Used: Sound Attack (SV) Target: RahXephon Damage Dealt: 80 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 360/450 EN: 76/80 PCs: 150/150 SP: 120/120 Potential: Inactive
Items: Chogokin Nu-Z
Weapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PC
|
|
|
Post by Arkady on Jan 7, 2005 0:46:38 GMT -5
Seishin Used: Flash Target: Ayato SP Used:10 (Ayato) Effect: Dodge [/color]
Ayato: What the hell is up with the lights?
Defense Phase:
Attacking Weapons: Sound attack Action Taken: Flashed Damage Taken: 0 Resources Spent: 10 sp
Ayato: The lights must be because of the dolem, I have to take it down now.
Attack Phase:
Weapon Used: Sword of Light Target: Dolem Damage Dealt: 25 x3 Resources Spent: none Modifiers: none
Status:
HP: 90/90 EN: 75/75 PCs: 150/150 SP: 70/90 Shields: 10
Turns tell Composer System 2 Attacks tell free dodge 3
Items: IS1 Blue Haro IS2 Propellent tank
|
|
|
Post by Mechalomaniac on Jan 7, 2005 0:49:06 GMT -5
Defense Phase:
Attacking Weapons: Sword of Light Action Taken: Take Damage Taken: 45 Resources Spent: 45 HPAttack Phase:
Weapon Used: Needle Attack Target: RahXephon Damage Dealt: 120 Resources Spent: 3 PCs Modifiers: NoneStatus:
HP: 315/450 EN: 76/80 PCs: 147/150 SP: 120/120 Potential: Inactive
Items: Chogokin Nu-Z
Weapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PC
|
|
|
Post by Arkady on Jan 7, 2005 0:50:43 GMT -5
Seishin Used: Flash Target: Ayato SP Used:10 (Ayato) Effect: Dodge
Defense Phase:
Attacking Weapons: Sound attack Action Taken: Flashed Damage Taken: 0 Resources Spent: 10 sp
Attack Phase:
Weapon Used: Sword of Light Target: Dolem Damage Dealt: 25 x3 Resources Spent: none Modifiers: none
Status:
HP: 90/90 EN: 75/75 PCs: 150/150 SP: 60/90 Shields: 10
Turns tell Composer System 1 Attacks tell free dodge 2
Items: IS1 Blue Haro IS2 Propellent tank[/quote]
|
|
|
Post by Mechalomaniac on Jan 7, 2005 0:53:42 GMT -5
Defense Phase:
Attacking Weapons: Sword of Light Action Taken: Take Damage Taken: 45 Resources Spent: 45 HPThe lights continue to flicker as the Dolem's blue blood flies out everywhere.Attack Phase:
Weapon Used: Needle Attack Target: RahXephon Damage Dealt: 80 Resources Spent: 2 PCs Modifiers: NoneStatus:
HP: 270/450 EN: 76/80 PCs: 145/150 SP: 120/120 Potential: Inactive
Items: Chogokin Nu-Z
Weapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PC
|
|
|
Post by Arkady on Jan 7, 2005 1:02:41 GMT -5
Composer System Activate: Description: Dodge Cost -3, Target's Dodge Cost +3, Damage Received -15%, and Weapon Damage +15%.
Seishin Used: Flash Target: Ayato SP Used:10 (Ayato) Effect: Dodge
Defense Phase:
Attacking Weapons: Sound attack Action Taken: Flashed Damage Taken: 0 Resources Spent: 10 sp
Ayato: Enough of these games now is the time that i finish you, Die!
Attack Phase:
Weapon Used: Voice Target: Dolem Damage Dealt: 173 Resources Spent: 10 En Modifiers: DC +3
Status:
HP: 90/90 EN: 65/75 PCs: 150/150 SP: 60/90 Shields: 10
Attacks tell free dodge 1
Items: IS1 Blue Haro IS2 Propellent tank
|
|
|
Post by Mechalomaniac on Jan 7, 2005 1:06:26 GMT -5
Defense Phase:
Attacking Weapons: Voice Action Taken: Block Damage Taken: 52 Resources Spent: 52 HPStatus:
HP: 218/450 EN: 76/80 PCs: 145/150 SP: 120/120 Potential: L1 (DR -20%, Damage + 25%)
Items: Chogokin Nu-Z
Weapons: Sound Attack (SV)- 40 damage/EN Needle Attack (MV)- 40 damage/PC
|
|
|
Post by Arkady on Jan 7, 2005 1:10:29 GMT -5
Composer System: Description: Dodge Cost -3, Target's Dodge Cost +3, Damage Received -15%, and Weapon Damage +15%.
Ayato: Something seems wrong here this thing isn't putting up much of a fight now.
Attack Phase:
Weapon Used: Sword of Light Target: Dolem Damage Dealt: 29 x3 Resources Spent: 10 En Modifiers: DC +3
Status:
HP: 90/90 EN: 65/75 PCs: 150/150 SP: 60/90 Shields: 10
Attacks tell free dodge 1
Items: IS1 Blue Haro IS2 Propellent tank[/quote]
|
|