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Post by Trigger on Jan 5, 2004 12:46:42 GMT -5
Mistletoe's Turn
Defence Phase: ~
Attack Phase: Weapon: Overhang Snowball Cannon (SV)- 20 damage/EN Target: All Three Resouces USed: - 3 EN Total Damage: 20 Damage each
Statistics: HP: 300 EN: 34 PCs: 150 Shields: 10
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Snow Shield (Same effects as Beam Shield) 3) Snow Armor: Damage received -25%. Immune to all status anomalies. 4) Snow Barrier: Negate 10 damage from any source. May pay extra costs to negate more damage from the same source. 1 EN/use. 5) Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%. 6) Christmas Spirit: Negate all damage from all sources for a single turn. May only be used every three turns. 10 uses.
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Post by Trigger on Jan 5, 2004 12:51:43 GMT -5
Sleighbell's Turn
Defence Phase: Weapon: Gold Fist - 90 Damage Action Taken: Block it Resouces Used: 45 Damage
Defence Phase #2: Weapon: Swirl Phantom (V) - 270 Damage Action Taken: Dodge it Total Damage: - 15 PCs
Defence Phase #3: Weapon: CTM-09 Seiphard (PS)- 80 damage x 2 Action Taken: Dodge One, Block the Other Resouces Used: -15 PCs, - 40 Damage
Attack Phase:
Statistics: HP: 25 EN: 17 PCs: 75
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Christmas Aura: Recover 25% HP and 25% EN of target allied unit. 3) Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%. 3) Rudolf is a Red-nosed Reindeer: Disables one non-Shield/Countercut inherent ability of one target enemy for the duration of the battle.
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Post by tiffac on Jan 8, 2004 0:31:17 GMT -5
Sieshin Phase:
Spell: Nill Resources Spent: Nill
Kalo 1: Little bit serious aren't we...
Defense Phase:
Attack: 18mm Snowball Minigun- 10 damage x10 Action: Bushin Resources Spent: 20 EN
Attack: Overhang Snowball Cannon- 20 damage Action: Bushin Resources Spent: 2 EN
Attack: Overhang Snowball Cannon- 20 damage Action: Bushin Resources Spent: 2 EN
Kalo 1: Try this on for size!
Attack Phase:
Attack: CTM-05 Pleiades (SV)- 450 damage Target: Ball Type-3, "Sleighbell" Resources Spent: 75 PC
Statistics: HP: 85 EN: 31 PC: 75/150 SP: 10 IS(1): V-Up Unit (U): (Installed Unit's: HP +25, EN +15). IS(2): Prop Tank 110mm GG Cannon: 10/10 CTM-05 Pleiades: 1/2 CTM-07 Prominence: 8/8 G-Break Driver: 6/6 CTM-09 Seiphard: 0/2
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Post by Shin on Jan 9, 2004 23:08:32 GMT -5
Shin continues to smile
Battle Chip Dream Aura Slota-In!
DEFENSE PHASE:
Attacking Weapon: 18mm Snowball Minigun Action Taken: Dream Aura Resources Spent: N/A
Attacking Weapon: Overhang Snowball Cannon Action Taken: Dream Aura Resources Spent: N/A
Hmm this time I guess I'll help Jiro
Battle Chip Area Steal Slota-In!
Shin then appeared in front of Jiro and shrugged off all the attacks
SUPPORT DEFENSE PHASE: Jiro
Attacking Weapon: 18mm Snowball Minigun X 10 Action Taken: Dream Aura Resources Spent: N/A
Attacking Weapon: Overhang Snowball Cannon Action Taken: Dream Aura Resources Spent: N/A
Now it's time for another counter attack
Battle Chip Paladin Sword, Area Steal Slota-In!
Shin disappears from sight again and re-emerges behind the Bunny and delivers a mighty rising slash.
RYUENJIN!!!!!!!!! ATTACK PHASE: Weapon Used: Paladin Sword Ammo/EN/PCs used: 2 Memory Target(s)/Damage Dealt: 90 Damage to the Evil Bunny
Statistics: Hit Points: 40/40 Memory: 59/65 PC: 150/150 SP: 58/58
Items: Expanded Folder Memory Expansion Memory Expansion
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Post by Jiro on Jan 10, 2004 23:51:02 GMT -5
Regen Phase: 5 EN
Seishin Phase:
Spell: Direct Attack Resourses Used: 20sp
DEFENCE PHASE:
Attacker: Kringle Weapon Used: 18mm Snowball Minigun (PSX)- 10 damage X 10 Action Taken: SDed
Attacker: Mistletoe Weapon Used: Overhang Snowball Cannon (SV)- 20 damage Action Taken: SDed
Attacker: Sleighbell Weapon Used: Overhang Snowball Cannon (SV)- 20 damage Action Taken: SDed
Total Resources Used: None
Yay, a meat shield. And I thought I actually had to try to do something. Well since I don't need to dodge, let's have some fun close up and personal.
ATTACK PHASE:
Weapon Used: Aqua Harppon (M) AMMO/EN/PCs used: None Target(s)/Damage Dealt: Sleighbell - 135 damage
Statistics: -HP 60/60 -EN 40/45 -SP 30/50 -PCs 80/150 Items(2/2): -Prop. Tanks 1/1 -Psycho Haro
This is great I get to harpoon me a ball.
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Post by Trigger on Jan 11, 2004 3:37:43 GMT -5
Kringle's Turn
Defence Phase: ~
Attack Phase: Weapon: 18mm Snowball Minigun (PSX)- 10 damage/PC Target: Tiffac Recoues Used: -30 PCs Total Damage: 10 Damage x 30
Statistics: HP: 250/250 EN: 60/60 PCs: 60/150
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Countercut 3) Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%. 4) Santa's X'Mas Special: Target's Dodge Cost +10. May only be used every other turn. Damage received +25% for one turn if this weapon is used.
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Post by Trigger on Jan 12, 2004 23:27:06 GMT -5
Mistletoe's Turn
Defence Phase: ~
Attack Phase: Weapon: Overhang Snowball Cannon (SV)- 20 damage/EN Target: All Three Resouces USed: - 3 EN Total Damage: 20 Damage each
Statistics: HP: 300 EN: 31 PCs: 150 Shields: 10 Christmas Spirit: Ready
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Snow Shield (Same effects as Beam Shield) 3) Snow Armor: Damage received -25%. Immune to all status anomalies. 4) Snow Barrier: Negate 10 damage from any source. May pay extra costs to negate more damage from the same source. 1 EN/use. 5) 6) Christmas Spirit: Negate all damage from all sources for a single turn. May only be used every three turns. 10 uses.
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Post by Trigger on Jan 12, 2004 23:32:21 GMT -5
Sleighbell's Turn Defence Phase: Weapon: CTM-05 Pleiades (SV)- 450 damage Action Taken: Dodge it Resouces Used: - 15 PCs
Defence Phase #2: Weapon: Paladin Sword - 90 Damage Action Taken: Dodge it Total Damage: - 15 PCs
Defence Phase #3: Weapon: Aqua Harppon (M) - 135 Damage Action Taken: Dodge it Resouces Used: -15 PCsBunny: ( Why they be hatin' me? ) Attack Phase: Rudolf is a Red-nosed Reindeer Target: Tiffac Resouces Used: -1 Round Disabling: BushinStatistics: HP: 25 EN: 17 PCs: 30 Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Christmas Aura: Recover 25% HP and 25% EN of target allied unit. 3) Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%. 3) Rudolf is a Red-nosed Reindeer: Disables one non-Shield/Countercut inherent ability of one target enemy for the duration of the battle
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Post by tiffac on Jan 15, 2004 0:37:20 GMT -5
Note: Gak! I did not know that I can dodge the rednose atk, sori sori changing post here... ><><><><><><
Sieshin Phase:
Spell: Nill Resources Spent: Nill
Defense Phase:
Attack: 18mm Snowball Minigun (PSX)- 10 damage/PC Action: Bushin 15, dodge 7, Take 8 Resources Spent: 30 EN, 35 PC, 80 HP
Attack(2): Overhang Snowball Cannon (SV)- 20 damage/EN Action: dodge Resources Spent: 5 PC
Attack(3): The Rednose thing... ><;; Action: dodge Resources Spent: 5 PC
Special Phase: Prop Tank x1
Attack Phase:
Attack: G-Break Driver - 45 damage x 2 Target: Ball Type-3, "Sleighbell" Resources Spent: 1 round
Statistics: HP: 5 EN: 55 PC: 30/150 SP: 10 IS(1): V-Up Unit (U): (Installed Unit's: HP +25, EN +15). IS(2): Prop Tank 110mm GG Cannon: 10/10 CTM-05 Pleiades: 2/2 CTM-07 Prominence: 8/8 G-Break Driver: 5/6 CTM-09 Seiphard: 0/2
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Post by Jiro on Jan 17, 2004 13:04:31 GMT -5
Regen Phase: 5 EN
Seishin Phase:
Spell: Direct Attack Resourses Used: 20sp
DEFENCE PHASE:
Attacker: Mistletoe Weapon Used: Overhang Snowball Cannon (SV)- 20 damage Action Taken: Boson Jump
Total Resources Used: 2 EN
Jiro see's the multiple attacks coming as usual but before he could react they all rush pass him except one which he easily evades. The hell? Why the sudden absense of attacks aimed at me...... Oh my God those all went at Tiffac. Jiro stared at disbelief as the explosions started as he knew it was to late to help but Jiro than just focused on his prey. "This will cost them."
ATTACK PHASE:
Weapon Used: Aqua Harppon (M) AMMO/EN/PCs used: None Target(s)/Damage Dealt: Sleighbell - 135 damage
Statistics: -HP 60/60 -EN 43/45 -SP 10/50 -PCs 80/150 Items(2/2): -Prop. Tanks 1/1 -Psycho Haro
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Post by Shin on Jan 19, 2004 14:55:02 GMT -5
Shin points the palm of his hand towards the incoming attack
Battle Chip Dream Aura Slota-In!
DEFENSE PHASE:
Attacking Weapon: Overhang Snowball Cannon Action Taken: Dream Aura Resources Spent: N/A
SUPPORT DEFENSE PHASE:
Attacking Weapon: N/A Action Taken: N/A Resources Spent: N/A
Battle Chip Gold Fist, Area Steal Slota-In!
Shin disappears from sight again and re-emerges above the Bunny and delivers a mighty smash attack
ATTACK PHASE: Weapon Used: Gold Fist Ammo/EN/PCs used: 2 Memory Target(s)/Damage Dealt: 90 Damage to the Evil Bunny
Statistics: Hit Points: 40/40 Memory: 57/65 PC: 150/150 SP: 58/58
Items: Expanded Folder Memory Expansion Memory Expansion
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Post by Trigger on Jan 19, 2004 15:00:06 GMT -5
Sibling Love! + 25% HP and EN to the Max, All Weapon Damage is +50% and +100% HP and EN
Kringle's Turn
Defence Phase: ~
Attack Phase: Weapon: 18mm Snowball Minigun (PSX)- 15 damage/PC Target: Tiffac Recoues Used: -30 PCs Total Damage: 10 Damage x 30
Statistics: HP: 313/313 EN: 75/75 PCs: 30/150
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Countercut 3) Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%. 4) Santa's X'Mas Special: Target's Dodge Cost +10. May only be used every other turn. Damage received +25% for one turn if this weapon is used.
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Post by Trigger on Jan 19, 2004 15:03:11 GMT -5
Mistletoe's Turn
Sibling Love: If an allied Ball unit is destroyed in battle, maximum HP and EN +25% and all weapon damage +50% for the duration of the battle (stackable.) Then regenerate the remaining Ball units' HP and EN to 100%.
Defence Phase: ~
Attack Phase: Weapon: Overhang Snowball Cannon (SV)- 30 damage/EN Target: All Three Resouces USed: - 3 EN Total Damage: 30 Damage each
Statistics: HP: 375 EN: 47 PCs: 150 Shields: 10 Christmas Spirit: Ready
Inherent Abilities: 1) Santa Soul: Dodge Cost is locked at 15 2) Snow Shield (Same effects as Beam Shield) 3) Snow Armor: Damage received -25%. Immune to all status anomalies. 4) Snow Barrier: Negate 10 damage from any source. May pay extra costs to negate more damage from the same source. 1 EN/use. 5) 6) Christmas Spirit: Negate all damage from all sources for a single turn. May only be used every three turns. 10 uses.
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Post by Trigger on Jan 19, 2004 15:05:33 GMT -5
Sleighbell's Turn
Defence Phase: Weapon: G-Break Driver - 45 damage x 2 Action Taken: Dodge it Resouces Used: - 30 PCs
Defence Phase #2: Weapon: Aqua Harppon (M) -135 Damage Action Taken: Block it Total Damage: Go Boom
Stats: one Less bunny
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Post by Shin on Jan 20, 2004 0:37:13 GMT -5
Shin points the palm of his hand towards the incoming attack
Battle Chip Dream Aura Slota-In!
DEFENSE PHASE:
Attacking Weapon: Overhang Snowball Cannon Action Taken: Dream Aura Resources Spent: N/A
Battle Chip Area Steal Slota-In!
Shin then appears in front of Tiffac
SUPPORT DEFENSE PHASE: Tiffac
Attacking Weapon: 18mm Snowball Minigun X 30 Action Taken: Dream Aura Resources Spent: N/A
Attacking Weapon: Overhang Snowball Cannon Action Taken: Dream Aura Resources Spent: N/A
Once the snow cleared Shin could be seen standing their completely unfazed by the attack
ATTACK PHASE: Weapon Used: N/A Ammo/EN/PCs used: N/A Target(s)/Damage Dealt: N/A
Statistics: Hit Points: 40/40 Memory: 57/65 PC: 150/150 SP: 58/58
Items: Expanded Folder Memory Expansion Memory Expansion
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