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Post by Rekan Yuusha on Mar 12, 2004 6:10:13 GMT -5
Reinforcements this turn:
Nerfed Neo Getter-1 x 4
Statistics: HP: 90, EN: 50, IS: 2
Weapons: 1) Gatling Gun- 20 damage, 10 rounds 2) Shoulder Missile (P)- 15 damage x 2, 8 rounds 3) Chain Knuckle (M)- 40 damage 4) Plasma Thunder- 100 damage, 10 EN/attack
Inherent Abilities: 1) Usable by anyone.
"And now...my ultimate creation! Come here, SHIN GETTER ROBO~!"
Nerfed Shin Getter-1
Statistics: HP: 120, EN: 80, IS: 2
Weapons: 1) Tomahawk Lancer (P)- 25 damage 2) Getter Scythe (MSV)- 8 damage/PC 3) Head Getter Beam - 30 damage, 1 EN/attack 4) Getter Tomahawk (M)- 50 damage 5) Torso Getter Beam (V)- 25 damage/2 EN
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Countercut 3) HP Regen 25%
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Post by Daki on Mar 12, 2004 8:46:14 GMT -5
Player Phase: Daki
Seishin Phase: None
-----------------------------------------------------------------------
Daki: "Whew, you can take this one Valeria, I'm beat..."
-----------------------------------------------------------------------
Defense Phase: None
Attack Phase: Attack: Resupply Target: Red Halo Damage: 25% en regenerated (10) Resources Spent: None
Status: HP: 66 EN: 99 PC: 150 SP: 80 Items: Repair Kit
=======================================
Player Phase: Valeria
Seishin Phase: Seishin Used: Flash Effect: dodgywodge Resources Spent: 10 SP
-----------------------------------------------------------------------
Valeria: "Dang... they wont even let me get a break... and we cant get past that damn thing's endless hoard of getters. We could be facing an endless fleet for all we know..."
-----------------------------------------------------------------------
Defense Phase: Attacks: Invader Spread and Thunder Rection: Flash and Dodge Resources spent: 10 SP and 20 pc's
Attack Phase: Target: The kitten kaboodle (all enemies) Attack used: Full Output Atomic Wave Damage: (S) Destroy Resources Spent: 8 en Modifiers: +5 to DC
Status: HP: 40 EN: 8 PC: 80 SP: 40 Items: Propellant Tank
19 points
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Post by ^Keiichi_Morisato on Mar 12, 2004 9:11:09 GMT -5
~ Shien ~
* 10 EN regenerated.
PS Phase: none
Defense Phase: none
Keiichi [Zenon]: Gee, aren't ya guys done yet? (shrugs) Told ya you should let me in, but nooooo...
Shien kept on whipping each and every demon in his path. He noticed that the demons' leader was pretty much open to attack, he lashed out at the demon general's neck, and as soon as the sword whip connected, he began to tighten his grip.
Attack Phase:
PRESSURE ON SAOTOME KOUGAIJI'S DEMON GENERAL.
Attack: Twin Halo Crasher (MSX)- 70 damage/EN Targets: (Neo Getter-1 x 3) x 2, Neo Getter-1 x 2, Shin Getter Robo x 2 Resources Used: 10 EN Modifiers: +8 DC (NT Inherent + Grapple Sensor), x 1.5 CC cost (Grapple Sensor), Base damage x 1.5 (Grapple Sensor), Total damage +10 each (V-Up(W))
Stats: (Red Halo) HP: 40/40 EN: 0/40 PCs: 150/150 SP: 63/63 Propellant Tank: 1/1 Pressure: 0/4
~ Homura ~
Regen Phase: EN +100%
PS Phase: none
Defense Phase: none
Sakura [Homura]: Pathetic little demons. Kougaiji just wasted all of your lives in sending all of you here just to get our Holy Sutra. You will all be.....purified.
Attack Phase: Attack: Pierce (V)- 38 (494) damage Target: Shin Getter Robo Resources Used: 13 EN Synchrorate: ATK x 1.5
Stats: (Rasetsu) HP: 50/50 EN: 2/15 PCs: 83/150 SP: 40/70 Magnum Break: 0/10 Propellant Tank: 1/1 Issen: 0/1 Umbilical Cable System: Connected
16 points
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Post by MaullarMaullar on Mar 12, 2004 17:52:22 GMT -5
Maullar: This isn't good...
-=MAULLAR PHASE=-
REGENERATION PHASE: HP Regenerated: +70 (MAX) EN Regenerated: +20 (MAX)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: Nuttin' [/color]
AI: ...
MAINTENANCE PHASE (Reliance GM): Repair Teroah
MAINTENANCE PHASE (Reliance Zaku): Resupply Dizzy
ITEM PHASE: Item Used: - Item's Effects: -
ATTACK PHASE:
Weapon Used: Blaster Cannon Target(s): Them Damage Dealt: 15 to each grunt, 60 to the Big Boss Resources Spent: 10 EN Status Effect: Meh Modifiers: Eh [/color] Statistics:
HP: 280/280 EN: 70/80 PCs: 150/150 SP: 60/60
Evasive Maneuvers: READY Lock On: READY
-=RELIANCE GM=- HP: 30/30 EN: 10/10
Vulcans: 20/20 Gatling Gun: 12/12
-=RELIANCE ZAKU=- HP: 30/30 EN: 10/10
Chain Mine: 1/1 [/color]
---------------------------
-=DIZZY PHASE=-
REGEN PHASE +10 EN from being resupplied
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: Nuttin' [/color]
TENSION CHANGE: +4 for hitting two enemies +5 for killing an enemy
Current: 20
MAX TENSION: Damage dealt x 2, Dodge Cost set at 5
ITEM PHASE: Item Used: - Item's Effects: -
Necro: Kyooooo!
Dizzy: I hope he doesn't make me overdo it.
ATTACK PHASE:
Weapon Used: Necro's Anger * 10 Target(s): The enemies Damage Dealt: 53 to each grunt, 53 * 4 to Saotome Resources Spent: 10 EN Status Effect: - Modifiers: +15 DC (Biocomputer + inherent + HPT) [/color] Statistics:
HP: 40/40 EN: 10/40 PCs: 150/150 SP: 63/63
Vulcans - 10 rounds [/color]
--------------
Point Total: 14
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Post by Rekan Yuusha on Mar 12, 2004 19:37:11 GMT -5
REGENERATION PHASE(Saotome) HP Regenerated: 25%( 57) EN Regenerated: 25%( 29)
"Nooo! My Prized Shin Getter Robo!"
Grunt Defense Phase
Neo Getter-1 A - DESTROYed by Daki(2 points) Neo Getter-1 B - Dead by Keiichi.(2 points) Neo Getter-1 C - Dead by Keiichi.(2 points) Neo Getter-1 D - Dead by Maullar. (2 points) Shin Getter-1 - Dead thanks to Keiichi.( 3 points)
Saotome Defense Phase Incoming: 53 * 4, 60 Action Taken: Block! Damage Taken: 35(53/2/3 * 4) + 10 Resources Spent: HP
Grunt Attack Phase
Saotome Attack Phase Weapon Used: Invader Spread Target(s): The DESTROYER Damage Dealt: 600 (50 x 3 x 4) Resources Spent: 4 rounds DC Mod: None
Statistics: Saotome HP: 180/225 EN: 115/115 PCs: 74/100 SP: 160/160 Acitve: Dairyoku Items: Hagane no Tamashii
Weapons: 1) Invader Spread (V)- 50 damage, 36/40 rounds 2) Invader Tomahawk Lancer- 140 damage, 5 EN/attack(DC Mod: +7)
#nosmileys
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Post by Rekan Yuusha on Mar 12, 2004 19:40:58 GMT -5
Reinforcements this turn:
"...That's okay! I have more! MWAHAHAHAHA~!"
Nerfed Neo Getter-1 x 5
Statistics: HP: 90, EN: 50, IS: 2
Weapons: 1) Gatling Gun- 20 damage, 10 rounds 2) Shoulder Missile (P)- 15 damage x 2, 8 rounds 3) Chain Knuckle (M)- 40 damage 4) Plasma Thunder- 100 damage, 10 EN/attack
Inherent Abilities: 1) Usable by anyone.
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Post by MaullarMaullar on Mar 12, 2004 19:48:04 GMT -5
Maullar: This isn't good...
-=MAULLAR PHASE=-
REGENERATION PHASE: HP Regenerated: +70 (MAX) EN Regenerated: +20 (MAX)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: Nuttin' [/color]
AI: ...
MAINTENANCE PHASE (Reliance GM): Repair Teroah
MAINTENANCE PHASE (Reliance Zaku): Resupply Dizzy
ITEM PHASE: Item Used: - Item's Effects: -
ATTACK PHASE:
Weapon Used: Blaster Cannon Target(s): The people who aren't on my side Damage Dealt: 30 to each grunt Resources Spent: 10 EN Status Effect: Meh Modifiers: Eh [/color] Statistics:
HP: 280/280 EN: 70/80 PCs: 150/150 SP: 60/60
Evasive Maneuvers: READY Lock On: READY
-=RELIANCE GM=- HP: 30/30 EN: 10/10
Vulcans: 20/20 Gatling Gun: 12/12
-=RELIANCE ZAKU=- HP: 30/30 EN: 10/10
Chain Mine: 1/1 [/color]
---------------------------
-=DIZZY PHASE=-
REGEN PHASE +10 EN from being resupplied
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: Nuttin' [/color]
TENSION CHANGE: +5 for killing an enemy
Current: 20
MAX TENSION: Damage dealt x 2, Dodge Cost set at 5
ITEM PHASE: Item Used: - Item's Effects: -
Dizzy: How many more are there...
ATTACK PHASE:
Weapon Used: Necro's Anger * 10 Target(s): The Big Boss Damage Dealt: 53 * 10 Resources Spent: 10 EN Status Effect: - Modifiers: +15 DC (Biocomputer + inherent + HPT) [/color] Statistics:
HP: 40/40 EN: 10/40 PCs: 150/150 SP: 63/63
Vulcans - 10 rounds [/color]
--------------
Point Total: 16
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Post by Daki on Mar 12, 2004 22:54:18 GMT -5
Player Phase: Daki
Seishin Phase: None
-----------------------------------------------------------------------
Daki: "Heh, that big one had me scared for a moment... but now that we're finally in the clear, we need to take this time to strike that other big getter!"
-----------------------------------------------------------------------
50% hp (87) Regenerated via gm's
Defense Phase: None
Attack Phase: Attack: Cross Plasma Blast Target: Saotome Damage: 200 (+5 to hit) Resources Spent: 8 en
Status: HP: 153 EN: 91 PC: 150 SP: 80 Items: Repair Kit
=======================================
Player Phase: Valeria
Seishin Phase: None
-----------------------------------------------------------------------
Valeria: "My god... we actually got everything stopped. Quickly now, we must go after the boss with all we've got!"
-----------------------------------------------------------------------
Defense Phase: None
Attack Phase: Target: The kitten kaboodle (all enemies) Attack used: Full Output Atomic Wave Damage: (S) Destroy Resources Spent: 8 en Modifiers: +5 to DC
Status: HP: 40 EN: 0 PC: 80 SP: 40 Items: Propellant Tank
21 points
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Post by ^Keiichi_Morisato on Mar 13, 2004 4:47:54 GMT -5
~ Homura ~
Regen Phase: EN +100%
PS Phase: none
Defense Phase: none
Sakura [Homura]: And yet, these demons seem countless. How.....futile. You over there...you annoy me, little demon. How would you like the taste of my blade?
Attack Phase: Attack: Pierce (V)- 38 (494) damage Target: Saotome Kougaiji's demon general Resources Used: 13 EN Synchrorate: ATK x 1.5
Stats: (Rasetsu) HP: 50/50 EN: 2/15 PCs: 83/150 SP: 40/70 Magnum Break: 0/10 Propellant Tank: 1/1 Issen: 0/1 Umbilical Cable System: Connected
~ Shien ~
PS Phase: none
Defense Phase: none
Item Phase: Used Propellant Tank. Restore 100% EN.
Shien [Sumire]: ..... (faint smile)
Attack Phase: Attack: Twin Halo Crasher (MSX)- 70 damage/EN Targets: (Neo Getter-1 x 3) x 2, Neo Getter-1 x 2, Saotome Kougaiji's demon general x 2 Resources Used: 10 EN Modifiers: +8 DC (NT Inherent + Grapple Sensor), x 1.5 CC cost (Grapple Sensor), Base damage x 1.5 (Grapple Sensor), Total damage +10 each (V-Up(W))
Stats: (Red Halo) HP: 40/40 EN: 30/40 PCs: 150/150 SP: 63/63 Propellant Tank: 0/1 Pressure: 1/4
25 points
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Post by Rekan Yuusha on Mar 13, 2004 8:11:25 GMT -5
REGENERATION PHASE(Saotome) HP Regenerated: 25%( 57) EN Regenerated: 25%( 29)
"Mwahahahahahaha~!"
Grunt Defense Phase
Neo Getter-1 A - Dead by Keiichi.(2 points) Neo Getter-1 B - Dead by Keiichi.(2 points) Neo Getter-1 C - Dodge DESTROY, take Maullar's. Neo Getter-1 D - DESTROYed. (2 points to Daki) Neo Getter-1 E - Dodge DESTROY, take Maullar's.
Neo Getter-1 C SDs Saotome.
Saotome Defense Phase Incoming: A lot Action Taken: Be SDed Damage Taken: 0 Resources Spent: 1 Neo Getter-1(2 points to Maullar)
Grunt Attack Phase
Neo Getter-1 E Attack Phase Weapon Used: Plasma Thunder Target: Dizzy-chan Damage: 100 Resources: 10 EN
Saotome Attack Phase Weapon Used: Invader Spread Target(s): Dizzy-chan Damage Dealt: 600 (50 x 3 x 4) Resources Spent: 4 rounds DC Mod: None
Statistics: Saotome HP: 225/225 EN: 115/115 PCs: 74/100 SP: 160/160 Acitve: Dairyoku Items: Hagane no Tamashii
Weapons: 1) Invader Spread (V)- 50 damage, 32/40 rounds 2) Invader Tomahawk Lancer- 140 damage, 5 EN/attack(DC Mod: +7)
Neo Getter-1 E HP: 60/90 EN: 40/50 PC: 25/50
#nosmileys
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Post by Rekan Yuusha on Mar 13, 2004 8:17:12 GMT -5
Reinforcements this turn:
Story Event: Saotome's elite troops will now start emerging! Support Defend is disabled, and if you kill Saotome they stop coming! Get to it!
Wizard Getter(Getter-1) x 2
Statistics: HP: 60, EN: 35, IS: 2
Weapons: 1) Wizard Gauntlet (M)- 4 damage 2) Hat Boomerang (PS)- 8 damage x 2 3) Wizard Cane (M)- 15 damage 4) Hidden Cane Surprise(PV)- 10 damage, 30 rounds 5) Breaker Beam, 45 damage 3 EN/shot
Inherent Abilities: 1) Usable by anyone. 2) Countercut 3) Open Gate: Dodge 1 attack completely. Use shield usage formula. 4) Change to Thief Getter: All current stats (HP/EN/PC/Item) will be carried over. 5) Change to Cavalier Getter: All current stats (HP/EN/PC/Item) will be carried over.
Thief Getter
Statistics: HP: 60, EN: 35, IS: 2
Weapons: 1) Quick Hand (M)- 10 damage 2) Dagger Hurricane- 15 damage, 1 EN/shot 3) Dagger Throw (P)- 18 damage, 4 rounds 4) Hidden Dagger (V)- 6 damage/EN
Inherent Abilities: 1) Usable by anyone. 2) Dodge Cost -5 3) Thief Shadow: Dodge 1 attack completely; 10 uses. 4) Open Gate: Dodge 1 attack completely; use shield formula. 5) Change to Wizard Getter: All current stats (HP/EN/PC/Item) will be carried over. 6) Change to Cavalier: All current stats (HP/EN/PC/Item) will be carried over.
Cavalier Getter
Statistics: HP: 60, EN: 35, IS: 2
Weapons: 1) Shield Bash (M)- 15 damage 2) Shield Missile (P)- 20 damage x 2, 10 rounds 3) Daisetsusan Oroshi (V)- 8 damage/EN. Requires Getter Pilot Class to execute.
Inherent Abilities: 1) Usable by anyone. 2) Damage received -25% 3) Dodge Cost +5 4) Open Gate: Dodge 1 attack completely. Use shield usage formula. 5) Change to Wizard Getter: All current stats (HP/EN/PC/Item) will be carried over. 6) Change to Thief Getter: All current stats (HP/EN/PC/Item) will be carried over.
Neo Getter-1 x 2
Statistics: HP: 90, EN: 50, IS: 2
Weapons: 1) Gatling Gun- 20 damage, 10 rounds 2) Shoulder Missile (P)- 15 damage x 2, 8 rounds 3) Chain Knuckle (M)- 40 damage 4) Plasma Thunder- 100 damage, 10 EN/attack
Inherent Abilities: 1) Usable by anyone. 2) Open Gate: Dodge 1 attack completely. Use shield usage formula. 3) Change to Neo Getter-2: All current stats (HP/EN/PC/Item) will be carried over. 4) Change to Neo Getter-3: All current stats (HP/EN/PC/Item) will be carried over.
Neo Getter-2
Statistics: HP: 90, EN: 50, IS: 2
Weapons: 1) Drill Arm (V)- 8 damage/EN 2) Drill Arm Gun (B)- 20 damage, 10 rounds 3) Plasma Sword- 15 damage x 3, 3 EN/attack
Inherent Abilities: 1) Usable by anyone. 2) Countercut 3) Dodge Cost -5 4) Neo Getter Vision: Dodge 1 attack completely; 10 uses. 5) Open Gate: Dodge 1 attack completely. Use shield usage formula. 6) Change to Neo Getter-1: All current stats (HP/EN/PC/Item) will be carried over. 7) Change to Neo Getter-3: All current stats (HP/EN/PC/Item) will be carried over.
Neo Getter-3
Statistics: HP: 90, EN: 50, IS: 2
Weapons: 1) Punch (M)- 45 damage 2) Getta Tornado (V)- 10 damage/EN 3) Plasma Break- 90 damage, 8 EN/attack
Inherent Abilities: 1) Usable by anyone. 2) Damage received -25% 3) Dodge Cost +5 4) Open Gate: Dodge 1 attack completely. Use shield usage formula. 5) Change to Neo Getter-1: All current stats (HP/EN/PC/Item) will be carried over. 6) Change to Neo Getter-2: All current stats (HP/EN/PC/Item) will be carried over.
Banis Muramasa (Getter Dragon)
Statistics: HP: 80, EN: 40, IS: 2
Weapons: 1) Banis Cutter (Getter Razor) (M)- 14 damage 2) Double Banis Boomerang (Double Tomahawk Boomerang) (PS)- 8 damage x 4 3) Dual Banis Tomahawk (Double Tomahawk) (M)- 20 damage x 2 4) Banis Beam Rifle (Getter Laser Cannon)- 40 damage, 8 rounds 5) Banis Beam (Getter Beam)- 60 damage, 4 EN/shot 6) Banis Shine (Shine Spark)- 100 damage, 10 EN/shot. Requires Getter Pilot Class to execute. 7) Banis Change Attack - 60 damage x3, 15 EN/attack. Requires Getter Pilot Class to execute.
Combo Attacks: 1) Double Getter Tomahawk (MS)- 20 damage x 2, 4 EN/attack 2) Double Getter Beam (S)- 50 damage x 2, 8 EN/shot 3) Triple Getter Beam (S)- 50 damage x 3, 12 EN/shot 4) Stoner Sun Shine Spark- DESTROY, 30 EN/shot. Requires Getter Pilot Class to execute.
Inherent Abilities: 1) Usable by anyone. 2) Countercut 3) Open Nis(Open Get/Gate): Dodge 1 attack completely. Use shield usage formula. 4) Change to Banis Masamune (Getter Liger): All current stats (HP/EN/PC/Item) will be carried over. 5) Change to Banis Trident (Getter Poseidon): All current stats (HP/EN/PC/Item) will be carried over 6) Double Getter Tomahawk: Must have an allied Getter Queen or Getter 1 to execute. 7) Double Getter Beam: Must have an allied Getter Queen or Getter 1 to execute. 8) Triple Getter Beam: Must have an allied Getter Queen and Getter 1 to execute. 9) Stoner Sun Shine Spark: Target's Dodge Cost +10, Must have an allied Shin Getter 1 to execute.
Banis Masamune (Getter Liger)
Statistics: HP: 80, EN: 40, IS: 2
Weapons: 1) Banis Spin (Drill Arm) (V)- 10 damage/EN 2) Banis Missile (Getter Missile) (P)- 20 damage, 8 rounds 3) Banis Chain (Chain Attack)- 40 damage 4) Banis Change Attack - 60 damage x3, 15 EN/attack. Requires Getter Pilot Class to execute.
Inherent Abilities: 1) Usable by anyone. 2) Dodge Cost -5 3) Banis Image (Mach Special): Dodge 1 attack completely; 10 uses. 4) Open Nis (Open Get/Gate): Dodge 1 attack completely; use shield formula. 5) Burrow 6) Change to Banis Muramasa (Getter Dragon): All current stats (HP/EN/PC/Item) will be carried over. 7) Change to Banis Trident (Getter Poseidon): All current stats (HP/EN/PC/Item) will be carried over
Banis Trident (Getter Poseidon)
Statistics: HP: 80, EN: 40, IS: 2
Weapons: 1) Banis Punch (Punch) (M)- 30 damage 2) Banis Breaker (Strong Missile) (P)- 40 damage, 6 rounds 3) Banis Tornado (Getter Cyclone) (S)- 60 damage, 3 EN/shot 4) Banis Storm (Daisetsusan Oroshi) (V)- 10 damage/EN. Requires Getter Pilot Class to execute. 5) Banis Net (Finger Net) (P)- PARALYZE, 4 PCs/shot 6) Banis Change Attack - 60 damage x3, 15 EN/attack. Requires Getter Pilot Class to execute.
Inherent Abilities: 1) Usable by anyone. 2) Damage received -25% 3) Dodge Cost +5 4) Open Nis (Open Get/Gate): Dodge 1 attack completely; use shield formula. 5) Change to Banis Muramasa (Getter Dragon): All current stats (HP/EN/PC/Item) will be carried over. 6) Change to Banis Masamune (Getter Liger): All current stats (HP/EN/PC/Item) will be carried over.
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Post by MaullarMaullar on Mar 13, 2004 14:01:11 GMT -5
Maullar: Hey, look, some variety.
-=MAULLAR PHASE=-
REGENERATION PHASE: HP Regenerated: +70 (MAX) EN Regenerated: +20 (MAX)
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: Nuttin' [/color]
AI: ...
MAINTENANCE PHASE (Reliance GM): Repair Teroah
MAINTENANCE PHASE (Reliance Zaku): Resupply Dizzy
ITEM PHASE: Item Used: - Item's Effects: -
ATTACK PHASE:
Weapon Used: Blaster Cannon Target(s): The Big Boss Damage Dealt: 150 Resources Spent: 10 EN Status Effect: Meh Modifiers: Eh [/color] Statistics:
HP: 280/280 EN: 70/80 PCs: 150/150 SP: 60/60
Evasive Maneuvers: READY Lock On: READY
-=RELIANCE GM=- HP: 30/30 EN: 10/10
Vulcans: 20/20 Gatling Gun: 12/12
-=RELIANCE ZAKU=- HP: 30/30 EN: 10/10
Chain Mine: 1/1 [/color]
---------------------------
-=DIZZY PHASE=-
REGEN PHASE +10 EN from being resupplied
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Scary stuff Action Taken: Dodge Damage Taken: 0 Resources Spent: 5 PCs
Attacking Weapon #2: Scarier stuff Action Taken: Dodge Damage Taken: 0 Resources Spent: 5 PCs [/color]
TENSION CHANGE: +5 for killing an enemy
Current: 20
MAX TENSION: Damage dealt x 2, Dodge Cost set at 5
ITEM PHASE: Item Used: - Item's Effects: -
Dizzy: Mou... dame...
ATTACK PHASE:
Weapon Used: Necro's Anger * 10 Target(s): The Big Boss Damage Dealt: 53 * 10 Resources Spent: 10 EN Status Effect: - Modifiers: +15 DC (Biocomputer + inherent + HPT) [/color] Statistics:
HP: 40/40 EN: 10/40 PCs: 140/150 SP: 63/63
Vulcans - 10 rounds [/color]
--------------
Point Total: 18
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Post by ^Keiichi_Morisato on Mar 13, 2004 22:20:07 GMT -5
~ Homura ~
Regen Phase: EN +100%
PS Phase: none
Defense Phase: none
Attack Phase: Attack: Pierce (V)- 38 (570) damage Target: Saotome Kougaiji's demon general Resources Used: 15 EN Synchrorate: ATK x 1.5
Stats: (Rasetsu) HP: 50/50 EN: 0/15 PCs: 83/150 SP: 40/70 Magnum Break: 0/10 Propellant Tank: 1/1 Issen: 0/1 Umbilical Cable System: Connected
~ Shien ~
PS Phase: none
Defense Phase: none
Attack Phase: Attack: Twin Halo Crasher (MSX)- 70 damage/EN Targets: Saotome Kougaiji's demon general x 10 Resources Used: 10 EN Modifiers: +8 DC (NT Inherent + Grapple Sensor), x 1.5 CC cost (Grapple Sensor), Base damage x 1.5 (Grapple Sensor), Total damage +10 each (V-Up(W))
Stats: (Red Halo) HP: 40/40 EN: 20/40 PCs: 150/150 SP: 63/63 Propellant Tank: 0/1 Pressure: 2/4
31 points
Cleaning his AK-47 with a small handkerchief, Zenon just chuckled all of this mindless bloodshed went on inside the castle. He realized that, sure, this massacre would have been much quicker if he'd joined, but then he wouldn't really disobey Homura's wishes now, would he?
Besides, it was so much better if he were just to stay in the sidelines and watch. He thought this might give him more insight into how demons would be duped so easily into fighting against gods like them.
He aimed his AK-47 at what looked like the demons' head honcho. Man, Zenon told himself, if only I'd been allowed 'ta kick demon ass...I'd've had a REALLY clear shot of that big bozo over there and shot 'im down myself.
Keiichi [Zenon]: Bah, humbug. Those two'll wipe the floor with those demons' faces with no help from me anyway. Heh.
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Post by Daki on Mar 13, 2004 23:33:31 GMT -5
Player Phase: Daki
Seishin Phase: None
-----------------------------------------------------------------------
Daki: "Here comes the horde... thats a whole lot of getter... Valeria, I hope you're locked and loaded for bear, because here comes the big rush."
-----------------------------------------------------------------------
25% hp (43) Regenerated via gm's
Defense Phase: None
Attack Phase: Attack: Cross Plasma Blast Target: Saotome Damage: 200 (+5 to hit) Resources Spent: 8 en
Status: HP: 175 EN: 83 PC: 150 SP: 80 Items: Repair Kit
=======================================
Player Phase: Valeria
Seishin Phase: Seishin Used: Snipe Effect: +10 to enemy DC, nul any bonuses Cost: 30 SP
-----------------------------------------------------------------------
Valeria: "Please Daki, this little show of power is only a last attempt by the desperate... the dragoon will show them all how futile their resistance is."
-----------------------------------------------------------------------
Defense Phase: None
Propellant Tank Used, EN 100%
Attack Phase: Target: The kitten kaboodle (all enemies) Attack used: Full Output Atomic Wave Damage: (S) Destroy Resources Spent: 8 en Modifiers: +15 to DC
Status: HP: 40 EN: 92 PC: 80 SP: 10 Items: Propellant Tank
23 points
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Post by Rekan Yuusha on Mar 14, 2004 11:08:44 GMT -5
REGENERATION PHASE(Saotome) HP Regenerated: 25%( 57) EN Regenerated: 25%( 29)
P.S. PHASE Seishin Used: Iron Wall Target: Saotome SP Used: 30 Effect:Damage halved this turn
"C'mon, Elite Troops!"
Grunt Defense Phase
Neo Getter A- Open Get DESTROY. Neo Getter B- Open Get DESTROY. Wizard Getter A - Open Get DESTROY. Wizard Getter B - Open Get DESTROY. Banis Muramasa - Open Get DESTROY.
Saotome Defense Phase Incoming: 150, 53 * 10(+5 DC), 570, 70 * 10(+8 DC) 200(+5 DC), DESTORY Action Taken: Dodge 150, Take Necro's Anger, dodge the 570, Take 70 * 10, DIE BY 200 Damage Taken: Enough Resources Spent: 1 Invader Getter
Saotome's mouth hung open, invaders flowing out of it, his eyes reading disbelief. The attacks slammed into the Getter, rending the machine limb from limb. It fell in a splatter of icky black goo and was silent.
Congrats, participants! 20 points for all, and nerfed units will now start coming again!
Grunt Attack Phase
Neo Getter-1 A Attack Phase Weapon Used: Plasma Thunder Target: Dizzy-chan Damage: 100 Resources: 10 EN
Neo Getter-1 B Attack Phase Weapon Used: Plasma Thunder Target: Dizzy-chan Damage: 100 Resources: 10 EN
Banis Muramasa Attack Phase Weapon Used: Getter Change Attack Target: Dizzy-chan Damage: 60 x 3 Resources: 15 EN
Wizard Getter A Attack Phase Weapon Used: Breaker Beam Target: Dizzy-chan Damage: 45 Resources: 3 EN
Wizard Getter B Attack Phase Weapon Used: Breaker Beam Target: Dizzy-chan Damage: 45 Resources: 3 EN
Statistics: Saotome DEAD
Neo Getter-1 A HP: 90/90 EN: 40/50 PC: 50/50 Open Get: 9/10 Getter Vision: 10/10
Neo Getter-1 B HP: 90/90 EN: 40/50 PC: 50/50 Open Get: 9/10 Getter Vision: 10/10
Wizard Getter A HP: 60/60 EN: 32/35 PC: 50/50 Open Get: 9/10 Getter Vision: 10/10
Wizard Getter B HP: 60/60 EN: 32/35 PC: 50/50 Open Get: 9/10 Getter Vision: 10/10
Banis Muramasa HP: 80/80 EN: 25/40 PC: 50/50 Open Get: 9/10 Getter Vision: 10/10
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