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Post by Arad Baranga on Jan 29, 2005 11:53:41 GMT -5
I was so much cooler in @2
Applicant: Radius Participants: Radius (Gundam Deathscythe) vs. Rooster (Gundam Heavyarms) Format: 1v1 PC limit: 150 PC Stips: No HT, No summons Location: Heh. Space
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Post by Rooster on Jan 30, 2005 1:06:24 GMT -5
NAME: Shinobu CLASS: Ninja Senshi SP: 155 (Max 185) Skills & Abilities:Dodge Cost: 10. Minimum Dodge Cost: 5 Countercut: 1 EN or 4 PCs - Bunshin: Dodge 1 attack for free. Allowed ability usage per fight depends on rank. --Can be used 10 times per fight. - Stealth: Negate any attack (including status attacks) dealt against you for a whole turn. Has to be charged/recharged to use, and can be only used on yourself (i.e., cannot be used for Support Defense). --Can be used once every 4 turns. Senshin-Resist (20 SP) -Flash (15 SP) Gundam HeavyarmsStatistics: HP: 45, EN: 25, IS: 3, Move: G, Size: M- Link Combo - Grapple Sensor - A-Up (SC) Weapons: Vulcan- 2 damage, 20 25 rounds Machine Cannon- 6 damage, 10 13 rounds Chest Gatling Gun- 5 damage # 2, 8 10 rounds Army Knife (M)- 10 damage Shoulder Homing Missiles (PGR)- 12 damage, 10 13 rounds Gatling Gun (SV)- 10 damage/PC Full Open Attack (S)- DESTROY:L1, 1 round
MAP Attacks: Micro Missiles (PI:2)- 30 damage, 3 4 rounds Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attackInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Machine Cannon, Chest Gatling Gun, Gatling Gun 5) Dodge Cost +10 in space 6) Self-DestructInstalled Chips: Ammo Capacity Augmentation
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Post by Radius on Jan 30, 2005 1:33:10 GMT -5
Pilot Name: Radius Primary Pilot Class: Ninja Senshi SP: 165 Maximum SP Cap: 185 Skills & Abilities:Dodge Cost: 10. Countercut: 1 EN or 4 PCs Bunshin: Dodge 1 attack for free. Allowed ability usage per fight depends on rank. Private: Can be used 2 times per fight. Corporal: Can be used 4 times per fight. Sergeant: Can be used 6 times per fight. Ensign: Can be used 8 times per fight. Lieutenant: Can be used 10 times per fight.Stealth: Negate any attack (including status attacks) dealt against you for a whole turn. Has to be charged/recharged to use, and can be only used on yourself (i.e., cannot be used for Support Defense). Private: Can be used once every 8 turns. Corporal: Can be used once every 7 turns. Sergeant: Can be used once every 6 turns. Ensign: Can be used once every 5 turns. Lieutenant: Can be used once every 4 turns.SeishinsGreater PerserveranceEffect: User recovers all HP. SP Cost: 40 SP FlashEffect: Auto-dodge next attack SP Cost: 15 SP ProvokeEffect: During your opponents' next turn, if any opponents attack, they MUST target you. (S)-type attacks and variants thereof must target you alone and cannot be spread out to any other target. MAP-type attacks are unaffected. SP Cost: 35 ConcentrateEffect: For one turn Dodge Cost -5, Target's Dodge Cost +5 SP Cost: 15 [glow=red,2,300]--------------------[/glow] Gundam DeathscytheStatistics: HP: 35, EN: 25, IS: 3, Size: MWeapons: Vulcan- 2 damage, 20 rounds Machine Cannon- 6 damage, 10 rounds Buster Shield (P)- 10 damage Beam Scythe (BM)- 25 damage Beam Scythe Combo (B)- 35 damage, 2 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Shield: Buster Shield 3) Countercut 4) Countershoot: Vulcan, Machine Cannon 5) Hyper Jammer 6) Self-DestructItem Slots: 1) Grapple Sensor 2) Link Combo (FROSTING - Tavish) 3) Dual Tesla Drive
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Post by Arad Baranga on Jan 30, 2005 2:14:47 GMT -5
Okay! Let's get this show on the road!
You know the rules. Keep an eye on your math. Prone once, you lose your turn. Prone twice, you die.
The initiative goes to: Rooster
And the prone time is: 48 Hours
Please contact myself or Umbaglo with any issues that come up pertaining to the fight that need our attention.
And with that, it's time to begin!
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Post by Rooster on Jan 30, 2005 8:18:27 GMT -5
(Seishin) Seishin Used: Target: Self[/s] [/color] (Defence) Attacked By: Radius Action Taken: -- Resources Spent: --
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 155/155 -Resist -Flash
Shields: 10/10 Bunshin: 10/10 Stealth: 1/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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Post by Radius on Jan 30, 2005 13:06:01 GMT -5
Defense Phase: Attacking Weapons: Army Knife Action Taken: CC x 2 Damage Taken: - Resources Spent: 4 EN
Attack Phase: Weapons Used: Beam Scythe Target: Shinobu Damage Dealt: 38 x 2 Mods: + 3 DC, x 1.5 CC cost Resources Spent: -
Status:
HP: 35/35 EN: 21/25 SP: 165/165 PC: 150/150
Bunshin: 10/10 Stealth: 1/4 Shields: 10/10
Bunshin X: (2/2) Bunshin Y: (2/5)
Weapons: Vulcan: 20/20 Machine Cannon: 10/10
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Post by Rooster on Jan 30, 2005 13:30:37 GMT -5
(Seishin) Seishin Used: Flash Target: Self
(Defence) Attacked By: Radius Action Taken: Flash, Bunshin Resources Spent: Stuff
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 140/155 -Resist -Flash
Shields: 10/10 Bunshin: 9/10 Stealth: 2/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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Post by Radius on Jan 30, 2005 19:24:27 GMT -5
Defense Phase: Attacking Weapons: Army Knife Action Taken: CC, Hyper Jammer Damage Taken: - Resources Spent: 2 EN
Attack Phase: Weapons Used: Beam Scythe Target: Shinobu Damage Dealt: 38 x 2 Mods: + 3 DC, x 1.5 CC cost Resources Spent: -
Status:
HP: 35/35 EN: 19/25 SP: 165/165 PC: 150/150
Bunshin: 10/10 Stealth: 2/4 Shields: 10/10
Bunshin X: (1/2) Bunshin Y: (4/5)
Weapons: Vulcan: 20/20 Machine Cannon: 10/10
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Post by Rooster on Jan 30, 2005 21:16:15 GMT -5
(Seishin) Seishin Used: Flash Target: Self
(Defence) Attacked By: Radius Action Taken: Flash, Bunshin Resources Spent: Stuff
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 125/155 -Resist -Flash
Shields: 10/10 Bunshin: 8/10 Stealth: 3/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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Post by Radius on Jan 31, 2005 10:38:45 GMT -5
Defense Phase: Attacking Weapons: Army Knife Action Taken: Hyper Jammer, CC Damage Taken: - Resources Spent: 2 EN
Attack Phase: Weapons Used: Beam Scythe Target: Shinobu Damage Dealt: 38 x 2 Mods: + 3 DC, x 1.5 CC cost Resources Spent: -
Status:
HP: 35/35 EN: 17/25 SP: 165/165 PC: 150/150
Bunshin: 10/10 Stealth: 3/4 Shields: 10/10
Bunshin X: (2/2) Bunshin Y: (1/5)
Weapons: Vulcan: 20/20 Machine Cannon: 10/10
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Post by Rooster on Jan 31, 2005 17:34:14 GMT -5
(Seishin)
Seishin Used: Flash Target: Self
(Defence) Attacked By: Radius Action Taken: Stealth Resources Spent: Stuff
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 125/155 -Resist -Flash
Shields: 10/10 Bunshin: 8/10 Stealth: 0/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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Post by Radius on Feb 1, 2005 15:21:18 GMT -5
Defense Phase: Attacking Weapons: Army Knife Action Taken: Stealth Damage Taken: - Resources Spent: -
Attack Phase: Weapons Used: Beam Scythe Target: Shinobu Damage Dealt: 38 x 2 Mods: + 3 DC, x 1.5 CC cost Resources Spent: -
Status:
HP: 35/35 EN: 17/25 SP: 165/165 PC: 150/150
Bunshin: 10/10 Stealth: 0/4 Shields: 10/10
Bunshin X: (2/2) Bunshin Y: (1/5)
Weapons: Vulcan: 20/20 Machine Cannon: 10/10
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Post by Rooster on Feb 1, 2005 15:56:31 GMT -5
(Seishin) Seishin Used: Flash Target: Self
(Defence) Attacked By: Radius Action Taken: Flash + Bunshin Resources Spent: Stuff
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 110/155 -Resist -Flash
Shields: 10/10 Bunshin: 7/10 Stealth: 1/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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Post by Radius on Feb 1, 2005 16:03:50 GMT -5
Defense Phase: Attacking Weapons: Army Knife Action Taken: CC x 2 Damage Taken: - Resources Spent: 4 EN
Attack Phase: Weapons Used: Beam Scythe Target: Shinobu Damage Dealt: 38 x 2 Mods: + 3 DC, x 1.5 CC cost Resources Spent: -
Status:
HP: 35/35 EN: 13/25 SP: 165/165 PC: 150/150
Bunshin: 10/10 Stealth: 1/4 Shields: 10/10
Bunshin X: (2/2) Bunshin Y: (3/5)
Weapons: Vulcan: 20/20 Machine Cannon: 10/10
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Post by Rooster on Feb 1, 2005 16:11:53 GMT -5
(Seishin) Seishin Used: Flash Target: Self
(Defence) Attacked By: Radius Action Taken: Flash + Bunshin Resources Spent: Stuff
(Attack) Weapon Used: Army Knife Target(s): Radius Effect: (M) 25 x 2 Notes: None
(Status) HP: 70/70 EN: 35/35 PCs: 150/150 SP: 95/155 -Resist -Flash
Shields: 10/10 Bunshin: 6/10 Stealth: 2/4
(Weapons) Vulcan- 22 damage Machine Cannon- 26 damage Chest Gatling Gun- 25 damage # 2 Army Knife (M)- 25 damage Shoulder Homing Missiles (PGR)- 32 damage Gatling Gun (SV)- 30 damage/PC Full Open Attack (S)- DESTROY:L1
MAP Attacks: Micro Missiles (PI:2)- 50 damage Full Open Attack (I:4)- DESTROY:L1, 15 PCs/attack
(Ammunition) [25] Vulcans [13] Machine Cannon [10] Chest Gatling Gun [13] Shoulder Homing Missiles [01] Full Open Attack [04] Micro Missiles
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