|
Post by Umbaglo on Dec 8, 2004 0:28:06 GMT -5
"Unable to accept defeat, the last Hakkeshu machines challenge the Zeorymer of the Heavens for the last time..."
Participants/Mechs: Maullar/Zeorymer of the Heavens, Umbaglo (Burstone of the Mountain/Dindolius of the Earth/Omzack of the Thunder) Format: 1v3 Location: An open field in Japan Limit: 150 Items: Whatever Maullar purchases with his 1000 limit. Anything Umb owns for himself
"Who will survive? The heat will be on!"
|
|
|
Post by MaullarMaullar on Dec 8, 2004 0:46:33 GMT -5
Name: Masato Akitsu, why not. Gender: Rank: Lieutenant Pilot Class: TensaiSeishins:-Greater Perseverance -Flash - Spirit- Resupply-Direct Attack - ExhaustSP: 140 UPs: 59 Zeorymer of the HeavensStatistics: HP: 220, EN: 80 105, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Punch (M)- 30 damage x 2 Energy Shot- 40 damage, 2 1 EN/shot Dimensional Coupler Gun (SX)- 40 damage/5 3 EN Meiou Attack (S)- 999 damage, 25 13 EN/attack
MAP Attacks: Meiou Attack (I:5)- DESTROY:L3, 30 15 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Dimensional Coupler System (System) 3) Miku Himuro (Sidekick) 4) Meiou Attack: Can only be used when Dimensional Coupler System is active. X) Damage Received - 40%Purchasing Cost: 1050 PCsItems:-Chogokin New-Z -Mega Generator
|
|
|
Post by Umbaglo on Dec 8, 2004 10:35:55 GMT -5
Name: Simulation AI #1 Rank: Lieutenant Class: Valkyrie Pilot Current Max SP: 150 Maximum SP Cap: 150 Skills & Abilities:Spells: 1) Concentrate 2) Flash 3) Replenish 4) Provoke 5) Aid 6) Resurrection Minimum Dodge Cost is 5.Lightning Reflexes: Dodge Cost is based on Rank. Private: Dodge Cost is 9. Corporal: Dodge Cost is 8. Sergeant: Dodge Cost is 7. Ensign: Dodge Cost is 6. Lieutenant: Dodge Cost is 5. [/b] Evasive Maneuver: Dodge all incoming attacks for one Defense Phase. Cannot Attack, Refuel or Resupply this turn, or use Lock-On. Cannot be used in Support Defense. Can be used after X turns of charging, where X is: Private: 8 turns Corporal: 7 turns Sergeant: 6 turns Ensign: 5 turns Lieutenant: 4 turns[/b] Lock-On: Cannot Repair or Resupply this turn. Next turn, target's DC +10. Cannot be used with (X) attacks. Can be used after 5 turns of charging. CountershootCountercut: 3 EN or 7 PCs Burstone of the MountainStatistics: HP: 260, EN: 40, Move: G, IS: 2, Size: LWeapons: Beam Cannon (BX)- 20 damage/2 EN Missile Launcher (GSV)- 30 damage, 149 rounds
MAP Attacks: Nuclear Missiles (PT:8)- DESTROY:L2, 3 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Damage Received -40% 3) Missile Launcher: Target's Dodge Cost +7Purchasing Cost: 650 PCsItems: 1) Hybrid Dual Sensor 2) Large Magazine Name: Simulation AI #2 Rank: Lieutenant Class: Psychodriver Current Max SP: 175 Maximum SP Cap: 175 Skills & Abilities:Spells: 1) Trust 2) Flash 3) Provoke 4) Iron Wall 5) N/A 6) N/A Dodge Cost is 12. Minimum Dodge Cost is 5.Countercut: 2 EN or 6 PCs Psychic Overload: Negate all damage dealt against you for 1 turn. Does NOT negate status attacks. Allowed ability usage depends on rank. Private: Usable 2 times per fight. Requires 5 turns to charge between uses. Corporal: Usable 4 times per fight. Requires 4 turns to charge between uses. Sergeant: Usable 6 times per fight. Requires 3 turns to charge between uses. Ensign: Usable 8 times per fight. Requires 2 turns to charge between uses. Lieutenant: Usable 10 times per fight. Requires 1 turn to charge between uses.Only ones able to activate the Nendou Field.Nendou Field: The protective powers of this barrier depend on your rank: Private: Nendou Field protects against 10 damage.[/i] Corporal: Nendou Field protects against 12 damage.[/i] Sergeant: Nendou Field protects against 15 damage.[/i] Ensign: Nendou Field protects against 17 damage.[/i] Lieutenant: Nendou Field protects against 20 damage.[/i] Dinodilus of the EarthStatistics: HP: 205, EN: 65, Move: G, IS: 2, Size: LWeapons: Beam Cannon (BS)- 30 damage x 2, 2 EN/shot Totsushin (MV)- 30 damage/EN
MAP Attacks: Earthquake (I:2)- PARALYZE, 7 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Totsushin or Earthquake: Target's Dodge Cost +5Purchasing Cost: 400 PCsItems: 1) Space Gren Alloy 2) Grapple Sensor Name: Simulation AI #3 Rank: Lieutenant Class: Enhanced Human Current Max SP: 175 Maximum SP Cap: 175 Skills & Abilities:Spells: 1) Greater Perseverence 2) Flash 3) Direct Attack 4) Concentrate 5) Snipe Attack 6) Exaust Minimum Dodge Cost is 5.Enhanced Human Level: Decreases Dodge Cost and increases target's Dodge Cost. Private: Dodge Cost is 11; Target's Dodge Cost +1.[/i] Corporal: Dodge Cost is 11; Target's Dodge Cost +1.[/i] Sergeant: Dodge Cost is 10; Target's Dodge Cost +2.[/i] Ensign: Dodge Cost is 10; Target's Dodge Cost +2.[/i] Lieutenant: Dodge Cost is 9; Target's Dodge Cost +3.Countercut: 2 EN or 4 PCS CountershootTension Gauge (Refer to the ability clarifications thread in the SimChamber Rules section for details) Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).Omzack of the ThunderStatistics: HP: 280, EN: 100, Move: F, IS: 2, Size: LWeapons: Beam Cannon (B)- 50 damage, 1 EN/shot Proton Thunder (SV)- 100 damage/5 EN
MAP Attacks: Proton Thunder (I:5)- 300 damage, 30 EN/attackInherent Abilities: 1) Usable by Ensigns or higherPurchasing Cost: 700 PCsItems: 1) Solar Panel 2) Cicily's Bun
|
|
|
Post by Umbaglo on Dec 8, 2004 10:36:17 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Maullar Prone Time: 24 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
|
|
|
Post by MaullarMaullar on Dec 8, 2004 12:47:34 GMT -5
P.S. PHASE Seishin Used: Direct Attack Target: I dunno SP Used: 20 Effect: No secondary defenses and stuff
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
Mechanical Switch Dimensional Coupler System Active! 40 PCs paid
ATTACK PHASE:
Weapon Used: Dimensional Coupler Gun (SX) Target(s): Omzack Damage Dealt: 40 x 8 Resources Spent: 24 EN Status Effect: - Modifiers: DA'd and stuff [/color] Statistics:
HP: 220/220 EN: 81/105 PCs: 110/150 SP: 120/140 SP (Miku): 60/60[/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 14:04:51 GMT -5
[Dinodilus of the Earth]
ATTACK PHASE:
Weapon Used: Totsushin Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 EN Modifiers: +8 DC [/color] Statistics:
HP: 265/265 EN: 60/65 SP: 175/175 PCs: 150/150 Psychic Overloads: 10/10 [/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 14:05:07 GMT -5
[Burstone of the Mountain]
ATTACK PHASE:
Weapon Used: Missile Launcher Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 rounds Modifiers: +13 DC [/color] Statistics:
HP: 260/260 EN: 40/40 SP: 150/150 PCs: 150 Evasive Manouvers: 0/4 Lock On: 0/5
Weapons: Missile Launcher 144/149 Nuclear Missile 4/4 [/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 14:08:36 GMT -5
[Omizack of the Thunder]
REGENERATION PHASE: EN Regenerated: 10
P.S. PHASE Seishin Used: Concentrate, Direct Attack Target: Self SP Used: 35 Effect: +/- 5 DC, Disables secondary defence
DEFENSE PHASE:
Attacking Weapon #1: DC Gun Action Taken: Dodge Damage Taken: N/A Resources Spent: 40 PCs [/color] Tension: +8 (8) (Damage dealt +10%)
ATTACK PHASE:
Weapon Used: Proton Thunder Target(s): Zeorymer of the Heavens Damage Dealt: 440 Resources Spent: 20 EN Modifiers: +8 DC [/color] Statistics:
HP: 280/280 EN: 80/100 SP: 140/175 PCs: 110 Tension: 8 (Damage dealt +10%) [/color]
|
|
|
Post by MaullarMaullar on Dec 8, 2004 14:57:12 GMT -5
(Oops. Should've paid 20 PCs to activate DCS. Fixed.)
Regen 22 HP, 26 EN
P.S. PHASE Seishin Used: Direct Attack Target: I dunno SP Used: 20 Effect: No secondary defenses and stuff
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Bunshin 2, dodge 1 Damage Taken: 0 Resources Spent: 6 EN, 23 PCs [/color]
ATTACK PHASE:
Weapon Used: Dimensional Coupler Gun (SX) Target(s): Omzack Damage Dealt: 40 x 8 Resources Spent: 24 EN Status Effect: - Modifiers: DA'd and stuff [/color] Statistics:
HP: 220/220 EN: 75/105 PCs: 107/150 SP: 100/140 SP (Miku): 60/60[/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 16:54:44 GMT -5
[Dinodilus of the Earth]
ATTACK PHASE:
Weapon Used: Totsushin Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 EN Modifiers: +8 DC [/color] Statistics:
HP: 265/265 EN: 55/65 SP: 175/175 PCs: 150/150 Psychic Overloads: 10/10 [/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 16:58:38 GMT -5
[Burstone of the Mountain]
ATTACK PHASE:
Weapon Used: Missile Launcher Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 rounds Modifiers: +13 DC [/color] Statistics:
HP: 260/260 EN: 40/40 SP: 150/150 PCs: 150 Evasive Manouvers: 1/4 Lock On: 1/5
Weapons: Missile Launcher 139/149 Nuclear Missile 4/4 [/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 17:15:01 GMT -5
[Omizack of the Thunder]
REGENERATION PHASE: EN Regenerated: 10
P.S. PHASE Seishin Used: Direct Attack Target: Self SP Used: 20 Effect: Disables secondary defence
DEFENSE PHASE:
Attacking Weapon #1: DC Gun Action Taken: Take 6, dodge 2 Damage Taken: 240 Resources Spent: 14 PCs [/color] Tension: -10 (-2)
ATTACK PHASE:
Weapon Used: Proton Thunder Target(s): Zeorymer of the Heavens Damage Dealt: 400 Resources Spent: 20 EN Modifiers: +3 DC [/color] Statistics:
HP: 40/280 EN: 70/100 SP: 120/175 PCs: 96 Tension: -2 [/color]
|
|
|
Post by MaullarMaullar on Dec 8, 2004 17:36:36 GMT -5
Regen 22 HP, 26 EN
P.S. PHASE Seishin Used: Direct Attack Target: I dunno SP Used: 20 Effect: No secondary defenses and stuff
DEFENSE PHASE:
Attacking Weapon #1: Stuff Action Taken: Bunshin 2, dodge 1 Damage Taken: 0 Resources Spent: 6 EN, 18 PCs [/color]
ATTACK PHASE:
Weapon Used: Dimensional Coupler Gun (SX) Target(s): Omzack Damage Dealt: 40 x 8 Resources Spent: 24 EN Status Effect: - Modifiers: DA'd and stuff [/color] Statistics:
HP: 220/220 EN: 71/105 PCs: 89/150 SP: 80/140 SP (Miku): 60/60[/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 17:41:16 GMT -5
[Dinodilus of the Earth]
P.S. PHASE Seishin Used: Provoke Target: Self SP Used: 35 Effect: Opponents must target only caster
ATTACK PHASE:
Weapon Used: Totsushin Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 EN Modifiers: +8 DC [/color] Statistics:
HP: 265/265 EN: 50/65 SP: 140/175 PCs: 150/150 Psychic Overloads: 10/10 [/color]
|
|
|
Post by Umbaglo on Dec 8, 2004 17:43:24 GMT -5
[Burstone of the Mountain]
ATTACK PHASE:
Weapon Used: Missile Launcher Target(s): Zeorymer of the Heavens Damage Dealt: 225 Resources Spent: 5 rounds Modifiers: +13 DC [/color] Statistics:
HP: 260/260 EN: 40/40 SP: 150/150 PCs: 150 Evasive Manouvers: 2/4 Lock On: 2/5
Weapons: Missile Launcher 134/149 Nuclear Missile 4/4 [/color]
|
|