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Post by AlannaMolov on Feb 21, 2005 18:13:02 GMT -5
(Edit: Yeah, I did. Whoops.)
Regen Phase:
Regen Type: Unnatural EN Regained: 10% (7) (FULL) HP Regained: ~
Defense Phase:[/u]
Weapon Used: ~ Action Taken: ~ Damage Taken: ~ Resources Spent: ~[/color]
"Diiie, you silly grunts~"
Attack Phase:[/u]
Weapon Used: Lunar Saber Target: NosThingy no. 3 Damage Dealt: 78 x 2 Resources Spent: ~ Status Effect: ~ Modifiers: DC+ 8, CC x1.5[/color]
Statistics:[/u]
HP: 94/155 EN: 70/70 Sheilds: 10/10 PCs: 200/200 SP: 85/125 Pressure: 2/4 Rounds Remaining Vulcan: {====================} Pack Song: {===}[/color]
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Post by MaullarMaullar on Feb 21, 2005 18:44:57 GMT -5
(Alanna, all the Glaugs are dead already. I'm going to assume you meant to attack Nos-Something #3.)
-=Nos-somethings=-
P.S. PHASE Seishin Used: Concentrate Target: Nos-somethings SP Used: 15 Effect: DC - 5 / TDC + 5
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Dodge, die (1 and 2), CC Damage Taken: 0 Resources Spent: 12 PCs from 3, 5 PCs from 4, 4 EN from 3[/color]
ATTACK PHASE:
Weapon Used: Liquid Plasma Cannon (B) Target(s): Alanna SLO-Lov Damage Dealt: 40 x 2 Resources Spent: 1 round each Status Effect: - Modifiers: +5 DC [/color] Statistics:
HP: 0/40 0/40 20/40 30/40 EN: 25/25 25/25 21/25 25/25 PCs: 3/50 3/50 18/50 25/50 SP: 15/90 15/90 15/90 15/90
Perishable Items:
-Repair Kit Repair Kit Repair Kit Repair Kit -Reloader Reloader Reloader Reloader -Mother's Stew Mother's Stew Mother's Stew Mother's Stew
Weapons: Pistol - 20/20 20/20 20/20 20/20 Long Range Cannon - 10/10 10/10 10/10 10/10 Plasma Cannon - 2/6 2/6 1/6 1/6[/color]
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Post by Trigger on Feb 21, 2005 18:50:03 GMT -5
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Post by AlannaMolov on Feb 21, 2005 19:17:34 GMT -5
Regen Phase:
Regen Type: Unnatural EN Regained: 10% (7) (FULL) HP Regained: ~
Defense Phase:[/u]
Weapon Used: Hehe~ Action Taken: Take Damage Taken: 20 Resources Spent: ~[/color]
"I wanna finish my date with Airos, which will hopefully end in-" her last words were inturrupted by the attack crashing against the mech's hull.
Attack Phase:[/u]
Weapon Used: Lunar Saber Target: NosThingy no. 4 Damage Dealt: 78 x 2 Resources Spent: ~ Status Effect: ~ Modifiers: DC+ 8, CC x1.5[/color]
Statistics:[/u]
HP: 74/155 EN: 70/70 Sheilds: 10/10 PCs: 200/200 SP: 85/125 Pressure: 1/4 Rounds Remaining Vulcan: {====================} Pack Song: {===}[/color]
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Post by Tavish on Feb 21, 2005 22:52:05 GMT -5
Tavish ArtairRegeneration Phase[/color] HP Regeneration:[/color] +10 (96) Seishin PhaseSeishin Used: --- SP Spent: --- Target: --- Effect: --- Defense PhaseAttack #1: --- Attacking Weapon: --- Response: --- Damage: --- Resources Spent: --- Transformation Phase[/color] Current Form:[/color] Cybaster New Form:[/color] --- Attack Phase"Die!" Weapon Used:[/color] Vanity Ripper Target:[/color] Nos #4 Damage:[/color] 25*1.25*2*1.2 = 75Modifiers:[/color] +5+2 = +7 TDC; *1.5 CC, Love!Resources Spent:[/color] 1 EN Current Status[/color] Mecha:[/color] Cybaster Form:[/color] Cybaster HP:[/color] 96 / 96 EN:[/color] 22 / 48 SP:[/color] 140 / 140 PC:[/color] 192 / 200 Weapons:[/color] Caloric Missile (PGSV)- 10 damage, 10 rounds Death Cutter (M)- 18 damage Vanity Ripper- 25 damage, 1 EN/attack. Requires Unlock Potential to execute. Hi-Familliar (PX)- 16 damage/2 PCs Akashic Buster- 60 damage, 4 EN/attack Cosmonova- DESTROY:L3, 1 round Death Cutter Ranbu no Tachi (X)- 20 damage/2 PCs. Requires Unlock Potential to execute. MAP Attacks: Cyflash (D:5)- 100 damage, 10 EN/attack Combo Attacks: Twin Slash (M)- 25 damage x 2, 1 EN/attack Items: Multi Sensor, Propellant Tank Effects:[/color] --- Laplace Computer:[/color] Ready! Seals[/color] * Mercury:[/color] Opened! -10 Dodge Cost! * Venus:[/color] Opened! -50% Damage Reduction * Mars:[/color] Opened! +100% Damage * Luna:[/color] Opened! Waza Techniques Ready
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Post by Imban on Feb 22, 2005 11:27:51 GMT -5
Regeneration Phase EN: +10% / +8 (49)
Airos's Kenryu moves up beside Alanna's Sandrock Custom before starting this attack, and he glances at her, trying to synchronize it with her Lunar Saber.
"Tenkuushinken! Shinkuu Tatsumaki!"
Attack Phase Attack Used: Tenkuushinken Rainbow Shinkuu Tatsumaki (V) Targets: Nousjadeul-Ger 4 Damage Dealt: 84 Resources Spent: 2 EN
Statistics
Rainbow Kenryu
HP: 55/115 EN: 47/75 PC: 200/200 SP: 165/185
Shields: 20/20 HM Power: Ready Rainbow Pile Formation: Ready
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Post by Rekan Yuusha on Feb 22, 2005 17:48:33 GMT -5
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Post by Ryune Zoldark on Feb 22, 2005 18:35:44 GMT -5
Regeneration Phase:
+15 HP (Full) + 9 EN (Full)
Attack Phase:
Attack Used: Cross Burst Saucer (S). Target: Nos-Gul 3&4. Damage Dealt: 95 to 3, 95 x 2 to 4. Resources Used: 1 round of ammunition. Status Effect: N/A. Dodge Modifier: +2.
Statistics:
HP: 150/150 EN: 85/85 PC: 200/200 SP: 185/185
Weapons: Gale Vulcan – 20/20 rounds Flame Vulcan – 20/20 rounds Cross Burst Saucer - 0/10 rounds Cross Smasher – Shifting Winds - 3/3 rounds Cross Smasher – Fiery Rage - 3/3 rounds
Overload - 8/10
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Post by MaullarMaullar on Feb 22, 2005 19:05:06 GMT -5
Nos-Ger Defense Phase:
Dodge Bloody Vulcan, then dieOkay, enough of this silliness! Let's get to the main event! ENEMY REINFORCEMENTS![/size][/b] Zentraedi Captain x 2Starting Max SP: 110 Maximum SP Cap: 220 Skills & Abilities:- Dodge Cost is 25. Minimum Dodge Cost is 16.- Countercut: 2 EN or 6 PCs - Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP: -50% HP and below: Damage Received -25%; Weapon Damage +50% -40% HP and below: Damage Received -35%; Weapon Damage +100% instead -30% HP and below: Damage Received -50%; Weapon Damage +150% instead -20% HP and below: Damage Received -65%; Weapon Damage +200% instead Zentran Rage:- Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase. Team Player:- In a team battle, Weapon Damage +25% for yourself and one target ally provided that the ally attacks the same target as you do. This is disabled if that player does not attack. Requires you to be Lieutenant rank to execute. Summons are not affected. Seishin:-Rage Queadol-Magdomilla
Statistic:HP: 300, EN: 60, IS: 1, Move: F, Size: LL[/color] Weapons: Anti-Air Beam Gun (BSV)- 10 damage, 20 rounds Missile Launcher (PGSV)- 15 damage/PCs Concentrated Beam Gun (BSV)- 20 damage/ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (25) 3) Heavy Construction 4) Countershoot: Anti-Air Beam Gun 3) Damage Received -25%Purchasing Costs: 900 PCsSuper AM Wars Pilot Slots: 5[/b] Items:-Repair Kit Sidebar:-Repair Kit -Repair Kit Thuverl-Salan
Statistic:HP: 250, EN: 60, IS: 1, Move: F, Size: LL[/color] Weapons: Anti-Air Beam Gun (BSV)- 10 damage, 20 rounds Missile Launcher (PGSV)- 15 damage/PCs Concentrated Beam Gun (BSV)- 20 damage/EN Large Barrel Beam Gun (BS)- 80 damage, 10 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (25) 3) Heavy Construction 4) Countershoot: Anti-Air Beam GunPurchasing Costs: 700 PCsSuper AM Wars Pilot Slots: 5[/b] Items:-Repair Kit Sidebar:-Repair Kit -Repair Kit Zentraedi Veteran x 6Starting Max SP: 88 Maximum SP Cap: 175 Skills & Abilities- Minimum Dodge Cost is 5.- Veteran Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target's Dodge Cost +5[/i] - Countercut: 2 EN or 4 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Warcry: Disables the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Lieutenant: Usable after 4 turns[/i] Queadluun-Rau x 6
Statistic:HP: 45, EN: 20, IS: 3, Move: F/G, Size: S[/color] Weapons: Short Range Missile Launcher (PGSV)- 4 damage/PC Punch (M)- 6 damage Tri-Barrel Laser Pulse Gun (B)- 6 damage, 20 rounds Homing Missiles (PGSX)- 7 damage/2 PC Beam Gun (B)- 14 damage, 1 EN/shot Long Range Impact Cannon- 30 damage, 10 rounds All-Out Attack- DESTROY:L1, 1 roundInherent Abilities: 1) Usable by Sergeants or higher 2) Countershoot: Tri-Barrel Laser Pulse Gun, Beam Gun 3) Dodge Cost -5Purchasing Costs: 300 PCsItems:-Reloader -Reloader -Reloader
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Post by MaullarMaullar on Feb 22, 2005 19:14:55 GMT -5
-=Big Ship=-
P.S. PHASE Seishin Used: Rage Target: The enemies SP Used: 80 Effect: All enemies receive 30 unavoidable, non-reduceable damage!
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: AA Beam Gun (BSV) Target(s): Trigger Damage Dealt: 250 Resources Spent: 20 rounds Status Effect: - Modifiers: - [/color] Statistics:
HP: 300/300 EN: 60/60 PCs: 50/50 SP: 30/110
Potential: - Ki-Ai: 0/25
Perishable Items: -Repair Kit -Repair Kit -Repair Kit
Weapons: AA Guns - 0/20[/color]
-=Little Ship=-
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: AA Beam Gun (BSV) Target(s): Trigger Damage Dealt: 250 Resources Spent: 20 rounds Status Effect: - Modifiers: - [/color] Statistics:
HP: 250/250 EN: 60/60 PCs: 50/50 SP: 110/110
Potential: - Ki-Ai: 0/25
Perishable Items: -Repair Kit -Repair Kit -Repair Kit
Weapons: AA Beam Gun: 0/20[/color]
-=Grunts=-
P.S. PHASE Seishin Used: Sure Hit Target: Alanna Yamato SP Used: 25 each Effect: +10 TDC
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
ATTACK PHASE:
Weapon Used: All-Out Attack x 6 Target(s): Alanna Yamato Damage Dealt: DESTROY:1 x 6 Resources Spent: 1 round each Status Effect: - Modifiers: +15 TDC [/color] Statistics:
HP: 45/45 45/45 45/45 45/45 45/45 45/45 EN: 20/20 20/20 20/20 20/20 20/20 20/20 PCs: 50/50 50/50 50/50 50/50 50/50 50/50 SP: 63/88 63/88 63/88 63/88 63/88 63/88
Perishable Items: -Reloader Reloader Reloader Reloader Reloader Reloader -Reloader Reloader Reloader Reloader Reloader Reloader -Reloader Reloader Reloader Reloader Reloader Reloader
Weapons: Pulse Gun - 20/20 20/20 20/20 20/20 20/20 20/20 Impact Cannon - 10/10 10/10 10/10 10/10 10/10 10/10 All Out Attack - 0/1 0/1 0/1 0/1 0/1 0/1[/color]
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Post by Rekan Yuusha on Feb 22, 2005 19:28:54 GMT -5
"Uwaaa~!" DEFENSE PHASE:
Attacking Weapon: RAGE Action Taken: Not a whole lot I CAN do.... Damage Taken: 30 Resources Spent: HP"Damn...!" muttered Ebanis, the attack sending him reeling into something relatively close to sanity. He looked at Tavish. "Sweetie, shall we~?" He drew the Divine Arm, and got into the feminine half of the special pose he reserved for this attack, Tavish filling in the other half. "CRAAAASH~!" ATTACK PHASE:
Weapon Used: Love-Love Slash (M) Partner: Target(s): Little Ship Damage Dealt: 59(25 * 1.25 * 1.25 * 1.5) * 2 Resources Spent: 1 EN Status Effect: DC + 3, CC * 1.875 Statistics:
HP: 66/96 EN: 24/42 PCs: 182/200 SP: 95/95 Active: Super Mode Bunshin(X): 2/2 Bunshin(Y): 0/5 Items: 1. Grapple Sensor 2. Mobile Trace System
Weapons:
Hyper Beam Cannon (B)- 30 damage, 10 rounds Divine Arm (M)- 20 damage M�ius Jade (SV)- 8 damage/PC Cross Saucer (P)- 35 damage x 2, 8 rounds Cross Smasher- 80 damage, 10 rounds Engetsu Sappou (V)- 25 damage/EN
MAP Attacks: Psycho Blaster (D:5)- 90 damage, 10 EN/attack
Combo Attacks: Twin Slash (M)- 25 damage x 2, 1 EN/attack
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Post by Trigger on Feb 22, 2005 19:57:35 GMT -5
Regan Phase: Reganed: + 10% HP/ EN [ +12 HP, + 6 EN]Seishin Phase: Seishin Used: Direct AttackEffect: no Secondary Defences for youCost: -20 SPSeishin Used: ProvokeEffect: All Attack me~Cost: -35 SPDefence Phase:Weapon: RageAction Taken: TakeResouces Used: - 30 HPWeapon: AA Beam Gun (BSV) - 250 DamageAction Taken: Dodge itResouces Used: - 5 PCsWeapon: AA Beam Gun (BSV) - 250 DamageAction Taken: Dodge itResouces Used: - 5 PCsSupport Defence Phase:Supporting: ~Weapon: ~Action Taken: ~Resouces Used: ~"man.... What does these guys have against her?" * his Mech Jumped up from behind one of them and attemped to steal some blood * Attack Phase: Weapon: Venom Vulcan - VirusTarget: Big ShipResouces Used: -1 RoundMods: + 5 Dodge Cost, No Secondary DefencesStats: HP: 55EN: 65PCs: 190SP:84/ 185Weapons: Venom Vulcan - 2 [12] damage, Virus, 9 rounds Blood Vulcan - 2 [12] damage, SP drain (10%), 8 rounds Cursed Sword (M) - 20 [30] damage Chaff Wave (S) - 20 [30] damage,PARALYZE/ 2EN Horror Sword (V) - 10 [20] damage/EN Black Beam - 60 [70] damage, 4 EN Dark Blessing - DESTROY:L2, 10 EN
MAP Weapons: Dark Blessing (I:4) - 100 [110] damage, 10 ENItems: IS1: A-Up Unit (SC)IS2: Hi-Performance Targeter IS3: Dual Tesla Drive Great Effort UsedCounterattack: 3 Turns Left Heavy Metal Power: Next Turn[/b]
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Post by Tavish on Feb 23, 2005 0:10:09 GMT -5
Tavish Artair"Well... shit." Regeneration Phase[/color] HP Regeneration:[/color] +10 (96) Seishin PhaseSeishin Used: True Seal SP Spent: 20 Target: --- Effect: Prevent secondary defenses. (X) attacks prevent support defense. Defense Phase"Shit shit shit..." The Cybuster machine hurriedly began sketching an arcane design as it watched the incoming barrage, before thrusting the blade, and then itself through its sign, becoming a burning phoenix. Rushing at the enemy, the familiar pods deployed, accompanying it as it headed towards the enemy, and began its mission of deflecting the enemies' attacks from Alanna... Attack #1: Ship Attacking Weapon: Despite all my Rage I am still just a bird in a cage~ Response: Take?! Damage: 30! Resources Spent: 30 HP Support Defense: Alanna Rapidly the machine began slicing through missiles, the familiar pods shooting a few down, as well as taking many a shot on its blazing wings or the edge of the Death Cutter, racing through the blasts yet allowing none to pass... Attack #2: All you Zentran Attacking Weapon: All-Out Attack! Response: Countercut?! ... Laplace ComputerDamage: None, zip, nada, zilch, NegatedResources Spent: Laplace Computer used Transformation Phase[/color] Current Form:[/color] Cybaster New Form:[/color] --- Attack Phase... and then, finally, it came to a pause before one of the mecha assailants. One of the very doomed foes, and no one could stop him from his course of action... "By the True Seal, I foresee your doom! The final blow, Ranbu no Tachi!" Weapon Used:[/color] Ranbu No Tachi Target:[/color] Queadluun-Rau #1 Damage:[/color] 20*1.25*2 = 50 x8 hitsModifiers:[/color] +5+2 = +7 TDC; *1.5 CC Resources Spent:[/color] 16 PCs Current Status[/color] Mecha:[/color] Cybaster Form:[/color] Cybaster HP:[/color] 66 / 96 EN:[/color] 23 / 48 SP:[/color] 120 / 140 PC:[/color] 176 / 200 Weapons:[/color] Caloric Missile (PGSV)- 10 damage, 10 rounds Death Cutter (M)- 18 damage Vanity Ripper- 25 damage, 1 EN/attack. Requires Unlock Potential to execute. Hi-Familliar (PX)- 16 damage/2 PCs Akashic Buster- 60 damage, 4 EN/attack Cosmonova- DESTROY:L3, 1 round Death Cutter Ranbu no Tachi (X)- 20 damage/2 PCs. Requires Unlock Potential to execute. MAP Attacks: Cyflash (D:5)- 100 damage, 10 EN/attack Combo Attacks: Twin Slash (M)- 25 damage x 2, 1 EN/attack Items: Multi Sensor, Propellant Tank Effects:[/color] --- Laplace Computer:[/color] 0 / 5 Charging... Seals[/color] * Mercury:[/color] Opened! -10 Dodge Cost! * Venus:[/color] Opened! -50% Damage Reduction * Mars:[/color] Opened! +100% Damage * Luna:[/color] Opened! Waza Techniques Ready
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Post by AlannaMolov on Feb 23, 2005 19:22:30 GMT -5
Regen Phase:
Regen Type: Unnatural EN Regained: 10% (7) (FULL) HP Regained: ~
Defense Phase:[/u]
Weapon Used: ~ Action Taken: ~ Damage Taken: ~ Resources Spent: ~[/color]
"Thanks, mister!"
Attack Phase:[/u]
Weapon Used: Lunar Saber Target: Queadluun-Rau no. 2 Damage Dealt: 78 x 2 Resources Spent: ~ Status Effect: ~ Modifiers: DC+ 8, CC x1.5 Pressure Used! (Queadluun-Rau no. 3)[/color]
Statistics:[/u]
HP: 44/155 EN: 70/70 Sheilds: 10/10 PCs: 200/200 SP: 85/125 Pressure: 0/4 Rounds Remaining Vulcan: {====================} Pack Song: {===}[/color]
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Post by Imban on Feb 23, 2005 23:57:08 GMT -5
(i was an idiot and edited my transformation post, but you all know what happened ._.) I'll repost stats here in a minute. Rainbow BaikanfuStatistics: HP: 230, EN: 115, IS: 3, Move: G, Size: LWeapons: Rainbow Punch (MV)- 50 damage/PC Rainbow Smash- 40 damage x 2, 3 EN/attack Rainbow Kick (M)- 50 damage Rainbow Claw- PARALYZE, 60 damage, 3 EN/attack Rainbow Swing- PARALYZE, 110 damage, 5 EN/attack God Hand Rainbow Smash (R)- 50 damage/EN + (V) 70 damage/3 ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Rainbow Shield: Same as Shield 3) Countercut 4) God Hand Rainbow Final (Barrier): Same as God Hand Final 5) Rainbow Interface: Dodge Cost -5 6) EN Regen 10% 7) Rainbow Armor (Armor): Damage Received -30% 8) Infinite Energy: Gains EN Regen 10% (Nuclear Reactor (Real)) 9) Efficient: +1 IS (Enhancement Module) 10) [/color] Rainbow Armor: Gains [/color] Rainbow Armor and HP +30%. (Prism Armor Chip)Items: 1) Mega Generator 2) A-UP(SC) 3) A-UP(SC)
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