|
Post by Kyousuke Sumeragi on Feb 21, 2004 0:08:57 GMT -5
Sp. Event 2e/Berrik's team unit: Battle Robot Spanzer Battle Robot Dolly Magma Beast Galms Magma Beast Demon Mecha Beast Warrior Zonnekaizer "Secret Boss Unit"
Mission: *Will be set by Berrik*
Rules: - 48 hours prone - Player's PC limit: 150 PCs each unit - GM's PC limit: 100 PCs each unit
Players: - GM Berrik's team - Kaiterra's team (you know who you are!)
Players prepare to deploy!!
|
|
|
Post by Tilus on Feb 21, 2004 0:27:48 GMT -5
(Earlier, in a Nergal Industries executive room in a secret undisclosed location..)"Tilus, I thank you for returning.", the Nergal executive - the same one that has offered him his last four jobs. "You have had great successes with the Aestivalis series, and now we've prepared a special job for you." "What is it?", Tilus says. "You are to join with an entire fleet of Nergal products in an assault on alien forces invading from outer space. You will be paid handsomely if you are successful. This will be an excellent opportunity to test the limits of your Aestivalis Gai Frame to the limit." "Alright! You've got yourself a deal! I'll head out right away!" --- Pilot Name[/color]: Tilus Sorkantar Rank[/color]: Ensign Lieutenant Pilot Class: Mazinger Pilot Current Max SP: 100 Starting Max SP: 93 Maximum SP Cap: 185 Skills & Abilities: - Dodge Cost is 27. - Countercut: 3 EN or 8 PCs - Ki-ai: Pay x% of your allocated PC Limit at any time during the fight. Damage dealt will be increased by a factor of x%, while damage received will be decreased by a factor of 0.5x%. This can only be used once per fight. If Mazin Power is activated when you use Ki-ai, damage reduction priority goes to Mazin Power first. - Mazin Power: If piloted unit's HP drops to 25% left: Attack Damage x 4 Damage Received x 1/4 --- Seishin List: - Greater Perseverance - 40 SP, user recovers all HP - Flash - 10 SP, automatically dodge the first attack thrown at user --- Aestivalis Gai FrameStatistics: HP: 50 75, EN: 30 45, IS: 3Weapons: 1) Gekigan Launcher (PGSV)- 3 13 damage/PC 2) Gekigan Punch (M)- 7 17 damage x 2 3) Gekigan Cutter (M)- 15 25 damage 4) Gekigan Beam- 22 32 damage, 10 rounds 5) Gekigan Lancer (V)- 8 18 damage/EN 6) Gekigan Sword- 35 45 damage, 2 EN/attack 7) Gekigan Flare- 55 65 damage, 4 EN/attack 8) Gai Super Upper- (V)- 20 30 damage/2 PC
Combo Attacks: 1) Double Gekigan Flare- 75 85 damage x 2, 15 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut
3) IFS 4) Gekigan Wing: Dodge Cost -3 5) Gekigan Barrier (Barrier): Same effects as Distortion Field 6) Gravity Wave Beam 7) Double Gekigan Flare: Target's Dodge Cost +7. Requires an allied Aestivalis Land Frame, Aestivalis Aerial Frame or Aestivalis 0G Frame to execute.Battle Count (Aestivalis Gai Frame) - (X[/b]) ( X[/b]) ( X[/b]) + Purchased Aestivalis Gai Frame - ( X[/b]) - DONE[/b][/s] - Lost War Chronicles #001[/url] - Heavy Weightless Metal[/url] - Visit to Seaworld[/size] Battle Count[/color] ( X-Aestivalis Kai[/b]) - ( X[/b]) ( X[/b]) ( X[/b]) ( X[/b]) ( X[/b])[/s] - Lost War Chronicles #001[/url] - Heavy Weightless Metal[/url] - Visit to Seaworld- Hot-blooded Aestivalis Duel![/url] -[/size] Kill Count (Gekigangar-3[/b]) - ( X[/b]) ( X[/b]) ( X[/b]) - DONE[/s] - Aslan Cross/Gundam F90 VSBR - Trigger/L-Gaim - Gouf/Tallgeese--- Items: - Chogokin New-Z- V-Up Unit (U)- V-Up Unit (W) - Borrowing from Umbaglo
|
|
|
Post by Umbaglo on Feb 21, 2004 0:29:41 GMT -5
Name: Umbaglo Rank: Lieutenant Class: Valkyrie Pilot
Current Max SP: 80
Maximum SP Cap: 100
Skills & Abilities:
Spells: 1) Concentrate 2) Flash 3) N/A 4) N/A 5) N/A 6) N/A
- Lightning Reflexes: Decreases Dodge Cost. Private: Dodge Cost is 9. Corporal: Dodge Cost is 8. Sergeant: Dodge Cost is 7. Ensign: Dodge Cost is 6. Lieutenant: Dodge Cost is 5.
- Pinpoint Accuracy: Increases the enemy's Dodge Cost for any attack against them. Private: Enemy's Dodge Cost +6. Corporal: Enemy's Dodge Cost +7. Sergeant: Enemy's Dodge Cost +8. Ensign: Enemy's Dodge Cost is +9. Lieutenant: Enemy's Dodge Cost +10.
- Countershot: Shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon. The cost (EN/PCs/Ammo) of using the skill depends on the cost of the weapon used.
-Countercut: 3 EN or 7 PCs
Aestivalis Land Frame
Statistics: HP: 35, EN: 45, IS: 3
Weapons: 1) Wired Fist (M)- 16 damage x 2 2) Immediate Knife (M)- 24 damage 3) Rapid Rifle- 30 damage, 10 rounds 4) Pinpoint Attack- 35 damage, 2 EN/attack
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) IFS 4) Distortion Field (Barrier) 5) Frame Switch (Aerial/0G/Artillery/Lunar) 6) Gravity Wave Beam 7) Land Frame: Aestivalis Land Frame can't be used in space. X) Damage Received -40%
Purchasing Cost: 150 PCs
Items: 1) Mega Gen 2) V-Up (W) 3) Chogokin Nu-Z
|
|
|
Post by Arad Baranga on Feb 21, 2004 0:31:31 GMT -5
PILOT Kai Terra, Junk CollectorClass: Valkyrie Pilot Rank: Lieutenant Max SP: 70 Seishins:1) Direct Attack 2) Concentrate 3) Flash Pilot Abilities- Lightning Reflexes: Decreases Dodge Cost. Lieutenant: Dodge Cost is 5.- Pinpoint Accuracy: Increases the enemy's Dodge Cost for any attack against them. Lieutenant: Target's Dodge Cost +10.- Countershot: Shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon. The cost (EN/PCs/Ammo) of using the skill depends on the cost of the weapon used. - Countercut: 3 EN or 7 PCs UNIT Aestivalis Land FrameBattle Theme - Nadesico - Go! AestivalisStatistics: HP: 60, EN: 35, IS: 3Weapons: 1) Wired Fist (M)- 6 damage x 2 2) Immediate Knife (M)- 14 damage 3) Rapid Rifle- 20 damage, 10 rounds 4) Pinpoint Attack- 25 damage, 2 EN/attackInherent Abilities: 1) Usable by anyone 2) Countercut 3) IFS 4) Distortion Field (Barrier) 5) Frame Switch (Aerial/0G/Artillery/Lunar) 6) Gravity Wave Beam 7) Land Frame: Aestivalis Land Frame can't be used in space.ITEMS1) V-Up (U) 2) Key of Victory (Borrowed from DFalcon.) 3) Reloader
|
|
|
Post by CowboyJohnny on Feb 21, 2004 2:26:00 GMT -5
Pilot: Kara Redford Class: Martian Successor Rank: Corporal Lieutenant
Pilot Theme: Full Metal Panic - Overture of a Reckless Run
Max SP: 50 Seishin: 1) Provoke
Pilot Abilities: - Countercut: 2 EN or 7 PCs - Dodge Cost is 20 outside of an Aestivalis or Martian Successor-only unit. - IFS Signature: Gains the following bonuses in any unit with the IFS ability. Dodge cost modifiers do not apply to mothership units. Lieutenant: Dodge Cost is 7. Attack Damage +25%.
- Boson Jump: Dodge 1 attack instantly depending on unit's total HP. Pay 1 EN per 50-HP interval to dodge. For example: Units within 1-49 HP Boson Jump at 1 EN. Units within 50-99 HP Boson Jump at 2 EN. etc.
Nadesico Y-Unit (borrowed from Kaiterra)
Unit Theme: Nadesico Hasshinsu!
Statistics: HP: 350, EN: 120, IS: 1
Weapons: 1) Missile (PGSV)- 15 damage/PC 2) Laser Cannon (B)- 20 damage x 2, 2 EN/shot 3) Gravity Blast (SV)- 25 damage/EN 4) Transposition Cannon (S)- KICK, 80 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Mothership Class (30) 3) Heavy Construction 4) EN Regen 10% 5) IFS 6) Distortion Field (Barrier) 7) Omoikane: All allied Aesties' Dodge Costs -5. Dodge Cost +5 to any enemy Nadesico attacks.
Super AM Wars Pilot Slots: 5
Items: 1) Mobile Doll System (borrowed from Kaiterra)
Mobile Dolls:
Reliance GM Foriyea Custom (GM Skeleton) (borrowed from Kaiterra)
Statistics: HP: 30, EN: 10, IS: 3
Weapons: 1) 60mm Vulcans- 2 damage, 20 rounds 2) Beam Daggers (M) - 7 dmg x2 3) Gatling Gun (V)- 8 damage, 12 rounds
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Shield 4) Repair 5) Refuel
Beam Daggers (Countercut) - 10 pts Gatling Gun - 15 pts Repair Module - 20 pts Refuel Module - 20 pts Shield - 5 pts
Zaku Eye (Zaku Skeleton) (borrowed from Kaiterra)
Statistics: HP: 30, EN: 15, IS: 3
Weapons: 1) Claw Winch (M) - 5 damage 2) 110mm Arm Cannon - 6 damage, 10 rds 3) Heavy Machinegun - 14 dmg x2, 10 rds 4) Eye Beam (BSV) - 5 dmg/EN
Inherent Abilities: 1) Usable by Anyone 2) EWAC: All allies gain - 5 to Dodge, all enemies gain +5 to dodge.
EWAC - 20 pts 110mm Machine Cannon - 5 pts Heavy Machinegun - 20 pts Scattering Beam Gun - 20 pts 5 EN - 5 pts
The door opened, and Kara ran in, breathless. "Here-sorryI'mlate-pointmetothecockpit!"
"Please calm down," the stolid executive asked. "Your post for this fight is right here."
Kara looked blankly where he indicated. "That's... the helm. Wait, wait, you know I'm an Aestivalis pilot-"
"We think you should find it very similar," the man said with a straight face. "Please launch immediately."
|
|
|
Post by Rekan Yuusha on Feb 21, 2004 12:33:21 GMT -5
"The E Tri Star has reassembled! Come, allies, and let us squash this foolish whatever-the-heck-we're-fighting!"
Name: Ebanis Rank: Ensign LT Class: Getter Pilot Starting Max SP: 80
Maximum SP Cap: 160
Seishin: 1. Greater Perserverence
Effect: User recovers all HP.
Statistics: SP Cost: 40 SP Alternate Name: Dokonjou
Learning Cost: 400 UPs 2. Resist
Effect: For the FIRST attack received this turn, damage received is reduced to 1.
Statistics: SP Cost: 15 SP Alternate Name: Fukutsu
Learning cost: 150 UPs 3. ??? 4. ??? 5. ??? 6. ??? Skills & Abilities:
- Dodge Cost is 26.
- Countercut: 2 EN or 7 PCs
- Ki-ai: Pay x% of your allocated PC Limit at any time during the fight. Damage dealt will be increased by a factor of x%, while damage received will be decreased by a factor of 0.5x%. This can only be used once per fight. If Dairyoku is activated when you use Ki-ai, damage reduction priority goes to Dairyoku first.
- Dairyoku: If piloted unit's HP drops to 30% left: Attack Damage x 3 Damage Received x 1/3
- Open Get: Gain additional Open Get in Getter mechs according to your rank.
Private: Gain 2 additional Open Gets. Corporal: Gain 4 additional Open Gets. Sergeant: Gain 6 additional Open Gets. Ensign: Gain 8 additional Open Gets. Lieutenant: Gain 10 additional Open Gets.
Musha Getter Dragon(Land Frame)
Statistics: HP: 75 EN: 70 IS: 3
Weapons: 1) Musha Double Tomahawk (M)- 6 damage x 2 2) Musha Getter Hammer (M)- 14 damage 3) Musha Missile Machine Gun- 20 damage, 10 rounds 4) Musha Getter Beam- 25 damage, 2 EN/attack
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) IFS 4) Distortion Field (Barrier) 5) Open Get(Frame Switch) (Ryger/Queen/Poseidon/Black) 6) Gravity Wave Beam 7) Musha Getter Dragon can't be used in space.
Musha Getter Ryger(Aerial Frame)
Statistics: HP: 75 EN: 70 IS: 3
Weapons: 1) Drill Missile (PGSV)- 2 damage/PC 2) Punch (M)- 14 damage 3) Getter Tornado- 20 damage, 10 rounds 4) Drill Arm (V)- 7 damage/EN 5) Chain Attack- 30 damage, 2 EN/attack 5) Drill Charge- 50 damage, 4 EN/attack
Combo Attacks: 1) Double Gekigan Flare- 50 damage x 2, 6 EN/attack 2) Buttecup Formation (V)- 20 damage/EN 3) Double Attack Just Kiddin'!- 50 damage + 30 damage x 2, 10 EN/attack
Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) IFS 4) Distortion Field (Barrier) 5) Open Get(Frame Switch) (Dragon/Queen/Poseidon/Black) 6) Gravity Wave Beam 7) Ryger: Dodge Cost -5. Ryger can't be used in space. 8) Double Gekigan Flare: Target's Dodge Cost +5. Requires an allied Aestivalis Aerial Frame to execute. 9) Buttercup Formation: Requires two allied Aestivalis Aerial Frames to execute. 10) Double Attack Just Kiddin'!: Target's Dodge Cost +3. Requires two allied Aestivalis Aerial Frames to execute.
Musha Getter Poseidon( Artillery Frame)
Statistics: HP: 75 EN: 70 IS: 3
Weapons: 1) Getter Missile (PGSV)- 8 damage/PC 2) Daisetsuasan Oroshi (V)- 20 damage, 10 rounds 3) Strong Missile - 40 damage, 6 rounds
Inherent Abilities: 1) Usable by Corporals or higher 2) IFS 3) Distortion Field (Barrier) 4) Open Get(Frame Switch) (Dragon/Ryger/Black/Queen) 5) Gravity Wave Beam 6) Poseidon: Dodge Cost +5, Damage Received -25%
Items: 1.) V-Up(U) 2.) Chogokin Nu Z 3.) Mega Gen
#nosmileys#nosmileys#nosmileys#nosmileys
|
|
|
Post by Berrik on Feb 21, 2004 15:10:49 GMT -5
Mecha Beast Warrior Zonnekaizer
Statistics:HP: 80, EN: 40, IS: 3[/color] Weapons: 1) Lance Missile (PG)- 30 damage, 4 rounds 2) Beam Lance (M)- 30 damage 3) Giant Missile (P)- 70 damage, 2 roundsInherent Abilities: 1) Dodge Cost is 15 2) Countercut 3) Aizaron Particle Alloy: Damage Received -50%, Immune to PARALYZE; Disable this ability if the unit is hit by a PARALYZE attack. Magma Beast Galms
Statistics:HP: 60, EN: 30, IS: 3[/color] Weapons: 1) Kakutou (M)- 20 damage 2) Missile (PG)- 20 damage, 10 roundsInherent Abilities: 1) Dodge cost is 20 Magma Beast Demon
Statistics:HP: 120, EN: 50, IS: 2[/color] Weapons: 1) Mini Missile (P)- 15 damage, 8 rounds 2) Corona Barrier- 50 damage, 3 EN/shot 3) Drill Breast (S)- 60 damage, 8 rounds 4) Scimitar (M)- 40 damageInherent Abilities: 1) Dodge cost is 15 2) Countercut 3) Damage Received -25%Battle Robot Spanzer
Statistics:HP: 50, EN: 10 IS: 4[/color] Weapons: 1) Chain Attack (M)- 10 damage, PARALYZE 2) Cannon (S)- 15 damage x 2, 8 rounds 3) Exploding Ray- 35 damage, 2 EN/shotInherent Abilities: 1) Dodge cost is 20Battle Robot Dolly
Statistics:HP: 70, EN: 30, IS: 2[/color] Weapons: 1) Spin Attack (MSV)- 10 damage/EN 2) Missile (PSV)- 10 damage/PCs 3) Exploding Ray- 35 damage, 2 EN/shotInherent Abilities: 1) Dodge cost is 15 2) Flight Mode: Dodge cost is 10 instead. Disable Missile. Status
Zonnekaiser HP: 80 EN: 40 PC: 100 Lance Missile: 4 rounds Giant Missile: 2 rounds
Galms HP: 60 EN: 30 PC: 100 Missile: 10 rounds
Demon HP: 120 EN: 50 PC: 100 Mini Missile: 8 rounds Drill Breast: 8 rounds
Spanzer HP: 50 EN: 10 PC: 100 Cannon: 8 rounds
Dolly HP: 70 EN: 30
Primary Objective 1) Destroy all AI units to force Berrik to appear 2) Survive! Secondary Objective 1) Beat Berrik! Bonus Objective 1) Nadesico Y-Unit must survive
|
|
|
Post by Berrik on Feb 21, 2004 15:21:43 GMT -5
LADIES AND GENTLEMEN~!!
BOYS AND GIRLS~!!
LET'S GET READY TO RUMBLE~!! [/b]
Objectives
Primary Objective 1) Destroy all AI units to force Berrik to appear 2) Survive!
Secondary Objective 1) Beat Berrik!
Bonus Objective 1) Nadesico Y-Unit must survive
Rules
1) 48 hour prone limit. Take longer than this and you are outta here! 2) Order is first the player team, then Berrik's team. 3) Double check your math, or else.
OK, let's get this show on the road~!!
|
|
|
Post by CowboyJohnny on Feb 21, 2004 15:44:23 GMT -5
REGENERATION PHASE: EN +12 (now 120)
"All units launch and engage! Don't fly into the Gravity Blast!" The Gravity Blast hummed before firing across the enemy formation.
Deploy Mobile Dolls Zaku Eye, Reliance GM
ATTACK PHASE (Nadesico): Weapon: Gravity Blast (SV) Total damage: 375 (12*25*1.25) Target-damage: Demon-160, Spanzer-160, Dolly-55 Spent: 12 EN Modifier: DC +10 (+5 Omoikane, +5 EWAC)
ATTACK PHASE (MDs): Summoned this turn
Statistics: Nadesico HP: 350/350 EN: 108/120 PCs: 150/150 SP: 50/50
Reliance GM HP: 30/30 EN: 10/10 Vulcan ammo 20/20 Gatling Gun ammo 12/12
Zaku Eye HP: 30/30 EN: 15/15 Arm Cannon ammo 10/10 Machinegun ammo 10/10
|
|
|
Post by Arad Baranga on Feb 21, 2004 15:45:40 GMT -5
REGENERATION PHASE:
Gravity Wave Beam: 100% EN Regen (+35 EN)[/color]
<Kai> Be vewy vewy quiet, I'm hunting Super Robot villains...
ATTACK PHASE:
Weapon Used: Pinpoint Attack Target(s): Battle Robot Spanzer Damage: 25 Resources Spent: 2 EN Modifiers: +15 Dodge Cost (+10 Pinpoint Accuracy, +5 EWAC) [/color]
Statistics:
HP: 60/60 EN: 33/35 PCs: 150/150 SP: 70/70
Current Form: Ground Frame Frame Swaps: 4/4
Items:
Key of Victory Reloader
Weapons:
Rapid Rifle- 20/20
|
|
|
Post by Umbaglo on Feb 21, 2004 15:51:16 GMT -5
"Ok E Tri-Stars, let's go!"
ATTACK PHASE:
Weapon Used: Pinpoint Attack Target(s): Magma Beast Demon Damage Dealt: 35 Resources Spent: 2 EN Modifiers: +15 DC (+10 Inherent, +5 EWAC) [/color]
Statistics:
HP: 35/35 EN: 43/45 SP: 80/80 PCs: 150 Current Form: Land Frame
Weapons: Rapid Rifle 10/10 [/color]
|
|
|
Post by Tilus on Feb 21, 2004 15:52:54 GMT -5
Regeneration Phase: - Source: Nadesico Y-unit - Effect: Gravity Wave Beam - EN Regenerated: 45 (100%) - FULL
Tilus departs from the Nadesico Y-unit, excited and very fired up.
"Alright! Finally, I've got access to all my Aestivalis's weapons.."
With typical Super Robot Spirit, Tilus presses a button, flies near Ebanis's Aestivalis Land Frame, and notifies him that they are performing a combination move.
"Witness the true power of the Aestivalis! HISSATSU! DOUBLE GEKIGAAAAAAAAN FLAAAAAAAAARE~!"[/i]
Attack Phase: - Weapon Used: Double Gekigan Flare - Target: Battle Robot Spanzer - Combo Partner: Aestivalis Land Frame/Ebanis - Damage: 85 (75 + 10) x2 - Modifiers: +12 dodge cost (+7 weapon, +5 EWAC) - Resources Spent: 15 EN
Statistics: - HP: 75/75 - EN: 30/45 - SP: 100/100 - PCs: 150/150
Items: - Chogokin New-Z - V-Up Unit (U) - V-Up Unit (W)
Ammo: - Rapid Rifle: 10/10
|
|
|
Post by Rekan Yuusha on Feb 21, 2004 15:53:29 GMT -5
REGENERATION PHASE: EN Regenerated: All
"The power of the E Tri-Star and additional helpers will overwhelm ye all!"
Standing in the odd looking, very tiny super deformed Getter, Ebanis threw the arms open wide and shouted.
"GETTER BEEEEEEAMU~!"
ATTACK PHASE:
Weapon Used: Musha Getter Beam Target(s): Spanzer Damage Dealt: 25 Resources Spent: 2 EN
Statistics:
HP: 60/60 EN: 43/60 PCs: 150/150 SP: 80/80 Current Form: Musha Getter Dragon
Items: 1. Chogokin Nu Z 2. Mega Gen 3. V-Up(U) Weapons: 1) Musha Double Tomahawk (M)- 6 damage x 2 2) Musha Getter Hammer (M)- 14 damage 3) Musha Missile Machine Gun- 20 damage, 10 rounds 4) Musha Getter Beam- 25 damage, 2 EN/attack #nosmileys#nosmileys#nosmileys
|
|
|
Post by Berrik on Feb 21, 2004 16:09:08 GMT -5
Man, you guys sure like to turn on the heat early. Defense Phase
Zonnekaiser -none-
Galms -none-
Demon Attackers: Two guys Attacks: Pinpoint Attack, Gravity Blast Action taken: Block all Resources used: 73 HP
Spanzer
Attacks: Too many Action taken: Die
Dolly -none-
Now it's my turn.
Attack Phase
Zonnekaiser Target: Repair/Refuel GM Weapon used: Giant Missile (P)- 70 damage Resources used: 1 round Modifiers: None
Galms Target: Repair/Refuel GM Weapon used: Missile (PG)- 20 damage Resources used: 1 round Modifiers: None
Dolly Target: Repair/Refuel GM Weapon used: Exploding Ray- 35 damage Resources used: 2 EN Modifiers: None
Status
Zonnekaiser HP: 80 EN: 40 PC: 100 Lance Missile: 4 rounds Giant Missile: 1 rounds
Galms HP: 60 EN: 30 PC: 100 Missile: 9 rounds
Demon HP: 47 EN: 50 PC: 100 Mini Missile: 8 rounds Drill Breast: 8 rounds
Spanzer -dead-
Dolly HP: 70 EN: 28
|
|
|
Post by Umbaglo on Feb 21, 2004 16:16:22 GMT -5
REGENERATION PHASE: EN Regenerated: Full
"Ha, one down already! Nothing can stand up against our superior teamwork!"
ATTACK PHASE:
Weapon Used: Pinpoint Attack Target(s): Magma Beast Demon Damage Dealt: 35 Resources Spent: 2 EN Modifiers: +15 DC (+10 Inherent, +5 EWAC) [/color]
Statistics:
HP: 35/35 EN: 43/45 SP: 80/80 PCs: 150 Current Form: Land Frame
Weapons: Rapid Rifle 10/10 [/color]
|
|