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Post by Mechalomaniac on Jan 6, 2005 21:45:18 GMT -5
The Mariemeia Army has taken over the president's palace in Brussles. Quatre, Duo, Trowa, Zechs, and Noin are already engaging the Serpent MS on the ground. Standing in your way is the Gundam Nataku. You must get past him somehow, and it doesn't appear as if he will back down easily.
Participants/Units: Altair (Wing Gundam Zero Custom) vs. Mechalomaniac (Gundam Nataku) Format: 1v1 Event Match Location: Just outside the atmosphere (Space Terrain) PC Limit: 150 Items: No High-Tier for either Side Goal: Defeat Gundam Nataku
Deploy Altair.
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Post by Altair Specineff on Jan 6, 2005 22:46:49 GMT -5
Heero Yuy Altair SpecineffCurrent Rank: Lieutenant Class: Tensai Seishins: Concentrate, Iron Wall. SP: 116 UP: 0Items: G-Wall (FROSTING), Propellant Tank Wing Gundam Zero Custom
Statistics:HP: 70, EN: 40, IS: 2, Size: M[/color] Weapons: Machine Cannon- 18 Damage, 20 rounds Beam Saber (BM)- 20 Damage x 2 Twin Buster Rifle (BS)- 50 damage x 2, 4 EN/attack MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250 damage, 3 rounds Rolling Twin Buster Rifle (BI:7)- 300 damage, 1 round[/color] Inherent Abilities:1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Machine Cannon, Twin Buster Rifle 4) Dodge Cost -5 5) Damage Received -20%6) Zero System (System)7) Self-Destruct[/color] Replacement Cost: 300 PCs The following condition must be met: 1) You must have fought 3 battles with Wing Zero. 2) Replace Wing Zero with this unit once the replacement cost is paid."Target Identified... Gundam... Alto-Long? It can't be!! WUFEI, STAND DOWN!!"
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Post by Mechalomaniac on Jan 6, 2005 23:03:16 GMT -5
(Fake) Chang WufeiGundam PilotMaximum SP: 160 Seishin Set: Hot Blood, Provoke, Iron Wall, Sure Hit, Flash Skills & Abilities:- Dodge Cost is 10. Minimum Dodge Cost is 5.- Countercut: 1 EN or 3 PCs - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Private: Usable 1 time in a fight Corporal: Usable 2 times in a fight Sergeant: Usable 3 times in a fight Ensign: Usable 4 times in a fight Lieutenant: Usable 5 times in a fight- Attacker: Weapon Damage +25% Gundam Nataku
Statistics:HP: 65 EN: 40 IS: 2, Size: M[/color] Weapons: Vulcan- 15 Damage, 20 rounds :-[Twin Beam Trident (BM)- 45 damage :-[Twin Beam Trident Assault (BMX)- 15 damage/EN Dragon Hang (S)- 60 damage x 2, 3 EN/attack, Sustained Paralysis 2:20Inherent Abilities:1) Usable by Lieutenants of Higher 2) Shield 3) Countercut 4) Countershoot: Vulcan 5) Damage Received -15%6) Self-Destruct[/color] Items: Dual Tesla Drive, Grapple Sensor "Soldiers like us are no longer needed in times of peace! We'll let battle see who is right!"
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Post by Mechalomaniac on Jan 6, 2005 23:05:32 GMT -5
Prone Limit: 48 Hours Initiative: Altair
Go to it!
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Post by Altair Specineff on Jan 6, 2005 23:48:31 GMT -5
"Aww, fuhh---... damn. There really is no way I'm getting down there without a bit of a tussle, so I think I'll just have to deal with you first..." P.S. PHASE Seishin Used: - Target: - SP Used: - Effect: -DEFENSE PHASE: Attacking Weapon(s): - Action Taken: - Damage Taken: - Resources Spent: -[/color] TRANSFORMATION/MAINTENANCE PHASE: Current Form: - New Form: -ITEM PHASE: Item Used: - Item's Effects: -ATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50 damage x2 Resources Spent: 2 EN Modifiers: -[/color] Statistics: HP: 70/70 EN: 38/40 PCs: 150/150 SP: 116/116 Current Form: Zero System Off
Perishable Items: Prop Tank
Weapons: Machine Cannon- 18 Damage, 20/20 rounds Beam Saber (BM)- 20 Damage x 2 Twin Buster Rifle (BS)- 50 damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250 damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300 damage, 1/1 round[/color]
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Post by Mechalomaniac on Jan 7, 2005 0:06:56 GMT -5
Defense Phase:
Attacking Weapons: Twin Buster Rifle Action Taken: Dodge x 2 Damage Taken: 0 Resources Spent: 10 PCsAttack Phase:
Weapon Used: Twin Dragon Fang Target: Wing Zero Custom Damage Dealt: 113 damage x 2 Resources Spent: 3 EN Modifiers: +3 DCStatus:
HP: 65/65 EN: 37/40 PCs: 140/150 SP: 160/160 Shields: 10/10 Overloads: 5/5
Items: Dual Tesla Drive Grapple Sensor
Weapons: Vulcan- 15 Damage, 20 rounds Twin Beam Trident (BM)- 45 damage Twin Beam Trident Assault (BMX)- 15 damage/EN Dragon Hang (S)- 60 damage x 2, 3 EN/attack, Sustained Paralysis 2:20
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Post by Altair Specineff on Jan 7, 2005 0:45:25 GMT -5
"Damn it, Wufei... explain to me why exactly you've joined Marimeia! Can't stop fighting, can you? That's it, isn't it?!" P.S. PHASE Seishin Used: Concentrate Target: - SP Used: 15 SP Effect: TDC+5/DC-5DEFENSE PHASE: Attacking Weapon(s): Blah x2 Action Taken: Dodge Damage Taken: - Resources Spent: 16 PCs[/color] TRANSFORMATION/MAINTENANCE PHASE: Current Form: - New Form: -ITEM PHASE: Item Used: - Item's Effects: -ATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50 damage x2 Resources Spent: 2 EN Modifiers: -[/color] Statistics: HP: 70/70 EN: 36/40 PCs: 134/150 SP: 101/116 Current Form: Zero System Off
Perishable Items: Prop Tank
Weapons: Machine Cannon- 18 Damage, 20/20 rounds Beam Saber (BM)- 20 Damage x 2 Twin Buster Rifle (BS)- 50 damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250 damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300 damage, 1/1 round[/color]
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Post by Mechalomaniac on Jan 7, 2005 0:52:02 GMT -5
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Post by Altair Specineff on Jan 7, 2005 16:55:35 GMT -5
"And what is your definition of justice? Endless fighting?" P.S. PHASE Seishin Used: - Target: - SP Used: - Effect: -DEFENSE PHASE: Attacking Weapon(s): (MX) attack Action Taken: Block, Gravity Wall x5 Damage Taken: - Resources Spent: 5 EN[/color] TRANSFORMATION/MAINTENANCE PHASE: Current Form: - New Form: -ITEM PHASE: Item Used: - Item's Effects: -ATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50 damage x2 Resources Spent: 2 EN Modifiers: -[/color][/s] Statistics: HP: 70/70 EN: 31/40 PCs: 134/150 SP: 101/116 Current Form: Zero System Off
Perishable Items: Prop Tank
Weapons: Machine Cannon- 18 Damage, 20/20 rounds Beam Saber (BM)- 20 Damage x 2 Twin Buster Rifle (BS)- 50 damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250 damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300 damage, 1/1 round[/color]
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Post by Mechalomaniac on Jan 7, 2005 17:24:14 GMT -5
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Post by Altair Specineff on Jan 7, 2005 18:07:50 GMT -5
"Alright... babble on about justice. But I don't think you're being integral to yourself if you're going to do what you're doing. Integrity... you talked about it too, but where is it now?!" P.S. PHASE Seishin Used: Concentrate Target: - SP Used: 15 SP Effect: TDC+5/DC-5DEFENSE PHASE: Attacking Weapon(s): (M) attack Action Taken: CC Damage Taken: - Resources Spent: 3 EN[/color] TRANSFORMATION/MAINTENANCE PHASE: Current Form: Zero System Off New Form: Zero System ON (activation fee waived on fourth turn)ITEM PHASE: Item Used: - Item's Effects: -ATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50(63) damage x2 Resources Spent: 2 EN Modifiers: TDC+10 (Zero System), TDC+5 (Concentrate)[/color] Statistics: HP: 70/70 EN: 26/40 PCs: 134/150 SP: 81/116 Current Form: Zero System On
Perishable Items: Prop Tank
Weapons: Machine Cannon- 18(23) Damage, 20/20 rounds Beam Saber (BM)- 20(25) Damage x 2 Twin Buster Rifle (BS)- 50(63) damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250(313) damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300(375) damage, 1/1 round[/color]
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Post by Mechalomaniac on Jan 7, 2005 18:19:48 GMT -5
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Post by Altair Specineff on Jan 7, 2005 18:55:34 GMT -5
"(Looks like I hit a nerve... should I keep on talking to him?) ... that's exactly what I mean. You're just afraid Wufei... you're just afraid of being 'weak' like you always are, and you're so desperate to ::takes the hits and his voice starts to increase in tempo and loudness:: PROVE yourself, that you've lost your integrity. But think about it; aren't those who are strong the ones who can adapt to a situation?! Darwin, I Ching, and the rest of them, their doctrines about survival of the fittest... you with your martial arts and self-discipline should know what the hell I'm talking about! By flailing around wildly like a claustrophobe, you're asserting yourself as weak! But by being humble and calm, you open yourself up to the possibilities around you, the fact that you don't HAVE to be a soldier to be strong! Who the hell is telling you to fight anyway?! TREIZE IS DEAD! GET OVER IT, WUFEI!!!" P.S. PHASE Seishin Used: Iron Wall Target: - SP Used: 30 SP Effect: Decrease Damage by 75%DEFENSE PHASE: Attacking Weapon(s): (MX) x10; Dragon Hang x2 Action Taken: Iron Wall, Block, Take x10, Gravity Wall x2 Damage Taken: 40 damage Resources Spent: 12 EN[/color] ITEM PHASE: Item Used: - Item's Effects: -ATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50(63) damage x2 Resources Spent: 2 EN Modifiers: TDC+10 (Zero System), TDC+5 (Concentrate)[/color][/s] Statistics: HP: 30/70 EN: 24/40 PCs: 134/150 SP: 51/116 Current Form: Zero System On
Perishable Items: Prop Tank
Weapons: Machine Cannon- 18(23) Damage, 20/20 rounds Beam Saber (BM)- 20(25) Damage x 2 Twin Buster Rifle (BS)- 50(63) damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250(313) damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300(375) damage, 1/1 round[/color]
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Post by Mechalomaniac on Jan 7, 2005 19:29:41 GMT -5
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Post by Altair Specineff on Jan 7, 2005 23:49:21 GMT -5
"That was what I thought of myself too. But in the end, I found out I didn't have to fight. And I'm very, very sure it's the same for you too." P.S. PHASE Seishin Used: Concentrate Target: - SP Used: 15 SP Effect: TDC+5, DC-5DEFENSE PHASE: Attacking Weapon(s): (MX) x10 Action Taken: CC x8, Dodge x2 Damage Taken: - Resources Spent: 24 EN, 10 PCs [/color] ITEM PHASE: Item Used: Propellant Tank Item's Effects: Recover All ENATTACK PHASE: Weapon Used: TBR x2 Target(s): Nataku Damage Dealt: 50(63) damage x2 Resources Spent: 2 EN Modifiers: TDC+10 (Zero System), TDC+5 (Concentrate)[/color] Statistics: HP: 30/70 EN: 38/40 PCs: 124/150 SP: 36/116 Current Form: Zero System On
Perishable Items: -
Weapons: Machine Cannon- 18(23) Damage, 20/20 rounds Beam Saber (BM)- 20(25) Damage x 2 Twin Buster Rifle (BS)- 50(63) damage x 2, 4 EN/attack
MAP Attacks: Twin Buster Rifle Full Output (BI:10)- 250(313) damage, 3/3 rounds Rolling Twin Buster Rifle (BI:7)- 300(375) damage, 1/1 round[/color]
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