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Post by Arad Baranga on Feb 7, 2005 15:23:04 GMT -5
DEFENSE PHASE:
Incoming: Igelstellung Action: Shield Damage: 4 Resources Spent: 1 Shield[/size] ATTACK PHASE :
Weapon Used: Gerbera Straight Target: Amatsu Damage: 18 Resources Spent: 1 PC Modifiers: None[/size] Statistics (Lowe):
HP: 27/35 EN: 20/20 PCs: 98/100 SP (8): 30/30
Shields: 8/10
Weapons:
-Igelstellung: 20/20 -Beam Rifle: 8/8
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Post by Shadow00X on Feb 7, 2005 16:12:59 GMT -5
Defence Phase: Attacker: The stolen frame Weapon/damage: Gerbera Straight Action: Take Resources used: None Damage taken: 18 * .7 = 13
Attack Phase: Target: The stolen frame Weapon: Igelstellung [7 Damage] Resources Used: 1 Round Special Modifiers: +3 DC (Hybrid Dual Sensor), 1.3x (Pilot Inherent) Outgoing Damage: 3 * 1.3 * 1.5 = 6.75 = 7
Stats: HP:57/70 EN:40/40 SP:170/170 PC:100/100
Anti Beam Shield: 10/10 Mirage Colloid: 1/5 -CHARGING-
Ammo: Igelstellung: 18/20 50mm Hi-Energy Beam Rifle: 8/8 HKP Lancer Dart: 3/3
Status: Yuusha no Chikara DORMANT
Items: Grapple Sensor Hybrid Dual Sensor
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Post by Arad Baranga on Feb 8, 2005 2:35:27 GMT -5
DEFENSE PHASE:
Incoming: Igelstellung Action: Shield Damage: 4 Resources Spent: 1 Shield[/size] ATTACK PHASE :
Weapon Used: Gerbera Straight Target: Amatsu Damage: 18 Resources Spent: 1 PC Modifiers: None[/size] Statistics (Lowe):
HP: 23/35 EN: 20/20 PCs: 97/100 SP (8): 30/30
Shields: 7/10
Weapons:
-Igelstellung: 20/20 -Beam Rifle: 8/8
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Post by Shadow00X on Feb 8, 2005 5:52:47 GMT -5
Seishin Phase: Seishin: Direct Attack, Hot Blood Effect: No secondary defenses, 2x Damage SP Used: 60
Defence Phase: Attacker: The stolen frame Weapon/damage: Gerbera Straight Action: Take Resources used: None Damage taken: 18 * .7 = 13
"Playtime is OVER!!"
Attack Phase: Target: Giga Float Weapon: HKP Lancer Dart(SX) [88 Damage/Round] Resources Used: 3 Rounds Special Modifiers: +3 DC (Hybrid Dual Sensor), 3.9x (Pilot Inherent, Hybrid Dual Sensor, Hot Blood), No Support Defense(Direct Attack) Outgoing Damage: 45 * 1.3 * 1.5 * 2 * 3= 176 * 3
Stats: HP:44/70 EN:40/40 SP:110/170 PC:100/100
Anti Beam Shield: 10/10 Mirage Colloid: 2/5 -CHARGING-
Ammo: Igelstellung: 18/20 50mm Hi-Energy Beam Rifle: 8/8 HKP Lancer Dart: 0/3
Status: Yuusha no Chikara DORMANT
Items: Grapple Sensor Hybrid Dual Sensor
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Post by Arad Baranga on Feb 8, 2005 6:00:37 GMT -5
BOOOOOOOOM
The Giga-Float is reduced to nothing but ruin! Rondo moves on to the battlefield of space, as the battle of Jachin Due begins to warm up...
Round 3! Deploy!
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Post by Shadow00X on Feb 8, 2005 6:20:08 GMT -5
Primary Pilot: Kamiki Ryuzen Yuusha Pilot Starting Max SP: 170 Maximum SP Cap: 190 Skills & Abilities: - Minimum Dodge Cost is 13. - Countercut: 2 EN or 5 PCs - Yuusha no Tamashii: Increase Pilot's general stats depending on Rank Private: Dodge Cost is 22; Weapon Damage +10%. Corporal: Dodge Cost is 21; Weapon Damage +15%, Damage Received -15%. Sergeant: Dodge Cost is 20; Weapon Damage +20%, Damage Received -20%. Ensign: Dodge Cost is 19; Weapon Damage +25%, Damage Received -25%. Lieutenant: Dodge Cost is 18; Weapon Damage +30%, Damage Received -30%. - Yuusha no Chikara: Activates when your unit's HP is 25% or below: # If an opponent you are attacking has a damage-reduction ability, ignore it. The effects include ALL shields, armor, and barriers. This ability DOES NOT ignore seishin effects and pilot ability effects. # All your (M) attacks gain "Target's Countercut Cost x1.5 for this attack." - Yuusha no Iryoku: Able to use Combination Attacks without the required partner unit present but the partner units required to perform the combo must be in your AM. Combo Attack Resource Cost x1.5. Can only be used in a Yuusha unit. Conversion Cost: 1300 PCs Series of Origin: Yuusha Series Seishin: Hot Blood(40) Great Perserverance(40) Concentrate(15) Flash(10) Direct Attack(20) Gundam Astray Gold Frame Amatsu Statistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: M Weapons: Igelstellung- 3(7) damage, 20 rounds Maga no Ikutachi (M)- 10% EN Drain, 2 EN/attack Maga no Shirahoko (P)- 20(59) damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14(27) damage 50mm Hi-Energy Beam Rifle (B)- 16(31) damage, 8 rounds HKP Lancer Dart (SX)- 45(88) damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities. Purchasing Cost: Not Applicable. To acquire this unit, the following conditions must be met: 1) Requires 5 Evo Points with the Gundam Astray Gold Frame; 2) Requires 1 Evo Point with or against Blitz Gundam; 3) Gundam Astray Gold Frame Amatsu will then replace Gundam Astray Gold Frame. Hangar Resale Value: 300 PCs Item Slots: Hybrid Dual Sensor Grapple Sensor
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Post by Arad Baranga on Feb 8, 2005 6:30:49 GMT -5
PILOTLowe GearClass: Junk Tech (Personal Trooper Pilot) Rank: Ensign Max SP: 93 Seishins:1) Hot Blood Pilot Abilities- Dodge Cost is 15. Minimum Dodge Cost is 5. - Countercut: 2 EN or 5 PCs - Countershoot- Attacker: Attack damage +25% - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank. [/li][li] Ensign: 8 UsesUNITGundam Astray Red FrameStatistics: HP: 120, EN: 65, IS: 3, Move: G, Size: MWeapons: Igelstellung- 49 damage, 20 rounds High Energy Ball (V)- 55 damage/EN Beam Saber (BM)- 58 damage x 2 Beam Rifle (B)- 60 damage, 8 rounds Gerbera Straight- 58 damage, 1 PC/attack Gerbera Straight- 68 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently. X) Damage Received -20% X) Dodge Cost -4ITEMS1) W-Up Unit 2) Ability-Up Unit (SC) 3) Ability-Up Unit (SC)
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Post by Arad Baranga on Feb 8, 2005 6:33:30 GMT -5
Okay! Let's get this show on the road!
You know the rules. Keep an eye on your math. Prone once, you lose your turn. Prone twice, you die.
The initiative goes to: Shadow00X
And the prone time is: 48 Hours
Please contact myself or a VS mod with any issues that come up pertaining to the fight that need our attention.
And with that, it's time to begin!
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Post by Shadow00X on Feb 8, 2005 17:56:37 GMT -5
Defence Phase: Attacker: None Weapon/damage: None Action: None Resources used: None Damage taken: None
"You again? DIE!!"
Attack Phase: Target: Red Frame Weapon: Maga no Shirahoko(P) [59 Damage * 2/2 EN] Resources Used: 2 EN Special Modifiers: +6 DC (Hybrid Dual Sensor, Grapple Sensor), 2.925x (Pilot Inherent, Hybrid Dual Sensor, Grapple Sensor), 2.25x CC Cost(Hybrid Dual Sensor, Grapple Sensor) Outgoing Damage: 20 * 1.3 * 1.5 * 1.5 * 2= 59 * 2
Stats: HP:70/70 EN:38/40 SP:170/170 PC:100/100
Anti Beam Shield: 10/10 Mirage Colloid: 20/5 -CHARGING-
Ammo: Igelstellung: 20/20 50mm Hi-Energy Beam Rifle: 8/8 HKP Lancer Dart: 3/3
Status: Yuusha no Chikara DORMANT
Items: Grapple Sensor Hybrid Dual Sensor
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Post by Arad Baranga on Feb 8, 2005 19:15:55 GMT -5
DEFENSE PHASE:
Incoming: Maga-no-Shirahoko (P) x 2 Action: Countershoot (Igelstellung) x 2 Damage: 0 Resources Spent: 2 Igelstellung rounds[/size] <Lowe> Damn! You're really pissing me off! This is for last time! ATTACK PHASE :
Weapon Used: Beam Saber (M) Target: Amatsu Damage: 58 x 2 Resources Spent: None Modifiers: None[/size] OVERLOAD ATTACK PHASE :
Weapon Used: Gerbera Straight Target: Amatsu Damage: 68 Resources Spent: 1 PC Modifiers: None[/size] Statistics (Lowe):
HP: 120/120 EN: 65/65 PCs: 99/100 SP (8): 30/30
PT Overloads: 7/8 Shields: 8/8
Weapons:
-Igelstellung: 18/20 -Beam Rifle: 8/8
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Post by Shadow00X on Feb 8, 2005 23:24:53 GMT -5
Defence Phase: Attacker: Red Frame Weapon/damage: Beam Saber, Gerbera Straight Action: Take, Shield x1, Dodge Resources used: 1 Shield, 13 PCs Damage taken: 58 * .7 = 40.6 = 41, 58 * .7 * .5 = 20.3 = 20
Special Phase: Yuusha no Chikara Activated
Attack Phase: Target: Red Frame Weapon: Maga no Shirahoko(P) [59 Damage * 2/2 EN] Resources Used: 2 EN Special Modifiers: +6 DC (Hybrid Dual Sensor, Grapple Sensor), 2.925x (Pilot Inherent, Hybrid Dual Sensor, Grapple Sensor), 2.25x CC Cost(Hybrid Dual Sensor, Grapple Sensor) Outgoing Damage: 20 * 1.3 * 1.5 * 1.5 * 2= 59 * 2
Stats: HP:9/70 EN:36/40 SP:170/170 PC:87/100
Anti Beam Shield: 9/10 Mirage Colloid: 1/5 -CHARGING-
Ammo: Igelstellung: 20/20 50mm Hi-Energy Beam Rifle: 8/8 HKP Lancer Dart: 3/3
Status: Yuusha no Chikara ACTIVE
Items: Grapple Sensor Hybrid Dual Sensor
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Post by Arad Baranga on Feb 8, 2005 23:38:13 GMT -5
DEFENSE PHASE:
Incoming: Maga-no-Shirahoko (P) x 2 Action: Countershoot (Igelstellung) x 2 Damage: 0 Resources Spent: 2 Igelstellung rounds[/size] ATTACK PHASE :
Weapon Used: Beam Saber (M) Target: Amatsu Damage: 58 x 2 Resources Spent: None Modifiers: None[/size] OVERLOAD ATTACK PHASE :
Weapon Used: Gerbera Straight Target: Amatsu Damage: 68 Resources Spent: 1 PC Modifiers: None[/size] Statistics (Lowe):
HP: 120/120 EN: 65/65 PCs: 98/100 SP (8): 30/30
PT Overloads: 6/8 Shields: 8/8
Weapons:
-Igelstellung: 16/20 -Beam Rifle: 8/8
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Post by Shadow00X on Feb 8, 2005 23:45:10 GMT -5
Seishin Phase: Seishin: Greater Perserverance, Hot Blood, Concentrate Effect: Full HP, 2x Damage, DC -5, TDC +5 SP Used:
Defence Phase: Attacker: Red Frame Weapon/damage: Beam Saber, Gerbera Straight Action: Shield x 3 Resources used: 3 Shield Damage taken: 58 * .7 * .5 * 2= 40.6 = 41, 68 * .7 * .5 = 23.8 = 24
Special Phase: Yuusha no Chikara Activated
Attack Phase: Target: Red Frame Weapon: HKP Lancer Dart(SX) [176 Damage] Resources Used: 3 Rounds Special Modifiers: +11 DC (Hybrid Dual Sensor, Grapple Sensor, Concentrate), 5.85x (Pilot Inherent, Hybrid Dual Sensor, Grapple Sensor, Hot Blood), no DR(Yuusha no Chikara) Outgoing Damage: 45 * 1.3 * 1.5 * 2 * 3= 176 * 3
Stats: HP:5/70 EN:36/40 SP:75/170 PC:87/100
Anti Beam Shield: 9/10 Mirage Colloid: 2/5 -CHARGING-
Ammo: Igelstellung: 20/20 50mm Hi-Energy Beam Rifle: 8/8 HKP Lancer Dart: 0/3
Status: Yuusha no Chikara ACTIVE
Items: Grapple Sensor Hybrid Dual Sensor
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Post by Arad Baranga on Feb 9, 2005 0:32:56 GMT -5
<Kisato> LOOOOOOOWE!! PILOTKisato YamabukiClass: Junk Tech (Classless) Rank: Lieutenant Pilot Abilities- Countercut: 2 EN or 5 PCs - Incredibly Clumsy: No good at anything. UNITBuCUEStatistics: HP: 35, EN: 10, IS: 4, Move: G, Size: MWeapons: Beam Saber (BM)- 7 damage Missile Pod (PGSV)- 5 damage/PCInherent Abilities: 1) Usable by Corporals or higher 2) Countercut: Can only CC (M)-Type attacks 3) Dodge Cost is 5 in desert terrains
4) BuCUE can't be used in space Lies and Bull 5) During deployment, choose either 450mm Railgun or Missile Pod, then disable the other.ITEMS1) Ichigeki Hissatsu Knowledge 2) Hybrid Dual Sensor 3) Ability-Up Unit (C)
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Post by Arad Baranga on Feb 9, 2005 0:35:32 GMT -5
<Lowe> What are you doing, Kisato?! DEFENSE PHASE:
Incoming: HKP Lancer Dart(SX) x 3 Action: Dodge Damage: 0 Resources Spent: 42 PCs[/size] TRANSFORMATION/MAINTENANCE PHASE:
Transform: Disable Anti-Beam Shield[/size] ATTACK PHASE :
Weapon Used: Beam Saber (M) Target: Amatsu Damage: 58 x 2 Resources Spent: None Modifiers: None[/size] OVERLOAD ATTACK PHASE :
Weapon Used: Gerbera Straight Target: Amatsu Damage: 68 x 2 Resources Spent: 3 PCs Modifiers: None[/size] Statistics (Lowe):
HP: 120/120 EN: 65/65 PCs: 53/100 SP (8): 30/30
PT Overloads: 5/8 Shields: 0/8
Weapons:
-Igelstellung: 16/20 -Beam Rifle: 8/8
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