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Post by Umbaglo on Feb 2, 2005 1:04:32 GMT -5
DEFENSE PHASE:
Attacking Weapon #1: Golden Gun Action Taken: Take Damage Taken: Enough Resources Spent: Poor Joe [/color] Statistics: Out-Bonded [/color]
CowboyJohnny, redeploy for round 2!
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Post by CowboyJohnny on Feb 2, 2005 1:18:56 GMT -5
Pilot: Rondo Sahaku Class: Coordinator Rank: Lieutenant Max SP: 170 Seishin: 1) Resist 2) Flash 3) Great Effort 4) Resupply 5) Concentrate 6) Direct Attack Pilot Abilities: - Dodge Cost is 14. Minimum Dodge Cost is 5. - Countercut: 1 EN or 3 PCs - Countershoot - Phase Shift Reinforcement: Strengthened Phase Shift Armor damage reduction based on rank. These effects are NOT cumulative with the standard Phase Shift Armor's damage reduction values. Lieutenant: Negate 15 damage with Phase Shift Armor - SEED Activates when: your unit's HP drops to 20% or below or... any ally's HP drops to 30% or below Effects of SEED: Dodge Cost is 5 Lieutenant: Target's Dodge Cost +7, Weapon Damage +30% Gundam Astray Gold Frame AmatsuStatistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Ikutachi (M)- 10% EN Drain, 2 EN/attack Maga no Shirahoko (P)- 20 damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 45 damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart (disabled) 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities.Items: 1) Shuffle Monshou (Ebanis's - FROSTING) 2) Shuffle Monshou (Altair's - FROSTING)
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Post by Umbaglo on Feb 2, 2005 1:21:42 GMT -5
Name: Lowe Gear? Rank: Lieutenant Class: Mobile Suit Pilot Skills & Abilities:Dodge Cost is 20. Minimum Dodge Cost is 5.Countercut: 2 EN or 5 PCsGundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.Purchasing Cost: 250 PCs
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Post by Umbaglo on Feb 2, 2005 1:21:54 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: CowboyJohnny Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by CowboyJohnny on Feb 2, 2005 1:26:24 GMT -5
Statistics HP: 70/70 EN: 40/40 PCs: 100/100 SP: 170/170 Shields: 0/10
Mirage Colloid 5/5
Igelstellung ammo 20/20 Beam Rifle ammo 8/8 HKP Lancer Dart ammo 3/3
SEED mode OFF
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Post by Umbaglo on Feb 2, 2005 1:28:32 GMT -5
ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Goldeneye Damage Dealt: 10 * 2 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 35/35 EN: 20/20 Shields: 10/10 PCs: 100
Weapons: Igelstellung 20/20 Beam Rifle 8/8 [/color]
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Post by CowboyJohnny on Feb 2, 2005 1:31:32 GMT -5
PS PHASE: Used: Direct Attack Cost: 20 SP Effect: No support defense against (X) attack
DEFENSE PHASE: Incoming: Something Action: Mirage Colloid Spent: none (recover shield)
ATTACK PHASE: Weapon: HKP Lancer Dart (X) Effect: 180 damage x2 Targets: Giga-Float Spent: 2 rounds Modifier: DC +5
Statistics HP: 70/70 EN: 40/40 PCs: 100/100 SP: 150/170 Shields: 10/10
Mirage Colloid 0/5
Igelstellung ammo 20/20 Beam Rifle ammo 8/8 HKP Lancer Dart ammo 1/3
SEED mode OFF
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Post by Umbaglo on Feb 2, 2005 1:37:26 GMT -5
DEFENSE PHASE (Giga Float):
Attacking Weapon #1: HKP Lancer Darts Action Taken: Take Damage Taken: 216 Resources Spent: Disabled [/color] Statistics: I'll get you next time, James! [/color]
CowboyJohnny, redeploy for round 3!
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Post by CowboyJohnny on Feb 2, 2005 16:01:53 GMT -5
Pilot: Rondo Sahaku Class: Coordinator Rank: Lieutenant Max SP: 170 Seishin: 1) Resist 2) Flash 3) Great Effort 4) Resupply 5) Concentrate 6) Direct Attack Pilot Abilities: - Dodge Cost is 14. Minimum Dodge Cost is 5. - Countercut: 1 EN or 3 PCs - Countershoot - Phase Shift Reinforcement: Strengthened Phase Shift Armor damage reduction based on rank. These effects are NOT cumulative with the standard Phase Shift Armor's damage reduction values. Lieutenant: Negate 15 damage with Phase Shift Armor - SEED Activates when: your unit's HP drops to 20% or below or... any ally's HP drops to 30% or below Effects of SEED: Dodge Cost is 5 Lieutenant: Target's Dodge Cost +7, Weapon Damage +30% Gundam Astray Gold Frame AmatsuStatistics: HP: 95(70), EN: 60(40), IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Ikutachi (M)- 10% EN Drain, 2 EN/attack Maga no Shirahoko (P)- 20 damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 45 damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities.Items: 1) Purple Haro (30 SP) 2) W-Up Unit (Altair's)
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Post by Umbaglo on Feb 2, 2005 16:20:01 GMT -5
Name: Lowe Gear Rank: Lieutenant Class: MS Pilot Current Max SP: 93 Maximum SP Cap: 185 Skills & Abilities:Spells: 1) Hot Blood 2) N/A 3) N/A 4) N/A 5) N/A 6) N/A Dodge Cost is 15. Minimum Dodge Cost is 5.Countercut: 2 EN or 5 PCs CountershootOverload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Private: Usable 2 times in a fight Corporal: Usable 4 times in a fight Sergeant: Usable 6 times in a fight Ensign: Usable 8 times in a fight Lieutenant: Usable 10 times in a fight- Attacker: Weapon Damage +25% Gundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.Purchasing Cost: 250 PCsItems: 1) Psychic Generator 2) Alpha Wave Enhancer 3) Link Combo (Beam Saber)
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Post by Umbaglo on Feb 2, 2005 16:20:17 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: CowboyJohnny Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by CowboyJohnny on Feb 2, 2005 16:31:38 GMT -5
PS PHASE: Used: Concentrate Cost: 15 SP Effect: +5 TDC, -5 DC this turn
Purple Haro: Changed Maga no Shirahoko (P) to (GV)
ATTACK PHASE: Weapon: Maga no Shirahoko (GV) Effect: 240 damage x2 Targets: Red Frame Spent: 12 EN Modifier: +8 DC (including (G))
Statistics HP: 95/95 EN: 48/60 PCs: 100/100 SP: 155/170 Shields: 10/10
Igelstellung ammo 20/20 Beam Rifle ammo 8/8 HKP Lancer Dart ammo 3/3
Mirage Colloid 1/5
SEED mode OFF
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Post by Umbaglo on Feb 2, 2005 16:41:32 GMT -5
P.S. PHASE Seishin Used: Concentrate Target: Self SP Used: 15 (8) Effect: +/- 5 DC
DEFENSE PHASE:
Attacking Weapon #1: Golden Guns Action Taken: Dodge Damage Taken: N/A Resources Spent: 32 PCs [/color] ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: +5 DC [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] ATTACK PHASE (Overload):
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: N/A [/color] Statistics:
HP: 35/35 EN: 20/20 Shields: 8/8 SP (Lowe): 93/93 SP (8): 15/30 PCs: 68 PT Overloads: 0/8
Weapons: Igelstellung 20/20 Beam Rifle 8/8 [/color]
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Post by CowboyJohnny on Feb 2, 2005 16:50:52 GMT -5
PS PHASE: Used: Concentrate Cost: 15 SP Effect: +5 TDC, -5 DC this turn
DEFENSE PHASE: Incoming: Beam Saber-13x27 Action: Take x7, CC x20 Spent: 77 HP, 20 EN
SEED mode activated: DC 5, TDC +7, damage dealt +30%
Purple Haro: Changed Maga no Shirahoko (P) to (GV)
ATTACK PHASE: Weapon: Maga no Shirahoko (GV) Effect: 230 damage x2 Targets: Red Frame Spent: 10 EN Modifier: +15 DC (including (G))
Statistics HP: 18/95 EN: 18/60 PCs: 100/100 SP: 140/170 Shields: 10/10
Igelstellung ammo 20/20 Beam Rifle ammo 8/8 HKP Lancer Dart ammo 3/3
Mirage Colloid 2/5
SEED mode ON
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Post by Umbaglo on Feb 2, 2005 16:53:44 GMT -5
P.S. PHASE Seishin Used: Concentrate Target: Self SP Used: 15 (8) Effect: +/- 5 DC
DEFENSE PHASE:
Attacking Weapon #1: Golden Guns Action Taken: Dodge Damage Taken: N/A Resources Spent: 46 PCs [/color] ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Rondo Damage Dealt: 13 * 3 Resources Spent: N/A Modifiers: +5 DC [/color] Statistics:
HP: 35/35 EN: 20/20 Shields: 8/8 SP (Lowe): 93/93 SP (8): 0/30 PCs: 22 PT Overloads: 0/8
Weapons: Igelstellung 20/20 Beam Rifle 8/8 [/color]
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