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Post by Arad Baranga on Feb 26, 2005 3:11:47 GMT -5
Kings of Heaven
Particpants: Yanbetari [Neros Gundam, Nobel Gundam, Johnbull Gundam] vs. Rayearth [Astray Red, Norse Rei, Aestivalis Artillery Frame] Format: 3v3 SAMW Location: Ebanis's Frontyard (Terrain: Plains) Items: No High-Tier PC Limit: 450 PC Chips: Off
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Post by Yanbetari on Feb 26, 2005 13:00:03 GMT -5
"So, these are my teammates?" "Eventually. They have some catching up to do, but this is an experiment to see how well you work together." "And if we don't?" "I find that highly unlikely." Pilot Registration Computer - King AlphaName: Enrico Ferrari Class: Speed Freak Class Shell: Gundam Fighter DC: 10/5 CC: 1/3 SP: 120 Top Level Driver- Capable of piloting Mobile Fighters Turbocharger- Activates for X% PCs or at 50% HP - Turn 1: 30%, Turn 2: 20%, Turn 3: 10%, Turn 4+: 0% - Turbocharge: Damage Dealt * 1.25, Damage Received * 0.75, DC -3, CC Cost * 1.25 on (M) attacks - Overdrive: Damage Dealt * 1.5, Damage Received * 0.5, DC -5, CC Cost * 1.5 on (M) attacks Raw Speed- Gains Countercut in all (M) equipped units - Damage Dealt * 1.25 on attacks Seishin- Greater Perseverence - Flash - Mercy - Resupply Mecha 27 - Neros GundamClass: Low-Tier Rank: SG - GF Only HP: 60 EN: 40 IS: 3 Size: M Weapons Vulcan - 2 damage - 20 rounds Satyricon Beam - (BSR) - 10 damage / 1 EN Tackle - (M) - 20 damage Silver Legs - 60 damage - 5 EN Rainbow Legs - 110 damage - 10 EN Abilites- Countershoot - Vulcan Items- Mobile Trace Suit - Gundarium Gamma - G-Wall Generator
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Post by Yanbetari on Feb 26, 2005 13:01:24 GMT -5
"Such simpletons you place me with. I doubt they have the power I require." "They will, in time, as will you. Patience is a virtue." "Ha! I hardly consider myself virtuous." Pilot Registration Computer - King DeltaName: Kura Meian Class: Shadowcaster Class Shell: Newtype DC: X/5 CC: 2/4 SP: 90 Shadow Dance- DC is X, TDC +Y - LT: 7/5 Deception- Disable Target's Attack Phase - Requires Y turns to charge - LT: 4 Wall of Darkness- Negate (P) attacks with specified weapons Seishin- Trust - Flash Mecha 28 - Johnbull GundamClass: Low-Tier Rank: SG - GF Only HP: 55 EN: 25 IS: 3 Size: M Weapons Vulcan - 2 damage - 20 rounds Machine Cannon - 12 damage x 2 - 8 rounds Long Beam Rifle - (B) - 60 damage - 3 EN Abilites- Countershoot - Vulcan, Machine Cannon - Snipe - Long Beam Rifle: +8 - Summon - Shade x4 + Cannot be resummoned if destroyed - Dark Illusion+ 10 PC to activate - 5 PC to deactivate + Upkeep: 5 PC + Can only be targeted by (S)/ MAP weapons that also target a Shade while any Shade is active Items- Trace Suit (from Ebanis) - 8 - A-Up Unit (SC) Sidekick 2 - Observer ModuleBase Stats: 8 SP: 70 Advice- If base DC > 10, base DC becomes (10 + base) / 2 - If base DC < 10, gain -X DC, where X = ((10 + base) / 2 - base) Seishin- Aid - Perseverance - Concentrate - Direct Attack SubMecha 28-1 - ShadeBase Stats: Casshing Class: Summon HP: 15 EN: 10 IS: 0 Size: M Weapons Beam Rifle - (B) - 8 damage - 8 rounds Abilites- DC: 5
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Post by Yanbetari on Feb 26, 2005 13:37:34 GMT -5
"This is quite a unique suit. Are you sure you're ready for it?" "..." "Very well." Pilot Registration Computer - Nomad BetaName: William "Chimera" Kramer Class: Bounty Hunter Class Shell: Personal Trooper Pilot DC: 15/5 CC: 2/5 SP: 110 Gunner- Damage Dealt * 1.25 Quick Draw- Gain additional attack phases - LT: 10 Countershoot- Negate (P) attacks with specified weapons Seishin- Hot Blood - Resist - Concentrate - Direct Attack Mecha 26 - Nobel GundamClass: Low-Tier Rank: SG - GF Only HP: 50 EN: 30 IS: 3 Size: M Weapons Vulcan - 2 damage - 20 rounds Nobel Strike - (MR) - 7 damage / 2 PC Nobel Hula-Hoop - (BM) - 20 damage Beam Ribbon - (BSV) - 18 damage / 1 EN Berserker Rush - (V) - 30 damage / 1 EN + Berserker System Only Abilites- System: Berserker System - Countercut- Countershoot - Vulcan Items- Trace Suit (from Ebanis) - A-Up Unit (SC) - High Preformance Targetter
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Post by Rayearth on Feb 27, 2005 18:08:10 GMT -5
The sight before Rayearth left him speechless." ..." Before them, no less than two dozen mecha of various shapes and sizes were duking it out. The most amazing thing was that it appeared that all of the mecha were fighting on a single piece of land. Rayearth didn't even try to figure out how many laws of physics were being broken by the presence of so many units in one spot." Please don't tell me that we're going to have our battle in that." " Wait, Makoto. Look over there..." Sabriel pointed toward another plot of land next to the unnatural battlesite. This one was completely devoid of mecha - except for three, which weren't engaged in battle." Are those...?" " I suppose." [glow=Red,2,300] --- PILOT PROFILE ---[/glow] Pilot: RayearthClass: Masoukishin Herald Rank: Lieutenant - Dodge Cost is 15. Minimum Dodge Cost is 5.
- Countercut: 2 EN or 5 PCs
- Only ones able to pilot Masoukishins.
- Spirit Dependancy: Infuses pilot with status upgrades according to rank. Can only be activated in a Masoukishin with Spirit Dependancy Link. Activate 1 of the following sub-ability per turn, starting from turn 2 (until all sub-abilities are unlocked):
- Celerity - Lieutenant: Dodge Cost -10
- Ferocity - Lieutenant: Attack Damage +100%
- Tenacity - Lieutenant: Damage Received -50%
- Unlock Potential - Unlock wazas which are 'Sealed' in Masoukishins
- Maximum SP: 200
Seishin: (Rayearth has 200 SP) - Trust - 30 SP
- Flash - 15 SP
- Concentrate - 15 SP
- Direct Attack - 20 SP
- Great Effort - 20 SP
- Iron Wall - 40 SP
Pilot Skills: - Logistic Support - Level 1
- Engineer - Level 1
[glow=red,2,300] --- UNIT DATA ---[/glow] Norse Rei(Acquired from Berrik) Statistics: HP: 120, EN: 20, IS: 4, Move: F/G, Size: MWeapons:- Plasma Cutter (BM) - 10 Damage
- Brass Knuckle (S) - 8 Damage x 2
- Evil Eye - 30 Damage, PARALYZE, 2 EN/Shot
- Angel Whisper (SV) - 8 Damage/PC
Inherent Abilities:- Usable by anyone
- Countercut
- Element: Water
- Lesser Spirit Dependancy Link
- Repair
- Resupply
Items:- Orihalconium
- Chogokin New Z
- D Navi System
- Installable Shield
- Mission Log
- "Underused Units Match: The Return!" - Victory: 28 Oct 2004 - 300 PCs + 72 UPs
- Current Deployment
- Planned Sorties
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Post by Rayearth on Feb 27, 2005 18:24:41 GMT -5
[glow=Red,2,300] --- PILOT PROFILE ---[/glow] Pilot: SabrielClass: Newtype Rank: Lieutenant - Minimum Dodge Cost is 5.
- Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost.
- Lieutenant: Dodge Cost is 7, Target opponent's Dodge Cost +5
- Countercut: 2 EN or 4 PCs
- Countershot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section.
- Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).
- Pressure: Negate the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase.
- Lieutenant: Usable after 4 turns.
- Maximum SP: 175
Seishin: (Sabriel has 175 SP) - Flash - 15 SP
- Great Effort - 20 SP
- Resupply - 60 SP
[glow=red,2,300] --- UNIT DATA ---[/glow] Aestivalis Artillery Frame(Aestivalis + Artillery Frame) Statistics: HP: 75, EN: 40, IS: 3, Move: G, Size: SWeapons:- Missiles (PGSV) - 8 Damage/PC
- 120mm Cannon (APFSDS) (R) - 20 Damage, 10 Rounds
- 120mm Cannon (HE) - 40 Damage, 6 Rounds
Inherent Abilities:- Usable by Corporals or higher
- Countershoot: 120mm Cannon (APFSDS)
- IFS
- Distortion Field (Barrier)
- Frame Switch
- Cross Crash
- Gravity Wave Beam
- Artillery Frame: Dodge Cost +5, Damage Received -25%
Items:- Dual Telsa Drive
- Hybrid Dual Sensor
- A-Up Unit (S)
- Mission Log
- Current Deployment
- Planned Sorties
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Post by Rayearth on Feb 27, 2005 18:40:08 GMT -5
[glow=red,2,300] --- PILOT PROFILE ---[/glow] Pilot: Makoto Nichiko (Female)Class: Yuusha Pilot Rank: Lieutenant - Minimum Dodge Cost is 13
- Countercut: 2 EN or 5 PCs
- Yuusha no Tamashii: Increase Pilot's general stats depending on Rank
- Lieutenant: Dodge Cost is 18; Weapon Damage +30%, Damage Received -30%
- Yuusha no Chikara: Activates when your unit's HP is 25% or below.
- If an opponent you are attacking has a damage-reduction ability, ignore it. The effects include ALL shields, armor, and barriers. This ability DOES NOT ignore seishin effects and pilot ability effects.
- All your (M) attacks gain "Target's Countercut Cost x1.5 for this attack."
- Yuusha no Iryoku: Able to use Combination Attacks without the required partner unit present but the partner units required to perform the combo must be in your AM. Combo Attack Resource Cost 150%. Can only be used in a Yuusha unit.
- Maximum SP: 190
Seishin: (Makoto Nichiko has 140 SP) - Iron Wall - 40 SP
- Great Effort - 20 SP
[glow=red,2,300] --- UNIT DATA ---[/glow] Gundam Astray Red Frame(Purchased from the Hangar on 12 Nov 2004 for 250 PC) Statistics: HP: 140, EN: 30, IS: 3, Size: MWeapons:- Igelstellung - 3 Damage, 20 Rounds
- High Energy Ball (V) - 8 Damage/EN
- Beam Saber (BM) - 10 Damage x 2
- Beam Rifle (B) - 12 Damage, 8 Rounds
- Gerbera Straight - 18 Damage, 1 PC/Attack
- Gerbera Straight - 18 Damage x 2, 3 PCs/Attack. Anti-Beam Shield Disabled Only.
Inherent Abilities:- Usable by Sergeants or higher
- Anti-Beam Shield
- Countercut
- Countershoot: Igelstellung, Beam Rifle
- 8 (Sidekick): Can only be used if you own 8 (the item).
- Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.
Items:- A-Up Unit (SC)
- Orihalconium
- Chogokin New Z
Sidekick Detail: 8- Current UPs: 0
- Lifetime Cumulative UPs: 0
- SP: 30 / 100
- Seishin: Aid, Perserverence, Concentrate, Direct Attack
- Mission Log
- "Raiteos' Journey 1" - Victory (?): 8 Dec 2004 - 300 PCs + 72 UPs + KFAA (50)
- Current Deployment
- Planned Sorties
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Post by Umbaglo on Feb 27, 2005 19:02:35 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Yanbetari Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Yanbetari on Feb 27, 2005 20:36:07 GMT -5
-Enrico's Turn- "So, you're our opponents? Let's see how fast you are! Converge on the leader!" ATTACK PHASE (Neros): Weapon: Tackle (M) Target: Norse Rei (Rayearth) Damage: 25 (20 * 1.25[GF] = 25)[/color] Statistics (Neros): HP: 120/120 EN: 40/40 PC: 150/150 SP (GF): 120/120 Turbocharge: Charging - 1/4 Weapons: Vulcans: 20/20[/color]
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Post by Yanbetari on Feb 27, 2005 20:36:59 GMT -5
-Kura's Turn- "Alright. We'll see how brave the little followers are once we kill their leader." SEISHIN PHASE (Johnbull): Seishin: Aid x2 Target: Johnbull (Kura), Neros (Enrico) Cost: 70 SP (8) Effect: *2 UP GainSUMMON PHASE (Johnbull): Summon: Shade x4ATTACK PHASE (Johnbull): Weapon: Machine Cannon x2 Target: Norse Rei (Rayearth) Damage: 22 x2 (12 + 10[A-Up] = 22) Modifiers: +5 DC[NT] Cost: 1 Round[/color] Statistics (Johnbull): HP: 80/80 EN: 35/35 PC: 150/150 SP (NT): 90/90 SP (8): 0/70 Deception: Charging - 1/4 Dark Illusion: Disabled Weapons: Vulcan: 20/20 Machine Cannon: 7/8[/color] Statistics (Shade A): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 8/8[/color] Statistics (Shade B): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 8/8[/color] Statistics (Shade C): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 8/8[/color] Statistics (Shade D): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 8/8[/color]
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Post by Yanbetari on Feb 27, 2005 20:37:36 GMT -5
-Chimera's Turn- "Goodbye." ATTACK PHASE (Nobel): Weapon: Beam Ribbon (BSV) Target: Norse Rei (Rayearth) Damage: 66 (18 * 1.25[PT] + 10 = 32.5 >> 33 * 2[V] = 66) Modifiers: +5 DC[HPT] Cost: 2 EN[/color] Statistics (Nobel): HP: 75/75 EN: 38/40 PC: 150/150 SP (PT): 110/110 Quick Draw: 10/10 Berserker System: Inactive Weapons: Vulcan: 20/20[/color]
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Post by Rayearth on Feb 27, 2005 21:32:21 GMT -5
[glow=FF7777,2,500] Gundam Astray Red Frame (Makoto Nichiko)[/glow] SEISHIN PHASE:- Seishin: Great Effort
- Caster: Makoto Nichiko
- SP Used: 20
- Effect: UP Gain Doubled, Regardless of Result
" Oh boy..." " I'll take care of this!" DEFENSE PHASE:[li]Support Defense! (Norse Rei)
[/li][li]Attacker: Neros Gundam (Enrico Ferrari) [/li][li]Weapon: Tackle (M) - 20 Damage[/li][li]Action Taken: -[/li][li]Damage Sustained: 20 * 70% = 14 * 60% = 8.4 ~ 8 HP[/li][li]Resources Spent: - [/li][li]Attacker: Johnbull Gundam (Kura Meian) [/li][li]Weapon: Machine Cannon - 22 Damage x 2[/li][li]Action Taken: -[/li][li]Damage Sustained: 22 * 70% = 15.4 * 60% = 9.24 ~ 9 * 2 = 18 HP[/li][li]Resources Spent: - [/li][li]Attacker: Nobel Gundam (William "Chimera" Kramer) [/li][li]Weapon: Beam Ribbon (BSV) - 66 Damage[/li][li]Action Taken: Shield[/li][li]Damage Sustained: 66 * 70% = 46.2 / 2 = 23.1 - 10 = 13.1 * 60% = 7.86 ~ 8 HP[/li][li]Resources Spent: 1 Shield[/li][/ul][/color]" ...okay, so maybe that wasn't a good idea...oh, well." ATTACK PHASE:- Weapon Used: Beam Rifle (B) - 12 Damage
- Target: Nobel Gundam (William "Chimera" Kramer)
- Resources Spent: 1 Round
- Damage Dealt: 12 * 130% = 15.6 + 10 = 25.6 ~ 26 HP
STATUS:106 / 140[/li][li]EN: [/color] 30 / 40[/li][li]PC: 150 / 150[/li][li]SP (Makoto): 120 / 140[/li][li]SP (8): 30 / 30[/color] [/li][li] Great Effort[/li][/ul][/color] ITEMS:- Chogokin New Z
- A-Up Unit (SC)
- Orihalconium
ANTI-BEAM SHIELD: 90% ( 9 / 10 )
AMMUNITION:- Igelstellung - 20 Rounds
- Beam Rifle - 7 Rounds
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Post by Rayearth on Feb 27, 2005 21:38:48 GMT -5
[glow=Yellow,2,500] Norse Rei (Rayearth)[/glow] SEISHIN PHASE:- Seishin: Great Effort
- SP Used: 20
- Effect: UP Gain Doubled, Regardless of Result
DEFENSE PHASE:[li]Support Defended by Gundam Astray Red Frame![/li][/ul][/color]" All clear, boss!" ..."Boss"?ATTACK PHASE:- Weapon Used: Evil Eye - PARALYZE, 2 EN/Shot
- Target: Nobel Gundam (William "Chimera" Kramer)
- Resources Spent: 2 EN
- Damage Dealt: PARALYZE
STATUS:120 / 120[/li][li]EN: [/color] 18 / 20[/li][li]PC: 150 / 150[/li][li]SP: 180 / 200[/color] [/li][li] Great Effort[/li][/ul][/color] ITEMS:- Chogokin New Z
- D Navi System
- Installable Shield
- Orihalconium
SHIELD: 100% ( 5 / 5 )
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Post by Rayearth on Feb 27, 2005 21:48:44 GMT -5
[glow=White,2,500] Aestivalis Artillery Frame (Sabriel)[/glow] REGENERATION PHASE: -1 EN ( EN: 39 / 40 )SEISHIN PHASE:- Seishin: Great Effort
- SP Used: 20
- Effect: UP Gain Doubled, Regardless of Result
DEFENSE PHASE: -" Main cannon armed...acquiring target...full-burst ready...firing!" ATTACK PHASE:- Weapon Used: 120mm Cannon (APFSDS) (R) - 20 Damage
- Target: Nobel Gundam (William "Chimera" Kramer)
- Resources Spent: 10 Rounds
- Damage Dealt: 20 * 150% = 30 HP * 10 = 300 HP
- Modifiers: Target's Dodge Cost +8
STATUS:75 / 75[/li][li]EN: [/color] 39 / 40[/li][li]PC: 150 / 150[/li][li]SP: 155 / 175[/color] [/li][li] Pressure: 4 Turns Remaining[/color] [/li][li] Great Effort[/li][/ul][/color] ITEMS:- Dual Telsa Drive
- Hybrid Dual Sensor
- A-Up Unit (S)
AMMUNITION:- 120mm Cannon (APFSDS) - 0 Rounds
- 120mm Cannon (HE) - 6 Rounds
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Post by Yanbetari on Feb 28, 2005 9:43:12 GMT -5
-Kura's Turn- "Little fool. Do you really think you can stop us so easily?" ATTACK PHASE (Johnbull): Weapon: Machine Cannon x2 Target: Norse Rei (Rayearth) Damage: 22 x2 (12 + 10[A-Up] = 22) Modifiers: +5 DC[NT] Cost: 1 Round[/color] ATTACK PHASE (Shade A): Weapon: Beam Rifle (B) Target: Aestivalis (Sabriel) Damage: 8 Cost: 1 Round[/color] ATTACK PHASE (Shade B): Weapon: Beam Rifle (B) Target: Aestivalis (Sabriel) Damage: 8 Cost: 1 Round[/color] ATTACK PHASE (Shade C): Weapon: Beam Rifle (B) Target: Aestivalis (Sabriel) Damage: 8 Cost: 1 Round[/color] ATTACK PHASE (Shade D): Weapon: Beam Rifle (B) Target: Aestivalis (Sabriel) Damage: 8 Cost: 1 Round[/color] Statistics (Johnbull): HP: 80/80 EN: 35/35 PC: 150/150 SP (NT): 90/90 SP (8): 0/70 Deception: Charging - 2/4 Dark Illusion: Disabled Weapons: Vulcan: 20/20 Machine Cannon: 6/8[/color] Statistics (Shade A): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 7/8[/color] Statistics (Shade B): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 7/8[/color] Statistics (Shade C): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 7/8[/color] Statistics (Shade D): HP: 15/15 EN: 10/10 Weapons: Beam Rifle: 7/8[/color]
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