|
Post by Ryune Zoldark on Dec 17, 2004 22:01:26 GMT -5
You are to use the exact same items and mech that you used in the previous match. Any deviation will result in a horrible death, gotcha?
Now DEPLOY!
|
|
|
Post by Avitar Diggs on Dec 18, 2004 17:29:00 GMT -5
Name: Avitar Diggs Age: 19 DOB: May 16 Point of Origin: Unknown Class: Newtype Ability Ranking: Lieutenent
CLASS VITALS
Starting Max SP: 88
Current SP: 131
Maximum SP Cap: 175
Skills & Abilities
- Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Private: Dodge Cost is 9, Target's Dodge Cost +1 Corporal: Dodge Cost is 9, Target's Dodge Cost +2 Sergeant: Dodge Cost is 8, Target's Dodge Cost +3 Ensign: Dodge Cost is 8, Target's Dodge Cost +4 Lieutenant: Dodge Cost is 7, Target's Dodge Cost +5
- Countercut: 2 EN or 4 PCs
- Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section.
- Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).
- Pressure: Disables the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Private: Usable after 8 turns Corporal: Usable after 7 turns Sergeant: Usable after 6 turns Ensign: Usable after 5 turns Lieutenant: Usable after 4 turns
Conversion Cost: 1400 PCs
Inherent Seishin: Greater Perserverence Flash
Counterstrike Manaray
Statistics: HP: 95(70), EN: 25(10), IS: 4 (10 points) Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage --- 10 points 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds --- 20 points 4) Gatling Shield- 25(15) damage, 8 rounds --- 15 points 5) Gundam Hammer (MS)- 50(40) damage --- 25 points
Inherent Abilities: 1) Usable by Corporals or higher 2)Countercut: Aura Sword 4)Hybrid Armor (Armor) (HP +40, Damage Received -15% ): 20 points 5)Shield: Gatling Shield 6)Countershoot: Gatling Shield
Purchase Cost: 400 PCs [/b]
Items: Mobile Doll System A-Up Unit (SC) Reloader x2
|
|
|
Post by Belmont on Dec 19, 2004 19:27:38 GMT -5
Pilot: Belmont Rank: Ensign Ability: -Antibody Reaction Level --Dodge Cost - 6, All weapon +20% to damage ---Chakra Shield,Chakra Shield Extend,Vital Jump Senshin lvl: 90 Senshins: -Flash -ConcentrateYuu Brain
Statistics:HP: 45, EN: 35(60), IS: 2, Move: F/G, Size: S[/color] Weapons: Brain Blade (M)- 12(14) damage Microwave Emitter (SV)- 20(24) damage/PC Sword Extension [Shoot]- 20(24) damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 25(30) damage/2 EN. Usable by Antibodies only. Combo Attacks: Chakra Extension (SV)- 50 damage/EN. Usable by Antibodies only.[/color] Inherent Abilities:1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Sword Extension [Shoot] 4) Dodge Cost -3 5) Slit Wafer6) Vital Jump7) Chakra Shield (Barrier)8) Microwave Emitter: Target's Dodge Cost +3. If hit, disable all non-basic Pilot abilities for a single turn. Pilot abilities that requires charging will not charge for a single turn. 9) Chakra Extension: Target's Dodge Cost +5. Requires an allied Hime Brain piloted by an Antibody to execute.[/color] ITEMS 1) large gen. +25 en 2) prop. tank
|
|
|
Post by Ryune Zoldark on Dec 19, 2004 22:48:25 GMT -5
A few rules to keep in mind:
- 48 hours prone limit. - Avitar has the initiative. - check your math carefully.
Now let the battle begin!
|
|
|
Post by Avitar Diggs on Dec 20, 2004 19:15:30 GMT -5
Defense: Incoming: Action: Used: Taken: NoneSummon Phase: Unit(s):VayeateStatistics: HP: 50, EN: 40, IS: 2, Size: MWeapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) EN Regen 25% 3) Countershoot: Beam CannonAttack: Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5 Stats: Counterstrike Manaray:
HP: 95/95 EN: 25/25 SP: 131/131 PCs: 150/150
Pressure: (x)( )( )( )
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 7 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 40/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|
|
Post by Belmont on Dec 21, 2004 5:20:54 GMT -5
|
|
|
Post by Avitar Diggs on Dec 21, 2004 15:36:46 GMT -5
Regen (Vayeate): 10 en Restored P.S. : Used: flash Action: Dodge Cost: 10 Defense: Incoming: Brian Bar [Shoot] Action:Flashed Used: None Taken: None[/s] Attack (Manaray): Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5
Attack (Vayeate): Outgoing: Beam Cannon (MAP) Dmg: 90 Resources: 15 EN Mods: None Stats: Counterstrike Manaray:
HP: 95/95 EN: 25/25 SP: 121/131 PCs: 150/150
Pressure: (x)(x)( )( )
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 6 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 25/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|
|
Post by Belmont on Dec 22, 2004 4:11:29 GMT -5
P.S. PHASE Seishin Used: - flash Target: - belmont SP Used: 10 Effect: - dodge first incoming attk at no pc cost DEFENCE PHASE: Attacking Weapon #1: Gatling Shield Action Taken: flashed Damage Taken: - 0 Resources Spent: - 10 sp[/color] DEFENCE PHASE: Attacking Weapon #1: Beam Cannon (MAP) Action Taken: dodged Damage Taken: - 0 Resources Spent: - 5 pc's[/color] ATTACK PHASE:
Weapon Used: Sword Extension [Shoot]- Target(s): Avitar Damage Dealt: 24 damage Resources Spent: 1 en Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 58/60 PCs: 145/150 SP: 70/90 Vital Jump: 2/4
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
[/color]
|
|
|
Post by Avitar Diggs on Dec 22, 2004 13:49:01 GMT -5
Regen (Vayeate): 10 en Restored P.S. : Used: flash Action: Dodge Cost: 10 Defense: Incoming: Brian Bar [Shoot] Action:Flashed Used: None Taken: None[/s] Attack (Manaray): Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5
Attack (Vayeate): Outgoing: Beam Cannon (MAP) Dmg: 90 Resources: 15 EN Mods: None Stats: Counterstrike Manaray:
HP: 95/95 EN: 25/25 SP: 111/131 PCs: 150/150
Pressure: (x)(x)(x)( )
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 5 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 20/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|
|
Post by Belmont on Dec 23, 2004 3:00:11 GMT -5
P.S. PHASE Seishin Used: - flash Target: - belmont SP Used: 10 Effect: - dodge first incoming attk at no pc cost DEFENCE PHASE: Attacking Weapon #1: Gatling Shield Action Taken: flashed Damage Taken: - 0 Resources Spent: - 10 sp[/color] DEFENCE PHASE: Attacking Weapon #1: Beam Cannon (MAP) Action Taken: dodged Damage Taken: - 0 Resources Spent: - 5 pc's[/color] ATTACK PHASE:
Weapon Used: Brain Blade (M)- Target(s): Avitar Damage Dealt: 14 damage Resources Spent: Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 58/60 PCs: 140/150 SP: 60/90 Vital Jump: 3/4
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
[/color]
|
|
|
Post by Avitar Diggs on Dec 23, 2004 4:47:57 GMT -5
Regen (Vayeate): 10 en Restored P.S. : Used: flash Action: Dodge Cost: 10 Defense: Incoming: Brian Bar [Shoot] Action:Flashed Used: None Taken: NoneAttack (Manaray): Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5
Attack (Vayeate): Outgoing: Beam Cannon (MAP) Dmg: 90 Resources: 15 EN Mods: None Stats: Counterstrike Manaray:
HP: 95/95 EN: 25/25 SP: 101/131 PCs: 150/150
Pressure: (x)(x)(x)(x)
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 4 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 15/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|
|
Post by Belmont on Dec 23, 2004 23:32:43 GMT -5
P.S. PHASE Seishin Used: - flash Target: - belmont SP Used: 10 Effect: - dodge first incoming attk at no pc cost DEFENCE PHASE: Attacking Weapon #1: Gatling Shield Action Taken: flashed Damage Taken: - 0 Resources Spent: - 10 sp[/color] DEFENCE PHASE: Attacking Weapon #1: Beam Cannon (MAP) Action Taken: dodged Damage Taken: - 0 Resources Spent: - 5 pc's[/color] ATTACK PHASE:
Weapon Used: Brain Blade (M)- Target(s): Avitar Damage Dealt: 14 damage Resources Spent: Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 58/60 PCs: 135/150 SP: 50/90 Vital Jump: 4/4
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
[/color]
|
|
|
Post by Avitar Diggs on Dec 24, 2004 2:17:40 GMT -5
Regen (Vayeate): 10 en Restored P.S. : Used: flash Action: Dodge Cost: 10 Defense: Incoming: Brian Bar [Shoot] Action:Flashed Used: None Taken: NoneAttack (Manaray): Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5
Attack (Vayeate): Outgoing: Beam Cannon (MAP) Dmg: 90 Resources: 15 EN Mods: None *Pressure Used Against Belmont*Stats: Counterstrike Manaray:
HP: 95/95 EN: 10/25 SP: 91/131 PCs: 150/150
Pressure: (x)(x)(x)(x)
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 3 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 25/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|
|
Post by Belmont on Dec 24, 2004 2:22:02 GMT -5
P.S. PHASE Seishin Used: - Target: - SP Used: Effect: - DEFENCE PHASE: Attacking Weapon #1: Gatling Shield Action Taken: block, chakra shield Damage Taken: - 0 Resources Spent: - [/color] DEFENCE PHASE: Attacking Weapon #1: Beam Cannon (MAP) Action Taken: vital jump Damage Taken: - 0 Resources Spent: - 1 en[/color] ATTACK PHASE:
Weapon Used: Target(s): Avitar Damage Dealt: Resources Spent: Status Effect: - Modifiers: -
[/color] Statistics:
HP: 45/45 EN: 57/60 PCs: 135/150 SP: 50/90 Vital Jump: Activated
Weapons: Brain Blade (M)- 14 damage Microwave Emitter (SV)- 24 damage/PC Sword Extension [Shoot]- 24 damage, 1 EN/shot. Usable by Antibodies only. Sword Extension [Slash] (V)- 30 damage/2 EN. Usable by Antibodies only.
[/color]
|
|
|
Post by Avitar Diggs on Dec 25, 2004 19:07:14 GMT -5
Regen (Vayeate): 10 en Restored P.S. : Used: flash Action: Dodge Cost: 10 Defense: Incoming: Brian Bar [Shoot] Action:Flashed Used: None Taken: NoneAttack (Manaray): Outgoing:Gatling Shield Dmg: 25 Resources: 1 round Mods: TDC +5
Attack (Vayeate): Outgoing: Beam Cannon (MAP) Dmg: 90 Resources: 15 EN Mods: None Stats: Counterstrike Manaray:
HP: 95/95 EN: 10/25 SP: 91/131 PCs: 150/150
Pressure: ( )( )( )( )
Weapons: 1) Tackle (M)- 15(5) damage 2) Aura Sword (M)- 25(15) damage 3) Boomerang Idiom (PS)- 30(20) damage x 3, 4 rounds 4) Gatling Shield- 25(15) damage, 2 rounds 5) Gundam Hammer (MS)- 50(40) damage ----------------------------- Vayeate:
HP: 50/50 EN: 20/40
Weapons: Beam Cannon (BSV)- 7 damage/EN
MAP Attacks: Beam Cannon (BI:2)- 90 damage, 15 EN/shot---------------------- Items: Mobile Doll System A-Up Unit (SC) Reloader x2 [/color]
|
|