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Post by Umbaglo on Apr 4, 2004 21:15:32 GMT -5
"Here we are in this extra large swamp, to witness the sniper take on the brawler. Let's see what we've got."
Participants/Mechs: Yanbetari/Neo Getter, Tristan/Weissritter Kai Format: 1v1 Location: Florida Everglades Limit: 150 Items: No Hi-Tier
"Who will survive? The heat will be on!"
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Post by Yanbetari on Apr 4, 2004 21:21:35 GMT -5
"We're the sniper, right?" "Mojiru, have you even looked at the stats of this thing? It's an SR for crying out loud. Super Robots don't snipe." "Well, maybe it's just because no one has tried yet!" "..."
Pilots: Name: Yanbetari, Mojiru, Tachikoma Rank: Sergeant Class: Gundam Fighter Max SP: 70 Skills & Abilities: - Dodge Cost is 10. - Countercut: 1 EN or 3 PCs
- Only ones able to pilot Mobile Fighters. - Super/Hyper Mode Activation. ...To activate at Turn 1, pay 30% of your total allocated PC Limit. ...To activate at Turn 2, pay 20% of your total allocated PC Limit. ...To activate at Turn 3, pay 10% of your total allocated PC Limit. ...You can choose to activate at Turn 4 or thereafter for no cost. - Super/Hyper Mode is automatically activated when your HP drops below 50%. ...(Super Mode: Damage dealt +25%, damage received -25%.) ...(Hyper Mode: Damage dealt +50%, damage received -50%.) - Martial Arts Mastery: Gains countercut ability in any unit as long as it has at least one (M) attack. Seishin: 1. Greater Perseverence 2. Flash 3. Mercy Mecha: Name:Neo Getter-1 Pilot: Mojiru Statistics: HP: 90, EN: 50, IS: 2 Weapons: 1) Gatling Gun- 20 damage, 10 rounds 2) Shoulder Missile (P)- 15 damage x 2, 8 rounds 3) Chain Knuckle (M)- 40 damage 4) Plasma Thunder- 100 damage, 10 EN/attack Inherent Abilities: 1) Usable by anyone. 2) Open Gate 3) Change to Neo Getter-2 4) Change to Neo Getter-3 Items: - V-Up Unit (W) - Repair Kit
[ooc] Multiple pilots for Roleplaying purposes only. All fight as one pilot. [/ooc]
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Post by Tristan on Apr 4, 2004 21:35:51 GMT -5
"Maa.. Boring.." Halford swung his head from side to side boredly, his right eye covered in a large medical patch, completely covering any sight of it.. though a make shift pentagram had been droven overtop it out of said boredom. A cigerette dangled from his mouth as well, smokey embers spewing forth grey into the air ducts as he fells back into his seat; fingers dancing across the sensors and controls as the figuire of the Neo-Getter 1 appeared in his sights. "The old men sent me to bother with this..? Or did they even know it was here? Fucking ponces.. probally sent me to get what they wanted without bothering to figuire out what was there." A quick flick of a switch brought all combat systems online, as the pilot murmered. "Target confirmed. Sayonara, fuckwad."AbilitiesCurrent Rank:[/I] Lieutenant Dodge Cost:[/I] 20(5) Countercut Cost:[/I] 2 EN or 5 PCs Current SP:[/I] 140 Skill #1:[/I] Neutralization of KICK, PARALYZE & DESTROY weapon abilities. Skill #2:[/I] Reducted consumption of PC/EN abilities and weapons. Lieutenant: Consumption reduced by 50%Skill #3:[/I]Increase of PC and UP awarded after victory in a fight. Lieutenant: Bonus of 2xSeishin:[/I] 1) Flash2) Great Effort3) Direct Attack4) Unknown5) Unknown6) UnknownWeiszritter Kai
Statistics: HP: 65, EN: 60, IS: 2 Weapons: 1) Split Missiles (PSV)- 4 damage/PC 2) Plasma Cutter (M)- 12 damage 3) Triple Beam Cannon (BS)- 8 damage x 3, 10 rounds 4) Oxtan Launcher E Type (B)- 40 damage, 1 EN/shot 5) Oxtan Launcher B Type (SX)- 15 damage/PC 6) Oxtan Launcher W Type (SV)- 30 damage/PC, 3 rounds
Combo Attacks: 1) Rampage Ghost (V)- 50 damage/EN 2) Rampage Ghost [AR] (V)- 60 damage/ENInherent Abilities: 1) Usable by Ensigns or higher. 2) Countercut 3) Triple Tesla Drive: Dodge Cost -17. 4) AB-Field (Barrier) 5) Rampage Ghost : Target's Dodge Cost +10. Requires an allied Alteisen to execute. 6) Rampage Ghost [AR]: Target's Dodge Cost +10. Requires an allied Alteisen Riese to execute.Items:1) Dual Telsa Drive 2) Mega Generator
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Post by Umbaglo on Apr 4, 2004 21:36:46 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Yanbetari Prone Time: 48 hours Math: 3X Check
"Take it to the max, competetors, and don't hold back!"
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Post by Yanbetari on Apr 4, 2004 21:43:49 GMT -5
"Okay! Time to cause some damage!" Mojiru glances across the list of weapons on the control panel. "Shoulder Missiles, just like on the Pseudogeddon. Let's see them in action! "Shoulder Missiles, FIRE!"
ATTACK PHASE: Weapon: Shoulder Missile (P) Target: Weiz Damage: 25 (15 + 10[V-Up] = 25) x2 Cost: 1 Round[/color]
Statistics: HP: 90/90 EN: 50/50 PCs: 150/150 SP: 70/70 Form: Neo Getter-1 Open Get: 6/6 Neo Getter Vision: 10/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 7/8 Drill Arm Gun: 10/10 [/color]
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Post by Tristan on Apr 4, 2004 21:52:07 GMT -5
Almost too fast to catch, the Weiszritter drew it's Mega Plasma Cutter in blaze of white and green, the beam sabre flaring to life instantly as it quickly exploded forward; air rippling behind it's massive Telsa Drives as it brought it's other arm up swiftly, unleashing a barrage of bullets from the three beam cannons mounted there-on.
P.S Phase: > Seishin used: Great Effort > Brain Wave Irregularity: 20 SP > Situational Change: Gain double UP at the end of the battle
Defense Phase: > Hostile Aggressors: Neo Getter-1 > Incoming Weaponry: Shoulder Missile (P) 35 x 2 > Percuasionary Measures: Negation with Mega Plasma Cutter > Expected Results of Attack: Complete Negation > Expended Resources: 4 EN
Attack Phase > Current Weapon:Triple Beam Cannon (BS) > Current Weapon Output Level: 8 damage x 3 > Locked-On Targets: Yanberati > Probability of Success: Normal > Resources Expended: 1 round
Diagnostics:
> Unit Status > Current Frame Durability: 65 > Maximium Frame Durability: 65 > Current Reactor Output: 56 > Maximium Reactor Output: 60
> Barrier Status > Barrier Type: EMD-03 AB-Field > Current Barrier Output:100%
> Pilots Vitals > Mental Capacity: 85% (SP: 120/140) > Pilots HeartBeat: Normal (PC: 150/150)
> Current Ammunition Count[/b] > Triple Beam Cannon: 9/10 rounds > Oxtan Launcher W Type: 3/3 rounds[/size]
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Post by Yanbetari on Apr 4, 2004 21:58:39 GMT -5
"Ha! You call that an attack!" Mojiru cries, as the shots impact the Getter. "That was nothing." "Actually, I'm reading a substantial drop in armor. You might want to be a bit more caref-" "I'll show you a real attack! "Shoulder Missile Attack!
DEFENSE PHASE: Attacker: Halford Weapon: Triple Beam Cannon Action: Take Damage: 24 (8) x3[/color]
ATTACK PHASE: Weapon: Shoulder Missile (P) Target: Halford Damage: 25 x2 Cost: 1 Round[/color]
Statistics: HP: 66/90 EN: 50/50 PCs: 150/150 SP: 70/70 Form: Neo Getter-1 Open Get: 6/6 Neo Getter Vision: 10/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 6/8 Drill Arm Gun: 10/10 [/color]
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Post by Tristan on Apr 4, 2004 22:02:47 GMT -5
The pattern was continued, though the Weiszritter's speed increased with every meter closer it got to the Getter; the missile quickly cut to shreds, exploding uselessly in it's wake, drawn out by the gravity fluxtuations it left behind. And one again, those cannons rang out towards the Getter; though it's hand reached back towards it's rifle soon after, nearly upon the Getter now.
Defense Phase: > Hostile Aggressors: Neo Getter-1 > Incoming Weaponry: Shoulder Missile (P) 35 x 2 > Percuasionary Measures: Negation with Mega Plasma Cutter > Expected Results of Attack: Complete Negation > Expended Resources: 4 EN
Attack Phase > Current Weapon:Triple Beam Cannon (BS) > Current Weapon Output Level: 8 damage x 3 > Locked-On Targets: Yanberati > Probability of Success: Normal > Resources Expended: 1 round
Diagnostics:
> Unit Status > Current Frame Durability: 65 > Maximium Frame Durability: 65 > Current Reactor Output: 52 > Maximium Reactor Output: 60
> Barrier Status > Barrier Type: EMD-03 AB-Field > Current Barrier Output:100%
> Pilots Vitals > Mental Capacity: 85% (SP: 120/140) > Pilots HeartBeat: Normal (PC: 150/150)
> Current Ammunition Count[/b] > Triple Beam Cannon: 8/10 rounds > Oxtan Launcher W Type: 3/3 rounds[/size]
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Post by Yanbetari on Apr 4, 2004 22:10:19 GMT -5
"Mojiru! What are you doing! Don't just stand there! Dodge!" "Dodge? Why bother! This thing can't hurt me." Yan watched the beams fire again. "We can't take much more of this! Start moving!" But Mojiru ignored him, instead focusing on the attack "PLASMA THUNDER!!"
DEFENSE PHASE: Attacker: Halford Weapon: Triple Beam Cannon Action: Take Damage: 24 (8) x3[/color]
ATTACK PHASE: Weapon: Plasma Thunder Target: Halford Damage: 110 (100 + 10[V-Up] = 110) Cost: 10 EN[/color]
Statistics: HP: 42/90 EN: 40/50 PCs: 150/150 SP: 70/70 Form: Neo Getter-1 Open Get: 6/6 Neo Getter Vision: 10/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 6/8 Drill Arm Gun: 10/10 [/color]
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Post by Tristan on Apr 4, 2004 22:18:08 GMT -5
As the massive burst of thunder that erupted from the Getter's hands sped towards the Weiszritter; but once again, that blur of motion took it easily out of the charged electricities path. With a last boost of energy, the rifle was leveled at the Getter and quick succession of shots burst toward it at nearly point blank range before the ATX project's child launched itself above of the Getter in a swooping lunge at the sky. Within the cockpit, a flick of ash into a container within the chair and an one-eyed glare towards the screen were accompanied by a wild grin at the successful attack; the suit might be able to evade them all, but..
P.S Phase: > Seishin used: Flash > Brain Wave Irregularity: 10 SP > Situational Change: Dodge first attack this round
Defense Phase: > Hostile Aggressors: Neo Getter-1 > Incoming Weaponry: Plasma Thunder > Percuasionary Measures: Evasion > Expected Results of Attack: Complete Negation > Expended Resources: None
Attack Phase > Current Weapon:Oxtan Launcher B type (SX) > Current Weapon Output Level: 15 damage x 5 > Locked-On Targets: Yanberati > Probability of Success: Normal > Resources Expended: 5 PC
Diagnostics:
> Unit Status > Current Frame Durability: 65 > Maximium Frame Durability: 65 > Current Reactor Output: 52 > Maximium Reactor Output: 60
> Barrier Status > Barrier Type: EMD-03 AB-Field > Current Barrier Output:100%
> Pilots Vitals > Mental Capacity: 85% (SP: 110/140) > Pilots HeartBeat: Normal (PC: 145/150)
> Current Ammunition Count[/b] > Triple Beam Cannon: 8/10 rounds > Oxtan Launcher W Type: 3/3 rounds[/size]
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Post by Yanbetari on Apr 4, 2004 22:28:53 GMT -5
"Mojiru!" "MWAHAHAHAHA!" "Lousy nutcase. That's it, I'm taking over!" Yan slammed the override button for the suit's seperation and sent the three component ships spiraling away from the blast, leaving only one shot to find it's mark. The ships fly across the battlefield and recombine. "Okay. My turn. Let's show this guy how a real duelist fights!"
P.S. PHASE Seishin Used: Flash SP Used: 10 SP Effect: Auto-Dodge first attack
DEFENSE PHASE: Attacker: Halford Weapon: Oxtan B (SX) Action: Flash x1, Open Get x 3, Take x1 Damage: 15 (15) x1 Cost: 10 SP, 3 Open Gets[/color]
TRANSFORMATION PHASE: Previous Form: Neo Getter-1 New Form: Neo Getter-2
ATTACK PHASE: Weapon: Plasma Sword (M) Target: Halford Damage: 25 (15 + 10[V-Up] = 25) x3[/color]
Statistics: HP: 27/90 EN: 40/50 PCs: 150/150 SP: 60/70 Form: Neo Getter-2 Open Get: 3/6 Neo Getter Vision: 10/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 6/8 Drill Arm Gun: 10/10 [/color]
Mecha: Name: Neo Getter-2 Pilot: Yanbetari Statistics: HP: 90, EN: 50, IS: 2 Weapons: 1) Drill Arm (V)- 8 damage/EN 2) Drill Arm Gun (B)- 20 damage, 10 rounds 3) Plasma Sword (M)- 15 damage x 3 Inherent Abilities: 1) Usable by anyone. 2) Countercut 3) Dodge Cost -5 4) Open Gate 5) Neo Getter Vision 6) Change to Neo Getter-1 7) Change to Neo Getter-3
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Post by Tristan on Apr 4, 2004 22:36:21 GMT -5
A quick movement to the side was the first movement of the White Knight in this rondo of blades, the first slash missing; however as the second and third cleave the air, it swings it's own blade back against each. Within the cockpit, Halford pushes the controls forward, teeth clenched and eye narrowed as his foot dug against the foot of the seat. His form straining and arched forward as he locked blades one last time, left arm coming up to support the push.. and when leveled, unleash another volley of beams towards to the Getter
P.S Phase: > Seishin used: Flash > Brain Wave Irregularity: 10 SP > Situational Change: Dodge first attack this round
Defense Phase: > Hostile Aggressors: Neo Getter-2 > Incoming Weaponry: Plasma Sword (M) 15 x 3 > Percuasionary Measures: Evasion, Negation with Mega Plasma Cutter > Expected Results of Attack: Complete Negation > Expended Resources: 4 EN
Attack Phase > Current Weapon:Triple Beam Cannon(BS) > Current Weapon Output Level: 8 x 3 > Locked-On Targets: Yanberati > Probability of Success: Normal > Resources Expended: 1 round
Diagnostics:
> Unit Status > Current Frame Durability: 65 > Maximium Frame Durability: 65 > Current Reactor Output: 48 > Maximium Reactor Output: 60
> Barrier Status > Barrier Type: EMD-03 AB-Field > Current Barrier Output:100%
> Pilots Vitals > Mental Capacity: 90% (SP: 100/140) > Pilots HeartBeat: Normal (PC: 145/150)
> Current Ammunition Count[/b] > Triple Beam Cannon: 7/10 rounds > Oxtan Launcher W Type: 3/3 rounds[/size]
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Post by Yanbetari on Apr 4, 2004 22:42:08 GMT -5
"Not this time!" Yan cried as the Getter flitted about generating a network of after images to hide in. The first shot tore through a fake, but the second hit got lucky, breaking Yan's path. He quickly tumbled free of the last shot. "Heh. Harder to dodge than I thought." Yan's eyes scanned over the staus of the suit. Mojiru's little loss of control had cost the better part of it's armor. Yan was going to have to play it a bit conservative this time.
DEFENSE PHASE: Attacker: Halford Weapon: Triple Beam Action: Vision x1, Take x1, Dodge x1 Damage: 8 (8) x1 Cost: 1 Vision, 5 PC (10 - 5[Getter-2] = 5)[/color]
ATTACK PHASE: Weapon: Plasma Sword (M) Target: Halford Damage: 25 x3[/color]
Statistics: HP: 19/90 EN: 40/50 PCs: 145/150 SP: 60/70 Form: Neo Getter-2 Open Get: 3/6 Neo Getter Vision: 9/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 6/8 Drill Arm Gun: 10/10 [/color]
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Post by Tristan on Apr 4, 2004 22:45:11 GMT -5
"Kssshh..." A hissing noise burst forth from Halford's clenched teeth, annoyed and frustrated with the fact that his opponent was still alive.. still, the battle had only been going on for a few minutes.. another group of parries to the Neo-getter's blade followed, pushing it aside with each stroke before unleashing another volley from it's left arm. The awkward space created by close combat disallowed any usage of it's mammoth rifle, leaving it to fend for itself with the only short range weapons it had avaliable. Unfortunately, these caused only mere dents on the Getter-2, as opposed to gaping pockets.
P.S Phase: > Seishin used: Flash > Brain Wave Irregularity: 10 SP > Situational Change: Dodge first attack this round
Defense Phase: > Hostile Aggressors: Neo Getter-2 > Incoming Weaponry: Plasma Sword (M) 15 x 3 > Percuasionary Measures: Evasion, Negation with Mega Plasma Cutter > Expected Results of Attack: Complete Negation > Expended Resources: 4 EN
Attack Phase > Current Weapon:Triple Beam Cannon(BS) > Current Weapon Output Level: 8 x 3 > Locked-On Targets: Yanberati > Probability of Success: Normal > Resources Expended: 1 round
Diagnostics:
> Unit Status > Current Frame Durability: 65 > Maximium Frame Durability: 65 > Current Reactor Output: 44 > Maximium Reactor Output: 60
> Barrier Status > Barrier Type: EMD-03 AB-Field > Current Barrier Output:100%
> Pilots Vitals > Mental Capacity: 90% (SP: 90/140) > Pilots HeartBeat: Normal (PC: 145/150)
> Current Ammunition Count[/b] > Triple Beam Cannon: 6/10 rounds > Oxtan Launcher W Type: 3/3 rounds[/size]
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Post by Yanbetari on Apr 4, 2004 22:49:23 GMT -5
Yan saw the attacks coming this time, weaving through the beams, and charging forward. In close combat, Yan had the advantage, and planned to press it as long as he could. "Wha... what happened?" Mojiru mumbled. "Glad to see you're back to your senses. You can explain yourself later, after I deduct the cost for repairing this thing from your paycheck."
DEFENSE PHASE: Attacker: Halford Weapon: Triple Beam Action: Dodge x3 Cost: 15 PC (5) x3[/color]
ATTACK PHASE: Weapon: Plasma Sword (M) Target: Halford Damage: 25 x3[/color]
Statistics: HP: 19/90 EN: 40/50 PCs: 130/150 SP: 60/70 Form: Neo Getter-2 Open Get: 3/6 Neo Getter Vision: 9/10 Items: -Repair Kit Ammo: Gattling Gun: 10/10 Shoulder Missile: 6/8 Drill Arm Gun: 10/10 [/color]
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