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Post by Umbaglo on Mar 11, 2005 0:01:39 GMT -5
"No better way to learn the ropes then to have them tied around your neck in a match. I mean, uh... Let's see what we've got."
Participants/Mechs: Vash Hino/M1 Astray, Maullar/Astray Gold Frame Format: 1v1 Location: Electromagnetic Field Space Limit: 150 Items: None Size: Active
"Who will survive? The heat will be on!"
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Post by MaullarMaullar on Mar 11, 2005 0:06:06 GMT -5
"Hi, welcome to the SC~ My name's Dizzy, and today I'll be instructing you in SC combat. I think you'll find it to be simple and fun! Battles start with the participants deploying. You post the pilot class you're using, and the unit you're using. Normally you'd also post your items, but this match has a no-item stipulation, so we won't have to worry about that~" -=Subcharacter 1 / Wife=-Name: Dizzy Gender: Rank: Lieutenant Pilot Class: Enhanced Human Gear Seishins: -Concentrate -Mercy -Flash -Direct Attack -Hope - Love-SP: 175 -UPs: 87 -=Machine 79=-Classification: prototype general purpose mobile suit Gundam Astray Gold FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Hyper Bazooka (P)- 40 damage, 4 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam RiflePurchasing Cost: 140 PCs--- Evolution Points: 2/5 --- Acquired: Won from the Astray event Battle Theme: Scout Song (Michael Levin-Gesundheit) --- Omake:N/A
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Post by Vash Hino on Mar 11, 2005 0:11:23 GMT -5
Name: Vash Hino Unit: M1 Astray Pilot Class: Getta pilot Current starting SP: 105 PC:150
Starting Max SP: 105 Maximum SP Cap:210 Seishins: - Hot Blood (40 SP) All Weapon Damage x 2 for your FIRST ATTACK PHASE. This applies to (X) and other multiple-hit weapons.
- - - - -
Pilot Skill and ability list: - Dodge Cost is 26. Minimum Dodge Cost is 15. - Countercut: 2 EN or 7 PCs
-Potental Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP and below: Damage Received -20%; Weapon Damage +75% -40% HP and below: Damage Received -30%; Weapon Damage +150% instead -30% HP and below: Damage Received -40%; Weapon Damage +225% instead -20% HP and below: Damage Received -50%; Weapon Damage +300% instead
Open Get Specialty: Gain additional Open Get usages in Getter mechs according to your rank. Private: Gain 2 additional Open Gets. Corporal: Gain 4 additional Open Gets. Sergeant: Gain 6 additional Open Gets. Ensign: Gain 8 additional Open Gets. Lieutenant: Gain 10 additional Open Gets
Makenai Ki: - Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -4%, Damage dealt +4% bonus. The maximum number of counters is 13. - Pay 8% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase.
M1 Astray Statistics: HP: 30, EN: 20, IS: 4, Move: G, Size: M
Weapons: Igelstellung- 2 damage, 20 rounds Beam Saber (BM)- 6 damage Beam Rifle (B)- 8 damage, 8 rounds
Inherent Abilities: 1) Usable by anyone 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) Dodge Cost -3
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Post by Umbaglo on Mar 11, 2005 0:20:02 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Maullar Prone Time: 24 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by MaullarMaullar on Mar 11, 2005 0:25:53 GMT -5
"I trust you've read and understand the Rules already, so let's get started~ If there's anything that's unclear to you, feel free to ask, okay?"
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
"I'll start with something easy, ok~? This attack shouldn't be a serious hazard if you know what you're doing."
ATTACK PHASE:
Weapon Used: Hyper Bazooka (P) Target(s): M1 Astray Damage Dealt: 40 Resources Spent: 1 round Status Effect: - Modifiers: - [/color] Statistics:
HP: 35/35 EN: 20/20 PCs: 150/150 SP: 175/175
Weapons: Vulcan - 20/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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Post by Vash Hino on Mar 11, 2005 0:38:41 GMT -5
P.S. PHASE Seishin Used: - none Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Hyper Bazooka Action Taken: - Counter Cut Damage Taken: 0 Resources Spent: - 2en
"Little to easy if you ask me."
ATTACK PHASE:
Weapon Used: Beam Rifle (B) Target(s): Astray Gold Damage Dealt: 8 Resources Spent: 1 round Status Effect: - Modifiers: -
Statistics:
HP: 30/30 EN: 18/20 PCs: 150/150 SP: 105/105
Weapons: Igelstellung- 20/20 Beam Rifle - 7/8
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Post by MaullarMaullar on Mar 11, 2005 0:42:44 GMT -5
"Oh, I forgot to list my shield count and pilot abilities... you should too. Sorry~!"
P.S. PHASE Seishin Used: Flash Target: Me SP Used: 15 Effect: Dodge
DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle Action Taken: Flash Damage Taken: 0 Resources Spent: SP [/color]
"I'll use something different this time."
ATTACK PHASE:
Weapon Used: Vulcans Target(s): M1 Astray Damage Dealt: 3 Resources Spent: 1 round Status Effect: - Modifiers: - [/color] Statistics:
HP: 35/35 EN: 20/20 PCs: 150/150 SP: 160/175
Shields: 10/10 Tension: 0
Weapons: Vulcan - 19/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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Post by Vash Hino on Mar 11, 2005 1:00:36 GMT -5
P.S. PHASE Seishin Used: -Paid to Kiai Target: - M1 Astray SP Used: 0 PC Used: 12 Effect: - Gain 1 Kiai Counter DEFENSE PHASE:
Attacking Weapon #1: - Igelstellung Action Taken: - none Damage Taken: 3 Resources Spent: - 3 hp +1 Kiai counter
"Not getting rid of me yet!"
ATTACK PHASE:
Weapon Used: Beam Rifle (B) Target(s): Astray Gold Damage Dealt: 9 Resources Spent: 1 round Status Effect: - Modifiers: +8% (already added to damage delt since I think I do the math on it now)
Statistics:
HP: 27/30 EN: 18/20 PCs: 138/150 SP: 105/105 Kiai Counter: 2/13 Damage Delt: +8% Damage Recived: -8%
Weapons: Igelstellung- 20/20 Beam Rifle - 6/8
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Post by MaullarMaullar on Mar 11, 2005 1:31:45 GMT -5
"Don't forget, you have 2 Shields."
Tension + 2 Current: 2
P.S. PHASE Seishin Used: Flash Target: Me SP Used: 15 Effect: Dodge
DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle Action Taken: Flash Damage Taken: 0 Resources Spent: SP [/color]
"Flash may be a seishin you want to look into... after Greater Perseverance, of course."
ATTACK PHASE:
Weapon Used: Vulcans Target(s): M1 Astray Damage Dealt: 3 Resources Spent: 1 round Status Effect: - Modifiers: - [/color] Statistics:
HP: 35/35 EN: 20/20 PCs: 150/150 SP: 145/175
Shields: 10/10 Tension: 2
Weapons: Vulcan - 18/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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Post by Vash Hino on Mar 11, 2005 12:10:18 GMT -5
"Thanks for your help on this stuff it's greatly appriciated" P.S. PHASE Seishin Used: -Paid to Kiai Target: - M1 Astray SP Used: 0 PC Used: 24 Effect: - Gain 2 Kiai Counter
DEFENSE PHASE:
Attacking Weapon #1: - Igelstellung Action Taken: - none Damage Taken: 3 Resources Spent: - 3 hp +1 Kiai counter
"If you can't tell dodging isnt exactly my thing but it probably will come in handy"
ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Astray Gold Damage Dealt: 7 Resources Spent: none Status Effect: - Modifiers: +20%
Statistics:
HP: 24/30 EN: 18/20 PCs: 114/150 SP: 105/105 Kiai Counter: 5/13 Damage Delt: +20% Damage Recived: -20%
Weapons: Igelstellung- 20/20 Beam Rifle - 6/8 Shield: 2/2 Potenital: 0%
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Post by MaullarMaullar on Mar 11, 2005 12:34:48 GMT -5
"Your pilot ability is already starting to have an effect. You'll see mine in a few turns."
Tension + 2 Current: 4
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Beam Saber Action Taken: CC Damage Taken: 0 Resources Spent: 2 EN [/color]
"Speaking of dodging, this probably won't matter, but my pilot ability gives me an inherent Target's Dodge Cost +3 on all my attacks. I've forgotten to write that down so far, but it's fixed now, sorry~"
ATTACK PHASE:
Weapon Used: Vulcans Target(s): M1 Astray Damage Dealt: 3 Resources Spent: 1 round Status Effect: - Modifiers: DC + 3 [/color] Statistics:
HP: 35/35 EN: 18/20 PCs: 150/150 SP: 145/175
Shields: 10/10 Tension: 4
Weapons: Vulcan - 17/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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Post by Vash Hino on Mar 11, 2005 15:41:28 GMT -5
"almost have been beaten down enough to actually take one less damage from those vulcans!"
P.S. PHASE Seishin Used: Target: - SP Used: 0 PC Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Igelstellung Action Taken: - none Damage Taken: 3 Resources Spent: - 3 hp +1 Kiai counter Modifiers: damage reduction 24% (not quite enough to matter yet)
ATTACK PHASE:
Weapon Used: Beam Rifle Target(s): Astray Gold Damage Dealt:10 Resources Spent: 1 round Status Effect: - Modifiers: +24%
Statistics:
HP: 20/30 EN: 18/20 PCs: 114/150 SP: 105/105 Kiai Counter: 6/13 Damage Delt: +24% Damage Recived: -24%
Weapons: Igelstellung- 20/20 Beam Rifle - 5/8
Shield: 2/2 Potenital: 0%
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Post by MaullarMaullar on Mar 11, 2005 17:28:25 GMT -5
"And my pilot ability is starting to have an effect, too... not a noticeable one, but that'll change soon."
Tension + 2 Current: 6 - Damage Dealt + 10%
P.S. PHASE Seishin Used: Flash Target: Me SP Used: 15 Effect: Dodge
DEFENSE PHASE:
Attacking Weapon #1: Beam Rifle Action Taken: Flash Damage Taken: 0 Resources Spent: Some SP [/color]
"By the way, you might want to be careful with those PCs. When you're new, you want to minimize losses, so you can get a good base of items early... although being in a faction is also very helpful for that."
ATTACK PHASE:
Weapon Used: Vulcans Target(s): M1 Astray Damage Dealt: 3 Resources Spent: 1 round Status Effect: - Modifiers: DC + 3 [/color] Statistics:
HP: 35/35 EN: 18/20 PCs: 150/150 SP: 130/175
Shields: 10/10 Tension: 6 - Damage dealt + 10%
Weapons: Vulcan - 16/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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Post by Vash Hino on Mar 11, 2005 21:43:49 GMT -5
"Been looking into factions not quite sure what to join or where to go to do it."
P.S. PHASE Seishin Used: Target: - SP Used: 0 PC Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Igelstellung Action Taken: - none Damage Taken: 3 Resources Spent: - 3 hp +1 Kiai counter
"Almost there...."
ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Astray Gold Damage Dealt:8 Resources Spent: Status Effect: - Modifiers: +28%
Statistics:
HP: 17/30 EN: 18/20 PCs: 114/150 SP: 105/105 Kiai Counter: 7/13 Damage Delt: +28% Damage Recived: -28%
Weapons: Igelstellung- 20/20 Beam Rifle - 5/8
Shield: 2/2 Potenital: 0%
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Post by MaullarMaullar on Mar 11, 2005 21:47:43 GMT -5
Tension + 2 Current: 8
P.S. PHASE Seishin Used: - Target: Me SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: Beam Saber Action Taken: CC Damage Taken: 0 Resources Spent: 2 EN [/color]
"The faction threads are stickied in the Pilot Lounge. Take a good look and see which one is best for you."
ATTACK PHASE:
Weapon Used: Vulcans Target(s): M1 Astray Damage Dealt: 3 Resources Spent: 1 round Status Effect: - Modifiers: DC + 3 [/color] Statistics:
HP: 35/35 EN: 16/20 PCs: 150/150 SP: 130/175
Shields: 10/10 Tension: 8 - Damage dealt + 10%
Weapons: Vulcan - 15/20 Beam Rifle - 8/8 Bazooka - 3/4[/color]
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