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Post by Eis Attacker! Ver.W on Dec 11, 2003 5:39:01 GMT -5
VF-17D Nightmare (Battroid Mode)
Statistics:HP: 35, EN: 15, IS: 3, Move: G, Size: S[/color] Weapons: Head Laser (B)- 6 damage, 10 rounds High Maneuverability Missiles (PGSX)- 7 damage/2 PC Fixed Laser Guns (B)- 7 damage, 6 rounds 7-Barrel Gatling Gun Pod- 8 damage, 10 rounds Punch (M)- 12 damage Pinpoint Barrier Punch- 30 damage, 1 EN/attack Reaction Bombs (SX)- 60 damage, 2 rounds Mega Bazooka Launcher- 80 damage, 5 EN/shot All-Out Attack- DESTROY:L1, 1 roundInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Fixed Laser Guns, 7-Barrel Gatling Gun Pod 3) VF-17D Nightmare deploys in Fighter Mode. 4) Pinpoint Barrier (Barrier) 5) Gerwalk Mode: Dodge cost -5 and Move: H instead. Disable All-Out Attack. 6) Fighter Mode: Dodge cost -10 and Move: F instead. Disable Punch, Pinpoint Barrier Punch, Mega Bazooka Launcher and All-Out Attack.Purchasing Cost: 240 PCsEvolution: VF-17S NightmareOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 24, 2004 19:51:39 GMT -5
VF-17S Nightmare (Battroid Mode)
Statistics:HP: 40, EN: 20, IS: 3, Move: G, Size: S[/color] Weapons: Head Laser (B)- 6 damage, 10 rounds High Maneuverability Missiles (PGSX)- 8 damage/2 PC Fixed Laser Guns (B)- 8 damage, 6 rounds 7-Barrel Gatling Gun Pod- 8 damage, 10 rounds Punch (M)- 12 damage Pinpoint Barrier Punch- 30 damage, 1 EN/attack Reaction Bombs (SX)- 60 damage, 2 rounds Mega Bazooka Launcher- 80 damage, 5 EN/shot All-Out Attack- DESTROY:L1, 3 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Fixed Laser Guns, 7-Barrel Gatling Gun Pod 3) VF-17S Nightmare deploys in Fighter Mode. 4) Pinpoint Barrier (Barrier) 5) Gerwalk Mode: Dodge cost -7 and Move: H instead. Disable All-Out Attack. 6) Fighter Mode: Dodge cost -13 and Move: F instead. Disable Punch, Pinpoint Barrier Punch, Mega Bazooka Launcher and All-Out Attack.Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with VF-17D Nightmare. VF-17S Nightmare will then replace the original VF-17D Nightmare.
Hanger Resale Value: 175 PCsOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 24, 2004 19:54:12 GMT -5
VF-17T Nightmare Kai (Battroid Mode)
Statistics:HP: 35, EN: 15, IS: 3, Move: G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Corporals or higher 2) VF-17T Nightmare Kai deploys in Fighter Mode. 3) Pinpoint Barrier (Barrier) 4) Sound Energy System (System) 5) Gerwalk Mode: Dodge Cost -3 and Move: H instead 6) Fighter Mode: Dodge Cost -5 and Move: F instead 7) Repair 8) ResupplyPurchasing Cost: 260 PCsSuper AM Wars Pilot Slots: 2Customize: VF-17T Nightmare Kai SBOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 26, 2004 18:35:17 GMT -5
VF-11MAXL Kai (Battroid Mode)
Statistics:HP: 30, EN: 20, IS: 3, Move: G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) VF-11MAXL Kai deploys in Fighter Mode. 4) Pinpoint Barrier (Barrier) 5) Sound Energy System (System) 6) Gerwalk Mode: Dodge Cost -5 and Move: H instead 7) Fighter Mode: Dodge Cost -10 and Move: F instead 8) Cost of MY FRIENDS -1.Purchasing Cost: 280 PCsCustomize: VF-11MAXL Kai SBOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 26, 2004 18:37:15 GMT -5
VF-19 Kai Fire Valkyrie (Battroid Mode)
Statistics:HP: 40, EN: 20, IS: 3, Move: G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Sergeants or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) VF-19 Kai Fire Valkyrie deploys in Fighter Mode. 4) Pinpoint Barrier (Barrier) 5) Sound Energy System (System) 6) Gerwalk Mode: Dodge Cost -5 and Move: H instead 7) Fighter Mode: Dodge Cost -7 and Move: F instead 8) Cost of POWER TO THE DREAM and TRY AGAIN -1.Purchasing Cost: 300 PCsCustomize: VF-19 Kai Fire Valkyrie SBOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 26, 2004 19:00:30 GMT -5
VF-17T Nightmare Kai SB
Statistics:HP: 40, EN: 20, IS: 2, Move: F/G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Sergeants or higher 2) Pinpoint Barrier (Barrier) 3) Sound Energy System (System) 4) Sound Booster 5) Separate (VF-17T Nightmare Kai): Separates to Battroid Mode. 6) Repair 7) ResupplyPurchasing Cost: Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-17T Nightmare Kai. VF-17T Nightmare Kai SB will then be available to use.Super AM Wars Pilot Slots: 2Omake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 26, 2004 19:04:09 GMT -5
VF-11MAXL Kai SB
Statistics:HP: 35, EN: 25, IS: 2, Move: F/G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) Pinpoint Barrier (Barrier) 4) Sound Energy System (System) 5) Sound Booster 6) Separate (VF-11MAXL Kai): Separates to Battroid Mode. 7) Cost of PLANET DANCE, Totsugeki Love Heart, HOLY LONELY NIGHT -1. Cost of MY FRIENDS -2.Purchasing Cost: Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-11MAXL Kai. VF-11MAXL Kai SB will then be available to use.Omake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 26, 2004 19:06:25 GMT -5
VF-19 Kai Fire Valkyrie SB
Statistics:HP: 45, EN: 25, IS: 2, Move: F/G, Size: S[/color] Weapons: NoneInherent Abilities: 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode & Battroid Mode Only 3) Pinpoint Barrier (Barrier) 4) Sound Energy System (System) 5) Sound Booster 6) Separate (VF-19 Kai Fire Valkyrie): Separates to Battroid Mode. 7) Cost of PLANET DANCE, Totsugeki Love Heart, HOLY LONELY NIGHT -1. Cost of POWER TO THE DREAM and TRY AGAIN -2.Purchasing Cost: Not applicable. To acquire this unit, Install the Valkyrie Sound Booster on VF-19 Kai Fire Valkyrie. VF-19 Kai Fire Valkyrie SB will then be available to use.Omake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 27, 2004 4:58:10 GMT -5
VF-19F Excalibur (Battroid Mode)
Statistics:HP: 40, EN: 20, IS: 3, Move: G, Size: S[/color] Weapons: Head Laser (B)- 7 damage, 10 rounds High Maneuverability Missiles (PGSX)- 7 damage/2 PC Gun Pod- 9 damage, 10 rounds Punch (M)- 13 damage Pinpoint Barrier Punch- 30 damage, 1 EN/attack Reaction Bombs (SX)- 60 damage, 2 rounds All-Out Attack- DESTROY:L1, 1 roundInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Gun Pod 3) Shield: Gerwalk Mode & Battroid Mode Only 4) VF-19F Excalibur deploys in Fighter Mode. 5) Pinpoint Barrier (Barrier) 6) Gerwalk Mode: Dodge cost -5 and Move: H instead. Disable All-Out Attack. 7) Fighter Mode: Dodge cost -10 and Move: F instead. Disable Punch, Pinpoint Barrier Punch and All-Out Attack.Purchasing Cost: 280 PCsEvolution: VF-19S ExcaliburOmake: VF-1Xplus Valkyrie
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Post by Eis Attacker! Ver.W on Feb 27, 2004 5:01:18 GMT -5
VF-19S Excalibur (Battroid Mode)
Statistics:HP: 45, EN: 25, IS: 3, Move: G, Size: S[/color] Weapons: Head Laser (B)- 7 damage, 10 rounds High Maneuverability Missiles (PGSX)- 8 damage/2 PC Gun Pod- 9 damage, 10 rounds Punch (M)- 13 damage Pinpoint Barrier Punch- 30 damage, 1 EN/attack Reaction Bombs (SX)- 60 damage, 2 rounds All-Out Attack- DESTROY:L1, 3 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Head Laser, Gun Pod 3) Shield: Gerwalk Mode & Battroid Mode Only 4) VF-19S Excalibur deploys in Fighter Mode. 5) Pinpoint Barrier (Barrier) 6) Gerwalk Mode: Dodge cost -7 and Move: H instead. Disable All-Out Attack. 7) Fighter Mode: Dodge cost -13 and Move: F instead. Disable Punch, Pinpoint Barrier Punch and All-Out Attack.Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with VF-19F Excalibur. VF-19S Excalibur will then replace the original VF-19F Excalibur.Omake: VF-1Xplus Valkyrie
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Post by Kyousuke Sumeragi on Apr 13, 2004 1:22:15 GMT -5
Full Armor ThunderboltStatistics: HP: 55, EN: 15, IS: 2, Move: G, Size: SWeapons: Dual Beam Cannon (B)- 12 damage x 2, 1 EN/shot Six-Barrel Gatling Gun Pod (V)- 25 damage, 20 rounds Grenade Crusher (P)- 45 damage, 4 rounds Shoot All Ammo (S)- 100 damage, 1 round
MAP Attacks: High Maneuverability Micro Missiles (PT:2)- 35 damage, 1 round Nuclear Missile (PT:5)- DESTROY:L1, 3 rounds, Rounds LockedInherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countershoot: Dual Beam Cannon, 6-Barrel Gatling Gun Pod 4) Damage Received -10% 5) Separate (VF-11B Thunderbolt): Separates to Battroid Mode. 6) Shoot All Ammo: If used to Countershoot, automatically negate all (P) attacks that targets you in a single turn. 7) Nuclear Missile: Target's Dodge Cost -5. Can only be reloaded by docking within a battleship for 2 turns.Purchasing Cost: Not applicable. To acquire this unit, install the Armored Valkyrie Parts on VF-11B Thunderbolt. Full Armored Thunderbolt will then be available to use.Omake: VF-1Xplus Valkyrie
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Post by Kyousuke Sumeragi on Apr 13, 2004 1:23:50 GMT -5
Fz-109F Elgerzorene
Statistics:HP: 50, EN: 25, IS: 2, Move: G, Size: M[/color] Weapons: Laser Machinegun (BSV)- 5 damage/EN Micro Missiles (PGSX)- 6 damage/2 PC Gun Pod- 9 damage, 10 rounds Claw (M)- 11 damage Large-Barrel Blaster (B)- 30 damage, 3 EN/shot Heavy Blaster Gun (BS)- 80 damage, 7 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Laser Machinegun, Gun Pod, Large-Barrel Blaster 3) Fz-109F Elgerzorene deploys in Fighter Mode. 4) Damage Received -10% 5) Gerwalk Mode Dodge Cost -5 and Move: H instead. Disable Heavy Blaster Gun. 6) Fighter Mode Dodge Cost -10 and Move: F instead. Disable Heavy Blaster Gun, Large-Barrel Blaster and Claw.Purchasing Cost: 400 PCs
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Post by Kyousuke Sumeragi on Apr 13, 2004 1:24:43 GMT -5
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Post by Kyousuke Sumeragi on Apr 13, 2004 1:27:15 GMT -5
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Post by Eis Attacker! Ver.W on Aug 26, 2004 16:24:42 GMT -5
Battle-7 (Senkan Mode)Statistics: HP: 900, EN: 200, IS: 1, Move: L, Size: LLWeapons: Anti-Air Pulse Laser Cannon (B)- 25 damage, 10 rounds Anti-Ship Missile Launcher (PGSV)- 35 damage, 20 rounds Mini Automatic Missile (PGSV)- 8 damage/PC Sub Cannon (BS)- 80 damage x 2, 15 EN/shot. Battle Mode only. Reaction Bombs (SX) - 150 damage, 2 rounds Macross Cannon - DESTROY:L2, 30 EN/shot. Battle Mode only.
MAP Attacks: Macross Cannon (I:10)- 999 damage, 50 EN/shot. Battle Mode only.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Heavy Construction 4) Countershoot: Anti-Air Pulse Laser Cannon 5) Pinpoint Barrier (Barrier) 6) Sound Energy System (System) 7) Battle Mode: Damage Received -15%. Enable Sub Cannon and Macross Cannon.Purchasing Cost: 2000 PCsSuper AM Wars Pilot Slots: 5
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