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Post by Imban on Jan 5, 2005 13:00:44 GMT -5
Participants/Mechs: Tilus/Zeong, Imban/Gundam Format: 1v1 Event Match Location: A Bao A Qu PC Limit: 100 Items: No HT for Tilus, Imban's choice from the DABA Special: None!
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Post by Tilus on Jan 5, 2005 13:36:50 GMT -5
Pilot Name: Aurelia Halegoode Rank: Lieutenant Pilot Class: Newtype Current Max SP: 135 Starting Max SP: 88 Maximum SP Cap: 175 Skills & Abilities- Minimum Dodge Cost is 5. - Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target's Dodge Cost + 5- Countercut: 2 EN or 4 PCs - Countershoot[/color]: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc). - Pressure: Negate the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Lieutenant: Usable after 4 turns.--- Seishin List[/color]: - Snipe Attack - 30 SP, first attack dealt this turn gains +10 dodge cost (nullifies all other DC modifiers) - Flash - 10 SP, automatically dodges first attack thrown at user - Concentrate - 15 SP, user gains -5 dodge cost, +5 target's dodge cost - Direct Attack - 20 SP, next attack ignores all methods of secondary defense --- Zeong[/url][/color] Statistics: HP: 85, EN: 50, IS: 2, Move: G, Size: MWeapons: Head Mega Particle Gun (BSV)- 6 damage/EN Mega Particle Gun (BS)- 25 damage x 2, 3 EN/shot Wire-Guided Hand Beam Gun (BPX)- 15 damage/EN. Requires NT/EH to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Head Mega Particle Gun, Mega Particle Gun, Wire-Guided Hand Beam Gun 3) Zeong can be used only in space. 4) Separate (Zeong Head)--- Items[/color]: - Mega Generator- Propellant Tank
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Post by Imban on Jan 5, 2005 16:21:56 GMT -5
Newtype (Fake Amuro Rey)Current SP: 175 Seishin Set: Flash, Hot Blood, Concentrate, Accelerate, Awaken, Spirit Skills & Abilities- Minimum Dodge Cost is 5.- Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target's Dodge Cost +5- Countercut: 2 EN or 4 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).- Pressure: Disables the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Lieutenant: Usable after 4 turns--- GundamStatistics: HP: 40, EN: 50, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 8 damage Beam Rifle (B)- 12 damage, 10 rounds Beam Javelin (BM)- 18 damage Hyper Bazooka (P)- 30 damage, 4 rounds Gundam Hammer (MS)- 40 damage, 1 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Core Block System (FF-X7 Core Fighter)Items: 1) G-Wall Generator 2) Mega Generator 3) Reloader
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Post by Imban on Jan 5, 2005 16:22:38 GMT -5
Initiative: Bad Guys Prone Time: 48 Hours
Fight It Out!
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Post by Tilus on Jan 5, 2005 16:42:01 GMT -5
"You've gotten in my way enough, white Mobile Suit.. or shall I say, Amuro Rei! You will pay for your what you've done.. to me, to Zeon, and to Lalah!!"
Attack Phase: - Weapon Used: Wire Guided Hand Beam Gun (BPX) - Target: Gundam - Damage: 15 x21 - Modifiers: +5 dodge cost (Newtype inherent) - Resources Spent: 21 EN
Statistics: - HP: 85/85 - EN: 64/85 - SP: 135/135 - PCs: 100/100
- Pressure: Charging (4/4 turns left)
Items: - Mega Generator - Propellant Tank
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Post by Imban on Jan 5, 2005 17:38:39 GMT -5
Defense Phase Incoming Attacks: Wire Guided Hand Beam Gun x21 Actions Taken: CS x20, G-Wall x1 Damage Taken: 0 Resources Spent: 20 Vulcan rounds, 1 EN
Attack Phase Attack Used: Gundam Hammer (MS) Damage Dealt: 40 Modifiers: TDC +5 Resources Spent: 1 EN
Statistics
Gundam
HP: 40/40 EN: 48/50 PC: 100/100 SP: 175/175
Pressure: 3 Rounds Remain
Vulcan: 0/20 Beam Rifle: 10/10 Hyper Bazooka: 4/4
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Post by Tilus on Jan 5, 2005 20:03:16 GMT -5
P.S. Phase: - Seishin used: Flash - Effects: Automatically dodges first attack thrown at user - Cost: 10 SP
Defense Phase: - Attacker: Gundam - Weapon: Gundam Hammer (MS)- 40 damage - Action: Flash - Resources Taken: None
Attack Phase: - Weapon Used: Wire Guided Hand Beam Gun (BPX) - Target: Gundam - Damage: 15 x21 - Modifiers: +5 dodge cost (Newtype inherent) - Resources Spent: 21 EN
Statistics: - HP: 85/85 - EN: 43/85 - SP: 125/135 - PCs: 100/100
- Pressure: Charging (3/4 turns left)
Items: - Mega Generator - Propellant Tank
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Post by Imban on Jan 5, 2005 20:28:40 GMT -5
Defense Phase Incoming Attacks: Wire Guided Hand Beam Gun x21 Actions Taken: CS x10, G-Wall x10, Countercut x1 Damage Taken: 0 Resources Spent: 10 Beam Rifle rounds, 12 EN
Attack Phase Attack Used: Gundam Hammer (MS) Damage Dealt: 40 Modifiers: TDC +5 Resources Spent: 1 EN
Statistics
Gundam
HP: 40/40 EN: 36/50 PC: 100/100 SP: 175/175
Pressure: 2 Rounds Remain
Vulcan: 0/20 Beam Rifle: 0/10 Hyper Bazooka: 4/4
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Post by Imban on Jan 5, 2005 20:30:33 GMT -5
!WARNING!
Due to the Gundam having destroyed one of the Zeong's hands with its beam sabre, the efficiency of the Zeong's Wire-Guided Hand Beam Guns is diminished.
( Wire-Guided Hand Beam Gun becomes (BPX)- 15 damage/2 EN instead. )
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Post by Tilus on Jan 6, 2005 0:45:51 GMT -5
P.S. Phase: - Seishin used: Flash - Effects: Automatically dodges first attack thrown at user - Cost: 10 SP
Defense Phase: - Attacker: Gundam - Weapon: Gundam Hammer (MS)- 40 damage - Action: Flash - Resources Taken: None
Attack Phase: - Weapon Used: Wire Guided Hand Beam Gun (BPX) - Target: Gundam - Damage: 15 x10 - Modifiers: +5 dodge cost (Newtype inherent) - Resources Spent: 20 EN
Statistics: - HP: 85/85 - EN: 23/85 - SP: 115/135 - PCs: 100/100
- Pressure: Charging (2/4 turns left)
Items: - Mega Generator - Propellant Tank
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Post by Imban on Jan 6, 2005 2:22:58 GMT -5
Defense Phase Incoming Attacks: Wire Guided Hand Beam Gun x10 Actions Taken: G-Wall x10 Damage Taken: 0 Resources Spent: 10 EN
Item Phase Item Used: Reloader
Attack Phase Attack Used: Gundam Hammer (MS) Damage Dealt: 40 Modifiers: TDC +5 Resources Spent: 1 EN
Statistics
Gundam
HP: 40/40 EN: 25/50 PC: 100/100 SP: 175/175
Pressure: 1 Round Remains
Vulcan: 20/20 Beam Rifle: 10/10 Hyper Bazooka: 4/4
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Post by Tilus on Jan 6, 2005 11:43:23 GMT -5
P.S. Phase: - Seishin used: Flash - Effects: Automatically dodges first attack thrown at user - Cost: 10 SP
- Seishin used: Direct Attack - Effects: Next attack ignores all methods of secondary defense - Cost: 20 SP
Defense Phase: - Attacker: Gundam - Weapon: Gundam Hammer (MS)- 40 damage - Action: Flash - Resources Taken: None
Attack Phase: - Weapon Used: Mega Particle Gun (BS) - Target: Gundam - Damage: 25 x2 - Modifiers: +5 dodge cost (Newtype inherent), No secondary defense for you! - Resources Spent: 3 EN
Statistics: - HP: 85/85 - EN: 20/85 - SP: 85/135 - PCs: 100/100
- Pressure: Charging (1/4 turns left)
Items: - Mega Generator - Propellant Tank
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Post by Imban on Jan 6, 2005 13:58:13 GMT -5
Defense Phase Incoming Attacks: Mega Particle Gun x2 Actions Taken: Block; Shield x2 Damage Taken: 6, 6 Resources Spent: 12 HP, 2 Shields
Attack Phase Attack Used: Gundam Hammer (MS) Damage Dealt: 40 Modifiers: TDC +5 Resources Spent: 1 EN
Statistics
Gundam
HP: 28/40 EN: 25/50 PC: 100/100 SP: 175/175 Shields: 8/10
Pressure: Ready!
Vulcan: 20/20 Beam Rifle: 10/10 Hyper Bazooka: 4/4
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Post by Tilus on Jan 6, 2005 17:16:50 GMT -5
Attack Phase: - Weapon Used: Wire-Guided Hand Beam Gun (BPX) - Target: Gundam - Damage: 15 x10 - Modifiers: +5 dodge cost (Newtype inherent) - Resources Spent: 20 EN
Pressure on Amuro Rei![/color]
Statistics: - HP: 85/85 - EN: 0/85 - SP: 85/135 - PCs: 100/100
- Pressure: Used
Items: - Mega Generator - Propellant Tank
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Post by Imban on Jan 6, 2005 19:32:01 GMT -5
Defense Phase Incoming Attacks: Wire-Guided Hand Beam Gun x10 Actions Taken: Countershoot x9, Countercut Damage Taken: 0 Resources Spent: 9 Vulcan rounds, 2 EN
Attack Phase Attack Used: Gundam Hammer (MS) Damage Dealt: 40 Modifiers: TDC +5 Resources Spent: 1 EN
Statistics
Gundam
HP: 28/40 EN: 23/50 PC: 100/100 SP: 175/175 Shields: 8/10
Pressure: Ready!
Vulcan: 11/20 Beam Rifle: 10/10 Hyper Bazooka: 4/4
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