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Post by Kira Yamato on Feb 17, 2005 14:19:52 GMT -5
DEF Phase: Weapon: Action: Consequence:
> Are you so sure that I was REALLY aiming for you, you insignificant pilot
ATK Phase: Weapon: Igellstellung (13) Target: Giga-Float Consequence: ammo
Stats: HP: 095/095 EN: 050/050 PC: 141/150 SH: ---------- MC: 004/004
16/20 Igellstellung
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Post by Imban on Feb 17, 2005 14:21:10 GMT -5
"You hit me this time, though. Your aim must really suck."
Support Defense Phase Support Defense For: Giga-Float Incoming Attacks: Igelstellung Actions Taken: Block; Anti-Beam Sheld Damage Taken: 3 Resources Spent: 3 HP, 1 Shield
Statistics
Red Frame
HP: 22/35 EN: 0/20 PC: 100/100 SP (8): 10/30 Anti-Beam Shields: 7/10
Beam Rifle: 8/8
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Post by Imban on Feb 17, 2005 14:23:19 GMT -5
Pilot Name: Gai Murakumo Pilot Class: Sucks Skills & Abilities:- Dodge cost is 20. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs --- Gundam Astray Blue Frame "Scale System"Statistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Supercavitating Torpedoes (PGSV)- 5 damage/PC Missile Launcher (PGSR)- 6 damage/2 PC Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds Missile Pod (PG)- 20 damage x 2, 4 rounds Bazooka (P)- 30 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) Gundam Astray Blue Frame can't be used in Deep Water terrain. 6) Scale System: Dodge Cost is 5 in sea terrain. 7) Supercavitating Torpedoes: Target's Dodge Cost +5 in sea terrain.--- "Ha-ha!"Attack Phase Attack Used: Supercavitating Torpedoes (PGSV) Target: Giga-Float Damage Dealt: 500 Modifiers: - Resources Spent: 100 PCsStatisticsBlue Frame
HP: 35/35 EN: 20/20 PC: 0/100 Anti-Beam Shields: 10/10
Beam Rifle: 8/8 Missile Pod: 4/4 Bazooka: 8/8
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Post by Imban on Feb 17, 2005 14:24:17 GMT -5
Defense Phase Incoming Attacks: Supercavitating Torpedoes Actions Taken: Take Damage Taken: 300 Resources Spent: 300 HP?!
Statistics
Giga-Sink
HP: -8/300 EN: 50/50
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Post by Imban on Feb 17, 2005 14:25:10 GMT -5
"Gai?"
"Yeah...?"
"You're such an asshole."
Kira Yamato, you're cleared to deploy in Gold 3.
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Post by Kira Yamato on Feb 17, 2005 14:41:05 GMT -5
Pilot: Rondo Sahaku Rank: Lieutenant Genetic Divide: Coordinator SP: 170/170 /me Concentrate /me Flash /me Great Effort /me Direct Attack /me Perserverence /me Hot Blood Gundam Astray Gold Frame AmatsuStatistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Ikutachi (M)- 10% EN Drain, 2 EN/attack Maga no Shirahoko (P)- 20 damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 45 damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities.Purchasing Cost: Not Applicable. To acquire this unit, the following conditions must be met: 1) Requires 5 Evo Points with the Gundam Astray Gold Frame; 2) Requires 1 Evo Point with or against Blitz Gundam; 3) Gundam Astray Gold Frame Amatsu will then replace Gundam Astray Gold Frame.
Hangar Resale Value: 300 PCsEvolution: Gundam Astray Gold Frame Amatsu Mina IS: Shuffle Union Crest <from Sytax> Reloader
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Post by Imban on Feb 17, 2005 15:12:06 GMT -5
Pilot Name: Lowe Gear Pilot Class: Personal Trooper Pilot Rank: Ensign Skills & Abilities:- Dodge Cost is 15. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Ensign: Usable 8 times in a fight- Attacker: Weapon Damage +25% --- Gundam Astray Red FrameStatistics: HP: 35, EN: 45, IS: 3, Move: G, Size: MWeapons: Igelstellung- 4 damage, 20 rounds High Energy Ball (V)- 10 damage/EN Beam Saber (BM)- 13 damage x 2 Beam Rifle (B)- 15 damage, 8 rounds Gerbera Straight- 23 damage, 1 PC/attack Gerbera Straight- 23 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) EN Regen 15% 6) Gravity Wall (Barrier) 7) 8 (Sidekick): Can only be used if you own 8 (the item). 8) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.Items: 1) Supplementary GS-Ride 2) Chakra Enhancer 3) Dummy
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Post by Imban on Feb 17, 2005 20:19:39 GMT -5
Prone Limit: 48 Hours Initiative: Rondo Sahaku (Kira Yamato)
Fight It Out!
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Post by Kira Yamato on Feb 17, 2005 20:30:01 GMT -5
ATK Phase: Weapon: Beam Rifle (B, 32) Target: Red Frame Consequences: 1 ammo
Statistics: HP: 070/070 EN: 040/040 PC: 100/100 SH: 010/010 SP: 170/170
07/07 Beam Rifle
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Post by Imban on Feb 17, 2005 21:47:12 GMT -5
Regeneration Phase EN: +15% / +7 (FULL)
Defense Phase Incoming Attacks: Beam Rifle Actions Taken: Anti-Beam Shield, G-Wall Damage Taken: 0 Resources Spent: 1 Anti-Beam Shield, 1 EN
Attack Phase Attack Used: High-Energy Ball (V) Damage Dealt: 60 Resources Spent: 6 EN
Overload Attack Phase Attack Used: Gerbera Straight Damage Dealt: 23 Resources Spent: 1 PC
Statistics
Red Frame
HP: 35/35 EN: 38/45 PC: 99/100 Anti-Beam Shields: 7/8 Overloads: 7/8
Igelstellung: 20/20 Beam Rifle: 8/8
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Post by Kira Yamato on Feb 18, 2005 10:02:40 GMT -5
DEF Phase: Weapon: Hi Energy Ball (60), Gerbera Straight (23) Action: PSA, Shield both Cost: 2 Shields, 15HP
ATK Phase: Weapon: Beam Rifle (B, 32) Target: Red Frame Consequences: 1 ammo
Statistics: HP: 055/070 EN: 040/040 PC: 100/100 SH: 008/010 SP: 170/170
06/08 Beam Rifle
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Post by Imban on Feb 18, 2005 10:41:36 GMT -5
Regeneration Phase EN: +15% / +7 (FULL)
Defense Phase Incoming Attacks: Beam Rifle Actions Taken: Anti-Beam Shield, G-Wall Damage Taken: 0 Resources Spent: 1 Anti-Beam Shield, 1 EN
Attack Phase Attack Used: Beam Rifle (B) Damage Dealt: 15 Resources Spent: 1 round
Statistics
Red Frame
HP: 35/35 EN: 44/45 PC: 99/100 Anti-Beam Shields: 6/8 Overloads: 7/8
Igelstellung: 20/20 Beam Rifle: 7/8
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Post by Kira Yamato on Feb 21, 2005 0:03:14 GMT -5
DEF Phase: Weapon: Beam Rifle (B, 15) Action: take Cost: 15HP
ATK Phase: Weapon: Beam Rifle (B, 32) Target: Red Frame Consequences: 1 ammo
Statistics: HP: 040/070 EN: 040/040 PC: 100/100 SH: 008/010 SP: 170/170
05/08 Beam Rifle
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Post by Imban on Feb 21, 2005 1:28:04 GMT -5
Regeneration Phase EN: +15% / +7 (FULL)
Defense Phase Incoming Attacks: Beam Rifle Actions Taken: Anti-Beam Shield, G-Wall Damage Taken: 0 Resources Spent: 1 Anti-Beam Shield, 1 EN
Attack Phase Attack Used: Beam Rifle (B) Damage Dealt: 15 Resources Spent: 1 round
Statistics
Red Frame
HP: 35/35 EN: 44/45 PC: 99/100 Anti-Beam Shields: 5/8 Overloads: 7/8
Igelstellung: 20/20 Beam Rifle: 6/8
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Post by Kira Yamato on Feb 22, 2005 1:05:20 GMT -5
DEF Phase: Weapon: Beam Rifle (B, 15) Action: take Cost: 15HP
> you just gonna keep shooting me all day?
ATK Phase: Weapon: Beam Rifle (B, 32) Target: Red Frame Consequences: 1 ammo
Statistics: HP: 025/070 EN: 040/040 PC: 100/100 SH: 008/010 SP: 170/170
04/08 Beam Rifle
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