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Post by Sigfried on Feb 22, 2005 21:25:20 GMT -5
See, there's one problem with this: There are those of us with ARCs, but we don't actively participate in the SCW, yet have several characters.
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Post by Yanbetari on Feb 22, 2005 21:51:56 GMT -5
Sigfried does bring up a valid point. Some people claim characters, and while not using them in the SCW, they do use for other purposes like events or fight RP. Forcing people into the SCW is not conducive to good roleplay, and runs the risk of cluttering the SCW with random actions meerly to justify a character's claim.
Of course, the SCW already lacks any great deal of coherence, and most of what goes on right now is just random actions.
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Post by Sigfried on Feb 22, 2005 21:55:30 GMT -5
I bring up this point because if I did RP, it would be a series of unrelated and useless actions, further cluttering the SC. Add to that my 10th grade writing skills that used to be better, and you have a recipe for Cream of Disaster.
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Post by Seth Valentine on Feb 23, 2005 0:31:20 GMT -5
Kait - Oh, right, I understand.
Well, the protection idea does sound perfectly good, with the subclasses and all. But some people would complain "I want this character, but he doesn't really suit this subclass..." or maybe the subclasses you have, NONE of them, apply to the character in question, for example, if I were to claim a Gundam Newtype character, but didn't have a Newtype. (And you all know that I have no intention of EVER getting a Newtype).
Would we still allow it?
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Post by Arad Baranga on Feb 23, 2005 0:47:09 GMT -5
I wouldn't force the class to be linked myself, but I can see merits in doing so. The problem is that there are a lot of characters that you can't pigeonhole in to a class and some classes that won't apply to any of your guys.
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Post by Sytax on Feb 23, 2005 10:09:54 GMT -5
After reading through all of this I think perhaps the protection idea is a bit much. Yes I understand how annoying it is if you have a charecter you've put time in effort into RPing as well as building up some personalised stuff for can be, heck its even happned to me. However when someone first joins the SC and they wised to RP as there main name wouldn't it be harsh to sudenly discover they couldn't play as who they had wanted because someone who doesn't even RP much had made their name unclaimable? I just feel it leaves people with a few too many unclaimable characters and in is not always necessarily fair.
As regards the 2 month option, I personally prefer this.. true it may leave a hole in someones RP if they do take advantage and end up with the character. But i'm sure you could figure out a way to work round that.
As for duplicated nicks of current memebers, i'll echo Steve in saying they would be a first come first serve sort of thing.
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Post by MISTER TIBBS on Feb 23, 2005 21:55:51 GMT -5
Just gonna have to disagree with you, Sytax. I think the character protection is the the best idea. I would have to say that the person who's actually put effort into playing a character for a while has more right to that character then the person who just joins with the character's name. Besides which, the protection doesn't mean for certain that that person won't be able to play as that character. It just means they need to talk to the person with that character to set up an arrangement. Most people here would be open to that, I think.
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Post by Aslan Cross on Feb 23, 2005 23:03:38 GMT -5
Another point to remember is that people who join with non-original chracter names are most likely not going to stick around long. Sure, it isn't fair to generalize, but that's the trend that I noticed as of late.
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Post by Sytax on Feb 24, 2005 10:12:48 GMT -5
I understand your sentiments Zengar, but what i'm trying to say is you can't know that someone will RP better or worse until they actually do. For example if this went through say that Aslan put Ky from GG into one of his protected slots. Say then a newbie joined with Ky from GG as his name and wasn't allowed to RP his charecter because of this protection even though Aslan doesn't have time to RP his character. I don't think its fair to determine who gets who depending on how well they RP someone. Yeah it may suck if someone RPs a sub-char badly but sadly some people arn't as gifted at Rping as others.
Also on a side note if you allow said characters to be untouchable then what happens if you go away for a long period of time? Do those checters stay in limbo? or would the 3 month rule still apply?
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Post by Kyousuke Sumeragi on Feb 25, 2005 3:48:05 GMT -5
Hmmm... I don't like the sound of forcing the character to be linked to your class and sub-classes. And since, you're RPing that character, he/she can be whatever class he/she is, just as what we all do if that character is opposite sex. Since, in events, you can always deploy that character to what class he/she is actually belongs, right?
Anyways, here's a brief summary to what I think have been agreed:
1. If the New members signs-up with a character, who is currently owned by someone, they are given 2 months to show activity in the board and in the SCW to have the rights to claim that named character. And the character's previous owner must be give that character up.
2. For the duplicated screen names and such. The rights and ownership goes to the currently owner. This is a first-come first-serve. If the none owns the character, the most active of all the members with the duplicated screen name, gains the rights and ownership of that character.
3. 3 months will be given to each inactive members before they lose their right to their non-original sub-characters.
4. Screw what I said about the limit of protected character is equal to your clases you own. I suggest a, full-protection and ownership for X characters will be given. To what I think, 10 would be a nice value. Since, I just recalled that some of us, already have some 60+ sub-characters and rising. Like, Zengar (not-Berlap), me, Umby, Signal, Eis, mafty, and more.
5. If all else are not applicable or fails, it's pretty sure that you guys can talk and work it out, right?
That's all to what I have conclude. Just speak, if I have missed something or you want to add more.
Hmm.. Oh yeah. If you think protection is still legal... as long as you post your away message in the Comm. Link, so as to notify the people you'll be returning.
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Post by Sytax on Feb 25, 2005 21:21:21 GMT -5
Tbh I think the protection should cover less not more... 10 sounds a bit extreme. If anything i'd be suggesting 3 as a viable number. if anything I like Imban's idea which is as follows.
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Post by Arad Baranga on Feb 26, 2005 2:43:04 GMT -5
The cloning thing sounds terrible. Multiple characters running around have more potential to derail peoples' plans than losing a character would.
As for making sure that you keep the character established, it's a nice idea but slightly impractical. It'd be kind of hard to judge, but mainly what I was thinking was like... Say you're doing something in the SCW and you have to change your plot focus or get writer's block for a while, it may appear that they're neglected or something. Perhaps it could instead be that you have to just post and do enough to establish that they're one of your mains, and once you have it's clear sailing. As long as you're active.
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Post by Seth Valentine on Feb 26, 2005 7:16:21 GMT -5
With the protection idea, I'd suggest that you can only protect a character if you actually USE said character, in battles, in the SCW, wherever. Otherwise, no protection could be guaranteed. Thoughts?
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Post by Avitar Diggs on Feb 28, 2005 16:13:37 GMT -5
Hell, i've got an idea. Let' go full comunist, everyone can use anyone for any purpose they want, so long as someone else isn't playing with them ATM. That way, we evade this selfish claiming bullshit and those who wanna do serious RPing can. Also, it encourages players to coordinate plots to make a more coherent SRW.
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Post by Yanbetari on Feb 28, 2005 19:53:40 GMT -5
Except not. Because then some random individual could appear and drag some popular character halfway across the galaxy because they want to use them there. Then we reach a point where either a) the person last using him hauls his ass back, and we get an identity tug of war, or b) person last using him gives up as his RP goes straight to hell. This might not even have to be malicious, that a character might be in one location doing something, but be stalled due to awayness, then someone grabs him thinking it's okay, and the last storyline is done. Then previous controller returns, and his storyline took a nose dive down the nearest plot hole.
Now, not saying that communal use of characters is bad, but we can accomplish the same result by just having people be a bit more open with their ARCs, and less of the "MINE!" attitude.
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