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Post by Yanbetari on Oct 27, 2004 17:49:09 GMT -5
Mecha 21 - Daughtress NeoAcquisition: Hangar Purchase: 130 PC Base Stats: Daughtress Neo Status: Ready Modifications: None Class: Low-Tier Rank: CO HP: 50 EN: 20 IS: 3 Size: M Move: F/G Weapons Beam Cutter - (BM) - 10 damage x 2 Beam Rifle - (B) - 12 damage - 8 rounds Wired Beam Rifle - (B) - 15 damage x 2 - 2 EN Abilites- Countercut- Countershoot - Beam Rifle, Wired Beam Rifle Combat Log - SC - 2/0/0-Heaven's Not Enough... - WIN -Mobile Successor Aesdam - WIN Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 27, 2004 17:52:42 GMT -5
Mecha 22 - GM QuelAcquisition: Hangar Purchase: 80 PC Base Stats: GM Quel Status: Ready Modifications: None Class: Low-Tier Rank: PR HP: 35 EN: 15 IS: 4 Size: M Move: G Weapons Vulcan - 2 damage - 20 rounds Beam Saber - (BM) - 6 damage GM Rifle - (V) - 8 damage - 20 rounds Beam Rifle - (B) - 10 damage - 8 rounds Abilites- Shield- Countercut- Countershoot - Vulcan, GM Rifle, Beam Rifle Combat Log - SC - 0/0/0Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 27, 2004 17:54:07 GMT -5
Mecha 23 - GM Cannon IIAcquisition: Hangar Purchase: 110 PC Base Stats: GM Cannon II Status: Ready Modifications: None Class: Low-Tier Rank: PR HP: 35 EN: 15 IS: 3 Size: M Move: G Weapons 60mm Vulcan - 2 damage - 20 rounds Beam Saber - (BM) - 6 damage GM Rifle - (V) - 8 damage - 20 rounds Beam Cannon - (BS) - 20 damage x 2 - 3 EN Abilites- Shield- Damage Received: - 10% - Countercut- Countershoot - 60mm Vulcan, GM Rifle Combat Log - SC - 2/0/0-Heaven's Not Enough... - WIN -Mobile Successor Aesdam - WIN Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 27, 2004 17:56:04 GMT -5
Mecha 24 - Gundam BelphegorAcquisition: Hangar Purchase: 700 PC Base Stats: Gundam Belphegor Status: Ready Modifications: None Class: Low-Tier Rank: EN HP: 75 EN: 60 IS: 2 Size: M Weapons Claw Arm - (M) - 10 damage x 2 Claw Beam Saber - (BM) - 15 damage x 2 Beam Saber Full Output - (BV) - 15 damage / 1 EN Heat Wire - (S) - 30 damage - 2 EN MAP Weapons Sonic Smash Cannon - (T:5) - DESTROY:L2 - 15 EN + Target DC +5 Abilites- System: Flash System - CountercutCombat Log - SC - 0/0/1-Underused Units Match: The Return! - LOSS Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 27, 2004 17:58:20 GMT -5
SubMecha 14/24-1 - GW-BitAcquisition: Summon Unit - Gundam Airmaster / G-Falcon Airmaster / Gundam Belphegor Base Stats: GW-Bit Class: Summon - G-Bit HP: 20 EN: 10 IS: 0 Size: M Weapons Tackle - (M) - 6 damage Machine Cannon - 8 damage - 12 rounds Buster Rifle - (BSX) - 8 damage / 1 EN Abilites- DC: 5 - Countershoot - Machine Cannon, Buster Rifle Combat Log- See: Mecha 14a - Gundam Airmaster - See: Mecha 24 - Gundam Belphegor
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Post by Yanbetari on Oct 27, 2004 18:02:03 GMT -5
SubMecha 24-2 - GT-BitAcquisition: Summon Unit - Gundam Belphegor Base Stats: GT-Bit Class: Summon - G-Bit HP: 20 EN: 10 IS: 0 Size: M Weapons Tackle - (M) - 6 damage Machine Cannon - 8 damage - 12 rounds Missile Launcher - (PGV) - 2 damage / 1 PC Inner Arm Gatling Gun - (SV) - 12 damage / 1 PC Abilites- DC: 5 - Countershoot - Machine Cannon, Inner Arm Gatling Gun Combat Log- See: Mecha 24 - Gundam Belphegor
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Post by Yanbetari on Oct 27, 2004 18:09:09 GMT -5
SubMecha 24-3 - GX-BitAcquisition: Summon Unit - Gundam Belphegor Base Stats: GX-Bit Class: Summon - G-Bit HP: 20 EN: 10 IS: 0 Size: M Weapons Beam Sword - (BM) - 8 damage Machine Cannon - 8 damage - 12 rounds Beam Rifle - (B) - 10 damage - 10 rounds Satellite Cannon - DESTROY:L1 - 5 PC + Ignore PC cost on first shot + Requires 5 turns of charging + Space/Night Terrain only MAP Weapons Satellite Cannon - (I:3) - 999 damage - 5 PC - 1 round + Ignore PC cost on first shot + Requires 5 turns of charging + Space/Night Terrain only Abilites- DC: 5 - Countercut- Countershoot - Machine Cannon Combat Log- See: Mecha 24 - Gundam Belphegor
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Post by Yanbetari on Oct 27, 2004 18:19:37 GMT -5
Mecha 25 - Kung-Fu FighterAcquisition: Hangar Purchase: 400 PCs Base Stats: GA-002 Kung Fu Fighter Status: Ready Modifications: None Class: Low-Tier Rank: EN HP: 40 EN: 40 IS: 2 Size: M Move: F Weapons Gatling Gun - (V) - 6 damage - 20 rounds Medium Missile Launcher - (PGSV) - 6 damage / 1 PC Electromagnetic Wire Anchor - (M) - 16 damage x 2 Warhead Launcher - (GSX)- 45 damage - 4 rounds Anchor Claw - PARALYZE x 2, 60 damage x 2 - 15 EN + Angel Wing Mode Only Abilites- System: HALO System - DC: -7 - EN Regen: Chrono String Engine - 5% - Countershoot - Gatling Gun - Angel Wing ModeCombat Log - SC - 0/0/0Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 27, 2004 18:38:18 GMT -5
Mecha 26 - Nobel GundamAcquisition: Hangar Purchase: 300 PC Base Stats: Nobel Gundam Status: Ready Modifications:+ Assault Boost Chip - +25% Weapon Damage Class: Low-Tier Rank: SG - GF Only HP: 50 EN: 30 IS: 3 Size: M Weapons Vulcan - 3 (2) damage - 20 rounds Nobel Strike - (MR) - 9 (7) damage / 2 PC Nobel Hula-Hoop - (BM) - 25 (20) damage Beam Ribbon - (BSV) - 23 (18) damage / 1 EN Berserker Rush - (V) - 38 (30) damage / 1 EN + Berserker System Only Combination Weapons Double God Finger - (S) - 106 (85) damage x 2 - 7 EN + Requires an allied God Gundam Abilites- System: Berserker System - Countercut- Countershoot - Vulcan Combat Log - SC - 1/0/0-Kings of Heaven - WIN Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0Evolution Count1/5 - Walter Gundam - Replacement
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Post by Yanbetari on Oct 27, 2004 18:52:13 GMT -5
Mecha 27 - Gundam Heaven's SwordAcquisition: Hangar Purchase: 230 PC + 5/5 Neros Gundam SC Base Stats: Gundam Heaven's Sword Status: Ready Modifications:+ Assault Boost Chip - +25% Weapon Damage Class: Hi-Tier Rank: LT - GF Only HP: 90 EN: 60 IS: 2 Size: L Move: F Weapons Heaven's Claw - 25 (20) damage x 2 - 1 EN Heaven's Dart - (PSX) - 23 (18) damage / 1 PC Wind Fire - (SV) - 25 (20) damage / 1 EN Heaven's Tornado - (SV) - 25 (20) damage / 1 PC + Target DC +5 Martial Arts - (MV) - 11 (9) damage / 1 PC + MF Mode only Hyper Silver Legs Special - (MX) - 25 (20) damage / 1 EN + MF Mode only Hyper Rainbow Legs Special - (SX) - 38 (30) damage / 2 EN + MF Mode only Abilites- DC: -5 - HP Regen: 25% - DG Cells - MF Mode+ DC -0 instead + Move: G + Disable Heaven's Claw, Heaven's Dart, Wind Fire, Heaven's Tornado Combat Log - SC - 3/0/2-Piece by Piece... - LOSS -Where Wolf? - WIN -Hand to Ha...er, Foot - WIN -Dog On Fire - LOSS -Kings of Heaven - WIN Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0Evolution Count5/5 - Gundam Heaven's Sword - Replacement - Completed - Replaced
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Post by Yanbetari on Oct 27, 2004 18:59:52 GMT -5
Mecha 28 - Johnbull GundamAcquisition: Hangar Purchase: 260 PC Base Stats: Johnbull Gundam Status: Ready Modifications: + (Slated) Hellrock Armor Chip - + Armor - -50% Damage Received Class: Low-Tier Rank: SG - GF Only HP: 55 EN: 25 IS: 3 Size: M Weapons Vulcan - 2 damage - 20 rounds Machine Cannon - 12 damage x 2 - 8 rounds Long Beam Rifle - (B) - 60 damage - 3 EN Abilites- Countershoot - Vulcan. Machine Cannon - Snipe - Long Beam Rifle: +8 - Summon - Casshing x4 + Cannot be resummoned if destroyed - Thick Mist+ 10 PC to activate - 5 PC to deactivate + Upkeep: 5 PC + Can only be targeted by (S)/ MAP weapons that also target a Casshing while any Casshing is active Combat Log - SC - 1/0/0-Kings of Heaven - WIN Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0Evolution Count1/5 - Grand Gundam - Replacement
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Post by Yanbetari on Oct 27, 2004 19:02:42 GMT -5
SubMecha 28-1 - CasshingAcquisition: Summon Unit - Johnbull Gundam Base Stats: Casshing Class: Summon HP: 15 EN: 10 IS: 0 Size: M Weapons Beam Rifle - (B) - 8 damage - 8 rounds Abilites- DC: 5 Combat Log- See: Mecha 28 - Johnbull Gundam
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Post by Yanbetari on Oct 27, 2004 19:05:16 GMT -5
Mothership 1 - Tomorrow's Dawn
Acquisition: Hangar Purchase: 1800 PC
Base Stats: Fuure Status: Ready Modifications: + Enhancement Module Chip - +1 IS Class: Hi-Tier Rank: LT HP: 500 EN: 150 IS: 2 (1) Size: LL
Weapons - Vulcan Phalanx - (SV) - 15 damage - 30 rounds - Missile Swarm - (PGSV) - 20 damage / 1 PC - 25 rounds - Obelisk Anti-Ship Laser - (SV) - 25 damage / 3 EN - Obelisk Anti-Ship Laser Full Output - (S) - 200 damage - 20 EN
Abilites - Barrier: E-Field - DC: 30 - Mothership Class - EN Regen: 25% - Countershoot - Vulcan Phalanx - Heavy Construction
SAMW slots: 5
Combat Log - SC - 1/0/1 -Neya's Awakening #5 - LOSS -A Fuure-ous Mothership Battle - WIN
Combat Log - PA - 0/0/0
Combat Log - VS - 0/0/0
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Post by Yanbetari on Oct 28, 2004 17:30:32 GMT -5
Mecha 29a - VF-1X+ Valkyrie (Battroid Mode)Acquisition: Omake: 3 Valkyrie SC Base Stats: VF-1X+ Valkyrie (Battroid Mode) Status: Ready Modifications: None Class: Low-Tier Rank: SG HP: 35 EN: 15 IS: 4 Size: S Weapons Head Laser - (B) - 7 damage - 10 rounds Gun Pod - 8 damage - 10 rounds Punch - (M) - 9 damage Homing Missiles - (PGSX) - 6 damage / 2 PC All-Out Attack - DESTROY:L1 - 1 round MAP Weapons Micro Missiles - (PT:2) - 25 damage - 1 round Abilites- Countershoot - Head Laser, Gun Pod - Gerwalk Mode+ DC -3/-5 in Space + Disable All-Out Attack - Fighter Mode+ DC -5/-10 in Space + Disable Punch, All-Out Attack + Deploys in this mode Combat Log - SC - 0/0/0Combat Log - PA - 0/0/0Combat Log - VS - 0/0/0Evolution Count0/3 - VF-1X+ - Omake - Claimed x1
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Post by Yanbetari on Oct 28, 2004 17:35:19 GMT -5
Mecha 29a - VF-1X+ Strike Valkyrie (Battroid Mode)Acquisition: VF-1X+ + VF-1S Beam Cannon FASTpack Base Stats: VF-1X+ Strike Valkyrie (Battroid Mode) Status: Ready Modifications: None Class: Low-Tier Rank: EN HP: 40 EN: 20 IS: 3 Size: S Weapons Head Laser - (B) - 7 damage - 10 rounds Gun Pod - 8 damage - 10 rounds Punch - (M) - 9 damage Double-Action Beam Cannon - (B) - 15 damage x 2 - 1 EN Homing Missile - (PGSX) - 7 damage / 2 PC Reaction Bomb - (SX) - 50 damage - 4 rounds All-Out Attack - DESTROY:L1 - 1 round MAP Weapons Micro Missiles - (PT:2) - 25 damage - 2 rounds Abilites- Countershoot - Head Laser, Gun Pod, Double-Action Beam Cannon - Gerwalk Mode+ DC -5 + Disable All-Out Attack - Fighter Mode+ DC -10 + Disable Punch, All-Out Attack + Deploys in this mode Combat Log- See: Mecha 29a: VF-1X+ Valkyrie Evolution Count- See: Mecha 29a: VF-1X+ Valkyrie
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