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Post by Umbaglo on Feb 19, 2005 21:17:14 GMT -5
"Hey, none of that language here. Let's see what we've got."
Participants/Mechs: Keiichi/Gundam Dressup, Trigger/Wolftrap Format: 1v1 Location: Wide open field Limit: 150 Items: No Hi-Tier Size: Active
"Who will survive? The heat will be on!"
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Post by Trigger on Feb 20, 2005 3:00:27 GMT -5
Rank: LTPoilt Class: Grendizer PilotCurrent UPs: 37Starting Max SP: 110Maximum SP Cap: 220Current SP: 180Seishin:1. Greater Perserverence - 40 - User Recovers all HP
2. Concentrate - 15 - For one full turn, dodge cost is -5 and target's dodge cost is +5. This only works during your first attack phase. Ignore this effect during PT Overload phases and any other effects that may give you additional attack phases.
3. Resist - 20 - For the FIRST attack TAKEN (not avoided by dodging, Flashing, or evading in any way) this turn, damage received is reduced to 1.
4. Flash - 15 - After Casting, the FRIST Attack Received is automatically dodged at no cost5. -- 6. --Skills & Abilities:- Dodge Cost is 25. Minimum Dodge Cost is 16. - Countercut: 2 EN or 6 PCs
- Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP: Damage received -25%; Damage dealt +25% -40% HP: Damage received -35%; Damage dealt +50% -30% HP: Damage received -50%; Damage dealt +150% -20% HP and below: Damage received -65%; Damage dealt +200%
Kiai: - Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase.
Ally Synchro: - In a team battle, weapon power +25% for player and one single ally provided that the ally attacks the same target as player does. Disabled if player does not attack. Can only be used by Lieutenant class Grendizer Pilots. Summons are not affected.
Spacer Cross: - Can switch Spacers during Transformation Phase. Spacer must be in player's AM, unused in any other matches. HP/EN/PC/Item is carried over (by percentage, round down). In case of SAMW battles, this ability can only be used as long as player has a subclass to assign to a Spacer. (One subclass per spacer only.) Take note of SP usage per subclass. Usable in Grendizer only.
Gren Power: - Automatically negate a PARALYZE or DESTROY:L1 attack directed at you. Negation of DESTROY:L2 attacks requires twice the normal cost. Usage depends on rank. Usable in Grendizer only. Private:2 uses. Corporal:4 uses. Sergeant:6 uses. Ensign: 8 uses. Lieutenant:10 uses.[/s] WolftrapStatistics: HP: 100 [150], EN: 25 [45], IS: 4, Size: L, Class: Hi-TierWeapons: Dual Vulcan (V) - 11 [31] damage x 2, 20 rounds Homing Missile (GSV) - 11 [31] damage/PC Bite (BM) - 23 [43] damage Howling Charge (MS) - 75 [95] damage Meduim Beam Cannon (BS) - 56 [76] damage x 2, 2 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Dual Vulcan 3) Countercut 4) Anti-Beam Shield 5) Hellrock Armor (Armor) (Damage Received - 65%) Theme: Rise from the Ashes: -Ace Pilot Customization(Custom Job): Fight in 3 SimChamber battles. After that, choose one of the following: HP/EN +25% (1 point), DC -5 (1 point), Weapon damage +25% (1 point) or damage received -10% (2 points). You may repeat this until a total of four points are used.PCs: 50 Extra points - 400 PCs Size L: 15 PCs
Points(150): + 2 IS - 20 Points Hybrid Armor - 20 points Gundam Hammer - 20 points Overhang Cannon - 35 points Beam Saber - 5 points Anti-Beam Shield - 10 points Dual Vulcan - CS/25 points(This weapon replaces 60mm Vulcans, Double Vulcan or Tequila's Vulcan) + 5 EN - 5 Points Needle Missile - 10 pointsBounses:1) + 25% Weapon Damage (RFA point #1) 2) + 25% HP\EN (RFA point #2) 3) Assault Boost Chip (+25% weapon damage) 4) Hellrock Armor (-50% DR) 5) +25% Weapon Damage (RFA points #3)[/color] Items: IS1: Cecily's Bun IS2: A-Up Unit (SC) IS3: A-Up Unit (SC) IS4: Hi-Performance Targeter
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Post by ^Keiichi_Morisato on Feb 20, 2005 6:58:55 GMT -5
"Whoooo-hoo, gee willickers," Kohran whistled as she eyed her opponent from head to toe, "looks like we got ourselves anotha' toughie here...Ah might go down, crashin' n' burnin', even--but who knows?" Shrugging, Kohran fidgeted around her cockpit for something, and reads the text of that thing--a playing card out of a certain roleplaying game, no doubt--she was searching for the last few minutes already. "Damage to target player, you gain life...sounds fun." The geeky-but-cute genius of the Teigeki then readied herself for her second match in months. Li KohranRank: Lieutenant Pilot Type: Jaina Proudmoore's Apprentice Tensai Starting Max SP: 123 Maximum SP Cap: 210
Seishins: 1. Iron Wall 2. Flash 3. Resist 4. Great Effort (to be replaced with Direct Attack) 5. Exhaust 6. Hot Blood
Skills & Abilities:
[/li][li]Dodge Cost is 15. Minimum Dodge Cost is 5. [/li][li]Countercut is 2 EN or 5 PCs. [/li][li] Mana Shield: Immune against PARALYZE DESTROY:L1 and DESTROY:L2 attacks. [/li][li] Brilliance Aura: Reduced Consumption of PC/EN abilities and weapons. This is based by rank and does NOT affect Dodge Cost and CC Cost: Lieutenant: Consumption -50%[/u] [/li][li] Divine Providence: Increased Bonus of PC and UP awards if victorous at the end of a fight. This is based on rank: Lieutenant: Bonus x 2.0[/u][/size] Jean-Paul (Iris Chateaubriand's teddy bear) (Green Haro)
Function: Sidekick: Has its own SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can be used to increase your sidekick's SP pool or buy a new seishin spell. Jean-Paul may memorize up to a maximum of six seishin spells. Existing seishins and new seishin bought with UPs CANNOT be overwritten.
Starting Max SP: 30 Maximum SP Cap: 100 UP total as of Oct. 30, 2004: 0
Seishins: 1. Sure Hit 2. Iron Wall 3. Great Effort (to be replaced by Miracle) 4. Resist 5. Vanishing Body 6. Greater Perseverance
Eternal Mascot: - Equipped Unit's Dodge Cost is 5
Item Statistics: Type: Installable Class: Sidekick; Mid-Tier Gundam Virsago Li Kohran Custom (Gundam Dressup - Total 100 points + 50 points) Statistics: HP: 40, EN: 65 (90), IS: 4, Size: M, Class: Hi-tier Designated Pilot: Li Kohran
Weapons: 60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Reactive Shield
Items: Jean-Paul Large Generator Propellant Tank Dual Tesla Drive (Inferno)
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Post by Umbaglo on Feb 20, 2005 12:22:56 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Trigger Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Trigger on Feb 21, 2005 1:59:18 GMT -5
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Post by ^Keiichi_Morisato on Feb 21, 2005 6:22:40 GMT -5
« Regeneration Phase ~ HP/EN回収 »« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
- Dodge (-5 PCs), Reactive Shield
« Item Phase ~ アイテム »"Two can play it that game, bucko!" Kohran exclaimed as she prepared to fire her very own customized Virsago's main and trademark weapon which, in fact, needed some more improvement in accuracy. "Shall we begin?" « Attack Phase ~ 攻撃 »- Mega Sonic Cannon - EN Damage (-5 EN)
« Statistics ~ 能力 »- HP: 40/40
- EN: 85/90
- SP: 150/150
- PC: 145/150
- Reactive Shield: 9/10
- Weapons:
60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
- Items:
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Post by Trigger on Feb 22, 2005 12:46:05 GMT -5
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Post by ^Keiichi_Morisato on Feb 22, 2005 18:16:07 GMT -5
« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
« Item Phase ~ アイテム »« Attack Phase ~ 攻撃 »- Mega Sonic Cannon - DESTROY:L2 (-5 EN)
« Statistics ~ 能力 »- HP: 40/40
- EN: 80/90
- SP: 135/150
- PC: 140/150
- Reactive Shield: 9/10
- Weapons:
60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
- Items:
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Post by Trigger on Feb 22, 2005 18:25:41 GMT -5
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Post by ^Keiichi_Morisato on Feb 22, 2005 22:36:38 GMT -5
« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
« Item Phase ~ アイテム »« Attack Phase ~ 攻撃 »- Mega Sonic Cannon - DESTROY:L2 (-5 EN)
« Statistics ~ 能力 »- HP: 40/40
- EN: 75/90
- SP: 120/150
- PC: 139/150
- Reactive Shield: 9/10
- Weapons:
60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
- Items:
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Post by Trigger on Feb 22, 2005 23:19:16 GMT -5
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Post by ^Keiichi_Morisato on Feb 22, 2005 23:26:36 GMT -5
« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
« Item Phase ~ アイテム »« Attack Phase ~ 攻撃 »- Mega Sonic Cannon - DESTROY:L2 (-5 EN)
« Statistics ~ 能力 »- HP: 40/40
- EN: 70/90
- SP: 93/123 <----It should read like this. Sorry
- PC: 134/150
- Reactive Shield: 9/10
- Weapons:
60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
- Items:
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Post by Trigger on Feb 23, 2005 21:42:43 GMT -5
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Post by ^Keiichi_Morisato on Feb 23, 2005 23:15:05 GMT -5
« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
« Item Phase ~ アイテム »« Attack Phase ~ 攻撃 »- Mega Sonic Cannon - DESTROY:L2 (-5 EN)
« Statistics ~ 能力 »- HP: 40/40
- EN: 65/90
- SP: 78/123
- PC: 129/150
- Reactive Shield: 9/10
- Weapons:
60mm Vulcans - CS/2 damage, 20 rounds Strike Claw (M)- CC/10 damage x 2 Claw Beam Cannon (BS)- CS/40 damage x 2, 4 (2) EN/attack Mega Sonic Cannon - DESTROY:L2, EN Damage, 10 (5) EN/attack
MAP Attacks: Mega Sonic Cannon (I:8)- DESTROY:L2, EN Damage, 15 (8) EN/shot
- Items:
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Post by Trigger on Feb 24, 2005 0:07:59 GMT -5
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