New Units>>
[/li][li]Rhinoceros Type B (Well, it was kinda impulsive while I was checking for things to mod)
(Hanger in Frozen Status)
Unit Mods>>
[/li][li]Neo Getter's price has upped... it was CHEAPER than the regular Getter =_=
[/li][li]Neo Getter-2's Plasma Sword now requires EN to use. No non-M/P triple attack should be free ~_~
[/li][li]Impulse 7's CS Rifle has been modded for decheesing [/li][li]Cloudsabre's CS Launcher has been modded in the same manner
[/li][li]Cost increase for Xi Gundam & Penelope
[/li][li]EXAM Attack and Chest Missile of all BD-related units modded.
[/li][li]Efreet Kai gains an extra IS slot.
[/li][li]Rasveyt upped to Lt rank and Rasveyt Bits weapon damage reduced. Some errata added.
[/li][li]Thrudgelmir's Drill Boost Knuckle is non-P now.... Afterall, I don't think you can CC that savage looking drill =P
[/li][li]Bergelmir however, got its Machinery Rifle nerfed.
[/li][li]Rank requirement increase in many mobile fighters
[/li][li]Nobel Gundam's Berserker Mode gets modded again~! And now it's permanently a system. Also countercut's been added.
[/li][li]Shining Gundam's Shining Finger Sword is now only 7 EN to use.
[/li][li]God Gundam's Choukyuu Haou Den'eidan upgraded. unit EN increase as well. Mounted version gets similar upgrades.
[/li][li]Master Gundam (and mounted version) gains countercut (Master Cloth~) and has upgrades similar to God Gundam's
[/li][li]Gundam Spiegel upgraded
[/li][li]Bolt Gundam gets slightly better damage reduction
[/li][li]Errata and nerf for Matador Gundam
[/li][li]Rising Gundam gets snipe
[/li][li]Lumber Gundam gets a slight upgrade (go Canada?) XD
[/li][li]Jiji Gundam gets even older as its Millenium Old Missile gets degraded even more
[/li][li]Queen Gundam gets slightly more EN.
[/li][li]Skull Gundam gets small mods
[/li][li]Casshing's Dodge Cost increased to 10.
[/li][li]Devil Gundam's DG Cells attack get upgraded
[/li][li]Gundam Head gets a new attack as per GGen F but dodge cost increases to 10.
[/li][li]Devil Gundam Jr's DG Cells attack get upgraded
[/li][li]Tera-S'ono's rank requirement changed and IS slot slashed. System Fafnir of the MA version also changed as well as Psycowave attack's resource usage.
[/li][li]Rig Ring's Psycowave attack changed to reflect Tera-S'ono's.
[/li][li]Batara has a Beam Shield, not Shield~
[/li][li]GP-02A gets more EN and Beam Bazooka's EN cost lowered to 3 following the version from Meguri Ai Sora/Encounters in Space.
[/li][li]Kämpfer gets small damage mods
[/li][li]FAZZ gets modded (FAZZ != FA ZZ Gundam)
[/li][li]Zodiac gets a nifty ability.
[/li][li]GM Sniper III is now a Sergeant unit
[/li][li]Mazinkaiser nerfed and price increased
[/li][li]Pellzein Richt gets a correction mod
[/li][li]Einst units get some mods
[/li][li]Ideon has been modded for normal play.
[/li][li]Zaku 50 now has 2 IS.
[/li][li]Ok, Rasveyt Bits' damage parameters went back up to the same level as the main Rasveyt unit.
[/li][li]F90 II's HP reduced by 10. Mission Pack versions are similarly downgraded.
[/li][li]Nu Gundam, Sazabi, ReGZ, ReGZ Custom, Jagd Doga and Alpha Aziel HP increased.
[/li][li]Raflessia is now an NT/EH only unit because of its piloting system.
[/li][li]Gundam G04 & G05's HP values modded
[/li][li]Gundam Ez-8 gets 5 HP chopped off.
[/li][li]Mudrock Gundam gets and extra IS
[/li][li]Double Fin Funnel Nu Gundam get HP mods
[/li][li]While Gundam REON has its Hidden Hi Mega Cannon upgraded
[/li][li]Zaku III Final Type, Zaku 50 and RF Zaku moved to Zaku thread
[/li][li]Zaku 50 gets a slight damage reduction upgrade[/color]