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Post by Arad Baranga on Feb 15, 2005 2:39:09 GMT -5
Senator Bobby
Participants/Mecha: Kai Terra - Gespenst Mk. II, Mechalomaniac - Ashsaver Format: 1v1 Location: Debris Sea: Graveyard (Ruins/Space terrain) PC Limit: 100 Items: No Hi-Tier Special: Nothing
Ruins Type: Ground Space Element: Earth Effect: Ruins: All players gain: Damage Received -35% and Dodge Cost +7. All Dodge Cost is X abilities of Grounded units in this Terrain are negated.
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Post by Mechalomaniac on Feb 15, 2005 2:45:57 GMT -5
Katsumi TsukaharaMartian SuccessorStarting Max SP: 75 Current Max SP: 80 Maximum SP Cap: 150 Skills & Abilities:- Dodge Cost is 13. Minimum Dodge Cost is 5. - Countercut: 2 EN or 5 PCs - Nanomachine Implant: Activates only in a unit with IFS. Dodge Cost is 7, Countercut: 1 EN or 4 PCs. In size S or SS units, add an additional Dodge Cost -2 and target's Dodge Cost +3. Lieutenant: Countershoot. In Mothership Class units, instead of the above bonuses: damage dealt +30%, target's Dodge Cost +5, and lower DC by 5 then re-lock at the lower value. - Boson Jump: Dodge all attacks from one attack phase. Charge 1 unit for each enemy attack phase directed wholly or partly at you that is not support defended; charge 1 unit after a turn in which there is no attack directed at you that is not support defended. Private: Start with 1 use, max 1 use. Charge 7 units to regain one use. Corporal: Start with 2 uses, max 2 uses. Charge 7 units to regain one use. Sergeant: Start with 2 uses, max 2 uses. Charge 6 units to regain one use. Ensign: Start with 3 uses, max 3 uses. Charge 6 units to regain one use. Lieutenant: Start with 3 uses, max 3 uses. Charge 5 units to regain one use. - A-Class Jumper: Ignore terrain Dodge Cost penalties. Lieutenant Martian Successors only. Seishin:Hot Blood (40): All Weapon Damage x 2 for your FIRST ATTACK PHASE. This applies to (X) and other multiple-hit weapons. Accelerate (5): For a single turn, you gain: Dodge Cost -3 (Dodge Cost -5 in Mothership Class units instead; Dodge Cost still locked after bonus is applied). Ashsaver Statistics: HP: 50, EN: 30, IS: 2, Move: G, Size: M Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/ENInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Gun Rapier 4) Dodge Cost -3 5) Beam Coating (Barrier) 6) Jammer 7) Status Canceller 8) Code ATA: Same effects as Self-DestructStatus: HP: 50/50 EN: 30/30 PCs: 100/100 SP: 80/80 Tori's SP: 100/100 IS1: Tori (Training, Lucky) IS2: IFS
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Post by Arad Baranga on Feb 15, 2005 2:57:42 GMT -5
PILOT Arad BarangaClass: Personal Trooper Pilot (Martian Successor) Rank: Lieutenant Max SP: 105 Seishins:1) Mercy 2) Resist 3) Hot Blood 4) Provoke5) Resupply6) RagePilot Skills:1) Recognition (Dodge Cost -3 and Target's Dodge Cost +3. Cost depends on how soon you want to activate.) 2) Attacker3) Guts Pilot Abilities- Dodge Cost is 13. Minimum Dodge Cost is 5. - Countercut: 2 EN or 5 PCs - Nanomachine Implant: Activates only in a unit with IFS. Dodge Cost is 7, Countercut: 1 EN or 4 PCs. In size S or SS units, add an additional Dodge Cost -2 and target's Dodge Cost +3. In Mothership Class units, instead of the above bonuses: damage dealt +30%, target's Dodge Cost +5, and lower DC by 5 then re-lock at the lower value. [/li][li] Lieutenant: Countershoot. - Evasive Maneuver: Dodge all attacks from one attack phase. Charge 1 unit for each enemy attack phase directed wholly or partly at you that is not support defended; charge 1 unit after a turn in which there is no attack directed at you that is not support defended. [/li][li] Lieutenant: Start with 3 uses, max 3 uses. Charge 5 units to regain one use. - Maneuverability: Ignore terrain Dodge Cost penalties. Lieutenant Martian Successors only. UNITGespenst Mk-IIEVO Points: 1Statistics: HP: 50, EN: 30, IS: 2, Size: MWeapons Split Missiles (PGSV)- 2 damage/PC Neo Plasma Cutter (BM)- 10 damage Mega Beam Cannon (B)- 40 damage, 12 rounds Slash Ripper (PSX)- 12 damage/2 PC Jet Magnum (V)- 10 damage/EN Jet Magnum- PARALYZE, 5 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Mega Beam Cannon 4) Beam Coating (Barrier) ITEMS1) Hi-Performance Targeter 2) Green Haro (Sidekick) - 85 SP - Mercy, Resist, Resupply, Greater Perseverance
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Post by Arad Baranga on Feb 15, 2005 2:58:44 GMT -5
Okay! Let's get this show on the road!
You know the rules. Keep an eye on your math. Prone once, you lose your turn. Prone twice, you die.
The initiative goes to: Mecha
And the prone time is: 12 Hours
Please contact myself or Umbaglo with any issues that come up pertaining to the fight that need our attention.
And with that, it's time to begin!
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Post by Mechalomaniac on Feb 15, 2005 3:08:13 GMT -5
Seishin Phase Seishin Used: Training, Lucky Target: Self SP Used: 100 Effect: Double EVO points, Double Money if I win.Attack Phase:
Weapon Used: Laser Blade (BM) Target: Geshie! Damage Dealt: 10 # 2 Resources Spent: Nil! Modifiers: Nil!Status:
HP: 50/50 EN: 30/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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Post by Arad Baranga on Feb 15, 2005 3:16:38 GMT -5
DEFENSE PHASE:
Incoming: Laser Blade (BM) #2 Action: Boson Jump Damage: 0 Resources Spent: 1 Boson Jump[/size] ATTACK PHASE :
Weapon Used: Mega Beam Cannon (B) Target: Mechalo Chariot Damage: 40 Resources Spent: 1 round Modifiers: Target's Dodge Cost +5[/size] Statistics :
HP: 50/50 EN: 30/30 PCs: 100/100 SP: 105/105 SP (Haro): 85/85
Recognition: 20 PCs Boson Jump: 2/3 Boson Charge Units: 1/5
Weapons:
-Mega Beam Cannon (B): 11/12
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Post by Mechalomaniac on Feb 15, 2005 3:23:51 GMT -5
Defense Phase:
Attacking Weapons: Beam Cannon Action Taken: Bosom Hump! Damage Taken: 0 Resources Spent: 1 CounterAttack Phase:
Weapon Used: Laser Blade (BM) Target: Geshie! Damage Dealt: 10 # 2 Resources Spent: Nil! Modifiers: Nil!Status:
HP: 50/50 EN: 30/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100 Bosom Humps: 2 Charges 1 Counter
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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Post by Arad Baranga on Feb 15, 2005 3:24:58 GMT -5
DEFENSE PHASE:
Incoming: Laser Blade (BM) #2 Action: Boson Jump Damage: 0 Resources Spent: 1 Boson Jump[/size] ATTACK PHASE :
Weapon Used: Mega Beam Cannon (B) Target: Mechalo Chariot Damage: 40 Resources Spent: 1 round Modifiers: Target's Dodge Cost +5[/size] Statistics :
HP: 50/50 EN: 30/30 PCs: 100/100 SP: 105/105 SP (Haro): 85/85
Recognition: 10 PCs Boson Jump: 1/3 Boson Charge Units: 2/5
Weapons:
-Mega Beam Cannon (B): 10/12
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Post by Mechalomaniac on Feb 15, 2005 3:34:00 GMT -5
Defense Phase:
Attacking Weapons: Beam Cannon Action Taken: Bosom Hump! Damage Taken: 0 Resources Spent: 1 CounterAttack Phase:
Weapon Used: Laser Blade (BM) Target: Geshie! Damage Dealt: 10 # 2 Resources Spent: Nil! Modifiers: Nil!Status:
HP: 50/50 EN: 30/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100 Bosom Humps: 1/3 Charges, 2/5 Counter
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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Post by Arad Baranga on Feb 15, 2005 3:36:56 GMT -5
DEFENSE PHASE:
Incoming: Laser Blade (BM) #2 Action: Countercut Damage: 0 Resources Spent: 4 EN[/size] ATTACK PHASE :
Weapon Used: Mega Beam Cannon (B) Target: Mechalo Chariot Damage: 40 Resources Spent: 1 round Modifiers: Target's Dodge Cost +5[/size] Statistics :
HP: 50/50 EN: 26/30 PCs: 100/100 SP: 105/105 SP (Haro): 85/85
Recognition: Free Boson Jump: 1/3 Boson Charge Units: 3/5
Weapons:
-Mega Beam Cannon (B): 9/12
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Post by Mechalomaniac on Feb 15, 2005 3:53:57 GMT -5
Defense Phase:
Attacking Weapons: Beam Cannon Action Taken: Block, Beam Coat Damage Taken: 3 Resources Spent: 3 HP, 1 ENStatus:
HP: 47/50 EN: 29/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100 Bosom Humps: 1/3 Charges, 3/5 Counter
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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Post by Arad Baranga on Feb 15, 2005 4:00:49 GMT -5
<<Arad SPECIAL!!>>
Recognition: Activated! [/size]
Statistics :
HP: 50/50 EN: 26/30 PCs: 100/100 SP: 105/105 SP (Haro): 85/85
Recognition: ACTIVE! Boson Jump: 1/3 Boson Charge Units: 4/5
Weapons:
-Mega Beam Cannon (B): 9/12
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Post by Mechalomaniac on Feb 15, 2005 4:03:27 GMT -5
Attack Phase:
Weapon Used: Gun Rapier Target: Geshie Damage Dealt: 15 # 3 Resources Spent: 3 rounds Modifiers: NoneStatus:
HP: 47/50 EN: 29/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100 Bosom Humps: 1/3 Charges, 4/5 Counter
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 12/15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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Post by Arad Baranga on Feb 15, 2005 4:05:38 GMT -5
DEFENSE PHASE:
Incoming: GUNRAPER Action: Dodge Damage: 0 Resources Spent: 5 PCs[/size] ATTACK PHASE :
Weapon Used: Mega Beam Cannon (B) Target: Mechalo Chariot Damage: 40 Resources Spent: 1 round Modifiers: Target's Dodge Cost +8[/size] Statistics :
HP: 50/50 EN: 26/30 PCs: 95/100 SP: 105/105 SP (Haro): 85/85
Recognition: ACTIVE! Boson Jump: 2/3 Boson Charge Units: 0/5
Weapons:
-Mega Beam Cannon (B): 8/12
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Post by Mechalomaniac on Feb 15, 2005 5:18:21 GMT -5
Defense Phase:
Attacking Weapons: Beam Cannon Action Taken: Block + Beam Coat Damage Taken: 3 Resources Spent: 3 HP, 1 ENStatus:
HP: 44/50 EN: 28/30 PCs: 100/100 SP: 80/80 Tori's SP: 0/100 Bosom Humps: 2/3 Charges, 0/5 Counter
Items: IFS Tori
Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 12/15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/EN
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