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Post by Aslan Cross on Dec 13, 2003 8:24:00 GMT -5
What in heaven's name is Super AM Wars?
Super AM Wars is a type of fight in which you can use more than one mech, and thus more than one character--or single mechs with multiple pilot slots, such as Getters.* This roughly approximates the Super Robot Wars experience: Multiple mechs and abilities, and one mind controlling them all.
So, how does this work? To start with, you MUST state that a fight will be an SAMW fight when you apply for it. (Of course you'll need your opponent's consent for this.) It will be just like applying for a team battle except you're controlling your entire team.
Then, when your deployment time comes around, simply deploy all the mechs you will be using for the fight. You'll have to state the classes of each pilot you'll be using as well.
What mechs can I use? Anything that you own that is currently not in use. Also, you cannot give two separate characters the same mech unless you own two units of that particular type.
How does turn order go? By teams. Whichever team deploys first gets the initiative, of course. You can post the turns of your subcharacters in any order.
That's pretty much it for now. You'll know if there are any updates to this new system.
*Note: (You can still use Getters and the like in normal battles, but only with one pilot class)
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Post by Aslan Cross on May 4, 2004 23:07:46 GMT -5
Waitwaitwaitwait....what about the PC Limit?
The PC limit in SAMW matches is determined in a different way then normal matches. The limit is distributed between the mecha and characters on both side evenly. That is to say, if the limit is 300, and the match is a 3 v 3.. each character will have a PC limit of 100. But if the match were 3 v 1, one side would have 100 PC per character, while the side with one, would have a limit of 300 for that one character.
Umm...what if I want to give my characters different PC limits?
These values can not be tampered with or distribution in a non-even fashion (IE, it is to be divided by the number of characters on that side). This means, player X having a limit of 200, and Y, Z having 50 is impossible.
Ah, alright. Wait, if the PC limits are set differently, what about the prizes? SHOW ME THA MONEY!
The prize is also determined differently because of this, as to avoid Tensai and other prize increasing abuse. Each SAMW character gains their prize and UP INDIVIDUALLY, Tensai/Lucky/Great effort bonuses are only applied to that characters prize.
...huh?
If the limit is 100 and the winning side has 3 characters, each character gains 200 PC.. if one character is a Tensai, they can 400 PC, but that bonus will not carry to the other members of their side, much like a regular match.
The only exception to this rule, is if all the SAMW characters are in a single mecha with multiple character slots, such as SRX or most Getter, and a prize-doubling effect, such as Lucky or Great Effort, is applied to that mech. In this case, all characters benefit from the bonuses. This does not include the Tensai's double prize effect. Only the Tensai will benefit from the said effect.
That should be it for SAMW fights. Let the Chaos Reign!
Thanks to Tristan for putting the rule into writing.
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