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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:31:49 GMT -5
GP-01Fb ZephyranthesStatistics: HP: 30, EN: 10, IS: 3, Move: G, Size: M Weapons: Vulcan- 2 damage, 20 rounds Beam Gun (B)- 6 damage, 8 rounds Beam Saber (BM)- 8 damage Beam Rifle (B)- 10 damage, 10 rounds Long Beam Rifle (B)- 30 damage, 12 rounds Inherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle, Long Beam Rifle 5) Vernier Thrusters: Dodge Cost -5 6) Core Block System (FF-XII-Fb Core Fighter II)Replacement Cost: 75 PCs
*Replace GP-01 with this unit after the cost is paid.[/size][/color] Omake: GP-00B Blossom
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:32:03 GMT -5
FF-XII-Fb Core Fighter IIStatistics: HP: 10, EN: 8, IS: 3, Move: F, Size: SWeapons: Vulcan- 2 damage, 20 rounds Beam Gun (B)- 4 damage, 8 roundsInherent Abilities: 1) Dodge Cost is 5 2) Countershoot: Vulcan, Beam GunPurchasing Costs: Not Applicable. To acquire this unit, GP-01Fb must be destroyed or you choose to separate.
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:33:25 GMT -5
GP-02A PhysalisStatistics: HP: 100, EN: 30, IS: 2, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Hyper Beam Saber (BM)- 30 damage Beam Bazooka (BS)- 70 damage, 3 EN/shot
MAP Attacks: Atomic Bazooka (T:8)- DESTROY:L2, 1 round. Rounds LockedInherent Abilities: 1) Usable by Lieutenants or higher 2) Heavy Shield: Atomic Bazooka 3) Countercut 4) Countershoot: Vulcan, Beam Bazooka 5) Summon: Dra-C x 2 (stats in hanger) 6) Atomic Bazooka: Dodge Cost +5. Rounds can only be reloaded by docking within a mothership. 7) During deployment, choose either Beam Bazooka or Atomic Bazooka, then disable the other.Purchasing Cost: 450 PCsEvolution: GP-02A Operation StardustOmake: GP-00B Blossom
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:33:52 GMT -5
GP-03S StamenStatistics: HP: 40, EN: 20, IS: 2, Move: G, Size: MWeapons: Beam Saber (BM)- 8 damage Beam Rifle (B)- 12 damage, 10 rounds Folding Bazooka (P)- 30 damage, 8 rounds Long Rifle (B)- 30 damage, 6 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Beam Rifle, Long Rifle 5) Vernier Thrusters: Dodge Cost -5Purchasing Cost: 400 PCsCustomize: GP-03D DendrobiumEvolution: GP-02S Stamen[bst]Omake: GP-00B Blossom
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:34:08 GMT -5
GP-03D DendrobiumStatistics: HP: 140, EN: 60, IS: 1, Move: F, Size: LWeapons: Cluster Missile (GSV)- 8 damage/PC, 4 rounds Beam Rifle (B)- 12 damage, 10 rounds Folding Bazooka (P)- 30 damage x 2, 8 rounds Giant Beam Saber (BM)- 40 damage Mega Beam Cannon (BS)- 70 damage, 4 EN/shot Point Blank Mega Beam Cannon (B)- 130 damage, 10 EN/attack
MAP Attacks: Micro Missile (PT:5)- 40 damage, 4 rounds Demolition Chain (I:2)- DESTROY:L1, 1 roundInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Beam Rifle 4) Dodge Cost -5 5) I-Field (Barrier) 6) Separate (GP-03S Stamen) 7) GP-03 Dendrobium can only be used in space 8) Point Blank Mega Beam Cannon: Target's Dodge Cost +7.Purchasing Costs: Not Applicable. To acquire this unit, purchase the GP-03 Orchis Parts and install it onto GP-03S Stamen.Omake: GP-00B Blossom
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:34:25 GMT -5
Neue ZielStatistics: HP: 150, EN: 70, IS: 2, Move: F, Size: L, Class: Hi-TierWeapons: Micro Missiles (PGSV)- 8 damage/PC Anti-Ship Missile (PG)- 25 damage, 20 rounds Giant Beam Saber (B)- 30 damage Hidden Arms (MSX)- 15 damage/EN Claw Arms (PS)- 20 damage x 2 Claw Beam Gun (B)- 30 damage x 2, 5 rounds Mega Particle Cannon (BSX)- 22 damage/2 EN Mega Cannon (BS)- 80 damage, 8 EN/shot
MAP Attacks: Mega Cannon (BI:5)- 90 damage, 20 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Claw Beam Gun, Mega Particle Cannon 4) Dodge Cost -5 5) Damage Received -15% 6) I-Field (Barrier) 7) Neue Ziel can be used only in spacePurchasing Cost: 850 PCsEvolution: Neue Ziel II
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:34:43 GMT -5
Val ValoStatistics: HP: 130, EN: 50, IS: 2, Move: F, Size: LWeapons: 110mm Vulcan- 8 damage, 10 rounds Missile Pod (PGSV)- 4 damage/PC Beam Gun (B)- 12 damage x 2, 10 rounds Pincers (MS)- 20 damage x 2, 1 EN/attack, Sustained Paralysis 2:10 Giant Mega Particle Cannon (BS)- 60 damage, 5 EN/shot
MAP Attacks: Plasma Leader (I:2)- 70 damage, PARALYZE, EN Damage, 2 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: 110mm Vulcan, Beam Gun 3) Dodge Cost -5 4) Beam Coating (Barrier) 5) Val Valo can be used only in spacePurchasing Cost: 440 PCs
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:35:01 GMT -5
XamelStatistics: HP: 70, EN: 20, IS: 2, Move: G, Size: LWeapons: Vulcan- 2 damage, 20 rounds 8-Tube Missile Launcher (PGSV)- 6 damage/PC 680mm Artillery Cannon- 50 damage, 10 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Countershoot: Vulcan 3) Xamel can't be used in spacePurchasing Cost: 300 PCsSuper AM Wars Pilot Slots: 2
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:35:16 GMT -5
Gelgoog MarineStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: 110mm Machinecannon- 6 damage, 10 rounds 90mm Machinegun- 8 damage, 10 rounds Knuckle Shield (M)- 9 damage Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 10 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Shield: Knuckle Shield 3) Countercut 4) Countershoot: 110mm Machinecannon, 90mm Machinegun, Beam RiflePurchasing Cost: 120 PCsReplacement: Cima's Customized Gelgoog Marine
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:38:43 GMT -5
Dom TropenStatistics: HP: 45, EN: 25, IS: 3, Move: G/H, Size: MWeapons: Heat Saber (M)- 10 damage 90mm Machinegun- 8 damage, 10 rounds Scatter Beam Gun- PARALYZE, 4 rounds Raketen Bazooka (P)- 50 damage, 8 rounds Sturmfaust (P)- 40 damage, 2 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Scatter Beam Gun, 90mm Machinegun 4) Dodge Cost is 5 in Desert terrain 5) Dom Tropen can't be used in spacePurchasing Cost: 200 PCs
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:39:28 GMT -5
Gerbera TetraStatistics: HP: 50, EN: 25, IS: 2, Move: G, Size: MWeapons: 110mm Machinecannon - 8 damage, 20 rounds Beam Saber (BM)- 12 damage Beam Machinegun (BSV)- 15 damage, 25 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: 110mm Machinecannon, Beam Machinegun 4) Sturm Boosters: Dodge Cost -10Purchasing Cost: 400 PCsReplacement: Gerbera Tetra Kai
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:39:42 GMT -5
Dra-CStatistics: HP: 25, EN: 10, IS: 4, Move: F, Size: MWeapons: Beam Saber (BM)- 6 damage 40mm Vulcan- 7 damage, 20 roundsInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: 40mm Vulcan 5) Dodge Cost -3 6) Dra-C can only be used in spacePurchasing Costs: 70 PCs
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Post by Eis Attacker! Ver.W on Dec 16, 2003 17:40:00 GMT -5
Cima's Customized Gelgoog MarineStatistics: HP: 45, EN: 20, IS: 3, Move: G, Size: MWeapons: 110mm Machinecannon- 5 damage, 20 rounds Beam Saber (BM)- 10 damage Beam Machinegun (BSV)- 10 damage, 25 rounds Beam Rifle (B)- 12 damage, 12 rounds Inherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: 110mm Machinecannon, Beam Machinegun, Beam Rifle 5) Dodge Cost -3Replacement Cost: 300 PCs
*Note: Replace Gelgoog Marine with this unit after the cost is paid.
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Post by Eis Attacker! Ver.W on Mar 8, 2004 5:48:34 GMT -5
GP-01 ZephyranthesStatistics: HP: 30, EN: 10, IS: 4, Move: G, Size: M Weapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 8 damage Beam Rifle (B)- 10 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Core Block System (FF-XII Core Fighter II)Purchasing Cost: 100 PCsReplacement: GP-01Fb ZephyranthesOmake: GP-00B Blossom
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Post by Eis Attacker! Ver.W on Mar 8, 2004 5:49:12 GMT -5
FF-XII Core Fighter IIStatistics: HP: 10, EN: 8, IS: 4, Move: F, Size: SWeapons: Vulcan- 1 damage, 20 rounds Beam Gun (B)- 3 damage, 8 roundsInherent Abilities: 1) Dodge Cost is 5 2) Countershoot: Vulcan, Beam GunPurchasing Costs: Not Applicable. To acquire this unit, GP-01 must be destroyed or you choose to separate.
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